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authorCarsten Haitzler (Rasterman) <raster@rasterman.com>2015-10-19 17:06:06 +0900
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>2015-10-19 17:06:06 +0900
commit2eaf33d9cf05662d504166aad1bdcd9d9ccf5491 (patch)
tree58f0c0c2922745597e5dc0e5b6fc3063cb98d558 /src
parent548addbb02721b0d935b898a287836981a2a84f4 (diff)
evas gl common - remove unused struct fields from shader src to save mem
we use a bit more memory than we need by having unused fields for shaders. the old binary data ptrs and size fields we just have not used for years now as we dont compile in shader binaries anymore as no living drivers need this anymore. so this removes that with no actual side-effects.
Diffstat (limited to 'src')
-rw-r--r--src/modules/evas/engines/gl_common/evas_gl_common.h2
-rw-r--r--src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x1416
-rw-r--r--src/modules/evas/engines/gl_common/shader/evas_gl_shaders_bigendian.x1416
-rwxr-xr-xsrc/modules/evas/engines/gl_common/shader/gen_shaders.sh2
4 files changed, 945 insertions, 1891 deletions
diff --git a/src/modules/evas/engines/gl_common/evas_gl_common.h b/src/modules/evas/engines/gl_common/evas_gl_common.h
index 592f975..be0dea0 100644
--- a/src/modules/evas/engines/gl_common/evas_gl_common.h
+++ b/src/modules/evas/engines/gl_common/evas_gl_common.h
@@ -108,8 +108,6 @@ struct _Evas_GL_Program
108struct _Evas_GL_Program_Source 108struct _Evas_GL_Program_Source
109{ 109{
110 const char *src; 110 const char *src;
111 const unsigned int *bin;
112 int bin_size;
113}; 111};
114 112
115struct _Evas_GL_Shared 113struct _Evas_GL_Shared
diff --git a/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x b/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
index ae84689..97a4e03 100644
--- a/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
+++ b/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
@@ -23,8 +23,7 @@ static const char rect_frag_glsl[] =
23 "}\n"; 23 "}\n";
24Evas_GL_Program_Source shader_rect_frag_src = 24Evas_GL_Program_Source shader_rect_frag_src =
25{ 25{
26 rect_frag_glsl, 26 rect_frag_glsl
27 NULL, 0
28}; 27};
29 28
30static const char rect_vert_glsl[] = 29static const char rect_vert_glsl[] =
@@ -42,8 +41,7 @@ static const char rect_vert_glsl[] =
42 "}\n"; 41 "}\n";
43Evas_GL_Program_Source shader_rect_vert_src = 42Evas_GL_Program_Source shader_rect_vert_src =
44{ 43{
45 rect_vert_glsl, 44 rect_vert_glsl
46 NULL, 0
47}; 45};
48 46
49static const char rect_mask_frag_glsl[] = 47static const char rect_mask_frag_glsl[] =
@@ -71,8 +69,7 @@ static const char rect_mask_frag_glsl[] =
71 "}\n"; 69 "}\n";
72Evas_GL_Program_Source shader_rect_mask_frag_src = 70Evas_GL_Program_Source shader_rect_mask_frag_src =
73{ 71{
74 rect_mask_frag_glsl, 72 rect_mask_frag_glsl
75 NULL, 0
76}; 73};
77 74
78static const char rect_mask_vert_glsl[] = 75static const char rect_mask_vert_glsl[] =
@@ -94,8 +91,7 @@ static const char rect_mask_vert_glsl[] =
94 "}\n"; 91 "}\n";
95Evas_GL_Program_Source shader_rect_mask_vert_src = 92Evas_GL_Program_Source shader_rect_mask_vert_src =
96{ 93{
97 rect_mask_vert_glsl, 94 rect_mask_vert_glsl
98 NULL, 0
99}; 95};
100 96
101static const char rect_mask12_frag_glsl[] = 97static const char rect_mask12_frag_glsl[] =
@@ -127,8 +123,7 @@ static const char rect_mask12_frag_glsl[] =
127 "}\n"; 123 "}\n";
128Evas_GL_Program_Source shader_rect_mask12_frag_src = 124Evas_GL_Program_Source shader_rect_mask12_frag_src =
129{ 125{
130 rect_mask12_frag_glsl, 126 rect_mask12_frag_glsl
131 NULL, 0
132}; 127};
133 128
134static const char rect_mask12_vert_glsl[] = 129static const char rect_mask12_vert_glsl[] =
@@ -156,8 +151,7 @@ static const char rect_mask12_vert_glsl[] =
156 "}\n"; 151 "}\n";
157Evas_GL_Program_Source shader_rect_mask12_vert_src = 152Evas_GL_Program_Source shader_rect_mask12_vert_src =
158{ 153{
159 rect_mask12_vert_glsl, 154 rect_mask12_vert_glsl
160 NULL, 0
161}; 155};
162 156
163static const char rect_mask21_frag_glsl[] = 157static const char rect_mask21_frag_glsl[] =
@@ -189,8 +183,7 @@ static const char rect_mask21_frag_glsl[] =
189 "}\n"; 183 "}\n";
190Evas_GL_Program_Source shader_rect_mask21_frag_src = 184Evas_GL_Program_Source shader_rect_mask21_frag_src =
191{ 185{
192 rect_mask21_frag_glsl, 186 rect_mask21_frag_glsl
193 NULL, 0
194}; 187};
195 188
196static const char rect_mask21_vert_glsl[] = 189static const char rect_mask21_vert_glsl[] =
@@ -218,8 +211,7 @@ static const char rect_mask21_vert_glsl[] =
218 "}\n"; 211 "}\n";
219Evas_GL_Program_Source shader_rect_mask21_vert_src = 212Evas_GL_Program_Source shader_rect_mask21_vert_src =
220{ 213{
221 rect_mask21_vert_glsl, 214 rect_mask21_vert_glsl
222 NULL, 0
223}; 215};
224 216
225static const char rect_mask22_frag_glsl[] = 217static const char rect_mask22_frag_glsl[] =
@@ -253,8 +245,7 @@ static const char rect_mask22_frag_glsl[] =
253 "}\n"; 245 "}\n";
254Evas_GL_Program_Source shader_rect_mask22_frag_src = 246Evas_GL_Program_Source shader_rect_mask22_frag_src =
255{ 247{
256 rect_mask22_frag_glsl, 248 rect_mask22_frag_glsl
257 NULL, 0
258}; 249};
259 250
260static const char rect_mask22_vert_glsl[] = 251static const char rect_mask22_vert_glsl[] =
@@ -284,8 +275,7 @@ static const char rect_mask22_vert_glsl[] =
284 "}\n"; 275 "}\n";
285Evas_GL_Program_Source shader_rect_mask22_vert_src = 276Evas_GL_Program_Source shader_rect_mask22_vert_src =
286{ 277{
287 rect_mask22_vert_glsl, 278 rect_mask22_vert_glsl
288 NULL, 0
289}; 279};
290 280
291static const char font_frag_glsl[] = 281static const char font_frag_glsl[] =
@@ -310,8 +300,7 @@ static const char font_frag_glsl[] =
310 "}\n"; 300 "}\n";
311Evas_GL_Program_Source shader_font_frag_src = 301Evas_GL_Program_Source shader_font_frag_src =
312{ 302{
313 font_frag_glsl, 303 font_frag_glsl
314 NULL, 0
315}; 304};
316 305
317static const char font_vert_glsl[] = 306static const char font_vert_glsl[] =
@@ -332,8 +321,7 @@ static const char font_vert_glsl[] =
332 "}\n"; 321 "}\n";
333Evas_GL_Program_Source shader_font_vert_src = 322Evas_GL_Program_Source shader_font_vert_src =
334{ 323{
335 font_vert_glsl, 324 font_vert_glsl
336 NULL, 0
337}; 325};
338 326
339static const char font_mask_frag_glsl[] = 327static const char font_mask_frag_glsl[] =
@@ -363,8 +351,7 @@ static const char font_mask_frag_glsl[] =
363 "}\n"; 351 "}\n";
364Evas_GL_Program_Source shader_font_mask_frag_src = 352Evas_GL_Program_Source shader_font_mask_frag_src =
365{ 353{
366 font_mask_frag_glsl, 354 font_mask_frag_glsl
367 NULL, 0
368}; 355};
369 356
370static const char font_mask_vert_glsl[] = 357static const char font_mask_vert_glsl[] =
@@ -389,8 +376,7 @@ static const char font_mask_vert_glsl[] =
389 "}\n"; 376 "}\n";
390Evas_GL_Program_Source shader_font_mask_vert_src = 377Evas_GL_Program_Source shader_font_mask_vert_src =
391{ 378{
392 font_mask_vert_glsl, 379 font_mask_vert_glsl
393 NULL, 0
394}; 380};
395 381
396static const char font_mask12_frag_glsl[] = 382static const char font_mask12_frag_glsl[] =
@@ -424,8 +410,7 @@ static const char font_mask12_frag_glsl[] =
424 "}\n"; 410 "}\n";
425Evas_GL_Program_Source shader_font_mask12_frag_src = 411Evas_GL_Program_Source shader_font_mask12_frag_src =
426{ 412{
427 font_mask12_frag_glsl, 413 font_mask12_frag_glsl
428 NULL, 0
429}; 414};
430 415
431static const char font_mask12_vert_glsl[] = 416static const char font_mask12_vert_glsl[] =
@@ -456,8 +441,7 @@ static const char font_mask12_vert_glsl[] =
456 "}\n"; 441 "}\n";
457Evas_GL_Program_Source shader_font_mask12_vert_src = 442Evas_GL_Program_Source shader_font_mask12_vert_src =
458{ 443{
459 font_mask12_vert_glsl, 444 font_mask12_vert_glsl
460 NULL, 0
461}; 445};
462 446
463static const char font_mask21_frag_glsl[] = 447static const char font_mask21_frag_glsl[] =
