diff options
author | Jean-Philippe Andre <jp.andre@samsung.com> | 2015-02-11 21:45:50 +0900 |
---|---|---|
committer | Jean-Philippe Andre <jp.andre@samsung.com> | 2015-02-12 11:23:03 +0900 |
commit | 651f0ae2411cea5373bef091ac3b189adf98815a (patch) | |
tree | 5b135f4eb22c27e42162b92b9477640383bcdf6c /src | |
parent | 9eaadb2eb764d1a9fac0ebdabca5432d0b0edf7d (diff) |
Evas GL common: Improve code readability (simplify macro)
The exact same ugly macro would appear hundreds of times in the GL
code:
GLERR(__FUNCTION__, __FILE__, __LINE__, "");
Instead, override the common GL functions iif GL_ERRORS is defined.
This greatly simplifies code and removes tons of useless lines.
Also, this will give better debugging output as the exact code line
is printed, and the function name is also printed.
Also, fix linking to the glerr function.
This is a code cleanup. Hopefully I didn't break anything with this
big operation of find & replace.
Diffstat (limited to 'src')
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_3d_shader.c | 10 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_api.c | 146 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_api_gles1.c | 148 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_common.h | 75 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_context.c | 184 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_core.c | 7 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_shader.c | 35 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_common/evas_gl_texture.c | 139 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_drm/evas_engine.c | 3 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_generic/evas_engine.c | 14 | ||||
-rw-r--r-- | src/modules/evas/engines/gl_x11/evas_engine.c | 12 | ||||
-rw-r--r-- | src/modules/evas/engines/wayland_egl/evas_engine.c | 2 |
12 files changed, 142 insertions, 633 deletions
diff --git a/src/modules/evas/engines/gl_common/evas_gl_3d_shader.c b/src/modules/evas/engines/gl_common/evas_gl_3d_shader.c index e042c83b83..757b26553c 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_3d_shader.c +++ b/src/modules/evas/engines/gl_common/evas_gl_3d_shader.c | |||
@@ -1169,13 +1169,8 @@ _shader_compile(GLuint shader, const char *src) | |||
1169 | GLint ok; | 1169 | GLint ok; |
1170 | 1170 | ||
1171 | glShaderSource(shader, 1, &src, NULL); | 1171 | glShaderSource(shader, 1, &src, NULL); |
1172 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1173 | |||
1174 | glCompileShader(shader); | 1172 | glCompileShader(shader); |
1175 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1176 | |||
1177 | glGetShaderiv(shader, GL_COMPILE_STATUS, &ok); | 1173 | glGetShaderiv(shader, GL_COMPILE_STATUS, &ok); |
1178 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1179 | 1174 | ||
1180 | if (!ok) | 1175 | if (!ok) |
1181 | { | 1176 | { |
@@ -1223,18 +1218,13 @@ _program_build(E3D_Program *program, const char *vert_src, const char *frag_src) | |||
1223 | 1218 | ||
1224 | /* Attach shaders. */ | 1219 | /* Attach shaders. */ |
1225 | glAttachShader(program->prog, program->vert); | 1220 | glAttachShader(program->prog, program->vert); |
1226 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1227 | |||
1228 | glAttachShader(program->prog, program->frag); | 1221 | glAttachShader(program->prog, program->frag); |
1229 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1230 | 1222 | ||
1231 | /* Link program. */ | 1223 | /* Link program. */ |
1232 | glLinkProgram(program->prog); | 1224 | glLinkProgram(program->prog); |
1233 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1234 | 1225 | ||
1235 | /* Check link status. */ | 1226 | /* Check link status. */ |
1236 | glGetProgramiv(program->prog, GL_LINK_STATUS, &ok); | 1227 | glGetProgramiv(program->prog, GL_LINK_STATUS, &ok); |
1237 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1238 | 1228 | ||
1239 | if (!ok) | 1229 | if (!ok) |
1240 | { | 1230 | { |
diff --git a/src/modules/evas/engines/gl_common/evas_gl_api.c b/src/modules/evas/engines/gl_common/evas_gl_api.c index 72d85ec8cc..2628aff0a6 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_api.c +++ b/src/modules/evas/engines/gl_common/evas_gl_api.c | |||
@@ -1,3 +1,4 @@ | |||
1 | #define GL_ERRORS_NODEF 1 | ||
1 | #include "evas_gl_core_private.h" | 2 | #include "evas_gl_core_private.h" |
2 | #include "evas_gl_api_ext.h" | 3 | #include "evas_gl_api_ext.h" |
3 | 4 | ||
@@ -6,7 +7,7 @@ | |||
6 | _func_begin_debug(__FUNCTION__); \ | 7 | _func_begin_debug(__FUNCTION__); \ |
7 | } | 8 | } |
8 | 9 | ||
9 | #define EVGL_FUNC_END() | 10 | #define EVGL_FUNC_END() GLERRV(__FUNCTION__) |
10 | #define _EVGL_INT_INIT_VALUE -3 | 11 | #define _EVGL_INT_INIT_VALUE -3 |
11 | 12 | ||
12 | //---------------------------------------// | 13 | //---------------------------------------// |
@@ -1002,7 +1003,6 @@ _evgld_glActiveTexture(GLenum texture) | |||
1002 | { | 1003 | { |
1003 | EVGL_FUNC_BEGIN(); | 1004 | EVGL_FUNC_BEGIN(); |
1004 | glActiveTexture(texture); | 1005 | glActiveTexture(texture); |
1005 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1006 | EVGL_FUNC_END(); | 1006 | EVGL_FUNC_END(); |
1007 | } | 1007 | } |
1008 | 1008 | ||
@@ -1011,7 +1011,6 @@ _evgld_glAttachShader(GLuint program, GLuint shader) | |||
1011 | { | 1011 | { |
1012 | EVGL_FUNC_BEGIN(); | 1012 | EVGL_FUNC_BEGIN(); |
1013 | glAttachShader(program, shader); | 1013 | glAttachShader(program, shader); |
1014 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1015 | EVGL_FUNC_END(); | 1014 | EVGL_FUNC_END(); |
1016 | } | 1015 | } |
1017 | 1016 | ||
@@ -1020,7 +1019,6 @@ _evgld_glBindAttribLocation(GLuint program, GLuint idx, const char* name) | |||
1020 | { | 1019 | { |
1021 | EVGL_FUNC_BEGIN(); | 1020 | EVGL_FUNC_BEGIN(); |
1022 | glBindAttribLocation(program, idx, name); | 1021 | glBindAttribLocation(program, idx, name); |
1023 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1024 | EVGL_FUNC_END(); | 1022 | EVGL_FUNC_END(); |
1025 | } | 1023 | } |
1026 | 1024 | ||
@@ -1029,7 +1027,6 @@ _evgld_glBindBuffer(GLenum target, GLuint buffer) | |||
1029 | { | 1027 | { |
1030 | EVGL_FUNC_BEGIN(); | 1028 | EVGL_FUNC_BEGIN(); |
1031 | glBindBuffer(target, buffer); | 1029 | glBindBuffer(target, buffer); |
1032 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1033 | EVGL_FUNC_END(); | 1030 | EVGL_FUNC_END(); |
1034 | } | 1031 | } |
1035 | 1032 | ||
@@ -1039,7 +1036,6 @@ _evgld_glBindFramebuffer(GLenum target, GLuint framebuffer) | |||
1039 | EVGL_FUNC_BEGIN(); | 1036 | EVGL_FUNC_BEGIN(); |
1040 | 1037 | ||
1041 | _evgl_glBindFramebuffer(target, framebuffer); | 1038 | _evgl_glBindFramebuffer(target, framebuffer); |
1042 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1043 | EVGL_FUNC_END(); | 1039 | EVGL_FUNC_END(); |
1044 | } | 1040 | } |
1045 | 1041 | ||
@@ -1048,7 +1044,6 @@ _evgld_glBindRenderbuffer(GLenum target, GLuint renderbuffer) | |||
1048 | { | 1044 | { |
1049 | EVGL_FUNC_BEGIN(); | 1045 | EVGL_FUNC_BEGIN(); |
1050 | glBindRenderbuffer(target, renderbuffer); | 1046 | glBindRenderbuffer(target, renderbuffer); |
1051 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1052 | EVGL_FUNC_END(); | 1047 | EVGL_FUNC_END(); |
1053 | } | 1048 | } |
1054 | 1049 | ||
@@ -1057,7 +1052,6 @@ _evgld_glBindTexture(GLenum target, GLuint texture) | |||
1057 | { | 1052 | { |
1058 | EVGL_FUNC_BEGIN(); | 1053 | EVGL_FUNC_BEGIN(); |
1059 | glBindTexture(target, texture); | 1054 | glBindTexture(target, texture); |
1060 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1061 | EVGL_FUNC_END(); | 1055 | EVGL_FUNC_END(); |
1062 | } | 1056 | } |
1063 | 1057 | ||
@@ -1066,7 +1060,6 @@ _evgld_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | |||
1066 | { | 1060 | { |
1067 | EVGL_FUNC_BEGIN(); | 1061 | EVGL_FUNC_BEGIN(); |
1068 | glBlendColor(red, green, blue, alpha); | 1062 | glBlendColor(red, green, blue, alpha); |
1069 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1070 | EVGL_FUNC_END(); | 1063 | EVGL_FUNC_END(); |
1071 | } | 1064 | } |
1072 | 1065 | ||
@@ -1075,7 +1068,6 @@ _evgld_glBlendEquation(GLenum mode) | |||
1075 | { | 1068 | { |
1076 | EVGL_FUNC_BEGIN(); | 1069 | EVGL_FUNC_BEGIN(); |
1077 | glBlendEquation(mode); | 1070 | glBlendEquation(mode); |
1078 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1079 | EVGL_FUNC_END(); | 1071 | EVGL_FUNC_END(); |
1080 | } | 1072 | } |
1081 | 1073 | ||
@@ -1084,7 +1076,6 @@ _evgld_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) | |||
1084 | { | 1076 | { |
1085 | EVGL_FUNC_BEGIN(); | 1077 | EVGL_FUNC_BEGIN(); |
1086 | glBlendEquationSeparate(modeRGB, modeAlpha); | 1078 | glBlendEquationSeparate(modeRGB, modeAlpha); |
1087 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1088 | EVGL_FUNC_END(); | 1079 | EVGL_FUNC_END(); |
1089 | } | 1080 | } |
1090 | 1081 | ||
@@ -1093,7 +1084,6 @@ _evgld_glBlendFunc(GLenum sfactor, GLenum dfactor) | |||
1093 | { | 1084 | { |
1094 | EVGL_FUNC_BEGIN(); | 1085 | EVGL_FUNC_BEGIN(); |
1095 | glBlendFunc(sfactor, dfactor); | 1086 | glBlendFunc(sfactor, dfactor); |
1096 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1097 | EVGL_FUNC_END(); | 1087 | EVGL_FUNC_END(); |
1098 | } | 1088 | } |
1099 | 1089 | ||
@@ -1102,7 +1092,6 @@ _evgld_glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum | |||
1102 | { | 1092 | { |
1103 | EVGL_FUNC_BEGIN(); | 1093 | EVGL_FUNC_BEGIN(); |
1104 | glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); | 1094 | glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
1105 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1106 | EVGL_FUNC_END(); | 1095 | EVGL_FUNC_END(); |
1107 | } | 1096 | } |
1108 | 1097 | ||
@@ -1111,7 +1100,6 @@ _evgld_glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usa | |||
1111 | { | 1100 | { |
1112 | EVGL_FUNC_BEGIN(); | 1101 | EVGL_FUNC_BEGIN(); |
1113 | glBufferData(target, size, data, usage); | 1102 | glBufferData(target, size, data, usage); |
1114 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1115 | EVGL_FUNC_END(); | 1103 | EVGL_FUNC_END(); |
1116 | } | 1104 | } |
1117 | 1105 | ||
@@ -1120,7 +1108,6 @@ _evgld_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const vo | |||
1120 | { | 1108 | { |
1121 | EVGL_FUNC_BEGIN(); | 1109 | EVGL_FUNC_BEGIN(); |
1122 | glBufferSubData(target, offset, size, data); | 1110 | glBufferSubData(target, offset, size, data); |
1123 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1124 | EVGL_FUNC_END(); | 1111 | EVGL_FUNC_END(); |
1125 | } | 1112 | } |
1126 | 1113 | ||
@@ -1131,7 +1118,6 @@ _evgld_glCheckFramebufferStatus(GLenum target) | |||
1131 | 1118 | ||
1132 | EVGL_FUNC_BEGIN(); | 1119 | EVGL_FUNC_BEGIN(); |
1133 | ret = glCheckFramebufferStatus(target); | 1120 | ret = glCheckFramebufferStatus(target); |
1134 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1135 | EVGL_FUNC_END(); | 1121 | EVGL_FUNC_END(); |
1136 | return ret; | 1122 | return ret; |
1137 | } | 1123 | } |
@@ -1141,7 +1127,6 @@ _evgld_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | |||
1141 | { | 1127 | { |
1142 | EVGL_FUNC_BEGIN(); | 1128 | EVGL_FUNC_BEGIN(); |
1143 | _evgl_glClearColor(red, green, blue, alpha); | 1129 | _evgl_glClearColor(red, green, blue, alpha); |
1144 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1145 | EVGL_FUNC_END(); | 1130 | EVGL_FUNC_END(); |
1146 | } | 1131 | } |
1147 | 1132 | ||
@@ -1151,7 +1136,6 @@ _evgld_glClearDepthf(GLclampf depth) | |||
1151 | EVGL_FUNC_BEGIN(); | 1136 | EVGL_FUNC_BEGIN(); |
1152 | 1137 | ||
1153 | _evgl_glClearDepthf(depth); | 1138 | _evgl_glClearDepthf(depth); |
1154 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1155 | 1139 | ||
1156 | EVGL_FUNC_END(); | 1140 | EVGL_FUNC_END(); |
1157 | } | 1141 | } |
@@ -1161,7 +1145,6 @@ _evgld_glClearStencil(GLint s) | |||
1161 | { | 1145 | { |
1162 | EVGL_FUNC_BEGIN(); | 1146 | EVGL_FUNC_BEGIN(); |
1163 | glClearStencil(s); | 1147 | glClearStencil(s); |
1164 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1165 | EVGL_FUNC_END(); | 1148 | EVGL_FUNC_END(); |
1166 | } | 1149 | } |
1167 | 1150 | ||
@@ -1170,7 +1153,6 @@ _evgld_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alp | |||
1170 | { | 1153 | { |
1171 | EVGL_FUNC_BEGIN(); | 1154 | EVGL_FUNC_BEGIN(); |
1172 | glColorMask(red, green, blue, alpha); | 1155 | glColorMask(red, green, blue, alpha); |
1173 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1174 | EVGL_FUNC_END(); | 1156 | EVGL_FUNC_END(); |
1175 | } | 1157 | } |
1176 | 1158 | ||
@@ -1179,7 +1161,6 @@ _evgld_glCompileShader(GLuint shader) | |||
1179 | { | 1161 | { |
1180 | EVGL_FUNC_BEGIN(); | 1162 | EVGL_FUNC_BEGIN(); |
1181 | glCompileShader(shader); | 1163 | glCompileShader(shader); |
1182 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1183 | EVGL_FUNC_END(); | 1164 | EVGL_FUNC_END(); |
1184 | } | 1165 | } |
1185 | 1166 | ||
@@ -1188,7 +1169,6 @@ _evgld_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, | |||
1188 | { | 1169 | { |
1189 | EVGL_FUNC_BEGIN(); | 1170 | EVGL_FUNC_BEGIN(); |
1190 | glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); | 1171 | glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
1191 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1192 | EVGL_FUNC_END(); | 1172 | EVGL_FUNC_END(); |
1193 | } | 1173 | } |
1194 | 1174 | ||
@@ -1197,7 +1177,6 @@ _evgld_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLin | |||
1197 | { | 1177 | { |
1198 | EVGL_FUNC_BEGIN(); | 1178 | EVGL_FUNC_BEGIN(); |
1199 | glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); | 1179 | glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
1200 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1201 | EVGL_FUNC_END(); | 1180 | EVGL_FUNC_END(); |
1202 | } | 1181 | } |
1203 | 1182 | ||
@@ -1206,7 +1185,6 @@ _evgld_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint | |||
1206 | { | 1185 | { |
1207 | EVGL_FUNC_BEGIN(); | 1186 | EVGL_FUNC_BEGIN(); |
1208 | glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); | 1187 | glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); |
1209 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1210 | EVGL_FUNC_END(); | 1188 | EVGL_FUNC_END(); |
1211 | } | 1189 | } |
1212 | 1190 | ||
@@ -1215,7 +1193,6 @@ _evgld_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoff | |||
1215 | { | 1193 | { |
1216 | EVGL_FUNC_BEGIN(); | 1194 | EVGL_FUNC_BEGIN(); |
1217 | glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); | 1195 | glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
1218 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1219 | EVGL_FUNC_END(); | 1196 | EVGL_FUNC_END(); |
1220 | } | 1197 | } |
1221 | 1198 | ||
@@ -1226,7 +1203,6 @@ _evgld_glCreateProgram(void) | |||
1226 | 1203 | ||
1227 | EVGL_FUNC_BEGIN(); | 1204 | EVGL_FUNC_BEGIN(); |
1228 | ret = glCreateProgram(); | 1205 | ret = glCreateProgram(); |
1229 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1230 | EVGL_FUNC_END(); | 1206 | EVGL_FUNC_END(); |
1231 | return ret; | 1207 | return ret; |
1232 | } | 1208 | } |
@@ -1237,7 +1213,6 @@ _evgld_glCreateShader(GLenum type) | |||
1237 | GLuint ret = _EVGL_INT_INIT_VALUE; | 1213 | GLuint ret = _EVGL_INT_INIT_VALUE; |
1238 | EVGL_FUNC_BEGIN(); | 1214 | EVGL_FUNC_BEGIN(); |
1239 | ret = glCreateShader(type); | 1215 | ret = glCreateShader(type); |
1240 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1241 | EVGL_FUNC_END(); | 1216 | EVGL_FUNC_END(); |
1242 | return ret; | 1217 | return ret; |
1243 | } | 1218 | } |
@@ -1247,7 +1222,6 @@ _evgld_glCullFace(GLenum mode) | |||
1247 | { | 1222 | { |
1248 | EVGL_FUNC_BEGIN(); | 1223 | EVGL_FUNC_BEGIN(); |
1249 | glCullFace(mode); | 1224 | glCullFace(mode); |
1250 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1251 | EVGL_FUNC_END(); | 1225 | EVGL_FUNC_END(); |
1252 | } | 1226 | } |
1253 | 1227 | ||
@@ -1256,7 +1230,6 @@ _evgld_glDeleteBuffers(GLsizei n, const GLuint* buffers) | |||
1256 | { | 1230 | { |
1257 | EVGL_FUNC_BEGIN(); | 1231 | EVGL_FUNC_BEGIN(); |
1258 | glDeleteBuffers(n, buffers); | 1232 | glDeleteBuffers(n, buffers); |
1259 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1260 | EVGL_FUNC_END(); | 1233 | EVGL_FUNC_END(); |
1261 | } | 1234 | } |
1262 | 1235 | ||
@@ -1265,7 +1238,6 @@ _evgld_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) | |||
1265 | { | 1238 | { |
1266 | EVGL_FUNC_BEGIN(); | 1239 | EVGL_FUNC_BEGIN(); |
1267 | glDeleteFramebuffers(n, framebuffers); | 1240 | glDeleteFramebuffers(n, framebuffers); |
1268 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1269 | EVGL_FUNC_END(); | 1241 | EVGL_FUNC_END(); |
1270 | } | 1242 | } |
1271 | 1243 | ||
@@ -1274,7 +1246,6 @@ _evgld_glDeleteProgram(GLuint program) | |||
1274 | { | 1246 | { |
1275 | EVGL_FUNC_BEGIN(); | 1247 | EVGL_FUNC_BEGIN(); |
1276 | glDeleteProgram(program); | 1248 | glDeleteProgram(program); |
1277 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1278 | EVGL_FUNC_END(); | 1249 | EVGL_FUNC_END(); |
1279 | } | 1250 | } |
1280 | 1251 | ||
@@ -1283,7 +1254,6 @@ _evgld_glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) | |||
1283 | { | 1254 | { |
1284 | EVGL_FUNC_BEGIN(); | 1255 | EVGL_FUNC_BEGIN(); |
1285 | glDeleteRenderbuffers(n, renderbuffers); | 1256 | glDeleteRenderbuffers(n, renderbuffers); |
1286 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1287 | EVGL_FUNC_END(); | 1257 | EVGL_FUNC_END(); |
1288 | } | 1258 | } |
1289 | 1259 | ||
@@ -1292,7 +1262,6 @@ _evgld_glDeleteShader(GLuint shader) | |||
1292 | { | 1262 | { |
1293 | EVGL_FUNC_BEGIN(); | 1263 | EVGL_FUNC_BEGIN(); |
1294 | glDeleteShader(shader); | 1264 | glDeleteShader(shader); |
1295 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1296 | EVGL_FUNC_END(); | 1265 | EVGL_FUNC_END(); |
1297 | } | 1266 | } |
1298 | 1267 | ||
@@ -1301,7 +1270,6 @@ _evgld_glDeleteTextures(GLsizei n, const GLuint* textures) | |||
1301 | { | 1270 | { |
1302 | EVGL_FUNC_BEGIN(); | 1271 | EVGL_FUNC_BEGIN(); |
1303 | glDeleteTextures(n, textures); | 1272 | glDeleteTextures(n, textures); |
1304 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1305 | EVGL_FUNC_END(); | 1273 | EVGL_FUNC_END(); |
1306 | } | 1274 | } |
1307 | 1275 | ||
@@ -1310,7 +1278,6 @@ _evgld_glDepthFunc(GLenum func) | |||
1310 | { | 1278 | { |
1311 | EVGL_FUNC_BEGIN(); | 1279 | EVGL_FUNC_BEGIN(); |
