|author||Jean-Philippe Andre <firstname.lastname@example.org>||2016-05-26 18:30:35 +0900|
|committer||Jean-Philippe Andre <email@example.com>||2016-05-26 18:35:07 +0900|
Evas GL common: Simplify GLPIPES... trying to prevent a crash
An unknown crash happened in glDrawArrays() where color_ptr is a non-reachable pointer that looks like a valid malloc() zone. Unreproducible issue. I can only hope this patch doesn't actually break anything. This cleans up rectangle and line in particular, that were not using common code to use GLPIPES. I honestly couldn't find a problem though.
Diffstat (limited to 'src/tests')
0 files changed, 0 insertions, 0 deletions