@@ -491,8 +475,7 @@ static const char font_mask21_frag_glsl[] =
491 "}\n"; 475 "}\n";
492Evas_GL_Program_Source shader_font_mask21_frag_src = 476Evas_GL_Program_Source shader_font_mask21_frag_src =
493{ 477{
494 font_mask21_frag_glsl, 478 font_mask21_frag_glsl
495 NULL, 0
496}; 479};
497 480
498static const char font_mask21_vert_glsl[] = 481static const char font_mask21_vert_glsl[] =
@@ -523,8 +506,7 @@ static const char font_mask21_vert_glsl[] =
523 "}\n"; 506 "}\n";
524Evas_GL_Program_Source shader_font_mask21_vert_src = 507Evas_GL_Program_Source shader_font_mask21_vert_src =
525{ 508{
526 font_mask21_vert_glsl, 509 font_mask21_vert_glsl
527 NULL, 0
528}; 510};
529 511
530static const char font_mask22_frag_glsl[] = 512static const char font_mask22_frag_glsl[] =
@@ -560,8 +542,7 @@ static const char font_mask22_frag_glsl[] =
560 "}\n"; 542 "}\n";
561Evas_GL_Program_Source shader_font_mask22_frag_src = 543Evas_GL_Program_Source shader_font_mask22_frag_src =
562{ 544{
563 font_mask22_frag_glsl, 545 font_mask22_frag_glsl
564 NULL, 0
565}; 546};
566 547
567static const char font_mask22_vert_glsl[] = 548static const char font_mask22_vert_glsl[] =
@@ -594,8 +575,7 @@ static const char font_mask22_vert_glsl[] =
594 "}\n"; 575 "}\n";
595Evas_GL_Program_Source shader_font_mask22_vert_src = 576Evas_GL_Program_Source shader_font_mask22_vert_src =
596{ 577{
597 font_mask22_vert_glsl, 578 font_mask22_vert_glsl
598 NULL, 0
599}; 579};
600 580
601static const char img_frag_glsl[] = 581static const char img_frag_glsl[] =
@@ -620,8 +600,7 @@ static const char img_frag_glsl[] =
620 "}\n"; 600 "}\n";
621Evas_GL_Program_Source shader_img_frag_src = 601Evas_GL_Program_Source shader_img_frag_src =
622{ 602{
623 img_frag_glsl, 603 img_frag_glsl
624 NULL, 0
625}; 604};
626 605
627static const char img_vert_glsl[] = 606static const char img_vert_glsl[] =
@@ -642,8 +621,7 @@ static const char img_vert_glsl[] =
642 "}\n"; 621 "}\n";
643Evas_GL_Program_Source shader_img_vert_src = 622Evas_GL_Program_Source shader_img_vert_src =
644{ 623{
645 img_vert_glsl, 624 img_vert_glsl
646 NULL, 0
647}; 625};
648 626
649static const char img_bgra_frag_glsl[] = 627static const char img_bgra_frag_glsl[] =
@@ -668,8 +646,7 @@ static const char img_bgra_frag_glsl[] =
668 "}\n"; 646 "}\n";
669Evas_GL_Program_Source shader_img_bgra_frag_src = 647Evas_GL_Program_Source shader_img_bgra_frag_src =
670{ 648{
671 img_bgra_frag_glsl, 649 img_bgra_frag_glsl
672 NULL, 0
673}; 650};
674 651
675static const char img_bgra_vert_glsl[] = 652static const char img_bgra_vert_glsl[] =
@@ -690,8 +667,7 @@ static const char img_bgra_vert_glsl[] =
690 "}\n"; 667 "}\n";
691Evas_GL_Program_Source shader_img_bgra_vert_src = 668Evas_GL_Program_Source shader_img_bgra_vert_src =
692{ 669{
693 img_bgra_vert_glsl, 670 img_bgra_vert_glsl
694 NULL, 0
695}; 671};
696 672
697static const char img_12_frag_glsl[] = 673static const char img_12_frag_glsl[] =
@@ -720,8 +696,7 @@ static const char img_12_frag_glsl[] =
720 "}\n"; 696 "}\n";
721Evas_GL_Program_Source shader_img_12_frag_src = 697Evas_GL_Program_Source shader_img_12_frag_src =
722{ 698{
723 img_12_frag_glsl, 699 img_12_frag_glsl
724 NULL, 0
725}; 700};
726 701
727static const char img_12_vert_glsl[] = 702static const char img_12_vert_glsl[] =
@@ -748,8 +723,7 @@ static const char img_12_vert_glsl[] =
748 "}\n"; 723 "}\n";
749Evas_GL_Program_Source shader_img_12_vert_src = 724Evas_GL_Program_Source shader_img_12_vert_src =
750{ 725{
751 img_12_vert_glsl, 726 img_12_vert_glsl
752 NULL, 0
753}; 727};
754 728
755static const char img_21_frag_glsl[] = 729static const char img_21_frag_glsl[] =
@@ -778,8 +752,7 @@ static const char img_21_frag_glsl[] =
778 "}\n"; 752 "}\n";
779Evas_GL_Program_Source shader_img_21_frag_src = 753Evas_GL_Program_Source shader_img_21_frag_src =
780{ 754{
781 img_21_frag_glsl, 755 img_21_frag_glsl
782 NULL, 0
783}; 756};
784 757
785static const char img_21_vert_glsl[] = 758static const char img_21_vert_glsl[] =
@@ -806,8 +779,7 @@ static const char img_21_vert_glsl[] =
806 "}\n"; 779 "}\n";
807Evas_GL_Program_Source shader_img_21_vert_src = 780Evas_GL_Program_Source shader_img_21_vert_src =
808{ 781{
809 img_21_vert_glsl, 782 img_21_vert_glsl
810 NULL, 0
811}; 783};
812 784
813static const char img_22_frag_glsl[] = 785static const char img_22_frag_glsl[] =
@@ -838,8 +810,7 @@ static const char img_22_frag_glsl[] =
838 "}\n"; 810 "}\n";
839Evas_GL_Program_Source shader_img_22_frag_src = 811Evas_GL_Program_Source shader_img_22_frag_src =
840{ 812{
841 img_22_frag_glsl, 813 img_22_frag_glsl
842 NULL, 0
843}; 814};
844 815
845static const char img_22_vert_glsl[] = 816static const char img_22_vert_glsl[] =
@@ -868,8 +839,7 @@ static const char img_22_vert_glsl[] =
868 "}\n"; 839 "}\n";
869Evas_GL_Program_Source shader_img_22_vert_src = 840Evas_GL_Program_Source shader_img_22_vert_src =
870{ 841{
871 img_22_vert_glsl, 842 img_22_vert_glsl
872 NULL, 0
873}; 843};
874 844
875static const char img_12_bgra_frag_glsl[] = 845static const char img_12_bgra_frag_glsl[] =
@@ -898,8 +868,7 @@ static const char img_12_bgra_frag_glsl[] =
898 "}\n"; 868 "}\n";
899Evas_GL_Program_Source shader_img_12_bgra_frag_src = 869Evas_GL_Program_Source shader_img_12_bgra_frag_src =
900{ 870{
901 img_12_bgra_frag_glsl, 871 img_12_bgra_frag_glsl
902 NULL, 0
903}; 872};
904 873
905static const char img_12_bgra_vert_glsl[] = 874static const char img_12_bgra_vert_glsl[] =
@@ -926,8 +895,7 @@ static const char img_12_bgra_vert_glsl[] =
926 "}\n"; 895 "}\n";
927Evas_GL_Program_Source shader_img_12_bgra_vert_src = 896Evas_GL_Program_Source shader_img_12_bgra_vert_src =
928{ 897{
929 img_12_bgra_vert_glsl, 898 img_12_bgra_vert_glsl
930 NULL, 0
931}; 899};
932 900
933static const char img_21_bgra_frag_glsl[] = 901static const char img_21_bgra_frag_glsl[] =
@@ -956,8 +924,7 @@ static const char img_21_bgra_frag_glsl[] =
956 "}\n"; 924 "}\n";
957Evas_GL_Program_Source shader_img_21_bgra_frag_src = 925Evas_GL_Program_Source shader_img_21_bgra_frag_src =
958{ 926{
959 img_21_bgra_frag_glsl, 927 img_21_bgra_frag_glsl
960 NULL, 0
961}; 928};
962 929
963static const char img_21_bgra_vert_glsl[] = 930static const char img_21_bgra_vert_glsl[] =
@@ -984,8 +951,7 @@ static const char img_21_bgra_vert_glsl[] =
984 "}\n"; 951 "}\n";
985Evas_GL_Program_Source shader_img_21_bgra_vert_src = 952Evas_GL_Program_Source shader_img_21_bgra_vert_src =
986{ 953{
987 img_21_bgra_vert_glsl, 954 img_21_bgra_vert_glsl
988 NULL, 0
989}; 955};
990 956
991static const char img_22_bgra_frag_glsl[] = 957static const char img_22_bgra_frag_glsl[] =
@@ -1016,8 +982,7 @@ static const char img_22_bgra_frag_glsl[] =
1016 "}\n"; 982 "}\n";
1017Evas_GL_Program_Source shader_img_22_bgra_frag_src = 983Evas_GL_Program_Source shader_img_22_bgra_frag_src =
1018{ 984{
1019 img_22_bgra_frag_glsl, 985 img_22_bgra_frag_glsl
1020 NULL, 0
1021}; 986};
1022 987
1023static const char img_22_bgra_vert_glsl[] = 988static const char img_22_bgra_vert_glsl[] =
@@ -1046,8 +1011,7 @@ static const char img_22_bgra_vert_glsl[] =
1046 "}\n"; 1011 "}\n";
1047Evas_GL_Program_Source shader_img_22_bgra_vert_src = 1012Evas_GL_Program_Source shader_img_22_bgra_vert_src =
1048{ 1013{
1049 img_22_bgra_vert_glsl, 1014 img_22_bgra_vert_glsl
1050 NULL, 0
1051}; 1015};
1052 1016
1053static const char img_mask_frag_glsl[] = 1017static const char img_mask_frag_glsl[] =
@@ -1077,8 +1041,7 @@ static const char img_mask_frag_glsl[] =
1077 "}\n"; 1041 "}\n";
1078Evas_GL_Program_Source shader_img_mask_frag_src = 1042Evas_GL_Program_Source shader_img_mask_frag_src =
1079{ 1043{
1080 img_mask_frag_glsl, 1044 img_mask_frag_glsl
1081 NULL, 0
1082}; 1045};
1083 1046
1084static const char img_mask_vert_glsl[] = 1047static const char img_mask_vert_glsl[] =
@@ -1103,8 +1066,7 @@ static const char img_mask_vert_glsl[] =
