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authorJean-Philippe Andre <jp.andre@samsung.com>2014-03-17 16:53:29 +0900
committerJean-Philippe Andre <jp.andre@samsung.com>2014-03-21 15:23:02 +0900
commitfc3472aae517432427bba94e07535af536e77971 (patch)
treeab5adca1645710513c98a16a106e173c137e6ccb /src
parenteee3c1c77389f6ee0dc0bf067c594335eba2d303 (diff)
Evas filters: Fix Eo documentation of program.set
The generated header "looked" a bit broken and some bits of doc were dropped during the transition. Not a very big deal. :)
Diffstat (limited to 'src')
-rw-r--r--src/lib/evas/canvas/evas_text.eo28
1 files changed, 25 insertions, 3 deletions
diff --git a/src/lib/evas/canvas/evas_text.eo b/src/lib/evas/canvas/evas_text.eo
index eb214ed..609138c 100644
--- a/src/lib/evas/canvas/evas_text.eo
+++ b/src/lib/evas/canvas/evas_text.eo
@@ -297,15 +297,37 @@ class Evas_Text (Evas_Object)
297 } 297 }
298 filter_program { 298 filter_program {
299 set { 299 set {
300 /*@ Set an Evas filter program on this Text Object. If the program fails to compile (syntax error, invalid buffer name, etc...), the standard text effects will be applied instead (SHADOW, etc...). switch back to the standard text effects. */ 300 /*@ Set an Evas filter program on this Text Object.
301
302 If the program fails to compile (syntax error, invalid
303 buffer name, etc...), the standard text effects will be
304 applied instead (SHADOW, etc...). switch back to the
305 standard text effects.
306
307 @since 1.9
308 @note EXPERIMENTAL FEATURE. This is an unstable API,
309 please use only for testing purposes.
310 @see @ref evasfiltersref "Evas filters reference"
311 */
301 } 312 }
302 values { 313 values {
303 const char* program; /*@ The program code, as defined by the @ref evasfiltersref */ 314 const char* program; /*@ The program code, as defined
315 by the @ref evasfiltersref "Evas filters script language".
316 Pass NULL to remove the former program and switch back
317 to the standard text effect */
304 } 318 }
305 } 319 }
306 filter_source { 320 filter_source {
307 set { 321 set {
308 /*@ Bind an object to use as a mask or texture with Evas Filters. This will create automatically a new RGBA buffer containing the source object's pixels (as it is rendered). */ 322 /*@ Bind an object to use as a mask or texture with Evas Filters.
323
324 This will create automatically a new RGBA buffer containing
325 the source object's pixels (as it is rendered).
326
327 @since 1.9
328 @note EXPERIMENTAL FEATURE. This is an unstable API,
329 please use only for testing purposes.
330 @see @ref evasfiltersref "Evas filters reference" */
309 } 331 }
310 values { 332 values {
311 const char* name; /*@ Object name as used in the program code */ 333 const char* name; /*@ Object name as used in the program code */