1312 | glDepthFunc(func); | 1280 | glDepthFunc(func); |
1313 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1314 | EVGL_FUNC_END(); | 1281 | EVGL_FUNC_END(); |
1315 | } | 1282 | } |
1316 | 1283 | ||
@@ -1319,7 +1286,6 @@ _evgld_glDepthMask(GLboolean flag) | |||
1319 | { | 1286 | { |
1320 | EVGL_FUNC_BEGIN(); | 1287 | EVGL_FUNC_BEGIN(); |
1321 | glDepthMask(flag); | 1288 | glDepthMask(flag); |
1322 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1323 | EVGL_FUNC_END(); | 1289 | EVGL_FUNC_END(); |
1324 | } | 1290 | } |
1325 | 1291 | ||
@@ -1329,7 +1295,6 @@ _evgld_glDepthRangef(GLclampf zNear, GLclampf zFar) | |||
1329 | EVGL_FUNC_BEGIN(); | 1295 | EVGL_FUNC_BEGIN(); |
1330 | 1296 | ||
1331 | _evgl_glDepthRangef(zNear, zFar); | 1297 | _evgl_glDepthRangef(zNear, zFar); |
1332 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1333 | 1298 | ||
1334 | EVGL_FUNC_END(); | 1299 | EVGL_FUNC_END(); |
1335 | } | 1300 | } |
@@ -1339,7 +1304,6 @@ _evgld_glDetachShader(GLuint program, GLuint shader) | |||
1339 | { | 1304 | { |
1340 | EVGL_FUNC_BEGIN(); | 1305 | EVGL_FUNC_BEGIN(); |
1341 | glDetachShader(program, shader); | 1306 | glDetachShader(program, shader); |
1342 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1343 | EVGL_FUNC_END(); | 1307 | EVGL_FUNC_END(); |
1344 | } | 1308 | } |
1345 | 1309 | ||
@@ -1348,7 +1312,6 @@ _evgld_glDisableVertexAttribArray(GLuint idx) | |||
1348 | { | 1312 | { |
1349 | EVGL_FUNC_BEGIN(); | 1313 | EVGL_FUNC_BEGIN(); |
1350 | glDisableVertexAttribArray(idx); | 1314 | glDisableVertexAttribArray(idx); |
1351 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1352 | EVGL_FUNC_END(); | 1315 | EVGL_FUNC_END(); |
1353 | } | 1316 | } |
1354 | 1317 | ||
@@ -1357,7 +1320,6 @@ _evgld_glDrawArrays(GLenum mode, GLint first, GLsizei count) | |||
1357 | { | 1320 | { |
1358 | EVGL_FUNC_BEGIN(); | 1321 | EVGL_FUNC_BEGIN(); |
1359 | glDrawArrays(mode, first, count); | 1322 | glDrawArrays(mode, first, count); |
1360 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1361 | EVGL_FUNC_END(); | 1323 | EVGL_FUNC_END(); |
1362 | } | 1324 | } |
1363 | 1325 | ||
@@ -1366,7 +1328,6 @@ _evgld_glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indic | |||
1366 | { | 1328 | { |
1367 | EVGL_FUNC_BEGIN(); | 1329 | EVGL_FUNC_BEGIN(); |
1368 | glDrawElements(mode, count, type, indices); | 1330 | glDrawElements(mode, count, type, indices); |
1369 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1370 | EVGL_FUNC_END(); | 1331 | EVGL_FUNC_END(); |
1371 | } | 1332 | } |
1372 | 1333 | ||
@@ -1375,7 +1336,6 @@ _evgld_glEnableVertexAttribArray(GLuint idx) | |||
1375 | { | 1336 | { |
1376 | EVGL_FUNC_BEGIN(); | 1337 | EVGL_FUNC_BEGIN(); |
1377 | glEnableVertexAttribArray(idx); | 1338 | glEnableVertexAttribArray(idx); |
1378 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1379 | EVGL_FUNC_END(); | 1339 | EVGL_FUNC_END(); |
1380 | } | 1340 | } |
1381 | 1341 | ||
@@ -1384,7 +1344,6 @@ _evgld_glFinish(void) | |||
1384 | { | 1344 | { |
1385 | EVGL_FUNC_BEGIN(); | 1345 | EVGL_FUNC_BEGIN(); |
1386 | glFinish(); | 1346 | glFinish(); |
1387 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1388 | EVGL_FUNC_END(); | 1347 | EVGL_FUNC_END(); |
1389 | } | 1348 | } |
1390 | 1349 | ||
@@ -1393,7 +1352,6 @@ _evgld_glFlush(void) | |||
1393 | { | 1352 | { |
1394 | EVGL_FUNC_BEGIN(); | 1353 | EVGL_FUNC_BEGIN(); |
1395 | glFlush(); | 1354 | glFlush(); |
1396 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1397 | EVGL_FUNC_END(); | 1355 | EVGL_FUNC_END(); |
1398 | } | 1356 | } |
1399 | 1357 | ||
@@ -1402,7 +1360,6 @@ _evgld_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum render | |||
1402 | { | 1360 | { |
1403 | EVGL_FUNC_BEGIN(); | 1361 | EVGL_FUNC_BEGIN(); |
1404 | glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); | 1362 | glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
1405 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1406 | EVGL_FUNC_END(); | 1363 | EVGL_FUNC_END(); |
1407 | } | 1364 | } |
1408 | 1365 | ||
@@ -1411,7 +1368,6 @@ _evgld_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget | |||
1411 | { | 1368 | { |
1412 | EVGL_FUNC_BEGIN(); | 1369 | EVGL_FUNC_BEGIN(); |
1413 | glFramebufferTexture2D(target, attachment, textarget, texture, level); | 1370 | glFramebufferTexture2D(target, attachment, textarget, texture, level); |
1414 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1415 | EVGL_FUNC_END(); | 1371 | EVGL_FUNC_END(); |
1416 | } | 1372 | } |
1417 | 1373 | ||
@@ -1420,7 +1376,6 @@ _evgld_glFrontFace(GLenum mode) | |||
1420 | { | 1376 | { |
1421 | EVGL_FUNC_BEGIN(); | 1377 | EVGL_FUNC_BEGIN(); |
1422 | glFrontFace(mode); | 1378 | glFrontFace(mode); |
1423 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1424 | EVGL_FUNC_END(); | 1379 | EVGL_FUNC_END(); |
1425 | } | 1380 | } |
1426 | 1381 | ||
@@ -1430,7 +1385,6 @@ _evgld_glGetVertexAttribfv(GLuint idx, GLenum pname, GLfloat* params) | |||
1430 | EVGL_FUNC_BEGIN(); | 1385 | EVGL_FUNC_BEGIN(); |
1431 | glGetVertexAttribfv(idx, pname, params); | 1386 | glGetVertexAttribfv(idx, pname, params); |
1432 | 1387 | ||
1433 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1434 | EVGL_FUNC_END(); | 1388 | EVGL_FUNC_END(); |
1435 | } | 1389 | } |
1436 | 1390 | ||
@@ -1440,7 +1394,6 @@ _evgld_glGetVertexAttribiv(GLuint idx, GLenum pname, GLint* params) | |||
1440 | EVGL_FUNC_BEGIN(); | 1394 | EVGL_FUNC_BEGIN(); |
1441 | glGetVertexAttribiv(idx, pname, params); | 1395 | glGetVertexAttribiv(idx, pname, params); |
1442 | 1396 | ||
1443 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1444 | EVGL_FUNC_END(); | 1397 | EVGL_FUNC_END(); |
1445 | } | 1398 | } |
1446 | 1399 | ||
@@ -1450,7 +1403,6 @@ _evgld_glGetVertexAttribPointerv(GLuint idx, GLenum pname, void** pointer) | |||
1450 | EVGL_FUNC_BEGIN(); | 1403 | EVGL_FUNC_BEGIN(); |
1451 | glGetVertexAttribPointerv(idx, pname, pointer); | 1404 | glGetVertexAttribPointerv(idx, pname, pointer); |
1452 | 1405 | ||
1453 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1454 | 1406 | ||
1455 | EVGL_FUNC_END(); | 1407 | EVGL_FUNC_END(); |
1456 | } | 1408 | } |
@@ -1460,7 +1412,6 @@ _evgld_glHint(GLenum target, GLenum mode) | |||
1460 | { | 1412 | { |
1461 | EVGL_FUNC_BEGIN(); | 1413 | EVGL_FUNC_BEGIN(); |
1462 | glHint(target, mode); | 1414 | glHint(target, mode); |
1463 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1464 | EVGL_FUNC_END(); | 1415 | EVGL_FUNC_END(); |
1465 | } | 1416 | } |
1466 | 1417 | ||
@@ -1469,7 +1420,6 @@ _evgld_glGenBuffers(GLsizei n, GLuint* buffers) | |||
1469 | { | 1420 | { |
1470 | EVGL_FUNC_BEGIN(); | 1421 | EVGL_FUNC_BEGIN(); |
1471 | glGenBuffers(n, buffers); | 1422 | glGenBuffers(n, buffers); |
1472 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1473 | EVGL_FUNC_END(); | 1423 | EVGL_FUNC_END(); |
1474 | } | 1424 | } |
1475 | 1425 | ||
@@ -1478,7 +1428,6 @@ _evgld_glGenerateMipmap(GLenum target) | |||
1478 | { | 1428 | { |
1479 | EVGL_FUNC_BEGIN(); | 1429 | EVGL_FUNC_BEGIN(); |
1480 | glGenerateMipmap(target); | 1430 | glGenerateMipmap(target); |
1481 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1482 | EVGL_FUNC_END(); | 1431 | EVGL_FUNC_END(); |
1483 | } | 1432 | } |
1484 | 1433 | ||
@@ -1487,7 +1436,6 @@ _evgld_glGenFramebuffers(GLsizei n, GLuint* framebuffers) | |||
1487 | { | 1436 | { |
1488 | EVGL_FUNC_BEGIN(); | 1437 | EVGL_FUNC_BEGIN(); |
1489 | glGenFramebuffers(n, framebuffers); | 1438 | glGenFramebuffers(n, framebuffers); |
1490 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1491 | EVGL_FUNC_END(); | 1439 | EVGL_FUNC_END(); |
1492 | } | 1440 | } |
1493 | 1441 | ||
@@ -1496,7 +1444,6 @@ _evgld_glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) | |||
1496 | { | 1444 | { |
1497 | EVGL_FUNC_BEGIN(); | 1445 | EVGL_FUNC_BEGIN(); |
1498 | glGenRenderbuffers(n, renderbuffers); | 1446 | glGenRenderbuffers(n, renderbuffers); |
1499 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1500 | EVGL_FUNC_END(); | 1447 | EVGL_FUNC_END(); |
1501 | } | 1448 | } |
1502 | 1449 | ||
@@ -1505,7 +1452,6 @@ _evgld_glGenTextures(GLsizei n, GLuint* textures) | |||
1505 | { | 1452 | { |
1506 | EVGL_FUNC_BEGIN(); | 1453 | EVGL_FUNC_BEGIN(); |
1507 | glGenTextures(n, textures); | 1454 | glGenTextures(n, textures); |
1508 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1509 | EVGL_FUNC_END(); | 1455 | EVGL_FUNC_END(); |
1510 | } | 1456 | } |
1511 | 1457 | ||
@@ -1514,7 +1460,6 @@ _evgld_glGetActiveAttrib(GLuint program, GLuint idx, GLsizei bufsize, GLsizei* l | |||
1514 | { | 1460 | { |
1515 | EVGL_FUNC_BEGIN(); | 1461 | EVGL_FUNC_BEGIN(); |
1516 | glGetActiveAttrib(program, idx, bufsize, length, size, type, name); | 1462 | glGetActiveAttrib(program, idx, bufsize, length, size, type, name); |
1517 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1518 | EVGL_FUNC_END(); | 1463 | EVGL_FUNC_END(); |
1519 | } | 1464 | } |
1520 | 1465 | ||
@@ -1523,7 +1468,6 @@ _evgld_glGetActiveUniform(GLuint program, GLuint idx, GLsizei bufsize, GLsizei* | |||
1523 | { | 1468 | { |
1524 | EVGL_FUNC_BEGIN(); | 1469 | EVGL_FUNC_BEGIN(); |
1525 | glGetActiveUniform(program, idx, bufsize, length, size, type, name); | 1470 | glGetActiveUniform(program, idx, bufsize, length, size, type, name); |
1526 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1527 | EVGL_FUNC_END(); | 1471 | EVGL_FUNC_END(); |
1528 | } | 1472 | } |
1529 | 1473 | ||
@@ -1532,7 +1476,6 @@ _evgld_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GL | |||
1532 | { | 1476 | { |
1533 | EVGL_FUNC_BEGIN(); | 1477 | EVGL_FUNC_BEGIN(); |
1534 | glGetAttachedShaders(program, maxcount, count, shaders); | 1478 | glGetAttachedShaders(program, maxcount, count, shaders); |
1535 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1536 | EVGL_FUNC_END(); | 1479 | EVGL_FUNC_END(); |
1537 | } | 1480 | } |
1538 | 1481 | ||
@@ -1542,7 +1485,6 @@ _evgld_glGetAttribLocation(GLuint program, const char* name) | |||
1542 | int ret = _EVGL_INT_INIT_VALUE; | 1485 | int ret = _EVGL_INT_INIT_VALUE; |
1543 | EVGL_FUNC_BEGIN(); | 1486 | EVGL_FUNC_BEGIN(); |
1544 | ret = glGetAttribLocation(program, name); | 1487 | ret = glGetAttribLocation(program, name); |
1545 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1546 | EVGL_FUNC_END(); | 1488 | EVGL_FUNC_END(); |
1547 | return ret; | 1489 | return ret; |
1548 | } | 1490 | } |
@@ -1552,7 +1494,6 @@ _evgld_glGetBooleanv(GLenum pname, GLboolean* params) | |||
1552 | { | 1494 | { |
1553 | EVGL_FUNC_BEGIN(); | 1495 | EVGL_FUNC_BEGIN(); |
1554 | glGetBooleanv(pname, params); | 1496 | glGetBooleanv(pname, params); |
1555 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1556 | EVGL_FUNC_END(); | 1497 | EVGL_FUNC_END(); |
1557 | } | 1498 | } |
1558 | 1499 | ||
@@ -1561,7 +1502,6 @@ _evgld_glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) | |||
1561 | { | 1502 | { |
1562 | EVGL_FUNC_BEGIN(); | 1503 | EVGL_FUNC_BEGIN(); |
1563 | glGetBufferParameteriv(target, pname, params); | 1504 | glGetBufferParameteriv(target, pname, params); |
1564 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1565 | EVGL_FUNC_END(); | 1505 | EVGL_FUNC_END(); |
1566 | } | 1506 | } |
1567 | 1507 | ||
@@ -1581,7 +1521,6 @@ _evgld_glGetFloatv(GLenum pname, GLfloat* params) | |||
1581 | { | 1521 | { |
1582 | EVGL_FUNC_BEGIN(); | 1522 | EVGL_FUNC_BEGIN(); |
1583 | glGetFloatv(pname, params); | 1523 | glGetFloatv(pname, params); |
1584 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1585 | EVGL_FUNC_END(); | 1524 | EVGL_FUNC_END(); |
1586 | } | 1525 | } |
1587 | 1526 | ||
@@ -1590,7 +1529,6 @@ _evgld_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, G | |||
1590 | { | 1529 | { |
1591 | EVGL_FUNC_BEGIN(); | 1530 | EVGL_FUNC_BEGIN(); |
1592 | glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); | 1531 | glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
1593 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1594 | EVGL_FUNC_END(); | 1532 | EVGL_FUNC_END(); |
1595 | } | 1533 | } |
1596 | 1534 | ||
@@ -1599,7 +1537,6 @@ _evgld_glGetProgramiv(GLuint program, GLenum pname, GLint* params) | |||
1599 | { | 1537 | { |
1600 | EVGL_FUNC_BEGIN(); | 1538 | EVGL_FUNC_BEGIN(); |
1601 | glGetProgramiv(program, pname, params); | 1539 | glGetProgramiv(program, pname, params); |
1602 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1603 | EVGL_FUNC_END(); | 1540 | EVGL_FUNC_END(); |
1604 | } | 1541 | } |
1605 | 1542 | ||
@@ -1608,7 +1545,6 @@ _evgld_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, cha | |||
1608 | { | 1545 | { |
1609 | EVGL_FUNC_BEGIN(); | 1546 | EVGL_FUNC_BEGIN(); |
1610 | glGetProgramInfoLog(program, bufsize, length, infolog); | 1547 | glGetProgramInfoLog(program, bufsize, length, infolog); |
1611 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1612 | EVGL_FUNC_END(); | 1548 | EVGL_FUNC_END(); |
1613 | } | 1549 | } |
1614 | 1550 | ||
@@ -1617,7 +1553,6 @@ _evgld_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) | |||
1617 | { | 1553 | { |
1618 | EVGL_FUNC_BEGIN(); | 1554 | EVGL_FUNC_BEGIN(); |
1619 | glGetRenderbufferParameteriv(target, pname, params); | 1555 | glGetRenderbufferParameteriv(target, pname, params); |
1620 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1621 | EVGL_FUNC_END(); | 1556 | EVGL_FUNC_END(); |
1622 | } | 1557 | } |
1623 | 1558 | ||
@@ -1626,7 +1561,6 @@ _evgld_glGetShaderiv(GLuint shader, GLenum pname, GLint* params) | |||
1626 | { | 1561 | { |
1627 | EVGL_FUNC_BEGIN(); | 1562 | EVGL_FUNC_BEGIN(); |
1628 | glGetShaderiv(shader, pname, params); | 1563 | glGetShaderiv(shader, pname, params); |
1629 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1630 | EVGL_FUNC_END(); | 1564 | EVGL_FUNC_END(); |
1631 | } | 1565 | } |
1632 | 1566 | ||
@@ -1635,7 +1569,6 @@ _evgld_glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* | |||
1635 | { | 1569 | { |
1636 | EVGL_FUNC_BEGIN(); | 1570 | EVGL_FUNC_BEGIN(); |
1637 | glGetShaderInfoLog(shader, bufsize, length, infolog); | 1571 | glGetShaderInfoLog(shader, bufsize, length, infolog); |
1638 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1639 | EVGL_FUNC_END(); | 1572 | EVGL_FUNC_END(); |
1640 | } | 1573 | } |
1641 | 1574 | ||
@@ -1645,7 +1578,6 @@ _evgld_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint | |||
1645 | EVGL_FUNC_BEGIN(); | 1578 | EVGL_FUNC_BEGIN(); |
1646 | 1579 | ||
1647 | _evgl_glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); | 1580 | _evgl_glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
1648 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1649 | 1581 | ||
1650 | EVGL_FUNC_END(); | 1582 | EVGL_FUNC_END(); |
1651 | } | 1583 | } |
@@ -1655,7 +1587,6 @@ _evgld_glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* | |||
1655 | { | 1587 | { |
1656 | EVGL_FUNC_BEGIN(); | 1588 | EVGL_FUNC_BEGIN(); |
1657 | glGetShaderSource(shader, bufsize, length, source); | 1589 | glGetShaderSource(shader, bufsize, length, source); |
1658 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1659 | EVGL_FUNC_END(); | 1590 | EVGL_FUNC_END(); |
1660 | } | 1591 | } |
1661 | 1592 | ||
@@ -1666,7 +1597,6 @@ _evgld_glGetString(GLenum name) | |||
1666 | 1597 | ||
1667 | EVGL_FUNC_BEGIN(); | 1598 | EVGL_FUNC_BEGIN(); |
1668 | ret = _evgl_glGetString(name); | 1599 | ret = _evgl_glGetString(name); |
1669 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1670 | EVGL_FUNC_END(); | 1600 | EVGL_FUNC_END(); |
1671 | return ret; | 1601 | return ret; |
1672 | } | 1602 | } |
@@ -1676,7 +1606,6 @@ _evgld_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) | |||
1676 | { | 1606 | { |
1677 | EVGL_FUNC_BEGIN(); | 1607 | EVGL_FUNC_BEGIN(); |
1678 | glGetTexParameterfv(target, pname, params); | 1608 | glGetTexParameterfv(target, pname, params); |
1679 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1680 | EVGL_FUNC_END(); | 1609 | EVGL_FUNC_END(); |
1681 | } | 1610 | } |
1682 | 1611 | ||
@@ -1685,7 +1614,6 @@ _evgld_glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) | |||
1685 | { | 1614 | { |
1686 | EVGL_FUNC_BEGIN(); | 1615 | EVGL_FUNC_BEGIN(); |
1687 | glGetTexParameteriv(target, pname, params); | 1616 | glGetTexParameteriv(target, pname, params); |
1688 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1689 | EVGL_FUNC_END(); | 1617 | EVGL_FUNC_END(); |
1690 | } | 1618 | } |
1691 | 1619 | ||
@@ -1694,7 +1622,6 @@ _evgld_glGetUniformfv(GLuint program, GLint location, GLfloat* params) | |||
1694 | { | 1622 | { |
1695 | EVGL_FUNC_BEGIN(); | 1623 | EVGL_FUNC_BEGIN(); |
1696 | glGetUniformfv(program, location, params); | 1624 | glGetUniformfv(program, location, params); |
1697 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1698 | EVGL_FUNC_END(); | 1625 | EVGL_FUNC_END(); |
1699 | } | 1626 | } |
1700 | 1627 | ||
@@ -1703,7 +1630,6 @@ _evgld_glGetUniformiv(GLuint program, GLint location, GLint* params) | |||
1703 | { | 1630 | { |
1704 | EVGL_FUNC_BEGIN(); | 1631 | EVGL_FUNC_BEGIN(); |
1705 | glGetUniformiv(program, location, params); | 1632 | glGetUniformiv(program, location, params); |
1706 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1707 | EVGL_FUNC_END(); | 1633 | EVGL_FUNC_END(); |
1708 | } | 1634 | } |
1709 | int | 1635 | int |
@@ -1713,7 +1639,6 @@ _evgld_glGetUniformLocation(GLuint program, const char* name) | |||
1713 | 1639 | ||
1714 | EVGL_FUNC_BEGIN(); | 1640 | EVGL_FUNC_BEGIN(); |
1715 | ret = glGetUniformLocation(program, name); | 1641 | ret = glGetUniformLocation(program, name); |
1716 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1717 | EVGL_FUNC_END(); | 1642 | EVGL_FUNC_END(); |
1718 | return ret; | 1643 | return ret; |
1719 | } | 1644 | } |
@@ -1725,7 +1650,6 @@ _evgld_glIsBuffer(GLuint buffer) | |||
1725 | 1650 | ||
1726 | EVGL_FUNC_BEGIN(); | 1651 | EVGL_FUNC_BEGIN(); |
1727 | ret = glIsBuffer(buffer); | 1652 | ret = glIsBuffer(buffer); |
1728 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1729 | EVGL_FUNC_END(); | 1653 | EVGL_FUNC_END(); |
1730 | return ret; | 1654 | return ret; |
1731 | } | 1655 | } |
@@ -1737,7 +1661,6 @@ _evgld_glIsEnabled(GLenum cap) | |||
1737 | 1661 | ||
1738 | EVGL_FUNC_BEGIN(); | 1662 | EVGL_FUNC_BEGIN(); |
1739 | ret = glIsEnabled(cap); | 1663 | ret = glIsEnabled(cap); |
1740 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1741 | EVGL_FUNC_END(); | 1664 | EVGL_FUNC_END(); |