1103 "}\n"; 1066 "}\n";
1104Evas_GL_Program_Source shader_img_mask_vert_src = 1067Evas_GL_Program_Source shader_img_mask_vert_src =
1105{ 1068{
1106 img_mask_vert_glsl, 1069 img_mask_vert_glsl
1107 NULL, 0
1108}; 1070};
1109 1071
1110static const char img_bgra_mask_frag_glsl[] = 1072static const char img_bgra_mask_frag_glsl[] =
@@ -1134,8 +1096,7 @@ static const char img_bgra_mask_frag_glsl[] =
1134 "}\n"; 1096 "}\n";
1135Evas_GL_Program_Source shader_img_bgra_mask_frag_src = 1097Evas_GL_Program_Source shader_img_bgra_mask_frag_src =
1136{ 1098{
1137 img_bgra_mask_frag_glsl, 1099 img_bgra_mask_frag_glsl
1138 NULL, 0
1139}; 1100};
1140 1101
1141static const char img_bgra_mask_vert_glsl[] = 1102static const char img_bgra_mask_vert_glsl[] =
@@ -1160,8 +1121,7 @@ static const char img_bgra_mask_vert_glsl[] =
1160 "}\n"; 1121 "}\n";
1161Evas_GL_Program_Source shader_img_bgra_mask_vert_src = 1122Evas_GL_Program_Source shader_img_bgra_mask_vert_src =
1162{ 1123{
1163 img_bgra_mask_vert_glsl, 1124 img_bgra_mask_vert_glsl
1164 NULL, 0
1165}; 1125};
1166 1126
1167static const char img_12_mask_frag_glsl[] = 1127static const char img_12_mask_frag_glsl[] =
@@ -1195,8 +1155,7 @@ static const char img_12_mask_frag_glsl[] =
1195 "}\n"; 1155 "}\n";
1196Evas_GL_Program_Source shader_img_12_mask_frag_src = 1156Evas_GL_Program_Source shader_img_12_mask_frag_src =
1197{ 1157{
1198 img_12_mask_frag_glsl, 1158 img_12_mask_frag_glsl
1199 NULL, 0
1200}; 1159};
1201 1160
1202static const char img_12_mask_vert_glsl[] = 1161static const char img_12_mask_vert_glsl[] =
@@ -1227,8 +1186,7 @@ static const char img_12_mask_vert_glsl[] =
1227 "}\n"; 1186 "}\n";
1228Evas_GL_Program_Source shader_img_12_mask_vert_src = 1187Evas_GL_Program_Source shader_img_12_mask_vert_src =
1229{ 1188{
1230 img_12_mask_vert_glsl, 1189 img_12_mask_vert_glsl
1231 NULL, 0
1232}; 1190};
1233 1191
1234static const char img_21_mask_frag_glsl[] = 1192static const char img_21_mask_frag_glsl[] =
@@ -1262,8 +1220,7 @@ static const char img_21_mask_frag_glsl[] =
1262 "}\n"; 1220 "}\n";
1263Evas_GL_Program_Source shader_img_21_mask_frag_src = 1221Evas_GL_Program_Source shader_img_21_mask_frag_src =
1264{ 1222{
1265 img_21_mask_frag_glsl, 1223 img_21_mask_frag_glsl
1266 NULL, 0
1267}; 1224};
1268 1225
1269static const char img_21_mask_vert_glsl[] = 1226static const char img_21_mask_vert_glsl[] =
@@ -1294,8 +1251,7 @@ static const char img_21_mask_vert_glsl[] =
1294 "}\n"; 1251 "}\n";
1295Evas_GL_Program_Source shader_img_21_mask_vert_src = 1252Evas_GL_Program_Source shader_img_21_mask_vert_src =
1296{ 1253{
1297 img_21_mask_vert_glsl, 1254 img_21_mask_vert_glsl
1298 NULL, 0
1299}; 1255};
1300 1256
1301static const char img_22_mask_frag_glsl[] = 1257static const char img_22_mask_frag_glsl[] =
@@ -1331,8 +1287,7 @@ static const char img_22_mask_frag_glsl[] =
1331 "}\n"; 1287 "}\n";
1332Evas_GL_Program_Source shader_img_22_mask_frag_src = 1288Evas_GL_Program_Source shader_img_22_mask_frag_src =
1333{ 1289{
1334 img_22_mask_frag_glsl, 1290 img_22_mask_frag_glsl
1335 NULL, 0
1336}; 1291};
1337 1292
1338static const char img_22_mask_vert_glsl[] = 1293static const char img_22_mask_vert_glsl[] =
@@ -1365,8 +1320,7 @@ static const char img_22_mask_vert_glsl[] =
1365 "}\n"; 1320 "}\n";
1366Evas_GL_Program_Source shader_img_22_mask_vert_src = 1321Evas_GL_Program_Source shader_img_22_mask_vert_src =
1367{ 1322{
1368 img_22_mask_vert_glsl, 1323 img_22_mask_vert_glsl
1369 NULL, 0
1370}; 1324};
1371 1325
1372static const char img_12_bgra_mask_frag_glsl[] = 1326static const char img_12_bgra_mask_frag_glsl[] =
@@ -1400,8 +1354,7 @@ static const char img_12_bgra_mask_frag_glsl[] =
1400 "}\n"; 1354 "}\n";
1401Evas_GL_Program_Source shader_img_12_bgra_mask_frag_src = 1355Evas_GL_Program_Source shader_img_12_bgra_mask_frag_src =
1402{ 1356{
1403 img_12_bgra_mask_frag_glsl, 1357 img_12_bgra_mask_frag_glsl
1404 NULL, 0
1405}; 1358};
1406 1359
1407static const char img_12_bgra_mask_vert_glsl[] = 1360static const char img_12_bgra_mask_vert_glsl[] =
@@ -1432,8 +1385,7 @@ static const char img_12_bgra_mask_vert_glsl[] =
1432 "}\n"; 1385 "}\n";
1433Evas_GL_Program_Source shader_img_12_bgra_mask_vert_src = 1386Evas_GL_Program_Source shader_img_12_bgra_mask_vert_src =
1434{ 1387{
1435 img_12_bgra_mask_vert_glsl, 1388 img_12_bgra_mask_vert_glsl
1436 NULL, 0
1437}; 1389};
1438 1390
1439static const char img_21_bgra_mask_frag_glsl[] = 1391static const char img_21_bgra_mask_frag_glsl[] =
@@ -1467,8 +1419,7 @@ static const char img_21_bgra_mask_frag_glsl[] =
1467 "}\n"; 1419 "}\n";
1468Evas_GL_Program_Source shader_img_21_bgra_mask_frag_src = 1420Evas_GL_Program_Source shader_img_21_bgra_mask_frag_src =
1469{ 1421{
1470 img_21_bgra_mask_frag_glsl, 1422 img_21_bgra_mask_frag_glsl
1471 NULL, 0
1472}; 1423};
1473 1424
1474static const char img_21_bgra_mask_vert_glsl[] = 1425static const char img_21_bgra_mask_vert_glsl[] =
@@ -1499,8 +1450,7 @@ static const char img_21_bgra_mask_vert_glsl[] =
1499 "}\n"; 1450 "}\n";
1500Evas_GL_Program_Source shader_img_21_bgra_mask_vert_src = 1451Evas_GL_Program_Source shader_img_21_bgra_mask_vert_src =
1501{ 1452{
1502 img_21_bgra_mask_vert_glsl, 1453 img_21_bgra_mask_vert_glsl
1503 NULL, 0
1504}; 1454};
1505 1455
1506static const char img_22_bgra_mask_frag_glsl[] = 1456static const char img_22_bgra_mask_frag_glsl[] =
@@ -1536,8 +1486,7 @@ static const char img_22_bgra_mask_frag_glsl[] =
1536 "}\n"; 1486 "}\n";
1537Evas_GL_Program_Source shader_img_22_bgra_mask_frag_src = 1487Evas_GL_Program_Source shader_img_22_bgra_mask_frag_src =
1538{ 1488{
1539 img_22_bgra_mask_frag_glsl, 1489 img_22_bgra_mask_frag_glsl
1540 NULL, 0
1541}; 1490};
1542 1491
1543static const char img_22_bgra_mask_vert_glsl[] = 1492static const char img_22_bgra_mask_vert_glsl[] =
@@ -1570,8 +1519,7 @@ static const char img_22_bgra_mask_vert_glsl[] =
1570 "}\n"; 1519 "}\n";
1571Evas_GL_Program_Source shader_img_22_bgra_mask_vert_src = 1520Evas_GL_Program_Source shader_img_22_bgra_mask_vert_src =
1572{ 1521{
1573 img_22_bgra_mask_vert_glsl, 1522 img_22_bgra_mask_vert_glsl
1574 NULL, 0
1575}; 1523};
1576 1524
1577static const char img_nomul_frag_glsl[] = 1525static const char img_nomul_frag_glsl[] =
@@ -1594,8 +1542,7 @@ static const char img_nomul_frag_glsl[] =
1594 "}\n"; 1542 "}\n";
1595Evas_GL_Program_Source shader_img_nomul_frag_src = 1543Evas_GL_Program_Source shader_img_nomul_frag_src =
1596{ 1544{
1597 img_nomul_frag_glsl, 1545 img_nomul_frag_glsl
1598 NULL, 0
1599}; 1546};
1600 1547
1601static const char img_nomul_vert_glsl[] = 1548static const char img_nomul_vert_glsl[] =
@@ -1613,8 +1560,7 @@ static const char img_nomul_vert_glsl[] =
1613 "}\n"; 1560 "}\n";
1614Evas_GL_Program_Source shader_img_nomul_vert_src = 1561Evas_GL_Program_Source shader_img_nomul_vert_src =
1615{ 1562{
1616 img_nomul_vert_glsl, 1563 img_nomul_vert_glsl
1617 NULL, 0
1618}; 1564};
1619 1565
1620static const char img_bgra_nomul_frag_glsl[] = 1566static const char img_bgra_nomul_frag_glsl[] =
@@ -1637,8 +1583,7 @@ static const char img_bgra_nomul_frag_glsl[] =
1637 "}\n"; 1583 "}\n";
1638Evas_GL_Program_Source shader_img_bgra_nomul_frag_src = 1584Evas_GL_Program_Source shader_img_bgra_nomul_frag_src =
1639{ 1585{
1640 img_bgra_nomul_frag_glsl, 1586 img_bgra_nomul_frag_glsl
1641 NULL, 0
1642}; 1587};
1643 1588
1644static const char img_bgra_nomul_vert_glsl[] = 1589static const char img_bgra_nomul_vert_glsl[] =
@@ -1656,8 +1601,7 @@ static const char img_bgra_nomul_vert_glsl[] =
1656 "}\n"; 1601 "}\n";
1657Evas_GL_Program_Source shader_img_bgra_nomul_vert_src = 1602Evas_GL_Program_Source shader_img_bgra_nomul_vert_src =
1658{ 1603{
1659 img_bgra_nomul_vert_glsl, 1604 img_bgra_nomul_vert_glsl
1660 NULL, 0
1661}; 1605};
1662 1606
1663static const char img_12_nomul_frag_glsl[] = 1607static const char img_12_nomul_frag_glsl[] =
