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authorCarsten Haitzler (Rasterman) <raster@rasterman.com>2018-11-22 11:45:00 +0000
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>2018-12-03 11:04:27 +0000
commit12827e8873c7bd7e04f85214c787ffbc89d6492f (patch)
tree1b5e3724c4ee339f05a7e60be15caf54cc2d32a0 /src/lib/evas/include
parent6ec6d93535ebda03e1a4fac28b13d81b9ec79ee7 (diff)
ecore_evas - fix aninmator based frame render ticking to full framerate
so i was seeing ecore evas only rendering every 2nd frame... this is because it was adding and deleting animatiors every time it rendered instead of keeping one around as lon as updates where there to render and then remove it afterwards. this caused nasty timing problems and thus problems assessing framerate of rendered content etc. etc. ... not good. this fixes that. this only happened if you only used pure legacy ecore animators. if you used the efl animator tick events it worked right. @fix
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