1742 | return ret; | 1665 | return ret; |
1743 | } | 1666 | } |
@@ -1749,7 +1672,6 @@ _evgld_glIsFramebuffer(GLuint framebuffer) | |||
1749 | 1672 | ||
1750 | EVGL_FUNC_BEGIN(); | 1673 | EVGL_FUNC_BEGIN(); |
1751 | ret = glIsFramebuffer(framebuffer); | 1674 | ret = glIsFramebuffer(framebuffer); |
1752 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1753 | EVGL_FUNC_END(); | 1675 | EVGL_FUNC_END(); |
1754 | return ret; | 1676 | return ret; |
1755 | } | 1677 | } |
@@ -1760,7 +1682,6 @@ _evgld_glIsProgram(GLuint program) | |||
1760 | GLboolean ret; | 1682 | GLboolean ret; |
1761 | EVGL_FUNC_BEGIN(); | 1683 | EVGL_FUNC_BEGIN(); |
1762 | ret = glIsProgram(program); | 1684 | ret = glIsProgram(program); |
1763 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1764 | EVGL_FUNC_END(); | 1685 | EVGL_FUNC_END(); |
1765 | return ret; | 1686 | return ret; |
1766 | } | 1687 | } |
@@ -1771,7 +1692,6 @@ _evgld_glIsRenderbuffer(GLuint renderbuffer) | |||
1771 | GLboolean ret; | 1692 | GLboolean ret; |
1772 | EVGL_FUNC_BEGIN(); | 1693 | EVGL_FUNC_BEGIN(); |
1773 | ret = glIsRenderbuffer(renderbuffer); | 1694 | ret = glIsRenderbuffer(renderbuffer); |
1774 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1775 | EVGL_FUNC_END(); | 1695 | EVGL_FUNC_END(); |
1776 | return ret; | 1696 | return ret; |
1777 | } | 1697 | } |
@@ -1782,7 +1702,6 @@ _evgld_glIsShader(GLuint shader) | |||
1782 | GLboolean ret; | 1702 | GLboolean ret; |
1783 | EVGL_FUNC_BEGIN(); | 1703 | EVGL_FUNC_BEGIN(); |
1784 | ret = glIsShader(shader); | 1704 | ret = glIsShader(shader); |
1785 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1786 | EVGL_FUNC_END(); | 1705 | EVGL_FUNC_END(); |
1787 | return ret; | 1706 | return ret; |
1788 | } | 1707 | } |
@@ -1793,7 +1712,6 @@ _evgld_glIsTexture(GLuint texture) | |||
1793 | GLboolean ret; | 1712 | GLboolean ret; |
1794 | EVGL_FUNC_BEGIN(); | 1713 | EVGL_FUNC_BEGIN(); |
1795 | ret = glIsTexture(texture); | 1714 | ret = glIsTexture(texture); |
1796 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1797 | EVGL_FUNC_END(); | 1715 | EVGL_FUNC_END(); |
1798 | return ret; | 1716 | return ret; |
1799 | } | 1717 | } |
@@ -1803,7 +1721,6 @@ _evgld_glLineWidth(GLfloat width) | |||
1803 | { | 1721 | { |
1804 | EVGL_FUNC_BEGIN(); | 1722 | EVGL_FUNC_BEGIN(); |
1805 | glLineWidth(width); | 1723 | glLineWidth(width); |
1806 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1807 | EVGL_FUNC_END(); | 1724 | EVGL_FUNC_END(); |
1808 | } | 1725 | } |
1809 | 1726 | ||
@@ -1812,7 +1729,6 @@ _evgld_glLinkProgram(GLuint program) | |||
1812 | { | 1729 | { |
1813 | EVGL_FUNC_BEGIN(); | 1730 | EVGL_FUNC_BEGIN(); |
1814 | glLinkProgram(program); | 1731 | glLinkProgram(program); |
1815 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1816 | EVGL_FUNC_END(); | 1732 | EVGL_FUNC_END(); |
1817 | } | 1733 | } |
1818 | 1734 | ||
@@ -1821,7 +1737,6 @@ _evgld_glPixelStorei(GLenum pname, GLint param) | |||
1821 | { | 1737 | { |
1822 | EVGL_FUNC_BEGIN(); | 1738 | EVGL_FUNC_BEGIN(); |
1823 | glPixelStorei(pname, param); | 1739 | glPixelStorei(pname, param); |
1824 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1825 | EVGL_FUNC_END(); | 1740 | EVGL_FUNC_END(); |
1826 | } | 1741 | } |
1827 | 1742 | ||
@@ -1830,7 +1745,6 @@ _evgld_glPolygonOffset(GLfloat factor, GLfloat units) | |||
1830 | { | 1745 | { |
1831 | EVGL_FUNC_BEGIN(); | 1746 | EVGL_FUNC_BEGIN(); |
1832 | glPolygonOffset(factor, units); | 1747 | glPolygonOffset(factor, units); |
1833 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1834 | EVGL_FUNC_END(); | 1748 | EVGL_FUNC_END(); |
1835 | } | 1749 | } |
1836 | 1750 | ||
@@ -1840,7 +1754,6 @@ _evgld_glReleaseShaderCompiler(void) | |||
1840 | EVGL_FUNC_BEGIN(); | 1754 | EVGL_FUNC_BEGIN(); |
1841 | 1755 | ||
1842 | _evgl_glReleaseShaderCompiler(); | 1756 | _evgl_glReleaseShaderCompiler(); |
1843 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1844 | 1757 | ||
1845 | EVGL_FUNC_END(); | 1758 | EVGL_FUNC_END(); |
1846 | } | 1759 | } |
@@ -1850,7 +1763,6 @@ _evgld_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width | |||
1850 | { | 1763 | { |
1851 | EVGL_FUNC_BEGIN(); | 1764 | EVGL_FUNC_BEGIN(); |
1852 | glRenderbufferStorage(target, internalformat, width, height); | 1765 | glRenderbufferStorage(target, internalformat, width, height); |
1853 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1854 | EVGL_FUNC_END(); | 1766 | EVGL_FUNC_END(); |
1855 | } | 1767 | } |
1856 | 1768 | ||
@@ -1859,7 +1771,6 @@ _evgld_glSampleCoverage(GLclampf value, GLboolean invert) | |||
1859 | { | 1771 | { |
1860 | EVGL_FUNC_BEGIN(); | 1772 | EVGL_FUNC_BEGIN(); |
1861 | glSampleCoverage(value, invert); | 1773 | glSampleCoverage(value, invert); |
1862 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1863 | EVGL_FUNC_END(); | 1774 | EVGL_FUNC_END(); |
1864 | } | 1775 | } |
1865 | 1776 | ||
@@ -1869,7 +1780,6 @@ _evgld_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, con | |||
1869 | EVGL_FUNC_BEGIN(); | 1780 | EVGL_FUNC_BEGIN(); |
1870 | 1781 | ||
1871 | _evgl_glShaderBinary(n, shaders, binaryformat, binary, length); | 1782 | _evgl_glShaderBinary(n, shaders, binaryformat, binary, length); |
1872 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1873 | 1783 | ||
1874 | EVGL_FUNC_END(); | 1784 | EVGL_FUNC_END(); |
1875 | } | 1785 | } |
@@ -1883,7 +1793,6 @@ _evgld_glShaderSource(GLuint shader, GLsizei count, const char* const * string, | |||
1883 | #else | 1793 | #else |
1884 | glShaderSource(shader, count, (const GLchar **) string, length); | 1794 | glShaderSource(shader, count, (const GLchar **) string, length); |
1885 | #endif | 1795 | #endif |
1886 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1887 | EVGL_FUNC_END(); | 1796 | EVGL_FUNC_END(); |
1888 | } | 1797 | } |
1889 | 1798 | ||
@@ -1892,7 +1801,6 @@ _evgld_glStencilFunc(GLenum func, GLint ref, GLuint mask) | |||
1892 | { | 1801 | { |
1893 | EVGL_FUNC_BEGIN(); | 1802 | EVGL_FUNC_BEGIN(); |
1894 | glStencilFunc(func, ref, mask); | 1803 | glStencilFunc(func, ref, mask); |
1895 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1896 | EVGL_FUNC_END(); | 1804 | EVGL_FUNC_END(); |
1897 | } | 1805 | } |
1898 | 1806 | ||
@@ -1901,7 +1809,6 @@ _evgld_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) | |||
1901 | { | 1809 | { |
1902 | EVGL_FUNC_BEGIN(); | 1810 | EVGL_FUNC_BEGIN(); |
1903 | glStencilFuncSeparate(face, func, ref, mask); | 1811 | glStencilFuncSeparate(face, func, ref, mask); |
1904 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1905 | EVGL_FUNC_END(); | 1812 | EVGL_FUNC_END(); |
1906 | } | 1813 | } |
1907 | 1814 | ||
@@ -1910,7 +1817,6 @@ _evgld_glStencilMask(GLuint mask) | |||
1910 | { | 1817 | { |
1911 | EVGL_FUNC_BEGIN(); | 1818 | EVGL_FUNC_BEGIN(); |
1912 | glStencilMask(mask); | 1819 | glStencilMask(mask); |
1913 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1914 | EVGL_FUNC_END(); | 1820 | EVGL_FUNC_END(); |
1915 | } | 1821 | } |
1916 | 1822 | ||
@@ -1919,7 +1825,6 @@ _evgld_glStencilMaskSeparate(GLenum face, GLuint mask) | |||
1919 | { | 1825 | { |
1920 | EVGL_FUNC_BEGIN(); | 1826 | EVGL_FUNC_BEGIN(); |
1921 | glStencilMaskSeparate(face, mask); | 1827 | glStencilMaskSeparate(face, mask); |
1922 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1923 | EVGL_FUNC_END(); | 1828 | EVGL_FUNC_END(); |
1924 | } | 1829 | } |
1925 | 1830 | ||
@@ -1928,7 +1833,6 @@ _evgld_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) | |||
1928 | { | 1833 | { |
1929 | EVGL_FUNC_BEGIN(); | 1834 | EVGL_FUNC_BEGIN(); |
1930 | glStencilOp(fail, zfail, zpass); | 1835 | glStencilOp(fail, zfail, zpass); |
1931 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1932 | EVGL_FUNC_END(); | 1836 | EVGL_FUNC_END(); |
1933 | } | 1837 | } |
1934 | 1838 | ||
@@ -1937,7 +1841,6 @@ _evgld_glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) | |||
1937 | { | 1841 | { |
1938 | EVGL_FUNC_BEGIN(); | 1842 | EVGL_FUNC_BEGIN(); |
1939 | glStencilOpSeparate(face, fail, zfail, zpass); | 1843 | glStencilOpSeparate(face, fail, zfail, zpass); |
1940 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1941 | EVGL_FUNC_END(); | 1844 | EVGL_FUNC_END(); |
1942 | } | 1845 | } |
1943 | 1846 | ||
@@ -1946,7 +1849,6 @@ _evgld_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei wi | |||
1946 | { | 1849 | { |
1947 | EVGL_FUNC_BEGIN(); | 1850 | EVGL_FUNC_BEGIN(); |
1948 | glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); | 1851 | glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); |
1949 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1950 | EVGL_FUNC_END(); | 1852 | EVGL_FUNC_END(); |
1951 | } | 1853 | } |
1952 | 1854 | ||
@@ -1955,7 +1857,6 @@ _evgld_glTexParameterf(GLenum target, GLenum pname, GLfloat param) | |||
1955 | { | 1857 | { |
1956 | EVGL_FUNC_BEGIN(); | 1858 | EVGL_FUNC_BEGIN(); |
1957 | glTexParameterf(target, pname, param); | 1859 | glTexParameterf(target, pname, param); |
1958 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1959 | EVGL_FUNC_END(); | 1860 | EVGL_FUNC_END(); |
1960 | } | 1861 | } |
1961 | 1862 | ||
@@ -1964,7 +1865,6 @@ _evgld_glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) | |||
1964 | { | 1865 | { |
1965 | EVGL_FUNC_BEGIN(); | 1866 | EVGL_FUNC_BEGIN(); |
1966 | glTexParameterfv(target, pname, params); | 1867 | glTexParameterfv(target, pname, params); |
1967 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1968 | EVGL_FUNC_END(); | 1868 | EVGL_FUNC_END(); |
1969 | } | 1869 | } |
1970 | 1870 | ||
@@ -1973,7 +1873,6 @@ _evgld_glTexParameteri(GLenum target, GLenum pname, GLint param) | |||
1973 | { | 1873 | { |
1974 | EVGL_FUNC_BEGIN(); | 1874 | EVGL_FUNC_BEGIN(); |
1975 | glTexParameteri(target, pname, param); | 1875 | glTexParameteri(target, pname, param); |
1976 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1977 | EVGL_FUNC_END(); | 1876 | EVGL_FUNC_END(); |
1978 | } | 1877 | } |
1979 | 1878 | ||
@@ -1982,7 +1881,6 @@ _evgld_glTexParameteriv(GLenum target, GLenum pname, const GLint* params) | |||
1982 | { | 1881 | { |
1983 | EVGL_FUNC_BEGIN(); | 1882 | EVGL_FUNC_BEGIN(); |
1984 | glTexParameteriv(target, pname, params); | 1883 | glTexParameteriv(target, pname, params); |
1985 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1986 | EVGL_FUNC_END(); | 1884 | EVGL_FUNC_END(); |
1987 | } | 1885 | } |
1988 | 1886 | ||
@@ -1991,7 +1889,6 @@ _evgld_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | |||
1991 | { | 1889 | { |
1992 | EVGL_FUNC_BEGIN(); | 1890 | EVGL_FUNC_BEGIN(); |
1993 | glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); | 1891 | glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
1994 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1995 | EVGL_FUNC_END(); | 1892 | EVGL_FUNC_END(); |
1996 | } | 1893 | } |
1997 | 1894 | ||
@@ -2000,7 +1897,6 @@ _evgld_glUniform1f(GLint location, GLfloat x) | |||
2000 | { | 1897 | { |
2001 | EVGL_FUNC_BEGIN(); | 1898 | EVGL_FUNC_BEGIN(); |
2002 | glUniform1f(location, x); | 1899 | glUniform1f(location, x); |
2003 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2004 | EVGL_FUNC_END(); | 1900 | EVGL_FUNC_END(); |
2005 | } | 1901 | } |
2006 | 1902 | ||
@@ -2009,7 +1905,6 @@ _evgld_glUniform1fv(GLint location, GLsizei count, const GLfloat* v) | |||
2009 | { | 1905 | { |
2010 | EVGL_FUNC_BEGIN(); | 1906 | EVGL_FUNC_BEGIN(); |
2011 | glUniform1fv(location, count, v); | 1907 | glUniform1fv(location, count, v); |
2012 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2013 | EVGL_FUNC_END(); | 1908 | EVGL_FUNC_END(); |
2014 | } | 1909 | } |
2015 | 1910 | ||
@@ -2018,7 +1913,6 @@ _evgld_glUniform1i(GLint location, GLint x) | |||
2018 | { | 1913 | { |
2019 | EVGL_FUNC_BEGIN(); | 1914 | EVGL_FUNC_BEGIN(); |
2020 | glUniform1i(location, x); | 1915 | glUniform1i(location, x); |
2021 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2022 | EVGL_FUNC_END(); | 1916 | EVGL_FUNC_END(); |
2023 | } | 1917 | } |
2024 | 1918 | ||
@@ -2027,7 +1921,6 @@ _evgld_glUniform1iv(GLint location, GLsizei count, const GLint* v) | |||
2027 | { | 1921 | { |
2028 | EVGL_FUNC_BEGIN(); | 1922 | EVGL_FUNC_BEGIN(); |
2029 | glUniform1iv(location, count, v); | 1923 | glUniform1iv(location, count, v); |
2030 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2031 | EVGL_FUNC_END(); | 1924 | EVGL_FUNC_END(); |
2032 | } | 1925 | } |
2033 | 1926 | ||
@@ -2036,7 +1929,6 @@ _evgld_glUniform2f(GLint location, GLfloat x, GLfloat y) | |||
2036 | { | 1929 | { |
2037 | EVGL_FUNC_BEGIN(); | 1930 | EVGL_FUNC_BEGIN(); |
2038 | glUniform2f(location, x, y); | 1931 | glUniform2f(location, x, y); |
2039 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2040 | EVGL_FUNC_END(); | 1932 | EVGL_FUNC_END(); |
2041 | } | 1933 | } |
2042 | 1934 | ||
@@ -2045,7 +1937,6 @@ _evgld_glUniform2fv(GLint location, GLsizei count, const GLfloat* v) | |||
2045 | { | 1937 | { |
2046 | EVGL_FUNC_BEGIN(); | 1938 | EVGL_FUNC_BEGIN(); |
2047 | glUniform2fv(location, count, v); | 1939 | glUniform2fv(location, count, v); |
2048 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2049 | EVGL_FUNC_END(); | 1940 | EVGL_FUNC_END(); |
2050 | } | 1941 | } |
2051 | 1942 | ||
@@ -2054,7 +1945,6 @@ _evgld_glUniform2i(GLint location, GLint x, GLint y) | |||
2054 | { | 1945 | { |
2055 | EVGL_FUNC_BEGIN(); | 1946 | EVGL_FUNC_BEGIN(); |
2056 | glUniform2i(location, x, y); | 1947 | glUniform2i(location, x, y); |
2057 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2058 | EVGL_FUNC_END(); | 1948 | EVGL_FUNC_END(); |
2059 | } | 1949 | } |
2060 | 1950 | ||
@@ -2063,7 +1953,6 @@ _evgld_glUniform2iv(GLint location, GLsizei count, const GLint* v) | |||
2063 | { | 1953 | { |
2064 | EVGL_FUNC_BEGIN(); | 1954 | EVGL_FUNC_BEGIN(); |
2065 | glUniform2iv(location, count, v); | 1955 | glUniform2iv(location, count, v); |
2066 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2067 | EVGL_FUNC_END(); | 1956 | EVGL_FUNC_END(); |
2068 | } | 1957 | } |
2069 | 1958 | ||
@@ -2072,7 +1961,6 @@ _evgld_glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) | |||
2072 | { | 1961 | { |
2073 | EVGL_FUNC_BEGIN(); | 1962 | EVGL_FUNC_BEGIN(); |
2074 | glUniform3f(location, x, y, z); | 1963 | glUniform3f(location, x, y, z); |
2075 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2076 | EVGL_FUNC_END(); | 1964 | EVGL_FUNC_END(); |
2077 | } | 1965 | } |
2078 | 1966 | ||
@@ -2081,7 +1969,6 @@ _evgld_glUniform3fv(GLint location, GLsizei count, const GLfloat* v) | |||
2081 | { | 1969 | { |
2082 | EVGL_FUNC_BEGIN(); | 1970 | EVGL_FUNC_BEGIN(); |
2083 | glUniform3fv(location, count, v); | 1971 | glUniform3fv(location, count, v); |
2084 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2085 | EVGL_FUNC_END(); | 1972 | EVGL_FUNC_END(); |
2086 | } | 1973 | } |
2087 | 1974 | ||
@@ -2090,7 +1977,6 @@ _evgld_glUniform3i(GLint location, GLint x, GLint y, GLint z) | |||
2090 | { | 1977 | { |
2091 | EVGL_FUNC_BEGIN(); | 1978 | EVGL_FUNC_BEGIN(); |
2092 | glUniform3i(location, x, y, z); | 1979 | glUniform3i(location, x, y, z); |
2093 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2094 | EVGL_FUNC_END(); | 1980 | EVGL_FUNC_END(); |
2095 | } | 1981 | } |
2096 | 1982 | ||
@@ -2099,7 +1985,6 @@ _evgld_glUniform3iv(GLint location, GLsizei count, const GLint* v) | |||
2099 | { | 1985 | { |
2100 | EVGL_FUNC_BEGIN(); | 1986 | EVGL_FUNC_BEGIN(); |
2101 | glUniform3iv(location, count, v); | 1987 | glUniform3iv(location, count, v); |
2102 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2103 | EVGL_FUNC_END(); | 1988 | EVGL_FUNC_END(); |
2104 | } | 1989 | } |
2105 | 1990 | ||
@@ -2108,7 +1993,6 @@ _evgld_glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | |||
2108 | { | 1993 | { |
2109 | EVGL_FUNC_BEGIN(); | 1994 | EVGL_FUNC_BEGIN(); |
2110 | glUniform4f(location, x, y, z, w); | 1995 | glUniform4f(location, x, y, z, w); |
2111 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2112 | EVGL_FUNC_END(); | 1996 | EVGL_FUNC_END(); |
2113 | } | 1997 | } |
2114 | 1998 | ||
@@ -2117,7 +2001,6 @@ _evgld_glUniform4fv(GLint location, GLsizei count, const GLfloat* v) | |||
2117 | { | 2001 | { |
2118 | EVGL_FUNC_BEGIN(); | 2002 | EVGL_FUNC_BEGIN(); |
2119 | glUniform4fv(location, count, v); | 2003 | glUniform4fv(location, count, v); |
2120 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2121 | EVGL_FUNC_END(); | 2004 | EVGL_FUNC_END(); |
2122 | } | 2005 | } |
2123 | 2006 | ||
@@ -2126,7 +2009,6 @@ _evgld_glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) | |||
2126 | { | 2009 | { |
2127 | EVGL_FUNC_BEGIN(); | 2010 | EVGL_FUNC_BEGIN(); |
2128 | glUniform4i(location, x, y, z, w); | 2011 | glUniform4i(location, x, y, z, w); |
2129 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2130 | EVGL_FUNC_END(); | 2012 | EVGL_FUNC_END(); |
2131 | } | 2013 | } |
2132 | 2014 | ||
@@ -2135,7 +2017,6 @@ _evgld_glUniform4iv(GLint location, GLsizei count, const GLint* v) | |||
2135 | { | 2017 | { |
2136 | EVGL_FUNC_BEGIN(); | 2018 | EVGL_FUNC_BEGIN(); |
2137 | glUniform4iv(location, count, v); | 2019 | glUniform4iv(location, count, v); |
2138 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2139 | EVGL_FUNC_END(); | 2020 | EVGL_FUNC_END(); |
2140 | } | 2021 | } |
2141 | 2022 | ||
@@ -2144,7 +2025,6 @@ _evgld_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, co | |||
2144 | { | 2025 | { |
2145 | EVGL_FUNC_BEGIN(); | 2026 | EVGL_FUNC_BEGIN(); |
2146 | glUniformMatrix2fv(location, count, transpose, value); | 2027 | glUniformMatrix2fv(location, count, transpose, value); |
2147 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2148 | EVGL_FUNC_END(); | 2028 | EVGL_FUNC_END(); |
2149 | } | 2029 | } |
2150 | 2030 | ||
@@ -2153,7 +2033,6 @@ _evgld_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, co | |||
2153 | { | 2033 | { |
2154 | EVGL_FUNC_BEGIN(); | 2034 | EVGL_FUNC_BEGIN(); |
2155 | glUniformMatrix3fv(location, count, transpose, value); | 2035 | glUniformMatrix3fv(location, count, transpose, value); |
2156 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2157 | EVGL_FUNC_END(); | 2036 | EVGL_FUNC_END(); |
2158 | } | 2037 | } |
2159 | 2038 | ||
@@ -2162,7 +2041,6 @@ _evgld_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, co | |||
2162 | { | 2041 | { |
2163 | EVGL_FUNC_BEGIN(); | 2042 | EVGL_FUNC_BEGIN(); |