@@ -1684,8 +1628,7 @@ static const char img_12_nomul_frag_glsl[] =
1684 "}\n"; 1628 "}\n";
1685Evas_GL_Program_Source shader_img_12_nomul_frag_src = 1629Evas_GL_Program_Source shader_img_12_nomul_frag_src =
1686{ 1630{
1687 img_12_nomul_frag_glsl, 1631 img_12_nomul_frag_glsl
1688 NULL, 0
1689}; 1632};
1690 1633
1691static const char img_12_nomul_vert_glsl[] = 1634static const char img_12_nomul_vert_glsl[] =
@@ -1709,8 +1652,7 @@ static const char img_12_nomul_vert_glsl[] =
1709 "}\n"; 1652 "}\n";
1710Evas_GL_Program_Source shader_img_12_nomul_vert_src = 1653Evas_GL_Program_Source shader_img_12_nomul_vert_src =
1711{ 1654{
1712 img_12_nomul_vert_glsl, 1655 img_12_nomul_vert_glsl
1713 NULL, 0
1714}; 1656};
1715 1657
1716static const char img_21_nomul_frag_glsl[] = 1658static const char img_21_nomul_frag_glsl[] =
@@ -1737,8 +1679,7 @@ static const char img_21_nomul_frag_glsl[] =
1737 "}\n"; 1679 "}\n";
1738Evas_GL_Program_Source shader_img_21_nomul_frag_src = 1680Evas_GL_Program_Source shader_img_21_nomul_frag_src =
1739{ 1681{
1740 img_21_nomul_frag_glsl, 1682 img_21_nomul_frag_glsl
1741 NULL, 0
1742}; 1683};
1743 1684
1744static const char img_21_nomul_vert_glsl[] = 1685static const char img_21_nomul_vert_glsl[] =
@@ -1762,8 +1703,7 @@ static const char img_21_nomul_vert_glsl[] =
1762 "}\n"; 1703 "}\n";
1763Evas_GL_Program_Source shader_img_21_nomul_vert_src = 1704Evas_GL_Program_Source shader_img_21_nomul_vert_src =
1764{ 1705{
1765 img_21_nomul_vert_glsl, 1706 img_21_nomul_vert_glsl
1766 NULL, 0
1767}; 1707};
1768 1708
1769static const char img_22_nomul_frag_glsl[] = 1709static const char img_22_nomul_frag_glsl[] =
@@ -1792,8 +1732,7 @@ static const char img_22_nomul_frag_glsl[] =
1792 "}\n"; 1732 "}\n";
1793Evas_GL_Program_Source shader_img_22_nomul_frag_src = 1733Evas_GL_Program_Source shader_img_22_nomul_frag_src =
1794{ 1734{
1795 img_22_nomul_frag_glsl, 1735 img_22_nomul_frag_glsl
1796 NULL, 0
1797}; 1736};
1798 1737
1799static const char img_22_nomul_vert_glsl[] = 1738static const char img_22_nomul_vert_glsl[] =
@@ -1819,8 +1758,7 @@ static const char img_22_nomul_vert_glsl[] =
1819 "}\n"; 1758 "}\n";
1820Evas_GL_Program_Source shader_img_22_nomul_vert_src = 1759Evas_GL_Program_Source shader_img_22_nomul_vert_src =
1821{ 1760{
1822 img_22_nomul_vert_glsl, 1761 img_22_nomul_vert_glsl
1823 NULL, 0
1824}; 1762};
1825 1763
1826static const char img_12_bgra_nomul_frag_glsl[] = 1764static const char img_12_bgra_nomul_frag_glsl[] =
@@ -1847,8 +1785,7 @@ static const char img_12_bgra_nomul_frag_glsl[] =
1847 "}\n"; 1785 "}\n";
1848Evas_GL_Program_Source shader_img_12_bgra_nomul_frag_src = 1786Evas_GL_Program_Source shader_img_12_bgra_nomul_frag_src =
1849{ 1787{
1850 img_12_bgra_nomul_frag_glsl, 1788 img_12_bgra_nomul_frag_glsl
1851 NULL, 0
1852}; 1789};
1853 1790
1854static const char img_12_bgra_nomul_vert_glsl[] = 1791static const char img_12_bgra_nomul_vert_glsl[] =
@@ -1872,8 +1809,7 @@ static const char img_12_bgra_nomul_vert_glsl[] =
1872 "}\n"; 1809 "}\n";
1873Evas_GL_Program_Source shader_img_12_bgra_nomul_vert_src = 1810Evas_GL_Program_Source shader_img_12_bgra_nomul_vert_src =
1874{ 1811{
1875 img_12_bgra_nomul_vert_glsl, 1812 img_12_bgra_nomul_vert_glsl
1876 NULL, 0
1877}; 1813};
1878 1814
1879static const char img_21_bgra_nomul_frag_glsl[] = 1815static const char img_21_bgra_nomul_frag_glsl[] =
@@ -1900,8 +1836,7 @@ static const char img_21_bgra_nomul_frag_glsl[] =
1900 "}\n"; 1836 "}\n";
1901Evas_GL_Program_Source shader_img_21_bgra_nomul_frag_src = 1837Evas_GL_Program_Source shader_img_21_bgra_nomul_frag_src =
1902{ 1838{
1903 img_21_bgra_nomul_frag_glsl, 1839 img_21_bgra_nomul_frag_glsl
1904 NULL, 0
1905}; 1840};
1906 1841
1907static const char img_21_bgra_nomul_vert_glsl[] = 1842static const char img_21_bgra_nomul_vert_glsl[] =
@@ -1925,8 +1860,7 @@ static const char img_21_bgra_nomul_vert_glsl[] =
1925 "}\n"; 1860 "}\n";
1926Evas_GL_Program_Source shader_img_21_bgra_nomul_vert_src = 1861Evas_GL_Program_Source shader_img_21_bgra_nomul_vert_src =
1927{ 1862{
1928 img_21_bgra_nomul_vert_glsl, 1863 img_21_bgra_nomul_vert_glsl
1929 NULL, 0
1930}; 1864};
1931 1865
1932static const char img_22_bgra_nomul_frag_glsl[] = 1866static const char img_22_bgra_nomul_frag_glsl[] =
@@ -1955,8 +1889,7 @@ static const char img_22_bgra_nomul_frag_glsl[] =
1955 "}\n"; 1889 "}\n";
1956Evas_GL_Program_Source shader_img_22_bgra_nomul_frag_src = 1890Evas_GL_Program_Source shader_img_22_bgra_nomul_frag_src =
1957{ 1891{
1958 img_22_bgra_nomul_frag_glsl, 1892 img_22_bgra_nomul_frag_glsl
1959 NULL, 0
1960}; 1893};
1961 1894
1962static const char img_22_bgra_nomul_vert_glsl[] = 1895static const char img_22_bgra_nomul_vert_glsl[] =
@@ -1982,8 +1915,7 @@ static const char img_22_bgra_nomul_vert_glsl[] =
1982 "}\n"; 1915 "}\n";
1983Evas_GL_Program_Source shader_img_22_bgra_nomul_vert_src = 1916Evas_GL_Program_Source shader_img_22_bgra_nomul_vert_src =
1984{ 1917{
1985 img_22_bgra_nomul_vert_glsl, 1918 img_22_bgra_nomul_vert_glsl
1986 NULL, 0
1987}; 1919};
1988 1920
1989static const char img_mask_nomul_frag_glsl[] = 1921static const char img_mask_nomul_frag_glsl[] =
@@ -2011,8 +1943,7 @@ static const char img_mask_nomul_frag_glsl[] =
2011 "}\n"; 1943 "}\n";
2012Evas_GL_Program_Source shader_img_mask_nomul_frag_src = 1944Evas_GL_Program_Source shader_img_mask_nomul_frag_src =
2013{ 1945{
2014 img_mask_nomul_frag_glsl, 1946 img_mask_nomul_frag_glsl
2015 NULL, 0
2016}; 1947};
2017 1948
2018static const char img_mask_nomul_vert_glsl[] = 1949static const char img_mask_nomul_vert_glsl[] =
@@ -2034,8 +1965,7 @@ static const char img_mask_nomul_vert_glsl[] =
2034 "}\n"; 1965 "}\n";
2035Evas_GL_Program_Source shader_img_mask_nomul_vert_src = 1966Evas_GL_Program_Source shader_img_mask_nomul_vert_src =
2036{ 1967{
2037 img_mask_nomul_vert_glsl, 1968 img_mask_nomul_vert_glsl
2038 NULL, 0
2039}; 1969};
2040 1970
2041static const char img_bgra_mask_nomul_frag_glsl[] = 1971static const char img_bgra_mask_nomul_frag_glsl[] =
@@ -2063,8 +1993,7 @@ static const char img_bgra_mask_nomul_frag_glsl[] =
2063 "}\n"; 1993 "}\n";
2064Evas_GL_Program_Source shader_img_bgra_mask_nomul_frag_src = 1994Evas_GL_Program_Source shader_img_bgra_mask_nomul_frag_src =
2065{ 1995{
2066 img_bgra_mask_nomul_frag_glsl, 1996 img_bgra_mask_nomul_frag_glsl
2067 NULL, 0
2068}; 1997};
2069 1998
2070static const char img_bgra_mask_nomul_vert_glsl[] = 1999static const char img_bgra_mask_nomul_vert_glsl[] =
@@ -2086,8 +2015,7 @@ static const char img_bgra_mask_nomul_vert_glsl[] =
2086 "}\n"; 2015 "}\n";
2087Evas_GL_Program_Source shader_img_bgra_mask_nomul_vert_src = 2016Evas_GL_Program_Source shader_img_bgra_mask_nomul_vert_src =
2088{ 2017{
2089 img_bgra_mask_nomul_vert_glsl, 2018 img_bgra_mask_nomul_vert_glsl
2090 NULL, 0
2091}; 2019};
2092 2020
2093static const char img_12_mask_nomul_frag_glsl[] = 2021static const char img_12_mask_nomul_frag_glsl[] =
@@ -2119,8 +2047,7 @@ static const char img_12_mask_nomul_frag_glsl[] =
2119 "}\n"; 2047 "}\n";
2120Evas_GL_Program_Source shader_img_12_mask_nomul_frag_src = 2048Evas_GL_Program_Source shader_img_12_mask_nomul_frag_src =
2121{ 2049{
2122 img_12_mask_nomul_frag_glsl, 2050 img_12_mask_nomul_frag_glsl
2123 NULL, 0
2124}; 2051};
2125 2052
2126static const char img_12_mask_nomul_vert_glsl[] = 2053static const char img_12_mask_nomul_vert_glsl[] =
@@ -2148,8 +2075,7 @@ static const char img_12_mask_nomul_vert_glsl[] =
2148 "}\n"; 2075 "}\n";
2149Evas_GL_Program_Source shader_img_12_mask_nomul_vert_src = 2076Evas_GL_Program_Source shader_img_12_mask_nomul_vert_src =
2150{ 2077{
2151 img_12_mask_nomul_vert_glsl, 2078 img_12_mask_nomul_vert_glsl
2152 NULL, 0
2153}; 2079};
2154 2080
2155static const char img_21_mask_nomul_frag_glsl[] = 2081static const char img_21_mask_nomul_frag_glsl[] =
