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authorAndy Williams <andy@andywilliams.me>2017-12-12 17:50:13 +0000
committerAndy Williams <andy@andywilliams.me>2017-12-12 17:50:13 +0000
commit03ea9ff79c396b2250225de52f1d434086f2ee89 (patch)
tree7f940fecf1adaceaf4a10d07123b713d38394dcb /src/lib/evas/canvas/efl_gfx_map.eo
parentdocs: Save a few kB by stripping spaces from newlines (diff)
downloadefl-03ea9ff79c396b2250225de52f1d434086f2ee89.tar.gz
docs: Fix referencing format
All except references to Efl.Ui.Win_Inline
Diffstat (limited to 'src/lib/evas/canvas/efl_gfx_map.eo')
-rw-r--r--src/lib/evas/canvas/efl_gfx_map.eo2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/evas/canvas/efl_gfx_map.eo b/src/lib/evas/canvas/efl_gfx_map.eo
index 90d49277e1..c679719355 100644
--- a/src/lib/evas/canvas/efl_gfx_map.eo
+++ b/src/lib/evas/canvas/efl_gfx_map.eo
@@ -79,7 +79,7 @@ mixin Efl.Gfx.Map (Efl.Interface, Efl.Object)
This sets alpha flag for map rendering. If the object is a type that
has its own alpha settings, then this will take precedence. Only
- image objects support this currently ($Efl.Canvas.Image and its
+ image objects support this currently (@Efl.Canvas.Image and its
friends). Setting this off stops alpha blending of the map area,
and is useful if you know the object and/or all sub-objects is 100%
solid.