2164 | glUniformMatrix4fv(location, count, transpose, value); | 2043 | glUniformMatrix4fv(location, count, transpose, value); |
2165 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2166 | EVGL_FUNC_END(); | 2044 | EVGL_FUNC_END(); |
2167 | } | 2045 | } |
2168 | 2046 | ||
@@ -2171,7 +2049,6 @@ _evgld_glUseProgram(GLuint program) | |||
2171 | { | 2049 | { |
2172 | EVGL_FUNC_BEGIN(); | 2050 | EVGL_FUNC_BEGIN(); |
2173 | glUseProgram(program); | 2051 | glUseProgram(program); |
2174 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2175 | EVGL_FUNC_END(); | 2052 | EVGL_FUNC_END(); |
2176 | } | 2053 | } |
2177 | 2054 | ||
@@ -2180,7 +2057,6 @@ _evgld_glValidateProgram(GLuint program) | |||
2180 | { | 2057 | { |
2181 | EVGL_FUNC_BEGIN(); | 2058 | EVGL_FUNC_BEGIN(); |
2182 | glValidateProgram(program); | 2059 | glValidateProgram(program); |
2183 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2184 | EVGL_FUNC_END(); | 2060 | EVGL_FUNC_END(); |
2185 | } | 2061 | } |
2186 | 2062 | ||
@@ -2189,7 +2065,6 @@ _evgld_glVertexAttrib1f(GLuint indx, GLfloat x) | |||
2189 | { | 2065 | { |
2190 | EVGL_FUNC_BEGIN(); | 2066 | EVGL_FUNC_BEGIN(); |
2191 | glVertexAttrib1f(indx, x); | 2067 | glVertexAttrib1f(indx, x); |
2192 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2193 | EVGL_FUNC_END(); | 2068 | EVGL_FUNC_END(); |
2194 | } | 2069 | } |
2195 | 2070 | ||
@@ -2198,7 +2073,6 @@ _evgld_glVertexAttrib1fv(GLuint indx, const GLfloat* values) | |||
2198 | { | 2073 | { |
2199 | EVGL_FUNC_BEGIN(); | 2074 | EVGL_FUNC_BEGIN(); |
2200 | glVertexAttrib1fv(indx, values); | 2075 | glVertexAttrib1fv(indx, values); |
2201 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2202 | EVGL_FUNC_END(); | 2076 | EVGL_FUNC_END(); |
2203 | } | 2077 | } |
2204 | 2078 | ||
@@ -2207,7 +2081,6 @@ _evgld_glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) | |||
2207 | { | 2081 | { |
2208 | EVGL_FUNC_BEGIN(); | 2082 | EVGL_FUNC_BEGIN(); |
2209 | glVertexAttrib2f(indx, x, y); | 2083 | glVertexAttrib2f(indx, x, y); |
2210 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2211 | EVGL_FUNC_END(); | 2084 | EVGL_FUNC_END(); |
2212 | } | 2085 | } |
2213 | 2086 | ||
@@ -2216,7 +2089,6 @@ _evgld_glVertexAttrib2fv(GLuint indx, const GLfloat* values) | |||
2216 | { | 2089 | { |
2217 | EVGL_FUNC_BEGIN(); | 2090 | EVGL_FUNC_BEGIN(); |
2218 | glVertexAttrib2fv(indx, values); | 2091 | glVertexAttrib2fv(indx, values); |
2219 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2220 | EVGL_FUNC_END(); | 2092 | EVGL_FUNC_END(); |
2221 | } | 2093 | } |
2222 | 2094 | ||
@@ -2225,7 +2097,6 @@ _evgld_glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) | |||
2225 | { | 2097 | { |
2226 | EVGL_FUNC_BEGIN(); | 2098 | EVGL_FUNC_BEGIN(); |
2227 | glVertexAttrib3f(indx, x, y, z); | 2099 | glVertexAttrib3f(indx, x, y, z); |
2228 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2229 | EVGL_FUNC_END(); | 2100 | EVGL_FUNC_END(); |
2230 | } | 2101 | } |
2231 | 2102 | ||
@@ -2234,7 +2105,6 @@ _evgld_glVertexAttrib3fv(GLuint indx, const GLfloat* values) | |||
2234 | { | 2105 | { |
2235 | EVGL_FUNC_BEGIN(); | 2106 | EVGL_FUNC_BEGIN(); |
2236 | glVertexAttrib3fv(indx, values); | 2107 | glVertexAttrib3fv(indx, values); |
2237 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2238 | EVGL_FUNC_END(); | 2108 | EVGL_FUNC_END(); |
2239 | } | 2109 | } |
2240 | 2110 | ||
@@ -2243,7 +2113,6 @@ _evgld_glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | |||
2243 | { | 2113 | { |
2244 | EVGL_FUNC_BEGIN(); | 2114 | EVGL_FUNC_BEGIN(); |
2245 | glVertexAttrib4f(indx, x, y, z, w); | 2115 | glVertexAttrib4f(indx, x, y, z, w); |
2246 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2247 | EVGL_FUNC_END(); | 2116 | EVGL_FUNC_END(); |
2248 | } | 2117 | } |
2249 | 2118 | ||
@@ -2252,7 +2121,6 @@ _evgld_glVertexAttrib4fv(GLuint indx, const GLfloat* values) | |||
2252 | { | 2121 | { |
2253 | EVGL_FUNC_BEGIN(); | 2122 | EVGL_FUNC_BEGIN(); |
2254 | glVertexAttrib4fv(indx, values); | 2123 | glVertexAttrib4fv(indx, values); |
2255 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2256 | EVGL_FUNC_END(); | 2124 | EVGL_FUNC_END(); |
2257 | } | 2125 | } |
2258 | 2126 | ||
@@ -2261,7 +2129,6 @@ _evgld_glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor | |||
2261 | { | 2129 | { |
2262 | EVGL_FUNC_BEGIN(); | 2130 | EVGL_FUNC_BEGIN(); |
2263 | glVertexAttribPointer(indx, size, type, normalized, stride, ptr); | 2131 | glVertexAttribPointer(indx, size, type, normalized, stride, ptr); |
2264 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2265 | EVGL_FUNC_END(); | 2132 | EVGL_FUNC_END(); |
2266 | } | 2133 | } |
2267 | 2134 | ||
@@ -2491,7 +2358,6 @@ _evgld_glShaderSource(GLuint shader, GLsizei count, const char* const* string, c | |||
2491 | 2358 | ||
2492 | #ifdef GL_GLES | 2359 | #ifdef GL_GLES |
2493 | glShaderSource(shader, count, string, length); | 2360 | glShaderSource(shader, count, string, length); |
2494 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2495 | goto finish; | 2361 | goto finish; |
2496 | #else | 2362 | #else |
2497 | //GET_EXT_PTR(void, glShaderSource, (int, int, char **, void *)); | 2363 | //GET_EXT_PTR(void, glShaderSource, (int, int, char **, void *)); |
@@ -2521,7 +2387,6 @@ _evgld_glShaderSource(GLuint shader, GLsizei count, const char* const* string, c | |||
2521 | ERR("Error allocating memory for shader string manipulation."); | 2387 | ERR("Error allocating memory for shader string manipulation."); |
2522 | 2388 | ||
2523 | glShaderSource(shader, count, tab_prog_new, tab_length_new); | 2389 | glShaderSource(shader, count, tab_prog_new, tab_length_new); |
2524 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2525 | 2390 | ||
2526 | for (i = 0; i < count; i++) | 2391 | for (i = 0; i < count; i++) |
2527 | free(tab_prog_new[i]); | 2392 | free(tab_prog_new[i]); |
@@ -2548,7 +2413,6 @@ _evgld_glClear(GLbitfield mask) | |||
2548 | EVGL_FUNC_BEGIN(); | 2413 | EVGL_FUNC_BEGIN(); |
2549 | 2414 | ||
2550 | _evgl_glClear(mask); | 2415 | _evgl_glClear(mask); |
2551 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2552 | EVGL_FUNC_END(); | 2416 | EVGL_FUNC_END(); |
2553 | } | 2417 | } |
2554 | 2418 | ||
@@ -2558,7 +2422,6 @@ _evgld_glEnable(GLenum cap) | |||
2558 | EVGL_FUNC_BEGIN(); | 2422 | EVGL_FUNC_BEGIN(); |
2559 | 2423 | ||
2560 | _evgl_glEnable(cap); | 2424 | _evgl_glEnable(cap); |
2561 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2562 | EVGL_FUNC_END(); | 2425 | EVGL_FUNC_END(); |
2563 | } | 2426 | } |
2564 | 2427 | ||
@@ -2568,7 +2431,6 @@ _evgld_glDisable(GLenum cap) | |||
2568 | EVGL_FUNC_BEGIN(); | 2431 | EVGL_FUNC_BEGIN(); |
2569 | 2432 | ||
2570 | _evgl_glDisable(cap); | 2433 | _evgl_glDisable(cap); |
2571 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2572 | EVGL_FUNC_END(); | 2434 | EVGL_FUNC_END(); |
2573 | } | 2435 | } |
2574 | 2436 | ||
@@ -2577,7 +2439,6 @@ _evgld_glGetIntegerv(GLenum pname, GLint* params) | |||
2577 | { | 2439 | { |
2578 | EVGL_FUNC_BEGIN(); | 2440 | EVGL_FUNC_BEGIN(); |
2579 | _evgl_glGetIntegerv(pname, params); | 2441 | _evgl_glGetIntegerv(pname, params); |
2580 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2581 | EVGL_FUNC_END(); | 2442 | EVGL_FUNC_END(); |
2582 | } | 2443 | } |
2583 | 2444 | ||
@@ -2587,7 +2448,6 @@ _evgld_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form | |||
2587 | EVGL_FUNC_BEGIN(); | 2448 | EVGL_FUNC_BEGIN(); |
2588 | 2449 | ||
2589 | _evgl_glReadPixels(x, y, width, height, format, type, pixels); | 2450 | _evgl_glReadPixels(x, y, width, height, format, type, pixels); |
2590 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2591 | EVGL_FUNC_END(); | 2451 | EVGL_FUNC_END(); |
2592 | } | 2452 | } |
2593 | 2453 | ||
@@ -2597,7 +2457,6 @@ _evgld_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | |||
2597 | EVGL_FUNC_BEGIN(); | 2457 | EVGL_FUNC_BEGIN(); |
2598 | 2458 | ||
2599 | _evgl_glScissor(x, y, width, height); | 2459 | _evgl_glScissor(x, y, width, height); |
2600 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2601 | EVGL_FUNC_END(); | 2460 | EVGL_FUNC_END(); |
2602 | } | 2461 | } |
2603 | 2462 | ||
@@ -2607,7 +2466,6 @@ _evgld_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) | |||
2607 | EVGL_FUNC_BEGIN(); | 2466 | EVGL_FUNC_BEGIN(); |
2608 | 2467 | ||
2609 | _evgl_glViewport(x, y, width, height); | 2468 | _evgl_glViewport(x, y, width, height); |
2610 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2611 | EVGL_FUNC_END(); | 2469 | EVGL_FUNC_END(); |
2612 | } | 2470 | } |
2613 | //-------------------------------------------------------------// | 2471 | //-------------------------------------------------------------// |
diff --git a/src/modules/evas/engines/gl_common/evas_gl_api_gles1.c b/src/modules/evas/engines/gl_common/evas_gl_api_gles1.c index 99f793b12b..18f9689def 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_api_gles1.c +++ b/src/modules/evas/engines/gl_common/evas_gl_api_gles1.c | |||
@@ -1,3 +1,4 @@ | |||
1 | #define GL_ERRORS_NODEF 1 | ||
1 | #include "evas_gl_core_private.h" | 2 | #include "evas_gl_core_private.h" |
2 | 3 | ||
3 | #include <dlfcn.h> | 4 | #include <dlfcn.h> |
@@ -7,7 +8,7 @@ | |||
7 | _func_begin_debug(__FUNCTION__); \ | 8 | _func_begin_debug(__FUNCTION__); \ |
8 | } | 9 | } |
9 | 10 | ||
10 | #define EVGL_FUNC_END() | 11 | #define EVGL_FUNC_END() GLERRV(__FUNCTION__) |
11 | 12 | ||
12 | static void *_gles1_handle = NULL; | 13 | static void *_gles1_handle = NULL; |
13 | static Evas_GL_API _gles1_api; | 14 | static Evas_GL_API _gles1_api; |
@@ -1733,7 +1734,6 @@ _evgld_gles1_glAlphaFunc(GLenum func, GLclampf ref) | |||
1733 | } | 1734 | } |
1734 | EVGL_FUNC_BEGIN(); | 1735 | EVGL_FUNC_BEGIN(); |
1735 | _evgl_gles1_glAlphaFunc(func, ref); | 1736 | _evgl_gles1_glAlphaFunc(func, ref); |
1736 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1737 | EVGL_FUNC_END(); | 1737 | EVGL_FUNC_END(); |
1738 | } | 1738 | } |
1739 | 1739 | ||
@@ -1747,7 +1747,6 @@ _evgld_gles1_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf | |||
1747 | } | 1747 | } |
1748 | EVGL_FUNC_BEGIN(); | 1748 | EVGL_FUNC_BEGIN(); |
1749 | _evgl_gles1_glClearColor(red, green, blue, alpha); | 1749 | _evgl_gles1_glClearColor(red, green, blue, alpha); |
1750 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1751 | EVGL_FUNC_END(); | 1750 | EVGL_FUNC_END(); |
1752 | } | 1751 | } |
1753 | 1752 | ||
@@ -1761,7 +1760,6 @@ _evgld_gles1_glClearDepthf(GLclampf depth) | |||
1761 | } | 1760 | } |
1762 | EVGL_FUNC_BEGIN(); | 1761 | EVGL_FUNC_BEGIN(); |
1763 | _evgl_gles1_glClearDepthf(depth); | 1762 | _evgl_gles1_glClearDepthf(depth); |
1764 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1765 | EVGL_FUNC_END(); | 1763 | EVGL_FUNC_END(); |
1766 | } | 1764 | } |
1767 | 1765 | ||
@@ -1775,7 +1773,6 @@ _evgld_gles1_glClipPlanef(GLenum plane, const GLfloat *equation) | |||
1775 | } | 1773 | } |
1776 | EVGL_FUNC_BEGIN(); | 1774 | EVGL_FUNC_BEGIN(); |
1777 | _evgl_gles1_glClipPlanef(plane, equation); | 1775 | _evgl_gles1_glClipPlanef(plane, equation); |
1778 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1779 | EVGL_FUNC_END(); | 1776 | EVGL_FUNC_END(); |
1780 | } | 1777 | } |
1781 | 1778 | ||
@@ -1789,7 +1786,6 @@ _evgld_gles1_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | |||
1789 | } | 1786 | } |
1790 | EVGL_FUNC_BEGIN(); | 1787 | EVGL_FUNC_BEGIN(); |
1791 | _evgl_gles1_glColor4f(red, green, blue, alpha); | 1788 | _evgl_gles1_glColor4f(red, green, blue, alpha); |
1792 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1793 | EVGL_FUNC_END(); | 1789 | EVGL_FUNC_END(); |
1794 | } | 1790 | } |
1795 | 1791 | ||
@@ -1803,7 +1799,6 @@ _evgld_gles1_glDepthRangef(GLclampf zNear, GLclampf zFar) | |||
1803 | } | 1799 | } |
1804 | EVGL_FUNC_BEGIN(); | 1800 | EVGL_FUNC_BEGIN(); |
1805 | _evgl_gles1_glDepthRangef(zNear, zFar); | 1801 | _evgl_gles1_glDepthRangef(zNear, zFar); |
1806 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1807 | EVGL_FUNC_END(); | 1802 | EVGL_FUNC_END(); |
1808 | } | 1803 | } |
1809 | 1804 | ||
@@ -1817,7 +1812,6 @@ _evgld_gles1_glFogf(GLenum pname, GLfloat param) | |||
1817 | } | 1812 | } |
1818 | EVGL_FUNC_BEGIN(); | 1813 | EVGL_FUNC_BEGIN(); |
1819 | _evgl_gles1_glFogf(pname, param); | 1814 | _evgl_gles1_glFogf(pname, param); |
1820 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1821 | EVGL_FUNC_END(); | 1815 | EVGL_FUNC_END(); |
1822 | } | 1816 | } |
1823 | 1817 | ||
@@ -1831,7 +1825,6 @@ _evgld_gles1_glFogfv(GLenum pname, const GLfloat *params) | |||
1831 | } | 1825 | } |
1832 | EVGL_FUNC_BEGIN(); | 1826 | EVGL_FUNC_BEGIN(); |
1833 | _evgl_gles1_glFogfv(pname, params); | 1827 | _evgl_gles1_glFogfv(pname, params); |
1834 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1835 | EVGL_FUNC_END(); | 1828 | EVGL_FUNC_END(); |
1836 | } | 1829 | } |
1837 | 1830 | ||
@@ -1845,7 +1838,6 @@ _evgld_gles1_glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top | |||
1845 | } | 1838 | } |
1846 | EVGL_FUNC_BEGIN(); | 1839 | EVGL_FUNC_BEGIN(); |
1847 | _evgl_gles1_glFrustumf(left, right, bottom, top, zNear, zFar); | 1840 | _evgl_gles1_glFrustumf(left, right, bottom, top, zNear, zFar); |
1848 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1849 | EVGL_FUNC_END(); | 1841 | EVGL_FUNC_END(); |
1850 | } | 1842 | } |
1851 | 1843 | ||
@@ -1859,7 +1851,6 @@ _evgld_gles1_glGetClipPlanef(GLenum pname, GLfloat eqn[4]) | |||
1859 | } | 1851 | } |
1860 | EVGL_FUNC_BEGIN(); | 1852 | EVGL_FUNC_BEGIN(); |
1861 | _evgl_gles1_glGetClipPlanef(pname, eqn); | 1853 | _evgl_gles1_glGetClipPlanef(pname, eqn); |
1862 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1863 | EVGL_FUNC_END(); | 1854 | EVGL_FUNC_END(); |
1864 | } | 1855 | } |
1865 | 1856 | ||
@@ -1873,7 +1864,6 @@ _evgld_gles1_glGetFloatv(GLenum pname, GLfloat *params) | |||
1873 | } | 1864 | } |
1874 | EVGL_FUNC_BEGIN(); | 1865 | EVGL_FUNC_BEGIN(); |
1875 | _evgl_gles1_glGetFloatv(pname, params); | 1866 | _evgl_gles1_glGetFloatv(pname, params); |
1876 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1877 | EVGL_FUNC_END(); | 1867 | EVGL_FUNC_END(); |
1878 | } | 1868 | } |
1879 | 1869 | ||
@@ -1887,7 +1877,6 @@ _evgld_gles1_glGetLightfv(GLenum light, GLenum pname, GLfloat *params) | |||
1887 | } | 1877 | } |
1888 | EVGL_FUNC_BEGIN(); | 1878 | EVGL_FUNC_BEGIN(); |
1889 | _evgl_gles1_glGetLightfv(light, pname, params); | 1879 | _evgl_gles1_glGetLightfv(light, pname, params); |
1890 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1891 | EVGL_FUNC_END(); | 1880 | EVGL_FUNC_END(); |
1892 | } | 1881 | } |
1893 | 1882 | ||
@@ -1901,7 +1890,6 @@ _evgld_gles1_glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) | |||
1901 | } | 1890 | } |
1902 | EVGL_FUNC_BEGIN(); | 1891 | EVGL_FUNC_BEGIN(); |
1903 | _evgl_gles1_glGetMaterialfv(face, pname, params); | 1892 | _evgl_gles1_glGetMaterialfv(face, pname, params); |
1904 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1905 | EVGL_FUNC_END(); | 1893 | EVGL_FUNC_END(); |
1906 | } | 1894 | } |
1907 | 1895 | ||
@@ -1915,7 +1903,6 @@ _evgld_gles1_glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params) | |||
1915 | } | 1903 | } |
1916 | EVGL_FUNC_BEGIN(); | 1904 | EVGL_FUNC_BEGIN(); |
1917 | _evgl_gles1_glGetTexEnvfv(env, pname, params); | 1905 | _evgl_gles1_glGetTexEnvfv(env, pname, params); |
1918 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1919 | EVGL_FUNC_END(); | 1906 | EVGL_FUNC_END(); |
1920 | } | 1907 | } |
1921 | 1908 | ||
@@ -1929,7 +1916,6 @@ _evgld_gles1_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) | |||
1929 | } | 1916 | } |
1930 | EVGL_FUNC_BEGIN(); | 1917 | EVGL_FUNC_BEGIN(); |
1931 | _evgl_gles1_glGetTexParameterfv(target, pname, params); | 1918 | _evgl_gles1_glGetTexParameterfv(target, pname, params); |
1932 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1933 | EVGL_FUNC_END(); | 1919 | EVGL_FUNC_END(); |
1934 | } | 1920 | } |
1935 | 1921 | ||
@@ -1943,7 +1929,6 @@ _evgld_gles1_glLightModelf(GLenum pname, GLfloat param) | |||
1943 | } | 1929 | } |
1944 | EVGL_FUNC_BEGIN(); | 1930 | EVGL_FUNC_BEGIN(); |
1945 | _evgl_gles1_glLightModelf(pname, param); | 1931 | _evgl_gles1_glLightModelf(pname, param); |
1946 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1947 | EVGL_FUNC_END(); | 1932 | EVGL_FUNC_END(); |
1948 | } | 1933 | } |
1949 | 1934 | ||
@@ -1957,7 +1942,6 @@ _evgld_gles1_glLightModelfv(GLenum pname, const GLfloat *params) | |||
1957 | } | 1942 | } |
1958 | EVGL_FUNC_BEGIN(); | 1943 | EVGL_FUNC_BEGIN(); |
1959 | _evgl_gles1_glLightModelfv(pname, params); | 1944 | _evgl_gles1_glLightModelfv(pname, params); |
1960 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1961 | EVGL_FUNC_END(); | 1945 | EVGL_FUNC_END(); |
1962 | } | 1946 | } |
1963 | 1947 | ||
@@ -1971,7 +1955,6 @@ _evgld_gles1_glLightf(GLenum light, GLenum pname, GLfloat param) | |||
1971 | } | 1955 | } |
1972 | EVGL_FUNC_BEGIN(); | 1956 | EVGL_FUNC_BEGIN(); |
1973 | _evgl_gles1_glLightf(light, pname, param); | 1957 | _evgl_gles1_glLightf(light, pname, param); |
1974 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1975 | EVGL_FUNC_END(); | 1958 | EVGL_FUNC_END(); |
1976 | } | 1959 | } |
1977 | 1960 | ||
@@ -1985,7 +1968,6 @@ _evgld_gles1_glLightfv(GLenum light, GLenum pname, const GLfloat *params) | |||
1985 | } | 1968 | } |
1986 | EVGL_FUNC_BEGIN(); | 1969 | EVGL_FUNC_BEGIN(); |
1987 | _evgl_gles1_glLightfv(light, pname, params); | 1970 | _evgl_gles1_glLightfv(light, pname, params); |
1988 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1989 | EVGL_FUNC_END(); | 1971 | EVGL_FUNC_END(); |
1990 | } | 1972 | } |
1991 | 1973 | ||
@@ -1999,7 +1981,6 @@ _evgld_gles1_glLineWidth(GLfloat width) | |||
1999 | } | 1981 | } |
2000 | EVGL_FUNC_BEGIN(); | 1982 | EVGL_FUNC_BEGIN(); |
2001 | _evgl_gles1_glLineWidth(width); | 1983 | _evgl_gles1_glLineWidth(width); |
2002 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2003 | EVGL_FUNC_END(); | 1984 | EVGL_FUNC_END(); |
2004 | } | 1985 | } |
2005 | 1986 | ||
@@ -2013,7 +1994,6 @@ _evgld_gles1_glLoadMatrixf(const GLfloat *m) | |||
2013 | } | 1994 | } |
2014 | EVGL_FUNC_BEGIN(); | 1995 | EVGL_FUNC_BEGIN(); |
2015 | _evgl_gles1_glLoadMatrixf(m); | 1996 | _evgl_gles1_glLoadMatrixf(m); |
2016 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2017 | EVGL_FUNC_END(); | 1997 | EVGL_FUNC_END(); |
2018 | } | 1998 | } |