@@ -2181,8 +2107,7 @@ static const char img_21_mask_nomul_frag_glsl[] =
2181 "}\n"; 2107 "}\n";
2182Evas_GL_Program_Source shader_img_21_mask_nomul_frag_src = 2108Evas_GL_Program_Source shader_img_21_mask_nomul_frag_src =
2183{ 2109{
2184 img_21_mask_nomul_frag_glsl, 2110 img_21_mask_nomul_frag_glsl
2185 NULL, 0
2186}; 2111};
2187 2112
2188static const char img_21_mask_nomul_vert_glsl[] = 2113static const char img_21_mask_nomul_vert_glsl[] =
@@ -2210,8 +2135,7 @@ static const char img_21_mask_nomul_vert_glsl[] =
2210 "}\n"; 2135 "}\n";
2211Evas_GL_Program_Source shader_img_21_mask_nomul_vert_src = 2136Evas_GL_Program_Source shader_img_21_mask_nomul_vert_src =
2212{ 2137{
2213 img_21_mask_nomul_vert_glsl, 2138 img_21_mask_nomul_vert_glsl
2214 NULL, 0
2215}; 2139};
2216 2140
2217static const char img_22_mask_nomul_frag_glsl[] = 2141static const char img_22_mask_nomul_frag_glsl[] =
@@ -2245,8 +2169,7 @@ static const char img_22_mask_nomul_frag_glsl[] =
2245 "}\n"; 2169 "}\n";
2246Evas_GL_Program_Source shader_img_22_mask_nomul_frag_src = 2170Evas_GL_Program_Source shader_img_22_mask_nomul_frag_src =
2247{ 2171{
2248 img_22_mask_nomul_frag_glsl, 2172 img_22_mask_nomul_frag_glsl
2249 NULL, 0
2250}; 2173};
2251 2174
2252static const char img_22_mask_nomul_vert_glsl[] = 2175static const char img_22_mask_nomul_vert_glsl[] =
@@ -2276,8 +2199,7 @@ static const char img_22_mask_nomul_vert_glsl[] =
2276 "}\n"; 2199 "}\n";
2277Evas_GL_Program_Source shader_img_22_mask_nomul_vert_src = 2200Evas_GL_Program_Source shader_img_22_mask_nomul_vert_src =
2278{ 2201{
2279 img_22_mask_nomul_vert_glsl, 2202 img_22_mask_nomul_vert_glsl
2280 NULL, 0
2281}; 2203};
2282 2204
2283static const char img_12_bgra_mask_nomul_frag_glsl[] = 2205static const char img_12_bgra_mask_nomul_frag_glsl[] =
@@ -2309,8 +2231,7 @@ static const char img_12_bgra_mask_nomul_frag_glsl[] =
2309 "}\n"; 2231 "}\n";
2310Evas_GL_Program_Source shader_img_12_bgra_mask_nomul_frag_src = 2232Evas_GL_Program_Source shader_img_12_bgra_mask_nomul_frag_src =
2311{ 2233{
2312 img_12_bgra_mask_nomul_frag_glsl, 2234 img_12_bgra_mask_nomul_frag_glsl
2313 NULL, 0
2314}; 2235};
2315 2236
2316static const char img_12_bgra_mask_nomul_vert_glsl[] = 2237static const char img_12_bgra_mask_nomul_vert_glsl[] =
@@ -2338,8 +2259,7 @@ static const char img_12_bgra_mask_nomul_vert_glsl[] =
2338 "}\n"; 2259 "}\n";
2339Evas_GL_Program_Source shader_img_12_bgra_mask_nomul_vert_src = 2260Evas_GL_Program_Source shader_img_12_bgra_mask_nomul_vert_src =
2340{ 2261{
2341 img_12_bgra_mask_nomul_vert_glsl, 2262 img_12_bgra_mask_nomul_vert_glsl
2342 NULL, 0
2343}; 2263};
2344 2264
2345static const char img_21_bgra_mask_nomul_frag_glsl[] = 2265static const char img_21_bgra_mask_nomul_frag_glsl[] =
@@ -2371,8 +2291,7 @@ static const char img_21_bgra_mask_nomul_frag_glsl[] =
2371 "}\n"; 2291 "}\n";
2372Evas_GL_Program_Source shader_img_21_bgra_mask_nomul_frag_src = 2292Evas_GL_Program_Source shader_img_21_bgra_mask_nomul_frag_src =
2373{ 2293{
2374 img_21_bgra_mask_nomul_frag_glsl, 2294 img_21_bgra_mask_nomul_frag_glsl
2375 NULL, 0
2376}; 2295};
2377 2296
2378static const char img_21_bgra_mask_nomul_vert_glsl[] = 2297static const char img_21_bgra_mask_nomul_vert_glsl[] =
@@ -2400,8 +2319,7 @@ static const char img_21_bgra_mask_nomul_vert_glsl[] =
2400 "}\n"; 2319 "}\n";
2401Evas_GL_Program_Source shader_img_21_bgra_mask_nomul_vert_src = 2320Evas_GL_Program_Source shader_img_21_bgra_mask_nomul_vert_src =
2402{ 2321{
2403 img_21_bgra_mask_nomul_vert_glsl, 2322 img_21_bgra_mask_nomul_vert_glsl
2404 NULL, 0
2405}; 2323};
2406 2324
2407static const char img_22_bgra_mask_nomul_frag_glsl[] = 2325static const char img_22_bgra_mask_nomul_frag_glsl[] =
@@ -2435,8 +2353,7 @@ static const char img_22_bgra_mask_nomul_frag_glsl[] =
2435 "}\n"; 2353 "}\n";
2436Evas_GL_Program_Source shader_img_22_bgra_mask_nomul_frag_src = 2354Evas_GL_Program_Source shader_img_22_bgra_mask_nomul_frag_src =
2437{ 2355{
2438 img_22_bgra_mask_nomul_frag_glsl, 2356 img_22_bgra_mask_nomul_frag_glsl
2439 NULL, 0
2440}; 2357};
2441 2358
2442static const char img_22_bgra_mask_nomul_vert_glsl[] = 2359static const char img_22_bgra_mask_nomul_vert_glsl[] =
@@ -2466,8 +2383,7 @@ static const char img_22_bgra_mask_nomul_vert_glsl[] =
2466 "}\n"; 2383 "}\n";
2467Evas_GL_Program_Source shader_img_22_bgra_mask_nomul_vert_src = 2384Evas_GL_Program_Source shader_img_22_bgra_mask_nomul_vert_src =
2468{ 2385{
2469 img_22_bgra_mask_nomul_vert_glsl, 2386 img_22_bgra_mask_nomul_vert_glsl
2470 NULL, 0
2471}; 2387};
2472 2388
2473static const char img_mask12_frag_glsl[] = 2389static const char img_mask12_frag_glsl[] =
@@ -2501,8 +2417,7 @@ static const char img_mask12_frag_glsl[] =
2501 "}\n"; 2417 "}\n";
2502Evas_GL_Program_Source shader_img_mask12_frag_src = 2418Evas_GL_Program_Source shader_img_mask12_frag_src =
2503{ 2419{
2504 img_mask12_frag_glsl, 2420 img_mask12_frag_glsl
2505 NULL, 0
2506}; 2421};
2507 2422
2508static const char img_mask12_vert_glsl[] = 2423static const char img_mask12_vert_glsl[] =
@@ -2533,8 +2448,7 @@ static const char img_mask12_vert_glsl[] =
2533 "}\n"; 2448 "}\n";
2534Evas_GL_Program_Source shader_img_mask12_vert_src = 2449Evas_GL_Program_Source shader_img_mask12_vert_src =
2535{ 2450{
2536 img_mask12_vert_glsl, 2451 img_mask12_vert_glsl
2537 NULL, 0
2538}; 2452};
2539 2453
2540static const char img_bgra_mask12_frag_glsl[] = 2454static const char img_bgra_mask12_frag_glsl[] =
@@ -2568,8 +2482,7 @@ static const char img_bgra_mask12_frag_glsl[] =
2568 "}\n"; 2482 "}\n";
2569Evas_GL_Program_Source shader_img_bgra_mask12_frag_src = 2483Evas_GL_Program_Source shader_img_bgra_mask12_frag_src =
2570{ 2484{
2571 img_bgra_mask12_frag_glsl, 2485 img_bgra_mask12_frag_glsl
2572 NULL, 0
2573}; 2486};
2574 2487
2575static const char img_bgra_mask12_vert_glsl[] = 2488static const char img_bgra_mask12_vert_glsl[] =
@@ -2600,8 +2513,7 @@ static const char img_bgra_mask12_vert_glsl[] =
2600 "}\n"; 2513 "}\n";
2601Evas_GL_Program_Source shader_img_bgra_mask12_vert_src = 2514Evas_GL_Program_Source shader_img_bgra_mask12_vert_src =
2602{ 2515{
2603 img_bgra_mask12_vert_glsl, 2516 img_bgra_mask12_vert_glsl
2604 NULL, 0
2605}; 2517};
2606 2518
2607static const char img_12_mask12_frag_glsl[] = 2519static const char img_12_mask12_frag_glsl[] =
@@ -2639,8 +2551,7 @@ static const char img_12_mask12_frag_glsl[] =
2639 "}\n"; 2551 "}\n";
2640Evas_GL_Program_Source shader_img_12_mask12_frag_src = 2552Evas_GL_Program_Source shader_img_12_mask12_frag_src =
2641{ 2553{
2642 img_12_mask12_frag_glsl, 2554 img_12_mask12_frag_glsl
2643 NULL, 0
2644}; 2555};
2645 2556
2646static const char img_12_mask12_vert_glsl[] = 2557static const char img_12_mask12_vert_glsl[] =
@@ -2677,8 +2588,7 @@ static const char img_12_mask12_vert_glsl[] =
2677 "}\n"; 2588 "}\n";
2678Evas_GL_Program_Source shader_img_12_mask12_vert_src = 2589Evas_GL_Program_Source shader_img_12_mask12_vert_src =
2679{ 2590{
2680 img_12_mask12_vert_glsl, 2591 img_12_mask12_vert_glsl
2681 NULL, 0
2682}; 2592};
2683 2593
2684static const char img_21_mask12_frag_glsl[] = 2594static const char img_21_mask12_frag_glsl[] =
@@ -2716,8 +2626,7 @@ static const char img_21_mask12_frag_glsl[] =
2716 "}\n"; 2626 "}\n";
2717Evas_GL_Program_Source shader_img_21_mask12_frag_src = 2627Evas_GL_Program_Source shader_img_21_mask12_frag_src =
2718{ 2628{
2719 img_21_mask12_frag_glsl, 2629 img_21_mask12_frag_glsl
2720 NULL, 0
2721}; 2630};
2722 2631
2723static const char img_21_mask12_vert_glsl[] = 2632static const char img_21_mask12_vert_glsl[] =
@@ -2754,8 +2663,7 @@ static const char img_21_mask12_vert_glsl[] =
2754 "}\n"; 2663 "}\n";
2755Evas_GL_Program_Source shader_img_21_mask12_vert_src = 2664Evas_GL_Program_Source shader_img_21_mask12_vert_src =
