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authorJean-Philippe Andre <jp.andre@samsung.com>2017-09-18 13:55:59 +0900
committerJean-Philippe Andre <jp.andre@samsung.com>2017-09-18 13:55:59 +0900
commit994d32f2a8338654e3e985ef5cecdebbcd7b8e62 (patch)
treee929073ebd43029c5f9ff8507c73fa46cee88bc1 /src/lib
parent4c634ed78e0b298f916e4c79a7e222100d0085d2 (diff)
gfx: Add comment about visibility
Diffstat (limited to 'src/lib')
-rw-r--r--src/lib/efl/interfaces/efl_gfx.eo19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/lib/efl/interfaces/efl_gfx.eo b/src/lib/efl/interfaces/efl_gfx.eo
index fe8ea35..6daca53 100644
--- a/src/lib/efl/interfaces/efl_gfx.eo
+++ b/src/lib/efl/interfaces/efl_gfx.eo
@@ -90,11 +90,26 @@ interface Efl.Gfx {
90 } 90 }
91 } 91 }
92 @property visible { 92 @property visible {
93 [[The visibility of a canvas object.
94
95 All canvas objects will become visible by default just before
96 render. This means that it is not required to call @.visible.set
97 after creating an object unless you want to create it without
98 showing it. Note that this behavior is new since 1.21, and only
99 applies to canvas objects created with the EO API (i.e. not the
100 legacy C-only API). Other types of Gfx objects may or may not be
101 visible by default.
102
103 Note that many other parameters can prevent a visible object from
104 actually being "visible" on screen. For instance if its color
105 is fully transparent, or its parent is hidden, or it is clipped out,
106 etc...
107 ]]
93 set { 108 set {
94 [[Makes the given Evas object visible or invisible.]] 109 [[Shows or hides this object.]]
95 } 110 }
96 get { 111 get {
97 [[Retrieves whether or not the given Evas object is visible.]] 112 [[Retrieves whether or not the given canvas object is visible.]]
98 } 113 }
99 values { 114 values {
100 v: bool; [[$true if to make the object visible, $false otherwise]] 115 v: bool; [[$true if to make the object visible, $false otherwise]]