2019 | 1999 | ||
@@ -2027,7 +2007,6 @@ _evgld_gles1_glMaterialf(GLenum face, GLenum pname, GLfloat param) | |||
2027 | } | 2007 | } |
2028 | EVGL_FUNC_BEGIN(); | 2008 | EVGL_FUNC_BEGIN(); |
2029 | _evgl_gles1_glMaterialf(face, pname, param); | 2009 | _evgl_gles1_glMaterialf(face, pname, param); |
2030 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2031 | EVGL_FUNC_END(); | 2010 | EVGL_FUNC_END(); |
2032 | } | 2011 | } |
2033 | 2012 | ||
@@ -2041,7 +2020,6 @@ _evgld_gles1_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) | |||
2041 | } | 2020 | } |
2042 | EVGL_FUNC_BEGIN(); | 2021 | EVGL_FUNC_BEGIN(); |
2043 | _evgl_gles1_glMaterialfv(face, pname, params); | 2022 | _evgl_gles1_glMaterialfv(face, pname, params); |
2044 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2045 | EVGL_FUNC_END(); | 2023 | EVGL_FUNC_END(); |
2046 | } | 2024 | } |
2047 | 2025 | ||
@@ -2055,7 +2033,6 @@ _evgld_gles1_glMultMatrixf(const GLfloat *m) | |||
2055 | } | 2033 | } |
2056 | EVGL_FUNC_BEGIN(); | 2034 | EVGL_FUNC_BEGIN(); |
2057 | _evgl_gles1_glMultMatrixf(m); | 2035 | _evgl_gles1_glMultMatrixf(m); |
2058 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2059 | EVGL_FUNC_END(); | 2036 | EVGL_FUNC_END(); |
2060 | } | 2037 | } |
2061 | 2038 | ||
@@ -2069,7 +2046,6 @@ _evgld_gles1_glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, G | |||
2069 | } | 2046 | } |
2070 | EVGL_FUNC_BEGIN(); | 2047 | EVGL_FUNC_BEGIN(); |
2071 | _evgl_gles1_glMultiTexCoord4f(target, s, t, r, q); | 2048 | _evgl_gles1_glMultiTexCoord4f(target, s, t, r, q); |
2072 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2073 | EVGL_FUNC_END(); | 2049 | EVGL_FUNC_END(); |
2074 | } | 2050 | } |
2075 | 2051 | ||
@@ -2083,7 +2059,6 @@ _evgld_gles1_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) | |||
2083 | } | 2059 | } |
2084 | EVGL_FUNC_BEGIN(); | 2060 | EVGL_FUNC_BEGIN(); |
2085 | _evgl_gles1_glNormal3f(nx, ny, nz); | 2061 | _evgl_gles1_glNormal3f(nx, ny, nz); |
2086 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2087 | EVGL_FUNC_END(); | 2062 | EVGL_FUNC_END(); |
2088 | } | 2063 | } |
2089 | 2064 | ||
@@ -2097,7 +2072,6 @@ _evgld_gles1_glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, | |||
2097 | } | 2072 | } |
2098 | EVGL_FUNC_BEGIN(); | 2073 | EVGL_FUNC_BEGIN(); |
2099 | _evgl_gles1_glOrthof(left, right, bottom, top, zNear, zFar); | 2074 | _evgl_gles1_glOrthof(left, right, bottom, top, zNear, zFar); |
2100 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2101 | EVGL_FUNC_END(); | 2075 | EVGL_FUNC_END(); |
2102 | } | 2076 | } |
2103 | 2077 | ||
@@ -2111,7 +2085,6 @@ _evgld_gles1_glPointParameterf(GLenum pname, GLfloat param) | |||
2111 | } | 2085 | } |
2112 | EVGL_FUNC_BEGIN(); | 2086 | EVGL_FUNC_BEGIN(); |
2113 | _evgl_gles1_glPointParameterf(pname, param); | 2087 | _evgl_gles1_glPointParameterf(pname, param); |
2114 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2115 | EVGL_FUNC_END(); | 2088 | EVGL_FUNC_END(); |
2116 | } | 2089 | } |
2117 | 2090 | ||
@@ -2125,7 +2098,6 @@ _evgld_gles1_glPointParameterfv(GLenum pname, const GLfloat *params) | |||
2125 | } | 2098 | } |
2126 | EVGL_FUNC_BEGIN(); | 2099 | EVGL_FUNC_BEGIN(); |
2127 | _evgl_gles1_glPointParameterfv(pname, params); | 2100 | _evgl_gles1_glPointParameterfv(pname, params); |
2128 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2129 | EVGL_FUNC_END(); | 2101 | EVGL_FUNC_END(); |
2130 | } | 2102 | } |
2131 | 2103 | ||
@@ -2139,7 +2111,6 @@ _evgld_gles1_glPointSize(GLfloat size) | |||
2139 | } | 2111 | } |
2140 | EVGL_FUNC_BEGIN(); | 2112 | EVGL_FUNC_BEGIN(); |
2141 | _evgl_gles1_glPointSize(size); | 2113 | _evgl_gles1_glPointSize(size); |
2142 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2143 | EVGL_FUNC_END(); | 2114 | EVGL_FUNC_END(); |
2144 | } | 2115 | } |
2145 | 2116 | ||
@@ -2153,7 +2124,6 @@ _evgld_gles1_glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *po | |||
2153 | } | 2124 | } |
2154 | EVGL_FUNC_BEGIN(); | 2125 | EVGL_FUNC_BEGIN(); |
2155 | _evgl_gles1_glPointSizePointerOES(type, stride, pointer); | 2126 | _evgl_gles1_glPointSizePointerOES(type, stride, pointer); |
2156 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2157 | EVGL_FUNC_END(); | 2127 | EVGL_FUNC_END(); |
2158 | } | 2128 | } |
2159 | 2129 | ||
@@ -2167,7 +2137,6 @@ _evgld_gles1_glPolygonOffset(GLfloat factor, GLfloat units) | |||
2167 | } | 2137 | } |
2168 | EVGL_FUNC_BEGIN(); | 2138 | EVGL_FUNC_BEGIN(); |
2169 | _evgl_gles1_glPolygonOffset(factor, units); | 2139 | _evgl_gles1_glPolygonOffset(factor, units); |
2170 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2171 | EVGL_FUNC_END(); | 2140 | EVGL_FUNC_END(); |
2172 | } | 2141 | } |
2173 | 2142 | ||
@@ -2181,7 +2150,6 @@ _evgld_gles1_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) | |||
2181 | } | 2150 | } |
2182 | EVGL_FUNC_BEGIN(); | 2151 | EVGL_FUNC_BEGIN(); |
2183 | _evgl_gles1_glRotatef(angle, x, y, z); | 2152 | _evgl_gles1_glRotatef(angle, x, y, z); |
2184 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2185 | EVGL_FUNC_END(); | 2153 | EVGL_FUNC_END(); |
2186 | } | 2154 | } |
2187 | 2155 | ||
@@ -2195,7 +2163,6 @@ _evgld_gles1_glScalef(GLfloat x, GLfloat y, GLfloat z) | |||
2195 | } | 2163 | } |
2196 | EVGL_FUNC_BEGIN(); | 2164 | EVGL_FUNC_BEGIN(); |
2197 | _evgl_gles1_glScalef(x, y, z); | 2165 | _evgl_gles1_glScalef(x, y, z); |
2198 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2199 | EVGL_FUNC_END(); | 2166 | EVGL_FUNC_END(); |
2200 | } | 2167 | } |
2201 | 2168 | ||
@@ -2209,7 +2176,6 @@ _evgld_gles1_glTexEnvf(GLenum target, GLenum pname, GLfloat param) | |||
2209 | } | 2176 | } |
2210 | EVGL_FUNC_BEGIN(); | 2177 | EVGL_FUNC_BEGIN(); |
2211 | _evgl_gles1_glTexEnvf(target, pname, param); | 2178 | _evgl_gles1_glTexEnvf(target, pname, param); |
2212 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2213 | EVGL_FUNC_END(); | 2179 | EVGL_FUNC_END(); |
2214 | } | 2180 | } |
2215 | 2181 | ||
@@ -2223,7 +2189,6 @@ _evgld_gles1_glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) | |||
2223 | } | 2189 | } |
2224 | EVGL_FUNC_BEGIN(); | 2190 | EVGL_FUNC_BEGIN(); |
2225 | _evgl_gles1_glTexEnvfv(target, pname, params); | 2191 | _evgl_gles1_glTexEnvfv(target, pname, params); |
2226 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2227 | EVGL_FUNC_END(); | 2192 | EVGL_FUNC_END(); |
2228 | } | 2193 | } |
2229 | 2194 | ||
@@ -2237,7 +2202,6 @@ _evgld_gles1_glTexParameterf(GLenum target, GLenum pname, GLfloat param) | |||
2237 | } | 2202 | } |
2238 | EVGL_FUNC_BEGIN(); | 2203 | EVGL_FUNC_BEGIN(); |
2239 | _evgl_gles1_glTexParameterf(target, pname, param); | 2204 | _evgl_gles1_glTexParameterf(target, pname, param); |
2240 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2241 | EVGL_FUNC_END(); | 2205 | EVGL_FUNC_END(); |
2242 | } | 2206 | } |
2243 | 2207 | ||
@@ -2251,7 +2215,6 @@ _evgld_gles1_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params | |||
2251 | } | 2215 | } |
2252 | EVGL_FUNC_BEGIN(); | 2216 | EVGL_FUNC_BEGIN(); |
2253 | _evgl_gles1_glTexParameterfv(target, pname, params); | 2217 | _evgl_gles1_glTexParameterfv(target, pname, params); |
2254 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2255 | EVGL_FUNC_END(); | 2218 | EVGL_FUNC_END(); |
2256 | } | 2219 | } |
2257 | 2220 | ||
@@ -2265,7 +2228,6 @@ _evgld_gles1_glTranslatef(GLfloat x, GLfloat y, GLfloat z) | |||
2265 | } | 2228 | } |
2266 | EVGL_FUNC_BEGIN(); | 2229 | EVGL_FUNC_BEGIN(); |
2267 | _evgl_gles1_glTranslatef(x, y, z); | 2230 | _evgl_gles1_glTranslatef(x, y, z); |
2268 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2269 | EVGL_FUNC_END(); | 2231 | EVGL_FUNC_END(); |
2270 | } | 2232 | } |
2271 | 2233 | ||
@@ -2279,7 +2241,6 @@ _evgld_gles1_glActiveTexture(GLenum texture) | |||
2279 | } | 2241 | } |
2280 | EVGL_FUNC_BEGIN(); | 2242 | EVGL_FUNC_BEGIN(); |
2281 | _evgl_gles1_glActiveTexture(texture); | 2243 | _evgl_gles1_glActiveTexture(texture); |
2282 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2283 | EVGL_FUNC_END(); | 2244 | EVGL_FUNC_END(); |
2284 | } | 2245 | } |
2285 | 2246 | ||
@@ -2293,7 +2254,6 @@ _evgld_gles1_glAlphaFuncx(GLenum func, GLclampx ref) | |||
2293 | } | 2254 | } |
2294 | EVGL_FUNC_BEGIN(); | 2255 | EVGL_FUNC_BEGIN(); |
2295 | _evgl_gles1_glAlphaFuncx(func, ref); | 2256 | _evgl_gles1_glAlphaFuncx(func, ref); |
2296 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2297 | EVGL_FUNC_END(); | 2257 | EVGL_FUNC_END(); |
2298 | } | 2258 | } |
2299 | 2259 | ||
@@ -2307,7 +2267,6 @@ _evgld_gles1_glBindBuffer(GLenum target, GLuint buffer) | |||
2307 | } | 2267 | } |
2308 | EVGL_FUNC_BEGIN(); | 2268 | EVGL_FUNC_BEGIN(); |
2309 | _evgl_gles1_glBindBuffer(target, buffer); | 2269 | _evgl_gles1_glBindBuffer(target, buffer); |
2310 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2311 | EVGL_FUNC_END(); | 2270 | EVGL_FUNC_END(); |
2312 | } | 2271 | } |
2313 | 2272 | ||
@@ -2321,7 +2280,6 @@ _evgld_gles1_glBindTexture(GLenum target, GLuint texture) | |||
2321 | } | 2280 | } |
2322 | EVGL_FUNC_BEGIN(); | 2281 | EVGL_FUNC_BEGIN(); |
2323 | _evgl_gles1_glBindTexture(target, texture); | 2282 | _evgl_gles1_glBindTexture(target, texture); |
2324 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2325 | EVGL_FUNC_END(); | 2283 | EVGL_FUNC_END(); |
2326 | } | 2284 | } |
2327 | 2285 | ||
@@ -2335,7 +2293,6 @@ _evgld_gles1_glBlendFunc(GLenum sfactor, GLenum dfactor) | |||
2335 | } | 2293 | } |
2336 | EVGL_FUNC_BEGIN(); | 2294 | EVGL_FUNC_BEGIN(); |
2337 | _evgl_gles1_glBlendFunc(sfactor, dfactor); | 2295 | _evgl_gles1_glBlendFunc(sfactor, dfactor); |
2338 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2339 | EVGL_FUNC_END(); | 2296 | EVGL_FUNC_END(); |
2340 | } | 2297 | } |
2341 | 2298 | ||
@@ -2349,7 +2306,6 @@ _evgld_gles1_glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GL | |||
2349 | } | 2306 | } |
2350 | EVGL_FUNC_BEGIN(); | 2307 | EVGL_FUNC_BEGIN(); |
2351 | _evgl_gles1_glBufferData(target, size, data, usage); | 2308 | _evgl_gles1_glBufferData(target, size, data, usage); |
2352 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2353 | EVGL_FUNC_END(); | 2309 | EVGL_FUNC_END(); |
2354 | } | 2310 | } |
2355 | 2311 | ||
@@ -2363,7 +2319,6 @@ _evgld_gles1_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, co | |||
2363 | } | 2319 | } |
2364 | EVGL_FUNC_BEGIN(); | 2320 | EVGL_FUNC_BEGIN(); |
2365 | _evgl_gles1_glBufferSubData(target, offset, size, data); | 2321 | _evgl_gles1_glBufferSubData(target, offset, size, data); |
2366 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2367 | EVGL_FUNC_END(); | 2322 | EVGL_FUNC_END(); |
2368 | } | 2323 | } |
2369 | 2324 | ||
@@ -2377,7 +2332,6 @@ _evgld_gles1_glClear(GLbitfield mask) | |||
2377 | } | 2332 | } |
2378 | EVGL_FUNC_BEGIN(); | 2333 | EVGL_FUNC_BEGIN(); |
2379 | _evgl_gles1_glClear(mask); | 2334 | _evgl_gles1_glClear(mask); |
2380 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2381 | EVGL_FUNC_END(); | 2335 | EVGL_FUNC_END(); |
2382 | } | 2336 | } |
2383 | 2337 | ||
@@ -2391,7 +2345,6 @@ _evgld_gles1_glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx | |||
2391 | } | 2345 | } |
2392 | EVGL_FUNC_BEGIN(); | 2346 | EVGL_FUNC_BEGIN(); |
2393 | _evgl_gles1_glClearColorx(red, green, blue, alpha); | 2347 | _evgl_gles1_glClearColorx(red, green, blue, alpha); |
2394 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2395 | EVGL_FUNC_END(); | 2348 | EVGL_FUNC_END(); |
2396 | } | 2349 | } |
2397 | 2350 | ||
@@ -2405,7 +2358,6 @@ _evgld_gles1_glClearDepthx(GLclampx depth) | |||
2405 | } | 2358 | } |
2406 | EVGL_FUNC_BEGIN(); | 2359 | EVGL_FUNC_BEGIN(); |
2407 | _evgl_gles1_glClearDepthx(depth); | 2360 | _evgl_gles1_glClearDepthx(depth); |
2408 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2409 | EVGL_FUNC_END(); | 2361 | EVGL_FUNC_END(); |
2410 | } | 2362 | } |
2411 | 2363 | ||
@@ -2419,7 +2371,6 @@ _evgld_gles1_glClearStencil(GLint s) | |||
2419 | } | 2371 | } |
2420 | EVGL_FUNC_BEGIN(); | 2372 | EVGL_FUNC_BEGIN(); |
2421 | _evgl_gles1_glClearStencil(s); | 2373 | _evgl_gles1_glClearStencil(s); |
2422 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2423 | EVGL_FUNC_END(); | 2374 | EVGL_FUNC_END(); |
2424 | } | 2375 | } |
2425 | 2376 | ||
@@ -2433,7 +2384,6 @@ _evgld_gles1_glClientActiveTexture(GLenum texture) | |||
2433 | } | 2384 | } |
2434 | EVGL_FUNC_BEGIN(); | 2385 | EVGL_FUNC_BEGIN(); |
2435 | _evgl_gles1_glClientActiveTexture(texture); | 2386 | _evgl_gles1_glClientActiveTexture(texture); |
2436 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2437 | EVGL_FUNC_END(); | 2387 | EVGL_FUNC_END(); |
2438 | } | 2388 | } |
2439 | 2389 | ||
@@ -2447,7 +2397,6 @@ _evgld_gles1_glClipPlanex(GLenum plane, const GLfixed *equation) | |||
2447 | } | 2397 | } |
2448 | EVGL_FUNC_BEGIN(); | 2398 | EVGL_FUNC_BEGIN(); |
2449 | _evgl_gles1_glClipPlanex(plane, equation); | 2399 | _evgl_gles1_glClipPlanex(plane, equation); |
2450 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2451 | EVGL_FUNC_END(); | 2400 | EVGL_FUNC_END(); |
2452 | } | 2401 | } |
2453 | 2402 | ||
@@ -2461,7 +2410,6 @@ _evgld_gles1_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) | |||
2461 | } | 2410 | } |
2462 | EVGL_FUNC_BEGIN(); | 2411 | EVGL_FUNC_BEGIN(); |
2463 | _evgl_gles1_glColor4ub(red, green, blue, alpha); | 2412 | _evgl_gles1_glColor4ub(red, green, blue, alpha); |
2464 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2465 | EVGL_FUNC_END(); | 2413 | EVGL_FUNC_END(); |
2466 | } | 2414 | } |
2467 | 2415 | ||
@@ -2475,7 +2423,6 @@ _evgld_gles1_glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) | |||
2475 | } | 2423 | } |
2476 | EVGL_FUNC_BEGIN(); | 2424 | EVGL_FUNC_BEGIN(); |
2477 | _evgl_gles1_glColor4x(red, green, blue, alpha); | 2425 | _evgl_gles1_glColor4x(red, green, blue, alpha); |
2478 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2479 | EVGL_FUNC_END(); | 2426 | EVGL_FUNC_END(); |
2480 | } | 2427 | } |
2481 | 2428 | ||
@@ -2489,7 +2436,6 @@ _evgld_gles1_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboole | |||
2489 | } | 2436 | } |
2490 | EVGL_FUNC_BEGIN(); | 2437 | EVGL_FUNC_BEGIN(); |
2491 | _evgl_gles1_glColorMask(red, green, blue, alpha); | 2438 | _evgl_gles1_glColorMask(red, green, blue, alpha); |
2492 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2493 | EVGL_FUNC_END(); | 2439 | EVGL_FUNC_END(); |
2494 | } | 2440 | } |
2495 | 2441 | ||
@@ -2503,7 +2449,6 @@ _evgld_gles1_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoi | |||
2503 | } | 2449 | } |
2504 | EVGL_FUNC_BEGIN(); | 2450 | EVGL_FUNC_BEGIN(); |
2505 | _evgl_gles1_glColorPointer(size, type, stride, pointer); | 2451 | _evgl_gles1_glColorPointer(size, type, stride, pointer); |
2506 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2507 | EVGL_FUNC_END(); | 2452 | EVGL_FUNC_END(); |
2508 | } | 2453 | } |
2509 | 2454 | ||
@@ -2517,7 +2462,6 @@ _evgld_gles1_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalf | |||
2517 | } | 2462 | } |
2518 | EVGL_FUNC_BEGIN(); | 2463 | EVGL_FUNC_BEGIN(); |
2519 | _evgl_gles1_glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); | 2464 | _evgl_gles1_glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
2520 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2521 | EVGL_FUNC_END(); | 2465 | EVGL_FUNC_END(); |
2522 | } | 2466 | } |
2523 | 2467 | ||
@@ -2531,7 +2475,6 @@ _evgld_gles1_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset | |||
2531 | } | 2475 | } |
2532 | EVGL_FUNC_BEGIN(); | 2476 | EVGL_FUNC_BEGIN(); |
2533 | _evgl_gles1_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); | 2477 | _evgl_gles1_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
2534 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2535 | EVGL_FUNC_END(); | 2478 | EVGL_FUNC_END(); |
2536 | } | 2479 | } |
2537 | 2480 | ||
@@ -2545,7 +2488,6 @@ _evgld_gles1_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, | |||
2545 | } | 2488 | } |
2546 | EVGL_FUNC_BEGIN(); | 2489 | EVGL_FUNC_BEGIN(); |
2547 | _evgl_gles1_glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); | 2490 | _evgl_gles1_glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); |
2548 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2549 | EVGL_FUNC_END(); | 2491 | EVGL_FUNC_END(); |
2550 | } | 2492 | } |
2551 | 2493 | ||
@@ -2559,7 +2501,6 @@ _evgld_gles1_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLin | |||
2559 | } | 2501 | } |
2560 | EVGL_FUNC_BEGIN(); | 2502 | EVGL_FUNC_BEGIN(); |
2561 | _evgl_gles1_glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); | 2503 | _evgl_gles1_glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
2562 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2563 | EVGL_FUNC_END(); | 2504 | EVGL_FUNC_END(); |
2564 | } | 2505 | } |
2565 | 2506 | ||
@@ -2573,7 +2514,6 @@ _evgld_gles1_glCullFace(GLenum mode) | |||
2573 | } | 2514 | } |
2574 | EVGL_FUNC_BEGIN(); | 2515 | EVGL_FUNC_BEGIN(); |
2575 | _evgl_gles1_glCullFace(mode); | 2516 | _evgl_gles1_glCullFace(mode); |
2576 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2577 | EVGL_FUNC_END(); | 2517 | EVGL_FUNC_END(); |
2578 | } | 2518 | } |
2579 | 2519 | ||
@@ -2587,7 +2527,6 @@ _evgld_gles1_glDeleteBuffers(GLsizei n, const GLuint *buffers) | |||
2587 | } | 2527 | } |
2588 | EVGL_FUNC_BEGIN(); | 2528 | EVGL_FUNC_BEGIN(); |
2589 | _evgl_gles1_glDeleteBuffers(n, buffers); | 2529 | _evgl_gles1_glDeleteBuffers(n, buffers); |
2590 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2591 | EVGL_FUNC_END(); | 2530 | EVGL_FUNC_END(); |
2592 | } | 2531 | } |
2593 | 2532 | ||
@@ -2601,7 +2540,6 @@ _evgld_gles1_glDeleteTextures(GLsizei n, const GLuint *textures) | |||
2601 | } | 2540 | } |
2602 | EVGL_FUNC_BEGIN(); | 2541 | EVGL_FUNC_BEGIN(); |
2603 | _evgl_gles1_glDeleteTextures(n, textures); | 2542 | _evgl_gles1_glDeleteTextures(n, textures); |
2604 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2605 | EVGL_FUNC_END(); | 2543 | EVGL_FUNC_END(); |
2606 | } | 2544 | } |
2607 | 2545 | ||
@@ -2615,7 +2553,6 @@ _evgld_gles1_glDepthFunc(GLenum func) | |||
2615 | } | 2553 | } |
2616 | EVGL_FUNC_BEGIN(); | 2554 | EVGL_FUNC_BEGIN(); |
2617 | _evgl_gles1_glDepthFunc(func); | 2555 | _evgl_gles1_glDepthFunc(func); |
2618 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2619 | EVGL_FUNC_END(); | 2556 | EVGL_FUNC_END(); |
2620 | } | 2557 | } |