2756{ 2665{
2757 img_21_mask12_vert_glsl, 2666 img_21_mask12_vert_glsl
2758 NULL, 0
2759}; 2667};
2760 2668
2761static const char img_22_mask12_frag_glsl[] = 2669static const char img_22_mask12_frag_glsl[] =
@@ -2795,8 +2703,7 @@ static const char img_22_mask12_frag_glsl[] =
2795 "}\n"; 2703 "}\n";
2796Evas_GL_Program_Source shader_img_22_mask12_frag_src = 2704Evas_GL_Program_Source shader_img_22_mask12_frag_src =
2797{ 2705{
2798 img_22_mask12_frag_glsl, 2706 img_22_mask12_frag_glsl
2799 NULL, 0
2800}; 2707};
2801 2708
2802static const char img_22_mask12_vert_glsl[] = 2709static const char img_22_mask12_vert_glsl[] =
@@ -2835,8 +2742,7 @@ static const char img_22_mask12_vert_glsl[] =
2835 "}\n"; 2742 "}\n";
2836Evas_GL_Program_Source shader_img_22_mask12_vert_src = 2743Evas_GL_Program_Source shader_img_22_mask12_vert_src =
2837{ 2744{
2838 img_22_mask12_vert_glsl, 2745 img_22_mask12_vert_glsl
2839 NULL, 0
2840}; 2746};
2841 2747
2842static const char img_12_bgra_mask12_frag_glsl[] = 2748static const char img_12_bgra_mask12_frag_glsl[] =
@@ -2874,8 +2780,7 @@ static const char img_12_bgra_mask12_frag_glsl[] =
2874 "}\n"; 2780 "}\n";
2875Evas_GL_Program_Source shader_img_12_bgra_mask12_frag_src = 2781Evas_GL_Program_Source shader_img_12_bgra_mask12_frag_src =
2876{ 2782{
2877 img_12_bgra_mask12_frag_glsl, 2783 img_12_bgra_mask12_frag_glsl
2878 NULL, 0
2879}; 2784};
2880 2785
2881static const char img_12_bgra_mask12_vert_glsl[] = 2786static const char img_12_bgra_mask12_vert_glsl[] =
@@ -2912,8 +2817,7 @@ static const char img_12_bgra_mask12_vert_glsl[] =
2912 "}\n"; 2817 "}\n";
2913Evas_GL_Program_Source shader_img_12_bgra_mask12_vert_src = 2818Evas_GL_Program_Source shader_img_12_bgra_mask12_vert_src =
2914{ 2819{
2915 img_12_bgra_mask12_vert_glsl, 2820 img_12_bgra_mask12_vert_glsl
2916 NULL, 0
2917}; 2821};
2918 2822
2919static const char img_21_bgra_mask12_frag_glsl[] = 2823static const char img_21_bgra_mask12_frag_glsl[] =
@@ -2951,8 +2855,7 @@ static const char img_21_bgra_mask12_frag_glsl[] =
2951 "}\n"; 2855 "}\n";
2952Evas_GL_Program_Source shader_img_21_bgra_mask12_frag_src = 2856Evas_GL_Program_Source shader_img_21_bgra_mask12_frag_src =
2953{ 2857{
2954 img_21_bgra_mask12_frag_glsl, 2858 img_21_bgra_mask12_frag_glsl
2955 NULL, 0
2956}; 2859};
2957 2860
2958static const char img_21_bgra_mask12_vert_glsl[] = 2861static const char img_21_bgra_mask12_vert_glsl[] =
@@ -2989,8 +2892,7 @@ static const char img_21_bgra_mask12_vert_glsl[] =
2989 "}\n"; 2892 "}\n";
2990Evas_GL_Program_Source shader_img_21_bgra_mask12_vert_src = 2893Evas_GL_Program_Source shader_img_21_bgra_mask12_vert_src =
2991{ 2894{
2992 img_21_bgra_mask12_vert_glsl, 2895 img_21_bgra_mask12_vert_glsl
2993 NULL, 0
2994}; 2896};
2995 2897
2996static const char img_22_bgra_mask12_frag_glsl[] = 2898static const char img_22_bgra_mask12_frag_glsl[] =
@@ -3030,8 +2932,7 @@ static const char img_22_bgra_mask12_frag_glsl[] =
3030 "}\n"; 2932 "}\n";
3031Evas_GL_Program_Source shader_img_22_bgra_mask12_frag_src = 2933Evas_GL_Program_Source shader_img_22_bgra_mask12_frag_src =
3032{ 2934{
3033 img_22_bgra_mask12_frag_glsl, 2935 img_22_bgra_mask12_frag_glsl
3034 NULL, 0
3035}; 2936};
3036 2937
3037static const char img_22_bgra_mask12_vert_glsl[] = 2938static const char img_22_bgra_mask12_vert_glsl[] =
@@ -3070,8 +2971,7 @@ static const char img_22_bgra_mask12_vert_glsl[] =
3070 "}\n"; 2971 "}\n";
3071Evas_GL_Program_Source shader_img_22_bgra_mask12_vert_src = 2972Evas_GL_Program_Source shader_img_22_bgra_mask12_vert_src =
3072{ 2973{
3073 img_22_bgra_mask12_vert_glsl, 2974 img_22_bgra_mask12_vert_glsl
3074 NULL, 0
3075}; 2975};
3076 2976
3077static const char img_mask12_nomul_frag_glsl[] = 2977static const char img_mask12_nomul_frag_glsl[] =
@@ -3103,8 +3003,7 @@ static const char img_mask12_nomul_frag_glsl[] =
3103 "}\n"; 3003 "}\n";
3104Evas_GL_Program_Source shader_img_mask12_nomul_frag_src = 3004Evas_GL_Program_Source shader_img_mask12_nomul_frag_src =
3105{ 3005{
3106 img_mask12_nomul_frag_glsl, 3006 img_mask12_nomul_frag_glsl
3107 NULL, 0
3108}; 3007};
3109 3008
3110static const char img_mask12_nomul_vert_glsl[] = 3009static const char img_mask12_nomul_vert_glsl[] =
@@ -3132,8 +3031,7 @@ static const char img_mask12_nomul_vert_glsl[] =
3132 "}\n"; 3031 "}\n";
3133Evas_GL_Program_Source shader_img_mask12_nomul_vert_src = 3032Evas_GL_Program_Source shader_img_mask12_nomul_vert_src =
3134{ 3033{
3135 img_mask12_nomul_vert_glsl, 3034 img_mask12_nomul_vert_glsl
3136 NULL, 0
3137}; 3035};
3138 3036
3139static const char img_bgra_mask12_nomul_frag_glsl[] = 3037static const char img_bgra_mask12_nomul_frag_glsl[] =
@@ -3165,8 +3063,7 @@ static const char img_bgra_mask12_nomul_frag_glsl[] =
3165 "}\n"; 3063 "}\n";
3166Evas_GL_Program_Source shader_img_bgra_mask12_nomul_frag_src = 3064Evas_GL_Program_Source shader_img_bgra_mask12_nomul_frag_src =
3167{ 3065{
3168 img_bgra_mask12_nomul_frag_glsl, 3066 img_bgra_mask12_nomul_frag_glsl
3169 NULL, 0
3170}; 3067};
3171 3068
3172static const char img_bgra_mask12_nomul_vert_glsl[] = 3069static const char img_bgra_mask12_nomul_vert_glsl[] =
@@ -3194,8 +3091,7 @@ static const char img_bgra_mask12_nomul_vert_glsl[] =
3194 "}\n"; 3091 "}\n";
3195Evas_GL_Program_Source shader_img_bgra_mask12_nomul_vert_src = 3092Evas_GL_Program_Source shader_img_bgra_mask12_nomul_vert_src =
3196{ 3093{
3197 img_bgra_mask12_nomul_vert_glsl, 3094 img_bgra_mask12_nomul_vert_glsl
3198 NULL, 0
3199}; 3095};
3200 3096
3201static const char img_12_mask12_nomul_frag_glsl[] = 3097static const char img_12_mask12_nomul_frag_glsl[] =
@@ -3231,8 +3127,7 @@ static const char img_12_mask12_nomul_frag_glsl[] =
3231 "}\n"; 3127 "}\n";
3232Evas_GL_Program_Source shader_img_12_mask12_nomul_frag_src = 3128Evas_GL_Program_Source shader_img_12_mask12_nomul_frag_src =
3233{ 3129{
3234 img_12_mask12_nomul_frag_glsl, 3130 img_12_mask12_nomul_frag_glsl
3235 NULL, 0
3236}; 3131};
3237 3132
3238static const char img_12_mask12_nomul_vert_glsl[] = 3133static const char img_12_mask12_nomul_vert_glsl[] =
@@ -3266,8 +3161,7 @@ static const char img_12_mask12_nomul_vert_glsl[] =
3266 "}\n"; 3161 "}\n";
3267Evas_GL_Program_Source shader_img_12_mask12_nomul_vert_src = 3162Evas_GL_Program_Source shader_img_12_mask12_nomul_vert_src =
3268{ 3163{
3269 img_12_mask12_nomul_vert_glsl, 3164 img_12_mask12_nomul_vert_glsl
3270 NULL, 0
3271}; 3165};
3272 3166
3273static const char img_21_mask12_nomul_frag_glsl[] = 3167static const char img_21_mask12_nomul_frag_glsl[] =
@@ -3303,8 +3197,7 @@ static const char img_21_mask12_nomul_frag_glsl[] =
3303 "}\n"; 3197 "}\n";
3304Evas_GL_Program_Source shader_img_21_mask12_nomul_frag_src = 3198Evas_GL_Program_Source shader_img_21_mask12_nomul_frag_src =
3305{ 3199{
3306 img_21_mask12_nomul_frag_glsl, 3200 img_21_mask12_nomul_frag_glsl
3307 NULL, 0
3308}; 3201};
3309 3202
3310static const char img_21_mask12_nomul_vert_glsl[] = 3203static const char img_21_mask12_nomul_vert_glsl[] =
@@ -3338,8 +3231,7 @@ static const char img_21_mask12_nomul_vert_glsl[] =
3338 "}\n"; 3231 "}\n";
3339Evas_GL_Program_Source shader_img_21_mask12_nomul_vert_src = 3232Evas_GL_Program_Source shader_img_21_mask12_nomul_vert_src =
3340{ 3233{
3341 img_21_mask12_nomul_vert_glsl, 3234 img_21_mask12_nomul_vert_glsl
3342 NULL, 0
3343}; 3235};
3344 3236
3345static const char img_22_mask12_nomul_frag_glsl[] = 3237static const char img_22_mask12_nomul_frag_glsl[] =
@@ -3377,8 +3269,7 @@ static const char img_22_mask12_nomul_frag_glsl[] =
3377 "}\n"; 3269 "}\n";
3378Evas_GL_Program_Source shader_img_22_mask12_nomul_frag_src = 3270Evas_GL_Program_Source shader_img_22_mask12_nomul_frag_src =
3379{ 3271{
3380 img_22_mask12_nomul_frag_glsl, 3272 img_22_mask12_nomul_frag_glsl
3381 NULL, 0
3382}; 3273};
3383 3274
