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authorCarsten Haitzler (Rasterman) <raster@rasterman.com>2013-07-19 18:29:52 +0900
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>2013-07-19 18:32:57 +0900
commitf325a38632bd6c50842f8aafdba4e66b43f4ac35 (patch)
tree819a8aa8ac80dabfca7a7d39939e4d8545a1037e /src/lib/evas/common
parentea7bc3f670512eedf91578b2252ce59610bc316c (diff)
evas sw map render - make more optimal (but compiler already did it)
as pointed out by y.usishchev@samsung.com - this code is copy & paste badness, but the compiler optimizer fixed it up already, so it made no difference in real life.
Diffstat (limited to 'src/lib/evas/common')
-rw-r--r--src/lib/evas/common/evas_map_image_loop.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/evas/common/evas_map_image_loop.c b/src/lib/evas/common/evas_map_image_loop.c
index be176ee848..fc322860aa 100644
--- a/src/lib/evas/common/evas_map_image_loop.c
+++ b/src/lib/evas/common/evas_map_image_loop.c
@@ -90,7 +90,7 @@
90 cv += cd; // col 90 cv += cd; // col
91# endif 91# endif
92# else 92# else
93 *d = INTERP_256(rv, val3, val1); 93 *d = val1;
94# endif 94# endif
95# endif 95# endif
96 u += ud; 96 u += ud;