2621 | 2558 | ||
@@ -2629,7 +2566,6 @@ _evgld_gles1_glDepthMask(GLboolean flag) | |||
2629 | } | 2566 | } |
2630 | EVGL_FUNC_BEGIN(); | 2567 | EVGL_FUNC_BEGIN(); |
2631 | _evgl_gles1_glDepthMask(flag); | 2568 | _evgl_gles1_glDepthMask(flag); |
2632 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2633 | EVGL_FUNC_END(); | 2569 | EVGL_FUNC_END(); |
2634 | } | 2570 | } |
2635 | 2571 | ||
@@ -2643,7 +2579,6 @@ _evgld_gles1_glDepthRangex(GLclampx zNear, GLclampx zFar) | |||
2643 | } | 2579 | } |
2644 | EVGL_FUNC_BEGIN(); | 2580 | EVGL_FUNC_BEGIN(); |
2645 | _evgl_gles1_glDepthRangex(zNear, zFar); | 2581 | _evgl_gles1_glDepthRangex(zNear, zFar); |
2646 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2647 | EVGL_FUNC_END(); | 2582 | EVGL_FUNC_END(); |
2648 | } | 2583 | } |
2649 | 2584 | ||
@@ -2657,7 +2592,6 @@ _evgld_gles1_glDisable(GLenum cap) | |||
2657 | } | 2592 | } |
2658 | EVGL_FUNC_BEGIN(); | 2593 | EVGL_FUNC_BEGIN(); |
2659 | _evgl_gles1_glDisable(cap); | 2594 | _evgl_gles1_glDisable(cap); |
2660 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2661 | EVGL_FUNC_END(); | 2595 | EVGL_FUNC_END(); |
2662 | } | 2596 | } |
2663 | 2597 | ||
@@ -2671,7 +2605,6 @@ _evgld_gles1_glDisableClientState(GLenum array) | |||
2671 | } | 2605 | } |
2672 | EVGL_FUNC_BEGIN(); | 2606 | EVGL_FUNC_BEGIN(); |
2673 | _evgl_gles1_glDisableClientState(array); | 2607 | _evgl_gles1_glDisableClientState(array); |
2674 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2675 | EVGL_FUNC_END(); | 2608 | EVGL_FUNC_END(); |
2676 | } | 2609 | } |
2677 | 2610 | ||
@@ -2685,7 +2618,6 @@ _evgld_gles1_glDrawArrays(GLenum mode, GLint first, GLsizei count) | |||
2685 | } | 2618 | } |
2686 | EVGL_FUNC_BEGIN(); | 2619 | EVGL_FUNC_BEGIN(); |
2687 | _evgl_gles1_glDrawArrays(mode, first, count); | 2620 | _evgl_gles1_glDrawArrays(mode, first, count); |
2688 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2689 | EVGL_FUNC_END(); | 2621 | EVGL_FUNC_END(); |
2690 | } | 2622 | } |
2691 | 2623 | ||
@@ -2699,7 +2631,6 @@ _evgld_gles1_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoi | |||
2699 | } | 2631 | } |
2700 | EVGL_FUNC_BEGIN(); | 2632 | EVGL_FUNC_BEGIN(); |
2701 | _evgl_gles1_glDrawElements(mode, count, type, indices); | 2633 | _evgl_gles1_glDrawElements(mode, count, type, indices); |
2702 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2703 | EVGL_FUNC_END(); | 2634 | EVGL_FUNC_END(); |
2704 | } | 2635 | } |
2705 | 2636 | ||
@@ -2713,7 +2644,6 @@ _evgld_gles1_glEnable(GLenum cap) | |||
2713 | } | 2644 | } |
2714 | EVGL_FUNC_BEGIN(); | 2645 | EVGL_FUNC_BEGIN(); |
2715 | _evgl_gles1_glEnable(cap); | 2646 | _evgl_gles1_glEnable(cap); |
2716 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2717 | EVGL_FUNC_END(); | 2647 | EVGL_FUNC_END(); |
2718 | } | 2648 | } |
2719 | 2649 | ||
@@ -2727,7 +2657,6 @@ _evgld_gles1_glEnableClientState(GLenum array) | |||
2727 | } | 2657 | } |
2728 | EVGL_FUNC_BEGIN(); | 2658 | EVGL_FUNC_BEGIN(); |
2729 | _evgl_gles1_glEnableClientState(array); | 2659 | _evgl_gles1_glEnableClientState(array); |
2730 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2731 | EVGL_FUNC_END(); | 2660 | EVGL_FUNC_END(); |
2732 | } | 2661 | } |
2733 | 2662 | ||
@@ -2741,7 +2670,6 @@ _evgld_gles1_glFinish(void) | |||
2741 | } | 2670 | } |
2742 | EVGL_FUNC_BEGIN(); | 2671 | EVGL_FUNC_BEGIN(); |
2743 | _evgl_gles1_glFinish(); | 2672 | _evgl_gles1_glFinish(); |
2744 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2745 | EVGL_FUNC_END(); | 2673 | EVGL_FUNC_END(); |
2746 | } | 2674 | } |
2747 | 2675 | ||
@@ -2755,7 +2683,6 @@ _evgld_gles1_glFlush(void) | |||
2755 | } | 2683 | } |
2756 | EVGL_FUNC_BEGIN(); | 2684 | EVGL_FUNC_BEGIN(); |
2757 | _evgl_gles1_glFlush(); | 2685 | _evgl_gles1_glFlush(); |
2758 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2759 | EVGL_FUNC_END(); | 2686 | EVGL_FUNC_END(); |
2760 | } | 2687 | } |
2761 | 2688 | ||
@@ -2769,7 +2696,6 @@ _evgld_gles1_glFogx(GLenum pname, GLfixed param) | |||
2769 | } | 2696 | } |
2770 | EVGL_FUNC_BEGIN(); | 2697 | EVGL_FUNC_BEGIN(); |
2771 | _evgl_gles1_glFogx(pname, param); | 2698 | _evgl_gles1_glFogx(pname, param); |
2772 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2773 | EVGL_FUNC_END(); | 2699 | EVGL_FUNC_END(); |
2774 | } | 2700 | } |
2775 | 2701 | ||
@@ -2783,7 +2709,6 @@ _evgld_gles1_glFogxv(GLenum pname, const GLfixed *params) | |||
2783 | } | 2709 | } |
2784 | EVGL_FUNC_BEGIN(); | 2710 | EVGL_FUNC_BEGIN(); |
2785 | _evgl_gles1_glFogxv(pname, params); | 2711 | _evgl_gles1_glFogxv(pname, params); |
2786 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2787 | EVGL_FUNC_END(); | 2712 | EVGL_FUNC_END(); |
2788 | } | 2713 | } |
2789 | 2714 | ||
@@ -2797,7 +2722,6 @@ _evgld_gles1_glFrontFace(GLenum mode) | |||
2797 | } | 2722 | } |
2798 | EVGL_FUNC_BEGIN(); | 2723 | EVGL_FUNC_BEGIN(); |
2799 | _evgl_gles1_glFrontFace(mode); | 2724 | _evgl_gles1_glFrontFace(mode); |
2800 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2801 | EVGL_FUNC_END(); | 2725 | EVGL_FUNC_END(); |
2802 | } | 2726 | } |
2803 | 2727 | ||
@@ -2811,7 +2735,6 @@ _evgld_gles1_glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top | |||
2811 | } | 2735 | } |
2812 | EVGL_FUNC_BEGIN(); | 2736 | EVGL_FUNC_BEGIN(); |
2813 | _evgl_gles1_glFrustumx(left, right, bottom, top, zNear, zFar); | 2737 | _evgl_gles1_glFrustumx(left, right, bottom, top, zNear, zFar); |
2814 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2815 | EVGL_FUNC_END(); | 2738 | EVGL_FUNC_END(); |
2816 | } | 2739 | } |
2817 | 2740 | ||
@@ -2825,7 +2748,6 @@ _evgld_gles1_glGetBooleanv(GLenum pname, GLboolean *params) | |||
2825 | } | 2748 | } |
2826 | EVGL_FUNC_BEGIN(); | 2749 | EVGL_FUNC_BEGIN(); |
2827 | _evgl_gles1_glGetBooleanv(pname, params); | 2750 | _evgl_gles1_glGetBooleanv(pname, params); |
2828 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2829 | EVGL_FUNC_END(); | 2751 | EVGL_FUNC_END(); |
2830 | } | 2752 | } |
2831 | 2753 | ||
@@ -2839,7 +2761,6 @@ _evgld_gles1_glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) | |||
2839 | } | 2761 | } |
2840 | EVGL_FUNC_BEGIN(); | 2762 | EVGL_FUNC_BEGIN(); |
2841 | _evgl_gles1_glGetBufferParameteriv(target, pname, params); | 2763 | _evgl_gles1_glGetBufferParameteriv(target, pname, params); |
2842 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2843 | EVGL_FUNC_END(); | 2764 | EVGL_FUNC_END(); |
2844 | } | 2765 | } |
2845 | 2766 | ||
@@ -2853,7 +2774,6 @@ _evgld_gles1_glGetClipPlanex(GLenum pname, GLfixed eqn[4]) | |||
2853 | } | 2774 | } |
2854 | EVGL_FUNC_BEGIN(); | 2775 | EVGL_FUNC_BEGIN(); |
2855 | _evgl_gles1_glGetClipPlanex(pname, eqn); | 2776 | _evgl_gles1_glGetClipPlanex(pname, eqn); |
2856 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2857 | EVGL_FUNC_END(); | 2777 | EVGL_FUNC_END(); |
2858 | } | 2778 | } |
2859 | 2779 | ||
@@ -2867,7 +2787,6 @@ _evgld_gles1_glGenBuffers(GLsizei n, GLuint *buffers) | |||
2867 | } | 2787 | } |
2868 | EVGL_FUNC_BEGIN(); | 2788 | EVGL_FUNC_BEGIN(); |
2869 | _evgl_gles1_glGenBuffers(n, buffers); | 2789 | _evgl_gles1_glGenBuffers(n, buffers); |
2870 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2871 | EVGL_FUNC_END(); | 2790 | EVGL_FUNC_END(); |
2872 | } | 2791 | } |
2873 | 2792 | ||
@@ -2881,7 +2800,6 @@ _evgld_gles1_glGenTextures(GLsizei n, GLuint *textures) | |||
2881 | } | 2800 | } |
2882 | EVGL_FUNC_BEGIN(); | 2801 | EVGL_FUNC_BEGIN(); |
2883 | _evgl_gles1_glGenTextures(n, textures); | 2802 | _evgl_gles1_glGenTextures(n, textures); |
2884 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2885 | EVGL_FUNC_END(); | 2803 | EVGL_FUNC_END(); |
2886 | } | 2804 | } |
2887 | 2805 | ||
@@ -2896,7 +2814,6 @@ _evgld_gles1_glGetError(void) | |||
2896 | } | 2814 | } |
2897 | EVGL_FUNC_BEGIN(); | 2815 | EVGL_FUNC_BEGIN(); |
2898 | ret = _evgl_gles1_glGetError(); | 2816 | ret = _evgl_gles1_glGetError(); |
2899 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2900 | EVGL_FUNC_END(); | 2817 | EVGL_FUNC_END(); |
2901 | return ret; | 2818 | return ret; |
2902 | } | 2819 | } |
@@ -2911,7 +2828,6 @@ _evgld_gles1_glGetFixedv(GLenum pname, GLfixed *params) | |||
2911 | } | 2828 | } |
2912 | EVGL_FUNC_BEGIN(); | 2829 | EVGL_FUNC_BEGIN(); |
2913 | _evgl_gles1_glGetFixedv(pname, params); | 2830 | _evgl_gles1_glGetFixedv(pname, params); |
2914 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2915 | EVGL_FUNC_END(); | 2831 | EVGL_FUNC_END(); |
2916 | } | 2832 | } |
2917 | 2833 | ||
@@ -2925,7 +2841,6 @@ _evgld_gles1_glGetIntegerv(GLenum pname, GLint *params) | |||
2925 | } | 2841 | } |
2926 | EVGL_FUNC_BEGIN(); | 2842 | EVGL_FUNC_BEGIN(); |
2927 | _evgl_gles1_glGetIntegerv(pname, params); | 2843 | _evgl_gles1_glGetIntegerv(pname, params); |
2928 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2929 | EVGL_FUNC_END(); | 2844 | EVGL_FUNC_END(); |
2930 | } | 2845 | } |
2931 | 2846 | ||
@@ -2939,7 +2854,6 @@ _evgld_gles1_glGetLightxv(GLenum light, GLenum pname, GLfixed *params) | |||
2939 | } | 2854 | } |
2940 | EVGL_FUNC_BEGIN(); | 2855 | EVGL_FUNC_BEGIN(); |
2941 | _evgl_gles1_glGetLightxv(light, pname, params); | 2856 | _evgl_gles1_glGetLightxv(light, pname, params); |
2942 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2943 | EVGL_FUNC_END(); | 2857 | EVGL_FUNC_END(); |
2944 | } | 2858 | } |
2945 | 2859 | ||
@@ -2953,7 +2867,6 @@ _evgld_gles1_glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params) | |||
2953 | } | 2867 | } |
2954 | EVGL_FUNC_BEGIN(); | 2868 | EVGL_FUNC_BEGIN(); |
2955 | _evgl_gles1_glGetMaterialxv(face, pname, params); | 2869 | _evgl_gles1_glGetMaterialxv(face, pname, params); |
2956 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2957 | EVGL_FUNC_END(); | 2870 | EVGL_FUNC_END(); |
2958 | } | 2871 | } |
2959 | 2872 | ||
@@ -2967,7 +2880,6 @@ _evgld_gles1_glGetPointerv(GLenum pname, GLvoid **params) | |||
2967 | } | 2880 | } |
2968 | EVGL_FUNC_BEGIN(); | 2881 | EVGL_FUNC_BEGIN(); |
2969 | _evgl_gles1_glGetPointerv(pname, params); | 2882 | _evgl_gles1_glGetPointerv(pname, params); |
2970 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2971 | EVGL_FUNC_END(); | 2883 | EVGL_FUNC_END(); |
2972 | } | 2884 | } |
2973 | 2885 | ||
@@ -2982,7 +2894,6 @@ _evgld_gles1_glGetString(GLenum name) | |||
2982 | } | 2894 | } |
2983 | EVGL_FUNC_BEGIN(); | 2895 | EVGL_FUNC_BEGIN(); |
2984 | ret = _evgl_gles1_glGetString(name); | 2896 | ret = _evgl_gles1_glGetString(name); |
2985 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
2986 | EVGL_FUNC_END(); | 2897 | EVGL_FUNC_END(); |
2987 | return ret; | 2898 | return ret; |
2988 | } | 2899 | } |
@@ -2997,7 +2908,6 @@ _evgld_gles1_glGetTexEnviv(GLenum env, GLenum pname, GLint *params) | |||
2997 | } | 2908 | } |
2998 | EVGL_FUNC_BEGIN(); | 2909 | EVGL_FUNC_BEGIN(); |
2999 | _evgl_gles1_glGetTexEnviv(env, pname, params); | 2910 | _evgl_gles1_glGetTexEnviv(env, pname, params); |
3000 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3001 | EVGL_FUNC_END(); | 2911 | EVGL_FUNC_END(); |
3002 | } | 2912 | } |
3003 | 2913 | ||
@@ -3011,7 +2921,6 @@ _evgld_gles1_glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params) | |||
3011 | } | 2921 | } |
3012 | EVGL_FUNC_BEGIN(); | 2922 | EVGL_FUNC_BEGIN(); |
3013 | _evgl_gles1_glGetTexEnvxv(env, pname, params); | 2923 | _evgl_gles1_glGetTexEnvxv(env, pname, params); |
3014 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3015 | EVGL_FUNC_END(); | 2924 | EVGL_FUNC_END(); |
3016 | } | 2925 | } |
3017 | 2926 | ||
@@ -3025,7 +2934,6 @@ _evgld_gles1_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) | |||
3025 | } | 2934 | } |
3026 | EVGL_FUNC_BEGIN(); | 2935 | EVGL_FUNC_BEGIN(); |
3027 | _evgl_gles1_glGetTexParameteriv(target, pname, params); | 2936 | _evgl_gles1_glGetTexParameteriv(target, pname, params); |
3028 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3029 | EVGL_FUNC_END(); | 2937 | EVGL_FUNC_END(); |
3030 | } | 2938 | } |
3031 | 2939 | ||
@@ -3039,7 +2947,6 @@ _evgld_gles1_glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) | |||
3039 | } | 2947 | } |
3040 | EVGL_FUNC_BEGIN(); | 2948 | EVGL_FUNC_BEGIN(); |
3041 | _evgl_gles1_glGetTexParameterxv(target, pname, params); | 2949 | _evgl_gles1_glGetTexParameterxv(target, pname, params); |
3042 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3043 | EVGL_FUNC_END(); | 2950 | EVGL_FUNC_END(); |
3044 | } | 2951 | } |
3045 | 2952 | ||
@@ -3053,7 +2960,6 @@ _evgld_gles1_glHint(GLenum target, GLenum mode) | |||
3053 | } | 2960 | } |
3054 | EVGL_FUNC_BEGIN(); | 2961 | EVGL_FUNC_BEGIN(); |
3055 | _evgl_gles1_glHint(target, mode); | 2962 | _evgl_gles1_glHint(target, mode); |
3056 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3057 | EVGL_FUNC_END(); | 2963 | EVGL_FUNC_END(); |
3058 | } | 2964 | } |
3059 | 2965 | ||
@@ -3068,7 +2974,6 @@ _evgld_gles1_glIsBuffer(GLuint buffer) | |||
3068 | } | 2974 | } |
3069 | EVGL_FUNC_BEGIN(); | 2975 | EVGL_FUNC_BEGIN(); |
3070 | ret = _evgl_gles1_glIsBuffer(buffer); | 2976 | ret = _evgl_gles1_glIsBuffer(buffer); |
3071 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3072 | EVGL_FUNC_END(); | 2977 | EVGL_FUNC_END(); |
3073 | return ret; | 2978 | return ret; |
3074 | } | 2979 | } |
@@ -3084,7 +2989,6 @@ _evgld_gles1_glIsEnabled(GLenum cap) | |||
3084 | } | 2989 | } |
3085 | EVGL_FUNC_BEGIN(); | 2990 | EVGL_FUNC_BEGIN(); |
3086 | ret = _evgl_gles1_glIsEnabled(cap); | 2991 | ret = _evgl_gles1_glIsEnabled(cap); |
3087 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3088 | EVGL_FUNC_END(); | 2992 | EVGL_FUNC_END(); |
3089 | return ret; | 2993 | return ret; |
3090 | } | 2994 | } |
@@ -3100,7 +3004,6 @@ _evgld_gles1_glIsTexture(GLuint texture) | |||
3100 | } | 3004 | } |
3101 | EVGL_FUNC_BEGIN(); | 3005 | EVGL_FUNC_BEGIN(); |
3102 | ret = _evgl_gles1_glIsTexture(texture); | 3006 | ret = _evgl_gles1_glIsTexture(texture); |
3103 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3104 | EVGL_FUNC_END(); | 3007 | EVGL_FUNC_END(); |
3105 | return ret; | 3008 | return ret; |
3106 | } | 3009 | } |
@@ -3115,7 +3018,6 @@ _evgld_gles1_glLightModelx(GLenum pname, GLfixed param) | |||
3115 | } | 3018 | } |
3116 | EVGL_FUNC_BEGIN(); | 3019 | EVGL_FUNC_BEGIN(); |
3117 | _evgl_gles1_glLightModelx(pname, param); | 3020 | _evgl_gles1_glLightModelx(pname, param); |
3118 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3119 | EVGL_FUNC_END(); | 3021 | EVGL_FUNC_END(); |
3120 | } | 3022 | } |
3121 | 3023 | ||
@@ -3129,7 +3031,6 @@ _evgld_gles1_glLightModelxv(GLenum pname, const GLfixed *params) | |||
3129 | } | 3031 | } |
3130 | EVGL_FUNC_BEGIN(); | 3032 | EVGL_FUNC_BEGIN(); |
3131 | _evgl_gles1_glLightModelxv(pname, params); | 3033 | _evgl_gles1_glLightModelxv(pname, params); |
3132 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3133 | EVGL_FUNC_END(); | 3034 | EVGL_FUNC_END(); |
3134 | } | 3035 | } |
3135 | 3036 | ||
@@ -3143,7 +3044,6 @@ _evgld_gles1_glLightx(GLenum light, GLenum pname, GLfixed param) | |||
3143 | } | 3044 | } |
3144 | EVGL_FUNC_BEGIN(); | 3045 | EVGL_FUNC_BEGIN(); |
3145 | _evgl_gles1_glLightx(light, pname, param); | 3046 | _evgl_gles1_glLightx(light, pname, param); |
3146 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3147 | EVGL_FUNC_END(); | 3047 | EVGL_FUNC_END(); |
3148 | } | 3048 | } |
3149 | 3049 | ||
@@ -3157,7 +3057,6 @@ _evgld_gles1_glLightxv(GLenum light, GLenum pname, const GLfixed *params) | |||
3157 | } | 3057 | } |
3158 | EVGL_FUNC_BEGIN(); | 3058 | EVGL_FUNC_BEGIN(); |
3159 | _evgl_gles1_glLightxv(light, pname, params); | 3059 | _evgl_gles1_glLightxv(light, pname, params); |
3160 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3161 | EVGL_FUNC_END(); | 3060 | EVGL_FUNC_END(); |
3162 | } | 3061 | } |
3163 | 3062 | ||
@@ -3171,7 +3070,6 @@ _evgld_gles1_glLineWidthx(GLfixed width) | |||
3171 | } | 3070 | } |
3172 | EVGL_FUNC_BEGIN(); | 3071 | EVGL_FUNC_BEGIN(); |
3173 | _evgl_gles1_glLineWidthx(width); | 3072 | _evgl_gles1_glLineWidthx(width); |
3174 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3175 | EVGL_FUNC_END(); | 3073 | EVGL_FUNC_END(); |
3176 | } | 3074 | } |
3177 | 3075 | ||
@@ -3185,7 +3083,6 @@ _evgld_gles1_glLoadIdentity(void) | |||
3185 | } | 3083 | } |
3186 | EVGL_FUNC_BEGIN(); | 3084 | EVGL_FUNC_BEGIN(); |
3187 | _evgl_gles1_glLoadIdentity(); | 3085 | _evgl_gles1_glLoadIdentity(); |
3188 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3189 | EVGL_FUNC_END(); | 3086 | EVGL_FUNC_END(); |
3190 | } | 3087 | } |
3191 | 3088 | ||
@@ -3199,7 +3096,6 @@ _evgld_gles1_glLoadMatrixx(const GLfixed *m) | |||
3199 | } | 3096 | } |
3200 | EVGL_FUNC_BEGIN(); | 3097 | EVGL_FUNC_BEGIN(); |
3201 | _evgl_gles1_glLoadMatrixx(m); | 3098 | _evgl_gles1_glLoadMatrixx(m); |
3202 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3203 | EVGL_FUNC_END(); | 3099 | EVGL_FUNC_END(); |
3204 | } | 3100 | } |
3205 | 3101 | ||
@@ -3213,7 +3109,6 @@ _evgld_gles1_glLogicOp(GLenum opcode) | |||
3213 | } | 3109 | } |
3214 | EVGL_FUNC_BEGIN(); | 3110 | EVGL_FUNC_BEGIN(); |
3215 | _evgl_gles1_glLogicOp(opcode); | 3111 | _evgl_gles1_glLogicOp(opcode); |
3216 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3217 | EVGL_FUNC_END(); | 3112 | EVGL_FUNC_END(); |
3218 | } | 3113 | } |
3219 | 3114 | ||
@@ -3227,7 +3122,6 @@ _evgld_gles1_glMaterialx(GLenum face, GLenum pname, GLfixed param) | |||
3227 | } | 3122 | } |
3228 | EVGL_FUNC_BEGIN(); | 3123 | EVGL_FUNC_BEGIN(); |
3229 | _evgl_gles1_glMaterialx(face, pname, param); | 3124 | _evgl_gles1_glMaterialx(face, pname, param); |
3230 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3231 | EVGL_FUNC_END(); | 3125 | EVGL_FUNC_END(); |
3232 | } | 3126 | } |
3233 | 3127 | ||
@@ -3241,7 +3135,6 @@ _evgld_gles1_glMaterialxv(GLenum face, GLenum pname, const GLfixed *params) | |||
3241 | } | 3135 | } |
3242 | EVGL_FUNC_BEGIN(); | 3136 | EVGL_FUNC_BEGIN(); |
3243 | _evgl_gles1_glMaterialxv(face, pname, params); | 3137 | _evgl_gles1_glMaterialxv(face, pname, params); |
3244 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3245 | EVGL_FUNC_END(); | 3138 | EVGL_FUNC_END(); |
3246 | } | 3139 | } |
3247 | 3140 | ||
@@ -3255,7 +3148,6 @@ _evgld_gles1_glMatrixMode(GLenum mode) | |||
3255 | } | 3148 | } |
3256 | EVGL_FUNC_BEGIN(); | 3149 | EVGL_FUNC_BEGIN(); |
3257 | _evgl_gles1_glMatrixMode(mode); | 3150 | _evgl_gles1_glMatrixMode(mode); |