3384static const char img_22_mask12_nomul_vert_glsl[] = 3275static const char img_22_mask12_nomul_vert_glsl[] =
@@ -3414,8 +3305,7 @@ static const char img_22_mask12_nomul_vert_glsl[] =
3414 "}\n"; 3305 "}\n";
3415Evas_GL_Program_Source shader_img_22_mask12_nomul_vert_src = 3306Evas_GL_Program_Source shader_img_22_mask12_nomul_vert_src =
3416{ 3307{
3417 img_22_mask12_nomul_vert_glsl, 3308 img_22_mask12_nomul_vert_glsl
3418 NULL, 0
3419}; 3309};
3420 3310
3421static const char img_12_bgra_mask12_nomul_frag_glsl[] = 3311static const char img_12_bgra_mask12_nomul_frag_glsl[] =
@@ -3451,8 +3341,7 @@ static const char img_12_bgra_mask12_nomul_frag_glsl[] =
3451 "}\n"; 3341 "}\n";
3452Evas_GL_Program_Source shader_img_12_bgra_mask12_nomul_frag_src = 3342Evas_GL_Program_Source shader_img_12_bgra_mask12_nomul_frag_src =
3453{ 3343{
3454 img_12_bgra_mask12_nomul_frag_glsl, 3344 img_12_bgra_mask12_nomul_frag_glsl
3455 NULL, 0
3456}; 3345};
3457 3346
3458static const char img_12_bgra_mask12_nomul_vert_glsl[] = 3347static const char img_12_bgra_mask12_nomul_vert_glsl[] =
@@ -3486,8 +3375,7 @@ static const char img_12_bgra_mask12_nomul_vert_glsl[] =
3486 "}\n"; 3375 "}\n";
3487Evas_GL_Program_Source shader_img_12_bgra_mask12_nomul_vert_src = 3376Evas_GL_Program_Source shader_img_12_bgra_mask12_nomul_vert_src =
3488{ 3377{
3489 img_12_bgra_mask12_nomul_vert_glsl, 3378 img_12_bgra_mask12_nomul_vert_glsl
3490 NULL, 0
3491}; 3379};
3492 3380
3493static const char img_21_bgra_mask12_nomul_frag_glsl[] = 3381static const char img_21_bgra_mask12_nomul_frag_glsl[] =
@@ -3523,8 +3411,7 @@ static const char img_21_bgra_mask12_nomul_frag_glsl[] =
3523 "}\n"; 3411 "}\n";
3524Evas_GL_Program_Source shader_img_21_bgra_mask12_nomul_frag_src = 3412Evas_GL_Program_Source shader_img_21_bgra_mask12_nomul_frag_src =
3525{ 3413{
3526 img_21_bgra_mask12_nomul_frag_glsl, 3414 img_21_bgra_mask12_nomul_frag_glsl
3527 NULL, 0
3528}; 3415};
3529 3416
3530static const char img_21_bgra_mask12_nomul_vert_glsl[] = 3417static const char img_21_bgra_mask12_nomul_vert_glsl[] =
@@ -3558,8 +3445,7 @@ static const char img_21_bgra_mask12_nomul_vert_glsl[] =
3558 "}\n"; 3445 "}\n";
3559Evas_GL_Program_Source shader_img_21_bgra_mask12_nomul_vert_src = 3446Evas_GL_Program_Source shader_img_21_bgra_mask12_nomul_vert_src =
3560{ 3447{
3561 img_21_bgra_mask12_nomul_vert_glsl, 3448 img_21_bgra_mask12_nomul_vert_glsl
3562 NULL, 0
3563}; 3449};
3564 3450
3565static const char img_22_bgra_mask12_nomul_frag_glsl[] = 3451static const char img_22_bgra_mask12_nomul_frag_glsl[] =
@@ -3597,8 +3483,7 @@ static const char img_22_bgra_mask12_nomul_frag_glsl[] =
3597 "}\n"; 3483 "}\n";
3598Evas_GL_Program_Source shader_img_22_bgra_mask12_nomul_frag_src = 3484Evas_GL_Program_Source shader_img_22_bgra_mask12_nomul_frag_src =
3599{ 3485{
3600 img_22_bgra_mask12_nomul_frag_glsl, 3486 img_22_bgra_mask12_nomul_frag_glsl
3601 NULL, 0
3602}; 3487};
3603 3488
3604static const char img_22_bgra_mask12_nomul_vert_glsl[] = 3489static const char img_22_bgra_mask12_nomul_vert_glsl[] =
@@ -3634,8 +3519,7 @@ static const char img_22_bgra_mask12_nomul_vert_glsl[] =
3634 "}\n"; 3519 "}\n";
3635Evas_GL_Program_Source shader_img_22_bgra_mask12_nomul_vert_src = 3520Evas_GL_Program_Source shader_img_22_bgra_mask12_nomul_vert_src =
3636{ 3521{
3637 img_22_bgra_mask12_nomul_vert_glsl, 3522 img_22_bgra_mask12_nomul_vert_glsl
3638 NULL, 0
3639}; 3523};
3640 3524
3641static const char img_mask21_frag_glsl[] = 3525static const char img_mask21_frag_glsl[] =
@@ -3669,8 +3553,7 @@ static const char img_mask21_frag_glsl[] =
3669 "}\n"; 3553 "}\n";
3670Evas_GL_Program_Source shader_img_mask21_frag_src = 3554Evas_GL_Program_Source shader_img_mask21_frag_src =
3671{ 3555{
3672 img_mask21_frag_glsl, 3556 img_mask21_frag_glsl
3673 NULL, 0
3674}; 3557};
3675 3558
3676static const char img_mask21_vert_glsl[] = 3559static const char img_mask21_vert_glsl[] =
@@ -3701,8 +3584,7 @@ static const char img_mask21_vert_glsl[] =
3701 "}\n"; 3584 "}\n";
3702Evas_GL_Program_Source shader_img_mask21_vert_src = 3585Evas_GL_Program_Source shader_img_mask21_vert_src =
3703{ 3586{
3704 img_mask21_vert_glsl, 3587 img_mask21_vert_glsl
3705 NULL, 0
3706}; 3588};
3707 3589
3708static const char img_bgra_mask21_frag_glsl[] = 3590static const char img_bgra_mask21_frag_glsl[] =
@@ -3736,8 +3618,7 @@ static const char img_bgra_mask21_frag_glsl[] =
3736 "}\n"; 3618 "}\n";
3737Evas_GL_Program_Source shader_img_bgra_mask21_frag_src = 3619Evas_GL_Program_Source shader_img_bgra_mask21_frag_src =
3738{ 3620{
3739 img_bgra_mask21_frag_glsl, 3621 img_bgra_mask21_frag_glsl
3740 NULL, 0
3741}; 3622};
3742 3623
3743static const char img_bgra_mask21_vert_glsl[] = 3624static const char img_bgra_mask21_vert_glsl[] =
@@ -3768,8 +3649,7 @@ static const char img_bgra_mask21_vert_glsl[] =
3768 "}\n"; 3649 "}\n";
3769Evas_GL_Program_Source shader_img_bgra_mask21_vert_src = 3650Evas_GL_Program_Source shader_img_bgra_mask21_vert_src =
3770{ 3651{
3771 img_bgra_mask21_vert_glsl, 3652 img_bgra_mask21_vert_glsl
3772 NULL, 0
3773}; 3653};
3774 3654
3775static const char img_12_mask21_frag_glsl[] = 3655static const char img_12_mask21_frag_glsl[] =
@@ -3807,8 +3687,7 @@ static const char img_12_mask21_frag_glsl[] =
3807 "}\n"; 3687 "}\n";
3808Evas_GL_Program_Source shader_img_12_mask21_frag_src = 3688Evas_GL_Program_Source shader_img_12_mask21_frag_src =
3809{ 3689{
3810 img_12_mask21_frag_glsl, 3690 img_12_mask21_frag_glsl
3811 NULL, 0
3812}; 3691};
3813 3692
3814static const char img_12_mask21_vert_glsl[] = 3693static const char img_12_mask21_vert_glsl[] =
@@ -3845,8 +3724,7 @@ static const char img_12_mask21_vert_glsl[] =
3845 "}\n"; 3724 "}\n";
3846Evas_GL_Program_Source shader_img_12_mask21_vert_src = 3725Evas_GL_Program_Source shader_img_12_mask21_vert_src =
3847{ 3726{
3848 img_12_mask21_vert_glsl, 3727 img_12_mask21_vert_glsl
3849 NULL, 0
3850}; 3728};
3851 3729
3852static const char img_21_mask21_frag_glsl[] = 3730static const char img_21_mask21_frag_glsl[] =
@@ -3884,8 +3762,7 @@ static const char img_21_mask21_frag_glsl[] =
3884 "}\n"; 3762 "}\n";
3885Evas_GL_Program_Source shader_img_21_mask21_frag_src = 3763Evas_GL_Program_Source shader_img_21_mask21_frag_src =
3886{ 3764{
3887 img_21_mask21_frag_glsl, 3765 img_21_mask21_frag_glsl
3888 NULL, 0
3889}; 3766};
3890 3767
3891static const char img_21_mask21_vert_glsl[] = 3768static const char img_21_mask21_vert_glsl[] =
@@ -3922,8 +3799,7 @@ static const char img_21_mask21_vert_glsl[] =
3922 "}\n"; 3799 "}\n";
3923Evas_GL_Program_Source shader_img_21_mask21_vert_src = 3800Evas_GL_Program_Source shader_img_21_mask21_vert_src =
3924{ 3801{
3925 img_21_mask21_vert_glsl, 3802 img_21_mask21_vert_glsl
3926 NULL, 0
3927}; 3803};
3928 3804
3929static const char img_22_mask21_frag_glsl[] = 3805static const char img_22_mask21_frag_glsl[] =
@@ -3963,8 +3839,7 @@ static const char img_22_mask21_frag_glsl[] =
3963 "}\n"; 3839 "}\n";
3964Evas_GL_Program_Source shader_img_22_mask21_frag_src = 3840Evas_GL_Program_Source shader_img_22_mask21_frag_src =
3965{ 3841{
3966 img_22_mask21_frag_glsl, 3842 img_22_mask21_frag_glsl
3967 NULL, 0
3968}; 3843};
3969 3844
3970static const char img_22_mask21_vert_glsl[] = 3845static const char img_22_mask21_vert_glsl[] =
@@ -4003,8 +3878,7 @@ static const char img_22_mask21_vert_glsl[] =
4003 "}\n"; 3878 "}\n";
4004Evas_GL_Program_Source shader_img_22_mask21_vert_src = 3879Evas_GL_Program_Source shader_img_22_mask21_vert_src =
4005{ 3880{
4006 img_22_mask21_vert_glsl, 3881 img_22_mask21_vert_glsl
4007 NULL, 0
4008}; 3882};
4009 3883
4010static const char img_12_bgra_mask21_frag_glsl[] = 3884static const char img_12_bgra_mask21_frag_glsl[] =
@@ -4042,8 +3916,7 @@ static const char img_12_bgra_mask21_frag_glsl[] =
4042 "}\n"; 3916 "}\n";