3258 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3259 | EVGL_FUNC_END(); | 3151 | EVGL_FUNC_END(); |
3260 | } | 3152 | } |
3261 | 3153 | ||
@@ -3269,7 +3161,6 @@ _evgld_gles1_glMultMatrixx(const GLfixed *m) | |||
3269 | } | 3161 | } |
3270 | EVGL_FUNC_BEGIN(); | 3162 | EVGL_FUNC_BEGIN(); |
3271 | _evgl_gles1_glMultMatrixx(m); | 3163 | _evgl_gles1_glMultMatrixx(m); |
3272 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3273 | EVGL_FUNC_END(); | 3164 | EVGL_FUNC_END(); |
3274 | } | 3165 | } |
3275 | 3166 | ||
@@ -3283,7 +3174,6 @@ _evgld_gles1_glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, G | |||
3283 | } | 3174 | } |
3284 | EVGL_FUNC_BEGIN(); | 3175 | EVGL_FUNC_BEGIN(); |
3285 | _evgl_gles1_glMultiTexCoord4x(target, s, t, r, q); | 3176 | _evgl_gles1_glMultiTexCoord4x(target, s, t, r, q); |
3286 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3287 | EVGL_FUNC_END(); | 3177 | EVGL_FUNC_END(); |
3288 | } | 3178 | } |
3289 | 3179 | ||
@@ -3297,7 +3187,6 @@ _evgld_gles1_glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) | |||
3297 | } | 3187 | } |
3298 | EVGL_FUNC_BEGIN(); | 3188 | EVGL_FUNC_BEGIN(); |
3299 | _evgl_gles1_glNormal3x(nx, ny, nz); | 3189 | _evgl_gles1_glNormal3x(nx, ny, nz); |
3300 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3301 | EVGL_FUNC_END(); | 3190 | EVGL_FUNC_END(); |
3302 | } | 3191 | } |
3303 | 3192 | ||
@@ -3311,7 +3200,6 @@ _evgld_gles1_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) | |||
3311 | } | 3200 | } |
3312 | EVGL_FUNC_BEGIN(); | 3201 | EVGL_FUNC_BEGIN(); |
3313 | _evgl_gles1_glNormalPointer(type, stride, pointer); | 3202 | _evgl_gles1_glNormalPointer(type, stride, pointer); |
3314 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3315 | EVGL_FUNC_END(); | 3203 | EVGL_FUNC_END(); |
3316 | } | 3204 | } |
3317 | 3205 | ||
@@ -3325,7 +3213,6 @@ _evgld_gles1_glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, | |||
3325 | } | 3213 | } |
3326 | EVGL_FUNC_BEGIN(); | 3214 | EVGL_FUNC_BEGIN(); |
3327 | _evgl_gles1_glOrthox(left, right, bottom, top, zNear, zFar); | 3215 | _evgl_gles1_glOrthox(left, right, bottom, top, zNear, zFar); |
3328 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3329 | EVGL_FUNC_END(); | 3216 | EVGL_FUNC_END(); |
3330 | } | 3217 | } |
3331 | 3218 | ||
@@ -3339,7 +3226,6 @@ _evgld_gles1_glPixelStorei(GLenum pname, GLint param) | |||
3339 | } | 3226 | } |
3340 | EVGL_FUNC_BEGIN(); | 3227 | EVGL_FUNC_BEGIN(); |
3341 | _evgl_gles1_glPixelStorei(pname, param); | 3228 | _evgl_gles1_glPixelStorei(pname, param); |
3342 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3343 | EVGL_FUNC_END(); | 3229 | EVGL_FUNC_END(); |
3344 | } | 3230 | } |
3345 | 3231 | ||
@@ -3353,7 +3239,6 @@ _evgld_gles1_glPointParameterx(GLenum pname, GLfixed param) | |||
3353 | } | 3239 | } |
3354 | EVGL_FUNC_BEGIN(); | 3240 | EVGL_FUNC_BEGIN(); |
3355 | _evgl_gles1_glPointParameterx(pname, param); | 3241 | _evgl_gles1_glPointParameterx(pname, param); |
3356 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3357 | EVGL_FUNC_END(); | 3242 | EVGL_FUNC_END(); |
3358 | } | 3243 | } |
3359 | 3244 | ||
@@ -3367,7 +3252,6 @@ _evgld_gles1_glPointParameterxv(GLenum pname, const GLfixed *params) | |||
3367 | } | 3252 | } |
3368 | EVGL_FUNC_BEGIN(); | 3253 | EVGL_FUNC_BEGIN(); |
3369 | _evgl_gles1_glPointParameterxv(pname, params); | 3254 | _evgl_gles1_glPointParameterxv(pname, params); |
3370 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3371 | EVGL_FUNC_END(); | 3255 | EVGL_FUNC_END(); |
3372 | } | 3256 | } |
3373 | 3257 | ||
@@ -3381,7 +3265,6 @@ _evgld_gles1_glPointSizex(GLfixed size) | |||
3381 | } | 3265 | } |
3382 | EVGL_FUNC_BEGIN(); | 3266 | EVGL_FUNC_BEGIN(); |
3383 | _evgl_gles1_glPointSizex(size); | 3267 | _evgl_gles1_glPointSizex(size); |
3384 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3385 | EVGL_FUNC_END(); | 3268 | EVGL_FUNC_END(); |
3386 | } | 3269 | } |
3387 | 3270 | ||
@@ -3395,7 +3278,6 @@ _evgld_gles1_glPolygonOffsetx(GLfixed factor, GLfixed units) | |||
3395 | } | 3278 | } |
3396 | EVGL_FUNC_BEGIN(); | 3279 | EVGL_FUNC_BEGIN(); |
3397 | _evgl_gles1_glPolygonOffsetx(factor, units); | 3280 | _evgl_gles1_glPolygonOffsetx(factor, units); |
3398 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3399 | EVGL_FUNC_END(); | 3281 | EVGL_FUNC_END(); |
3400 | } | 3282 | } |
3401 | 3283 | ||
@@ -3409,7 +3291,6 @@ _evgld_gles1_glPopMatrix(void) | |||
3409 | } | 3291 | } |
3410 | EVGL_FUNC_BEGIN(); | 3292 | EVGL_FUNC_BEGIN(); |
3411 | _evgl_gles1_glPopMatrix(); | 3293 | _evgl_gles1_glPopMatrix(); |
3412 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3413 | EVGL_FUNC_END(); | 3294 | EVGL_FUNC_END(); |
3414 | } | 3295 | } |
3415 | 3296 | ||
@@ -3423,7 +3304,6 @@ _evgld_gles1_glPushMatrix(void) | |||
3423 | } | 3304 | } |
3424 | EVGL_FUNC_BEGIN(); | 3305 | EVGL_FUNC_BEGIN(); |
3425 | _evgl_gles1_glPushMatrix(); | 3306 | _evgl_gles1_glPushMatrix(); |
3426 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3427 | EVGL_FUNC_END(); | 3307 | EVGL_FUNC_END(); |
3428 | } | 3308 | } |
3429 | 3309 | ||
@@ -3437,7 +3317,6 @@ _evgld_gles1_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenu | |||
3437 | } | 3317 | } |
3438 | EVGL_FUNC_BEGIN(); | 3318 | EVGL_FUNC_BEGIN(); |
3439 | _evgl_gles1_glReadPixels(x, y, width, height, format, type, pixels); | 3319 | _evgl_gles1_glReadPixels(x, y, width, height, format, type, pixels); |
3440 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3441 | EVGL_FUNC_END(); | 3320 | EVGL_FUNC_END(); |
3442 | } | 3321 | } |
3443 | 3322 | ||
@@ -3451,7 +3330,6 @@ _evgld_gles1_glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) | |||
3451 | } | 3330 | } |
3452 | EVGL_FUNC_BEGIN(); | 3331 | EVGL_FUNC_BEGIN(); |
3453 | _evgl_gles1_glRotatex(angle, x, y, z); | 3332 | _evgl_gles1_glRotatex(angle, x, y, z); |
3454 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3455 | EVGL_FUNC_END(); | 3333 | EVGL_FUNC_END(); |
3456 | } | 3334 | } |
3457 | 3335 | ||
@@ -3465,7 +3343,6 @@ _evgld_gles1_glSampleCoverage(GLclampf value, GLboolean invert) | |||
3465 | } | 3343 | } |
3466 | EVGL_FUNC_BEGIN(); | 3344 | EVGL_FUNC_BEGIN(); |
3467 | _evgl_gles1_glSampleCoverage(value, invert); | 3345 | _evgl_gles1_glSampleCoverage(value, invert); |
3468 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3469 | EVGL_FUNC_END(); | 3346 | EVGL_FUNC_END(); |
3470 | } | 3347 | } |
3471 | 3348 | ||
@@ -3479,7 +3356,6 @@ _evgld_gles1_glSampleCoveragex(GLclampx value, GLboolean invert) | |||
3479 | } | 3356 | } |
3480 | EVGL_FUNC_BEGIN(); | 3357 | EVGL_FUNC_BEGIN(); |
3481 | _evgl_gles1_glSampleCoveragex(value, invert); | 3358 | _evgl_gles1_glSampleCoveragex(value, invert); |
3482 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3483 | EVGL_FUNC_END(); | 3359 | EVGL_FUNC_END(); |
3484 | } | 3360 | } |
3485 | 3361 | ||
@@ -3493,7 +3369,6 @@ _evgld_gles1_glScalex(GLfixed x, GLfixed y, GLfixed z) | |||
3493 | } | 3369 | } |
3494 | EVGL_FUNC_BEGIN(); | 3370 | EVGL_FUNC_BEGIN(); |
3495 | _evgl_gles1_glScalex(x, y, z); | 3371 | _evgl_gles1_glScalex(x, y, z); |
3496 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3497 | EVGL_FUNC_END(); | 3372 | EVGL_FUNC_END(); |
3498 | } | 3373 | } |
3499 | 3374 | ||
@@ -3507,7 +3382,6 @@ _evgld_gles1_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | |||
3507 | } | 3382 | } |
3508 | EVGL_FUNC_BEGIN(); | 3383 | EVGL_FUNC_BEGIN(); |
3509 | _evgl_gles1_glScissor(x, y, width, height); | 3384 | _evgl_gles1_glScissor(x, y, width, height); |
3510 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3511 | EVGL_FUNC_END(); | 3385 | EVGL_FUNC_END(); |
3512 | } | 3386 | } |
3513 | 3387 | ||
@@ -3521,7 +3395,6 @@ _evgld_gles1_glShadeModel(GLenum mode) | |||
3521 | } | 3395 | } |
3522 | EVGL_FUNC_BEGIN(); | 3396 | EVGL_FUNC_BEGIN(); |
3523 | _evgl_gles1_glShadeModel(mode); | 3397 | _evgl_gles1_glShadeModel(mode); |
3524 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3525 | EVGL_FUNC_END(); | 3398 | EVGL_FUNC_END(); |
3526 | } | 3399 | } |
3527 | 3400 | ||
@@ -3535,7 +3408,6 @@ _evgld_gles1_glStencilFunc(GLenum func, GLint ref, GLuint mask) | |||
3535 | } | 3408 | } |
3536 | EVGL_FUNC_BEGIN(); | 3409 | EVGL_FUNC_BEGIN(); |
3537 | _evgl_gles1_glStencilFunc(func, ref, mask); | 3410 | _evgl_gles1_glStencilFunc(func, ref, mask); |
3538 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3539 | EVGL_FUNC_END(); | 3411 | EVGL_FUNC_END(); |
3540 | } | 3412 | } |
3541 | 3413 | ||
@@ -3549,7 +3421,6 @@ _evgld_gles1_glStencilMask(GLuint mask) | |||
3549 | } | 3421 | } |
3550 | EVGL_FUNC_BEGIN(); | 3422 | EVGL_FUNC_BEGIN(); |
3551 | _evgl_gles1_glStencilMask(mask); | 3423 | _evgl_gles1_glStencilMask(mask); |
3552 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3553 | EVGL_FUNC_END(); | 3424 | EVGL_FUNC_END(); |
3554 | } | 3425 | } |
3555 | 3426 | ||
@@ -3563,7 +3434,6 @@ _evgld_gles1_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) | |||
3563 | } | 3434 | } |
3564 | EVGL_FUNC_BEGIN(); | 3435 | EVGL_FUNC_BEGIN(); |
3565 | _evgl_gles1_glStencilOp(fail, zfail, zpass); | 3436 | _evgl_gles1_glStencilOp(fail, zfail, zpass); |
3566 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3567 | EVGL_FUNC_END(); | 3437 | EVGL_FUNC_END(); |
3568 | } | 3438 | } |
3569 | 3439 | ||
@@ -3577,7 +3447,6 @@ _evgld_gles1_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GL | |||
3577 | } | 3447 | } |
3578 | EVGL_FUNC_BEGIN(); | 3448 | EVGL_FUNC_BEGIN(); |
3579 | _evgl_gles1_glTexCoordPointer(size, type, stride, pointer); | 3449 | _evgl_gles1_glTexCoordPointer(size, type, stride, pointer); |
3580 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3581 | EVGL_FUNC_END(); | 3450 | EVGL_FUNC_END(); |
3582 | } | 3451 | } |
3583 | 3452 | ||
@@ -3591,7 +3460,6 @@ _evgld_gles1_glTexEnvi(GLenum target, GLenum pname, GLint param) | |||
3591 | } | 3460 | } |
3592 | EVGL_FUNC_BEGIN(); | 3461 | EVGL_FUNC_BEGIN(); |
3593 | _evgl_gles1_glTexEnvi(target, pname, param); | 3462 | _evgl_gles1_glTexEnvi(target, pname, param); |
3594 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3595 | EVGL_FUNC_END(); | 3463 | EVGL_FUNC_END(); |
3596 | } | 3464 | } |
3597 | 3465 | ||
@@ -3605,7 +3473,6 @@ _evgld_gles1_glTexEnvx(GLenum target, GLenum pname, GLfixed param) | |||
3605 | } | 3473 | } |
3606 | EVGL_FUNC_BEGIN(); | 3474 | EVGL_FUNC_BEGIN(); |
3607 | _evgl_gles1_glTexEnvx(target, pname, param); | 3475 | _evgl_gles1_glTexEnvx(target, pname, param); |
3608 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3609 | EVGL_FUNC_END(); | 3476 | EVGL_FUNC_END(); |
3610 | } | 3477 | } |
3611 | 3478 | ||
@@ -3619,7 +3486,6 @@ _evgld_gles1_glTexEnviv(GLenum target, GLenum pname, const GLint *params) | |||
3619 | } | 3486 | } |
3620 | EVGL_FUNC_BEGIN(); | 3487 | EVGL_FUNC_BEGIN(); |
3621 | _evgl_gles1_glTexEnviv(target, pname, params); | 3488 | _evgl_gles1_glTexEnviv(target, pname, params); |
3622 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3623 | EVGL_FUNC_END(); | 3489 | EVGL_FUNC_END(); |
3624 | } | 3490 | } |
3625 | 3491 | ||
@@ -3633,7 +3499,6 @@ _evgld_gles1_glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) | |||
3633 | } | 3499 | } |
3634 | EVGL_FUNC_BEGIN(); | 3500 | EVGL_FUNC_BEGIN(); |
3635 | _evgl_gles1_glTexEnvxv(target, pname, params); | 3501 | _evgl_gles1_glTexEnvxv(target, pname, params); |
3636 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3637 | EVGL_FUNC_END(); | 3502 | EVGL_FUNC_END(); |
3638 | } | 3503 | } |
3639 | 3504 | ||
@@ -3647,7 +3512,6 @@ _evgld_gles1_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsi | |||
3647 | } | 3512 | } |
3648 | EVGL_FUNC_BEGIN(); | 3513 | EVGL_FUNC_BEGIN(); |
3649 | _evgl_gles1_glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); | 3514 | _evgl_gles1_glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); |
3650 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3651 | EVGL_FUNC_END(); | 3515 | EVGL_FUNC_END(); |
3652 | } | 3516 | } |
3653 | 3517 | ||
@@ -3661,7 +3525,6 @@ _evgld_gles1_glTexParameteri(GLenum target, GLenum pname, GLint param) | |||
3661 | } | 3525 | } |
3662 | EVGL_FUNC_BEGIN(); | 3526 | EVGL_FUNC_BEGIN(); |
3663 | _evgl_gles1_glTexParameteri(target, pname, param); | 3527 | _evgl_gles1_glTexParameteri(target, pname, param); |
3664 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3665 | EVGL_FUNC_END(); | 3528 | EVGL_FUNC_END(); |
3666 | } | 3529 | } |
3667 | 3530 | ||
@@ -3675,7 +3538,6 @@ _evgld_gles1_glTexParameterx(GLenum target, GLenum pname, GLfixed param) | |||
3675 | } | 3538 | } |
3676 | EVGL_FUNC_BEGIN(); | 3539 | EVGL_FUNC_BEGIN(); |
3677 | _evgl_gles1_glTexParameterx(target, pname, param); | 3540 | _evgl_gles1_glTexParameterx(target, pname, param); |
3678 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3679 | EVGL_FUNC_END(); | 3541 | EVGL_FUNC_END(); |
3680 | } | 3542 | } |
3681 | 3543 | ||
@@ -3689,7 +3551,6 @@ _evgld_gles1_glTexParameteriv(GLenum target, GLenum pname, const GLint *params) | |||
3689 | } | 3551 | } |
3690 | EVGL_FUNC_BEGIN(); | 3552 | EVGL_FUNC_BEGIN(); |
3691 | _evgl_gles1_glTexParameteriv(target, pname, params); | 3553 | _evgl_gles1_glTexParameteriv(target, pname, params); |
3692 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3693 | EVGL_FUNC_END(); | 3554 | EVGL_FUNC_END(); |
3694 | } | 3555 | } |
3695 | 3556 | ||
@@ -3703,7 +3564,6 @@ _evgld_gles1_glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params | |||
3703 | } | 3564 | } |
3704 | EVGL_FUNC_BEGIN(); | 3565 | EVGL_FUNC_BEGIN(); |
3705 | _evgl_gles1_glTexParameterxv(target, pname, params); | 3566 | _evgl_gles1_glTexParameterxv(target, pname, params); |
3706 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3707 | EVGL_FUNC_END(); | 3567 | EVGL_FUNC_END(); |
3708 | } | 3568 | } |
3709 | 3569 | ||
@@ -3717,7 +3577,6 @@ _evgld_gles1_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yo | |||
3717 | } | 3577 | } |
3718 | EVGL_FUNC_BEGIN(); | 3578 | EVGL_FUNC_BEGIN(); |
3719 | _evgl_gles1_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); | 3579 | _evgl_gles1_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
3720 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3721 | EVGL_FUNC_END(); | 3580 | EVGL_FUNC_END(); |
3722 | } | 3581 | } |
3723 | 3582 | ||
@@ -3731,7 +3590,6 @@ _evgld_gles1_glTranslatex(GLfixed x, GLfixed y, GLfixed z) | |||
3731 | } | 3590 | } |
3732 | EVGL_FUNC_BEGIN(); | 3591 | EVGL_FUNC_BEGIN(); |
3733 | _evgl_gles1_glTranslatex(x, y, z); | 3592 | _evgl_gles1_glTranslatex(x, y, z); |
3734 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3735 | EVGL_FUNC_END(); | 3593 | EVGL_FUNC_END(); |
3736 | } | 3594 | } |
3737 | 3595 | ||
@@ -3745,7 +3603,6 @@ _evgld_gles1_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvo | |||
3745 | } | 3603 | } |
3746 | EVGL_FUNC_BEGIN(); | 3604 | EVGL_FUNC_BEGIN(); |
3747 | _evgl_gles1_glVertexPointer(size, type, stride, pointer); | 3605 | _evgl_gles1_glVertexPointer(size, type, stride, pointer); |
3748 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3749 | EVGL_FUNC_END(); | 3606 | EVGL_FUNC_END(); |
3750 | } | 3607 | } |
3751 | 3608 | ||
@@ -3759,7 +3616,6 @@ _evgld_gles1_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) | |||
3759 | } | 3616 | } |
3760 | EVGL_FUNC_BEGIN(); | 3617 | EVGL_FUNC_BEGIN(); |
3761 | _evgl_gles1_glViewport(x, y, width, height); | 3618 | _evgl_gles1_glViewport(x, y, width, height); |
3762 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
3763 | EVGL_FUNC_END(); | 3619 | EVGL_FUNC_END(); |
3764 | } | 3620 | } |
3765 | 3621 | ||
diff --git a/src/modules/evas/engines/gl_common/evas_gl_common.h b/src/modules/evas/engines/gl_common/evas_gl_common.h index f431b20fc9..c8c21973bf 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_common.h +++ b/src/modules/evas/engines/gl_common/evas_gl_common.h | |||
@@ -682,7 +682,7 @@ typedef void (*Evas_GL_Common_Context_Resize_Call)(Evas_Engine_GL_Context *gc, i | |||
682 | typedef int (*Evas_GL_Common_Buffer_Dump_Call)(Evas_Engine_GL_Context *gc,const char* dname, const char* fname, int frame, const char* suffix); | 682 | typedef int (*Evas_GL_Common_Buffer_Dump_Call)(Evas_Engine_GL_Context *gc,const char* dname, const char* fname, int frame, const char* suffix); |
683 | typedef void (*Evas_Gl_Symbols)(void *(*GetProcAddress)(const char *sym)); | 683 | typedef void (*Evas_Gl_Symbols)(void *(*GetProcAddress)(const char *sym)); |
684 | 684 | ||
685 | void glerr(int err, const char *file, const char *func, int line, const char *op); | 685 | EAPI void __evas_gl_err(int err, const char *file, const char *func, int line, const char *op); |
686 | 686 | ||
687 | void evas_gl_common_tiling_start(Evas_Engine_GL_Context *gc, | 687 | void evas_gl_common_tiling_start(Evas_Engine_GL_Context *gc, |
688 | int rot, int gw, int gh, | 688 | int rot, int gw, int gh, |
@@ -842,15 +842,76 @@ void pt_unref(Evas_GL_Texture_Pool *pt); | |||
842 | //#define GL_ERRORS 1 | 842 | //#define GL_ERRORS 1 |
843 | 843 | ||
844 | #ifdef GL_ERRORS | 844 | #ifdef GL_ERRORS |
845 | # define GLERR(fn, fl, ln, op) \ | 845 | #include <dlfcn.h> |
846 | { \ | 846 | static inline void |
847 | __evas_gl_errdyn(int err, const char *file, const char *func, int line, const char *op) | ||
848 | { | ||
849 | static void (*sym)(int,const char*,const char*,int,const char*) = NULL; | ||
850 | if (!sym) sym = dlsym(RTLD_DEFAULT, "__evas_gl_err"); | ||
851 | sym(err, file, func, line, op); | ||
852 | } | ||
853 | # define GLERRV(op) \ | ||
854 | { \ | ||
847 | int __gl_err = glGetError(); \ | 855 | int __gl_err = glGetError(); \ |
848 | if (__gl_err != GL_NO_ERROR) glerr(__gl_err, fl, fn, ln, op); \ | 856 | if (__gl_err != GL_NO_ERROR) \ |
857 | __evas_gl_errdyn(__gl_err, __FILE__, __FUNCTION__, __LINE__, op); \ | ||
849 | } | 858 | } |
859 | /* Redefine common gl funcs */ | ||
860 | # ifndef GL_ERRORS_NODEF | ||
861 | # define glActiveTexture(...) do { glActiveTexture(__VA_ARGS__); GLERRV("glActiveTexture"); } while(0) | ||
862 | # define glBindAttribLocation(...) do { glBindAttribLocation(__VA_ARGS__); GLERRV("glBindAttribLocation"); } while(0) | ||
863 | # define glBindBuffer(...) do { glBindBuffer(__VA_ARGS__); GLERRV("glBindBuffer"); } while(0) | ||
864 | # define glBindTexture(...) do { glBindTexture(__VA_ARGS__); GLERRV("glBindTexture"); } while(0) | ||
865 | # define glBlendFunc(...) do { glBlendFunc(__VA_ARGS__); GLERRV("glBlendFunc"); } while(0) | ||
866 | # define glBufferData(...) do { glBufferData(__VA_ARGS__); GLERRV("glBufferData"); } while(0) | ||
867 | # define glCompressedTexSubImage2D(...) do { glCompressedTexSubImage2D(__VA_ARGS__); GLERRV("glCompressedTexSubImage2D"); } while(0) | ||
868 | # define glDeleteBuffers(...) do { glDeleteBuffers(__VA_ARGS__); GLERRV("glDeleteBuffers"); } while(0) | ||
869 | # define glDepthMask(...) do { glDepthMask(__VA_ARGS__); GLERRV("glDepthMask"); } while(0) | ||
870 | # define glDisable(...) do { glDisable(__VA_ARGS__); GLERRV("glDisable"); } while(0) | ||
871 | # define glDisableVertexAttribArray(...) do { glDisableVertexAttribArray(__VA_ARGS__); GLERRV("glDisableVertexAttribArray"); } while(0) | ||
872 | # define glDrawArrays(...) do { glDrawArrays(__VA_ARGS__); GLERRV("glDrawArrays"); } while(0) | ||
873 | # define glEnable(...) do { glEnable(__VA_ARGS__); GLERRV("glEnable"); } while(0) | ||
874 | # define glEnableVertexAttribArray(...) do { glEnableVertexAttribArray(__VA_ARGS__); GLERRV("glEnableVertexAttribArray"); } while(0) | ||
875 | # define glGenBuffers(...) do { glGenBuffers(__VA_ARGS__); GLERRV("glGenBuffers"); } while(0) | ||
876 | # define glGetFloatv(...) do { glGetFloatv(__VA_ARGS__); GLERRV("glGetFloatv"); } while(0) | ||
877 | # define glGetIntegerv(...) do { glGetIntegerv(__VA_ARGS__); GLERRV("glGetIntegerv"); } while(0) | ||
878 | # define glGetUniformLocation(...) ({ GLint _x = glGetUniformLocation(__VA_ARGS__); GLERRV("glGetUniformLocation"); _x; }) | ||
879 | # define glHint(...) do { glHint(__VA_ARGS__); GLERRV("glHint"); } while(0) | ||
880 | # define glReadPixels(...) do { glReadPixels(__VA_ARGS__); GLERRV("glReadPixels"); } while(0) | ||
881 | # define glScissor(...) do { glScissor(__VA_ARGS__); GLERRV("glScissor"); } while(0) | ||
882 | # define glGenFramebuffers(...) do { glGenFramebuffers(__VA_ARGS__); GLERRV("glGenFramebuffers"); } while(0) | ||
883 | # define glBindFramebuffer(...) do { glBindFramebuffer(__VA_ARGS__); GLERRV("glBindFramebuffer"); } while(0) | ||
884 | # define glEndTiling(...) do { glEndTiling(__VA_ARGS__); GLERRV("glEndTiling"); } while(0) | ||
885 | # define glGetProgramBinary(...) do { glGetProgramBinary(__VA_ARGS__); GLERRV("glGetProgramBinary"); } while(0) | ||
886 | # define glMapBuffer(...) ({ void *_x = glMapBuffer(__VA_ARGS__); GLERRV("glMapBuffer"); _x; }) | ||
887 | # define glStartTiling(...) do { glStartTiling(__VA_ARGS__); GLERRV("glStartTiling"); } while(0) | ||
888 | # define glUnmapBuffer(...) do { glUnmapBuffer(__VA_ARGS__); GLERRV("glUnmapBuffer"); } while(0) | ||
889 | # define glTexParameterf(...) do { glTexParameterf(__VA_ARGS__); GLERRV("glTexParameterf"); } while(0) | ||
890 | # define glTexParameteri(...) do { glTexParameteri(__VA_ARGS__); GLERRV("glTexParameteri"); } while(0) | ||
891 | # define glTexSubImage2D(...) do { glTexSubImage2D(__VA_ARGS__); GLERRV("glTexSubImage2D"); } while(0) | ||
892 | # define glUniform1f(...) do { glUniform1f(__VA_ARGS__); GLERRV("glUniform1f"); } while(0) | ||
893 | # define glUniform1i(...) do { glUniform1i(__VA_ARGS__); GLERRV("glUniform1i"); } while(0) | ||
894 | # define glUniform2fv(...) do { glUniform2fv(__VA_ARGS__); GLERRV("glUniform2fv"); } while(0) | ||
895 | # define glUniform4fv(...) do { glUniform4fv(__VA_ARGS__); GLERRV("glUniform4fv"); } while(0) | ||
896 | # define glUniformMatrix4fv(...) do { glUniformMatrix4fv(__VA_ARGS__); GLERRV("glUniformMatrix4fv"); } while(0) | ||
897 | # define glUseProgram(...) do { glUseProgram(__VA_ARGS__); GLERRV("glUseProgram"); } while(0) | ||
898 | # define glVertexAttribPointer(...) do { glVertexAttribPointer(__VA_ARGS__); GLERRV("glVertexAttribPointer"); } while(0) | ||
899 | # define glViewport(...) do { glViewport(__VA_ARGS__); GLERRV("glViewport"); } while(0) | ||
900 | # define glPixelStorei(...) do { glPixelStorei(__VA_ARGS__); GLERRV("glPixelStorei"); } while(0) | ||
901 | # define glCompressedTexImage2D(...) do { glCompressedTexImage2D(__VA_ARGS__); GLERRV("glCompressedTexImage2D"); } while(0) | ||
902 | # define glCreateShader(...) ({ GLuint _x = glCreateShader(__VA_ARGS__); GLERRV("glCreateShader"); _x; }) | ||
903 | # define glCreateProgram(...) ({ GLuint _x = glCreateProgram(__VA_ARGS__); GLERRV("glCreateProgram"); _x; }) | ||
904 | # define glAttachShader(...) do { glAttachShader(__VA_ARGS__); GLERRV("glAttachShader"); } while(0) | ||
905 | # define glLinkProgram(...) do { glLinkProgram(__VA_ARGS__); GLERRV("glLinkProgram"); } while(0) | ||
906 | # define glGetProgramiv(...) do { glGetProgramiv(__VA_ARGS__); GLERRV("glGetProgramiv"); } while(0) | ||
907 | # define glGetProgramInfoLog(...) do { glGetProgramInfoLog(__VA_ARGS__); GLERRV("glGetProgramInfoLog"); } while(0) | ||
908 | # define glGetShaderiv(...) do { glGetShaderiv(__VA_ARGS__); GLERRV("glGetShaderiv"); } while(0) | ||
909 | # define glShaderSource(...) do { glShaderSource(__VA_ARGS__); GLERRV("glShaderSource"); } while(0) | ||
910 | # define glCompileShader(...) do { glCompileShader(__VA_ARGS__); GLERRV("glCompileShader"); } while(0) | ||
911 | # endif | ||
850 | #else | 912 | #else |
851 | # define GLERR(fn, fl, ln, op) | 913 | # define GLERRV(op) |
852 | #endif | 914 | #endif |
853 | #define GLERRLOG() GLERR(__FUNCTION__, __FILE__, __LINE__, "") | ||
854 | 915 | ||
855 | Eina_Bool evas_gl_common_module_open(void); | 916 | Eina_Bool evas_gl_common_module_open(void); |
856 | void evas_gl_common_module_close(void); | 917 | void evas_gl_common_module_close(void); |
@@ -861,7 +922,6 @@ _tex_sub_2d(Evas_Engine_GL_Context *gc, int x, int y, int w, int h, int fmt, int | |||
861 | if ((w > gc->shared->info.max_texture_size) || | 922 | if ((w > gc->shared->info.max_texture_size) || |
862 | (h > gc->shared->info.max_texture_size)) return; | 923 | (h > gc->shared->info.max_texture_size)) return; |
863 | glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, fmt, type, pix); | 924 | glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, fmt, type, pix); |
864 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
865 | } | 925 | } |
866 | 926 | ||
867 | static inline void | 927 | static inline void |
@@ -870,7 +930,6 @@ _comp_tex_sub_2d(Evas_Engine_GL_Context *gc, int x, int y, int w, int h, int fmt | |||
870 | if ((w > gc->shared->info.max_texture_size) || | 930 | if ((w > gc->shared->info.max_texture_size) || |
871 | (h > gc->shared->info.max_texture_size)) return; | 931 | (h > gc->shared->info.max_texture_size)) return; |
872 | glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, fmt, imgsize, pix); | 932 | glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, fmt, imgsize, pix); |
873 | GLERR(__FUNCTION__, __FILE__, __LINE__, "glCompressedTexSubImage2D"); | ||
874 | } | 933 | } |
875 | 934 | ||
876 | #include "evas_gl_3d_common.h" | 935 | #include "evas_gl_3d_common.h" |
diff --git a/src/modules/evas/engines/gl_common/evas_gl_context.c b/src/modules/evas/engines/gl_common/evas_gl_context.c index 1a8df2f442..c7b0bcda58 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_context.c +++ b/src/modules/evas/engines/gl_common/evas_gl_context.c | |||
@@ -201,8 +201,8 @@ static void shader_array_flush(Evas_Engine_GL_Context *gc); | |||
201 | static Evas_Engine_GL_Context *_evas_gl_common_context = NULL; | 201 | static Evas_Engine_GL_Context *_evas_gl_common_context = NULL; |
202 | static Evas_GL_Shared *shared = NULL; | 202 | static Evas_GL_Shared *shared = NULL; |
203 | 203 | ||
204 | void | 204 | EAPI void |
205 | glerr(int err, const char *file, const char *func, int line, const char *op) | 205 | __evas_gl_err(int err, const char *file, const char *func, int line, const char *op) |
206 | { | 206 | { |
207 | const char *errmsg; | 207 | const char *errmsg; |
208 | char buf[32]; | 208 | char buf[32]; |
@@ -436,7 +436,6 @@ _evas_gl_common_viewport_set(Evas_Engine_GL_Context *gc) | |||
436 | glViewport(0, 0, w, h); | 436 | glViewport(0, 0, w, h); |
437 | else | 437 | else |
438 | glViewport(0, 0, h, w); | 438 | glViewport(0, 0, h, w); |
439 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
440 | // std matrix | 439 | // std matrix |
441 | if (m == 1) | 440 | if (m == 1) |
442 | matrix_ortho(proj, | 441 | matrix_ortho(proj, |
@@ -518,15 +517,12 @@ _evas_gl_common_viewport_set(Evas_Engine_GL_Context *gc) | |||
518 | for (i = 0; i < SHADER_LAST; ++i) | 517 | for (i = 0; i < SHADER_LAST; ++i) |
519 | { | 518 | { |
520 | glUseProgram(gc->shared->shader[i].prog); | 519 | glUseProgram(gc->shared->shader[i].prog); |
521 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
522 | glUniformMatrix4fv(glGetUniformLocation(gc->shared->shader[i].prog, "mvp"), 1, GL_FALSE, proj); | 520 | glUniformMatrix4fv(glGetUniformLocation(gc->shared->shader[i].prog, "mvp"), 1, GL_FALSE, proj); |
523 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
524 | } | 521 | } |
525 | 522 | ||
526 | if (gc->state.current.cur_prog == PRG_INVALID) | 523 | if (gc->state.current.cur_prog == PRG_INVALID) |
527 | glUseProgram(gc->shared->shader[0].prog); | 524 | glUseProgram(gc->shared->shader[0].prog); |
528 | else glUseProgram(gc->state.current.cur_prog); | 525 | else glUseProgram(gc->state.current.cur_prog); |
529 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
530 | } | 526 | } |
531 | 527 | ||
532 | EAPI Evas_Engine_GL_Context * | 528 | EAPI Evas_Engine_GL_Context * |
@@ -784,47 +780,31 @@ evas_gl_common_context_new(void) | |||
784 | ); | 780 | ); |
785 | 781 | ||
786 | glDisable(GL_DEPTH_TEST); | 782 | glDisable(GL_DEPTH_TEST); |
787 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
788 | glEnable(GL_DITHER); | 783 | glEnable(GL_DITHER); |
789 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
790 | glDisable(GL_BLEND); | 784 | glDisable(GL_BLEND); |
791 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
792 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | 785 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
793 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
794 | // no dest alpha | 786 | // no dest alpha |
795 | // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // dest alpha | 787 | // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // dest alpha |
796 | // glBlendFunc(GL_SRC_ALPHA, GL_ONE); // ??? | 788 | // glBlendFunc(GL_SRC_ALPHA, GL_ONE); // ??? |
797 | glDepthMask(GL_FALSE); | 789 | glDepthMask(GL_FALSE); |
798 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
799 | 790 | ||
800 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 791 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
801 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
802 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 792 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
803 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
804 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 793 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
805 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
806 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 794 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
807 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
808 | #ifdef GL_TEXTURE_MAX_ANISOTROPY_EXT | 795 | #ifdef GL_TEXTURE_MAX_ANISOTROPY_EXT |
809 | if (shared->info.anisotropic > 0.0) | 796 | if (shared->info.anisotropic > 0.0) |
810 | { | 797 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0); |
811 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0); | ||
812 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
813 | } | ||
814 | #endif | 798 | #endif |
815 | 799 | ||
816 | glEnableVertexAttribArray(SHAD_VERTEX); | 800 | glEnableVertexAttribArray(SHAD_VERTEX); |
817 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
818 | glEnableVertexAttribArray(SHAD_COLOR); | 801 | glEnableVertexAttribArray(SHAD_COLOR); |
819 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
820 | 802 | ||
821 | if (!evas_gl_common_shader_program_init(shared)) goto error; | 803 | if (!evas_gl_common_shader_program_init(shared)) goto error; |
822 | 804 | ||
823 | #define SHADER_TEXTURE_ADD(Shared, Shader, Name) \ | 805 | #define SHADER_TEXTURE_ADD(Shared, Shader, Name) \ |
824 | glUseProgram(Shared->shader[SHADER_##Shader].prog); \ | 806 | glUseProgram(Shared->shader[SHADER_##Shader].prog); \ |
825 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); \ | 807 | glUniform1i(glGetUniformLocation(Shared->shader[SHADER_##Shader].prog, #Name), Shared->shader[SHADER_##Shader].tex_count++); |
826 | glUniform1i(glGetUniformLocation(Shared->shader[SHADER_##Shader].prog, #Name), Shared->shader[SHADER_##Shader].tex_count++); \ | ||
827 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
828 | 808 | ||
829 | SHADER_TEXTURE_ADD(shared, YUV, tex); | 809 | SHADER_TEXTURE_ADD(shared, YUV, tex); |
830 | SHADER_TEXTURE_ADD(shared, YUV, texu); | 810 | SHADER_TEXTURE_ADD(shared, YUV, texu); |
@@ -893,7 +873,6 @@ evas_gl_common_context_new(void) | |||
893 | if (gc->state.current.cur_prog == PRG_INVALID) | 873 | if (gc->state.current.cur_prog == PRG_INVALID) |
894 | glUseProgram(shared->shader[0].prog); | 874 | glUseProgram(shared->shader[0].prog); |
895 | else glUseProgram(gc->state.current.cur_prog); | 875 | else glUseProgram(gc->state.current.cur_prog); |
896 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
897 | 876 | ||
898 | evas_gl_common_shader_program_init_done(); | 877 | evas_gl_common_shader_program_init_done(); |
899 | // in shader: | 878 | // in shader: |
@@ -1069,53 +1048,34 @@ evas_gl_common_context_newframe(Evas_Engine_GL_Context *gc) | |||
1069 | gc->change.size = 1; | 1048 | gc->change.size = 1; |
1070 | 1049 | ||
1071 | glDisable(GL_SCISSOR_TEST); | 1050 | glDisable(GL_SCISSOR_TEST); |
1072 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1073 | glScissor(0, 0, 0, 0); | 1051 | glScissor(0, 0, 0, 0); |
1074 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1075 | 1052 | ||
1076 | glDisable(GL_DEPTH_TEST); | 1053 | glDisable(GL_DEPTH_TEST); |
1077 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1078 | glEnable(GL_DITHER); | 1054 | glEnable(GL_DITHER); |
1079 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1080 | glDisable(GL_BLEND); | 1055 | glDisable(GL_BLEND); |
1081 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1082 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | 1056 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1083 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1084 | // no dest alpha | 1057 | // no dest alpha |
1085 | // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // dest alpha | 1058 | // glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // dest alpha |
1086 | // glBlendFunc(GL_SRC_ALPHA, GL_ONE); // ??? | 1059 | // glBlendFunc(GL_SRC_ALPHA, GL_ONE); // ??? |
1087 | glDepthMask(GL_FALSE); | 1060 | glDepthMask(GL_FALSE); |
1088 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1089 | 1061 | ||
1090 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 1062 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1091 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1092 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 1063 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
1093 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1094 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 1064 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1095 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1096 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 1065 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1097 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1098 | #ifdef GL_TEXTURE_MAX_ANISOTROPY_EXT | 1066 | #ifdef GL_TEXTURE_MAX_ANISOTROPY_EXT |
1099 | if (shared->info.anisotropic > 0.0) | 1067 | if (shared->info.anisotropic > 0.0) |
1100 | { | 1068 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0); |
1101 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0); | ||
1102 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1103 | } | ||
1104 | #endif | 1069 | #endif |
1105 | 1070 | ||
1106 | glEnableVertexAttribArray(SHAD_VERTEX); | 1071 | glEnableVertexAttribArray(SHAD_VERTEX); |
1107 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1108 | glEnableVertexAttribArray(SHAD_COLOR); | 1072 | glEnableVertexAttribArray(SHAD_COLOR); |
1109 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1110 | if (gc->state.current.cur_prog == PRG_INVALID) | 1073 | if (gc->state.current.cur_prog == PRG_INVALID) |
1111 | glUseProgram(gc->shared->shader[0].prog); | 1074 | glUseProgram(gc->shared->shader[0].prog); |
1112 | else glUseProgram(gc->state.current.cur_prog); | 1075 | else glUseProgram(gc->state.current.cur_prog); |
1113 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1114 | 1076 | ||
1115 | glActiveTexture(GL_TEXTURE0); | 1077 | glActiveTexture(GL_TEXTURE0); |
1116 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1117 | glBindTexture(GL_TEXTURE_2D, gc->pipe[0].shader.cur_tex); | 1078 | glBindTexture(GL_TEXTURE_2D, gc->pipe[0].shader.cur_tex); |
1118 | GLERR(__FUNCTION__, __FILE__, __LINE__, ""); | ||
1119 | 1079 | ||
1120 | _evas_gl_common_viewport_set(gc); | 1080 | _evas_gl_common_viewport_set(gc); |
1121 | } | 1081 | } |
@@ -1157,6 +1117,7 @@ evas_gl_common_tiling_start(Evas_Engine_GL_Context *gc EINA_UNUSED, | |||
1157 | glsym_glStartTiling(cx, cy, cw, ch, bitmask); | 1117 | glsym_glStartTiling(cx, cy, cw, ch, bitmask); |
1158 | break; | 1118 | break; |
1159 | } | 1119 | } |
1120 | GLERRV("glsym_glStartTiling"); | ||
1160 | } | 1121 | } |
1161 | 1122 | ||
1162 | void | 1123 | void |
@@ -1165,6 +1126,7 @@ evas_gl_common_tiling_done(Evas_Engine_GL_Context *gc EINA_UNUSED) | |||
1165 | if (glsym_glEndTiling) | 1126 | if (glsym_glEndTiling) |
1166 | { | 1127 | { |
1167 | glsym_glEndTiling(GL_COLOR_BUFFER_BIT0_QCOM); | 1128 | glsym_glEndTiling(GL_COLOR_BUFFER_BIT0_QCOM); |
1129 | GLERRV("glsym_glEndTiling"); | ||
1168 | } | 1130 | } |
1169 | } | 1131 | } |
1170 | 1132 | ||
@@ -1174,7 +1136,11 @@ evas_gl_common_context_done(Evas_Engine_GL_Context *gc) | |||
1174 | { | 1136 | { |
1175 | if (gc->master_clip.used) | 1137 | if (gc->master_clip.used) |
1176 | { | 1138 | { |