4043Evas_GL_Program_Source shader_img_12_bgra_mask21_frag_src = 3917Evas_GL_Program_Source shader_img_12_bgra_mask21_frag_src =
4044{ 3918{
4045 img_12_bgra_mask21_frag_glsl, 3919 img_12_bgra_mask21_frag_glsl
4046 NULL, 0
4047}; 3920};
4048 3921
4049static const char img_12_bgra_mask21_vert_glsl[] = 3922static const char img_12_bgra_mask21_vert_glsl[] =
@@ -4080,8 +3953,7 @@ static const char img_12_bgra_mask21_vert_glsl[] =
4080 "}\n"; 3953 "}\n";
4081Evas_GL_Program_Source shader_img_12_bgra_mask21_vert_src = 3954Evas_GL_Program_Source shader_img_12_bgra_mask21_vert_src =
4082{ 3955{
4083 img_12_bgra_mask21_vert_glsl, 3956 img_12_bgra_mask21_vert_glsl
4084 NULL, 0
4085}; 3957};
4086 3958
4087static const char img_21_bgra_mask21_frag_glsl[] = 3959static const char img_21_bgra_mask21_frag_glsl[] =
@@ -4119,8 +3991,7 @@ static const char img_21_bgra_mask21_frag_glsl[] =
4119 "}\n"; 3991 "}\n";
4120Evas_GL_Program_Source shader_img_21_bgra_mask21_frag_src = 3992Evas_GL_Program_Source shader_img_21_bgra_mask21_frag_src =
4121{ 3993{
4122 img_21_bgra_mask21_frag_glsl, 3994 img_21_bgra_mask21_frag_glsl
4123 NULL, 0
4124}; 3995};
4125 3996
4126static const char img_21_bgra_mask21_vert_glsl[] = 3997static const char img_21_bgra_mask21_vert_glsl[] =
@@ -4157,8 +4028,7 @@ static const char img_21_bgra_mask21_vert_glsl[] =
4157 "}\n"; 4028 "}\n";
4158Evas_GL_Program_Source shader_img_21_bgra_mask21_vert_src = 4029Evas_GL_Program_Source shader_img_21_bgra_mask21_vert_src =
4159{ 4030{
4160 img_21_bgra_mask21_vert_glsl, 4031 img_21_bgra_mask21_vert_glsl
4161 NULL, 0
4162}; 4032};
4163 4033
4164static const char img_22_bgra_mask21_frag_glsl[] = 4034static const char img_22_bgra_mask21_frag_glsl[] =
@@ -4198,8 +4068,7 @@ static const char img_22_bgra_mask21_frag_glsl[] =
4198 "}\n"; 4068 "}\n";
4199Evas_GL_Program_Source shader_img_22_bgra_mask21_frag_src = 4069Evas_GL_Program_Source shader_img_22_bgra_mask21_frag_src =
4200{ 4070{
4201 img_22_bgra_mask21_frag_glsl, 4071 img_22_bgra_mask21_frag_glsl
4202 NULL, 0
4203}; 4072};
4204 4073
4205static const char img_22_bgra_mask21_vert_glsl[] = 4074static const char img_22_bgra_mask21_vert_glsl[] =
@@ -4238,8 +4107,7 @@ static const char img_22_bgra_mask21_vert_glsl[] =
4238 "}\n"; 4107 "}\n";
4239Evas_GL_Program_Source shader_img_22_bgra_mask21_vert_src = 4108Evas_GL_Program_Source shader_img_22_bgra_mask21_vert_src =
4240{ 4109{
4241 img_22_bgra_mask21_vert_glsl, 4110 img_22_bgra_mask21_vert_glsl
4242 NULL, 0
4243}; 4111};
4244 4112
4245static const char img_mask21_nomul_frag_glsl[] = 4113static const char img_mask21_nomul_frag_glsl[] =
@@ -4271,8 +4139,7 @@ static const char img_mask21_nomul_frag_glsl[] =
4271 "}\n"; 4139 "}\n";
4272Evas_GL_Program_Source shader_img_mask21_nomul_frag_src = 4140Evas_GL_Program_Source shader_img_mask21_nomul_frag_src =
4273{ 4141{
4274 img_mask21_nomul_frag_glsl, 4142 img_mask21_nomul_frag_glsl
4275 NULL, 0
4276}; 4143};
4277 4144
4278static const char img_mask21_nomul_vert_glsl[] = 4145static const char img_mask21_nomul_vert_glsl[] =
@@ -4300,8 +4167,7 @@ static const char img_mask21_nomul_vert_glsl[] =
4300 "}\n"; 4167 "}\n";
4301Evas_GL_Program_Source shader_img_mask21_nomul_vert_src = 4168Evas_GL_Program_Source shader_img_mask21_nomul_vert_src =
4302{ 4169{
4303 img_mask21_nomul_vert_glsl, 4170 img_mask21_nomul_vert_glsl
4304 NULL, 0
4305}; 4171};
4306 4172
4307static const char img_bgra_mask21_nomul_frag_glsl[] = 4173static const char img_bgra_mask21_nomul_frag_glsl[] =
@@ -4333,8 +4199,7 @@ static const char img_bgra_mask21_nomul_frag_glsl[] =
4333 "}\n"; 4199 "}\n";
4334Evas_GL_Program_Source shader_img_bgra_mask21_nomul_frag_src = 4200Evas_GL_Program_Source shader_img_bgra_mask21_nomul_frag_src =
4335{ 4201{
4336 img_bgra_mask21_nomul_frag_glsl, 4202 img_bgra_mask21_nomul_frag_glsl
4337 NULL, 0
4338}; 4203};
4339 4204
4340static const char img_bgra_mask21_nomul_vert_glsl[] = 4205static const char img_bgra_mask21_nomul_vert_glsl[] =
@@ -4362,8 +4227,7 @@ static const char img_bgra_mask21_nomul_vert_glsl[] =
4362 "}\n"; 4227 "}\n";
4363Evas_GL_Program_Source shader_img_bgra_mask21_nomul_vert_src = 4228Evas_GL_Program_Source shader_img_bgra_mask21_nomul_vert_src =
4364{ 4229{
4365 img_bgra_mask21_nomul_vert_glsl, 4230 img_bgra_mask21_nomul_vert_glsl
4366 NULL, 0
4367}; 4231};
4368 4232
4369static const char img_12_mask21_nomul_frag_glsl[] = 4233static const char img_12_mask21_nomul_frag_glsl[] =
@@ -4399,8 +4263,7 @@ static const char img_12_mask21_nomul_frag_glsl[] =
4399 "}\n"; 4263 "}\n";
4400Evas_GL_Program_Source shader_img_12_mask21_nomul_frag_src = 4264Evas_GL_Program_Source shader_img_12_mask21_nomul_frag_src =
4401{ 4265{
4402 img_12_mask21_nomul_frag_glsl, 4266 img_12_mask21_nomul_frag_glsl
4403 NULL, 0
4404}; 4267};
4405 4268
4406static const char img_12_mask21_nomul_vert_glsl[] = 4269static const char img_12_mask21_nomul_vert_glsl[] =
@@ -4434,8 +4297,7 @@ static const char img_12_mask21_nomul_vert_glsl[] =
4434 "}\n"; 4297 "}\n";
4435Evas_GL_Program_Source shader_img_12_mask21_nomul_vert_src = 4298Evas_GL_Program_Source shader_img_12_mask21_nomul_vert_src =
4436{ 4299{
4437 img_12_mask21_nomul_vert_glsl, 4300 img_12_mask21_nomul_vert_glsl
4438 NULL, 0
4439}; 4301};
4440 4302
4441static const char img_21_mask21_nomul_frag_glsl[] = 4303static const char img_21_mask21_nomul_frag_glsl[] =
@@ -4471,8 +4333,7 @@ static const char img_21_mask21_nomul_frag_glsl[] =
4471 "}\n"; 4333 "}\n";
4472Evas_GL_Program_Source shader_img_21_mask21_nomul_frag_src = 4334Evas_GL_Program_Source shader_img_21_mask21_nomul_frag_src =
4473{ 4335{
4474 img_21_mask21_nomul_frag_glsl, 4336 img_21_mask21_nomul_frag_glsl
4475 NULL, 0
4476}; 4337};
4477 4338
4478static const char img_21_mask21_nomul_vert_glsl[] = 4339static const char img_21_mask21_nomul_vert_glsl[] =
@@ -4506,8 +4367,7 @@ static const char img_21_mask21_nomul_vert_glsl[] =
4506 "}\n"; 4367 "}\n";
4507Evas_GL_Program_Source shader_img_21_mask21_nomul_vert_src = 4368Evas_GL_Program_Source shader_img_21_mask21_nomul_vert_src =
4508{ 4369{
4509 img_21_mask21_nomul_vert_glsl, 4370 img_21_mask21_nomul_vert_glsl
4510 NULL, 0
4511}; 4371};
4512 4372
4513static const char img_22_mask21_nomul_frag_glsl[] = 4373static const char img_22_mask21_nomul_frag_glsl[] =
@@ -4545,8 +4405,7 @@ static const char img_22_mask21_nomul_frag_glsl[] =
4545 "}\n"; 4405 "}\n";
4546Evas_GL_Program_Source shader_img_22_mask21_nomul_frag_src = 4406Evas_GL_Program_Source shader_img_22_mask21_nomul_frag_src =
4547{ 4407{
4548 img_22_mask21_nomul_frag_glsl, 4408 img_22_mask21_nomul_frag_glsl
4549 NULL, 0
4550}; 4409};
4551 4410
4552static const char img_22_mask21_nomul_vert_glsl[] = 4411static const char img_22_mask21_nomul_vert_glsl[] =
@@ -4582,8 +4441,7 @@ static const char img_22_mask21_nomul_vert_glsl[] =
4582 "}\n"; 4441 "}\n";
4583Evas_GL_Program_Source shader_img_22_mask21_nomul_vert_src = 4442Evas_GL_Program_Source shader_img_22_mask21_nomul_vert_src =
4584{ 4443{
4585 img_22_mask21_nomul_vert_glsl, 4444 img_22_mask21_nomul_vert_glsl
4586 NULL, 0
4587}; 4445};
4588 4446
4589static const char img_12_bgra_mask21_nomul_frag_glsl[] = 4447static const char img_12_bgra_mask21_nomul_frag_glsl[] =
@@ -4619,8 +4477,7 @@ static const char img_12_bgra_mask21_nomul_frag_glsl[] =
4619 "}\n"; 4477 "}\n";
4620Evas_GL_Program_Source shader_img_12_bgra_mask21_nomul_frag_src = 4478Evas_GL_Program_Source shader_img_12_bgra_mask21_nomul_frag_src =
4621{ 4479{
4622 img_12_bgra_mask21_nomul_frag_glsl, 4480 img_12_bgra_mask21_nomul_frag_glsl
4623 NULL, 0
4624}; 4481};
4625 4482
4626static const char img_12_bgra_mask21_nomul_vert_glsl[] = 4483static const char img_12_bgra_mask21_nomul_vert_glsl[] =
@@ -4654,8 +4511,7 @@ static const char img_12_bgra_mask21_nomul_vert_glsl[] =
4654 "}\n"; 4511 "}\n";
4655Evas_GL_Program_Source shader_img_12_bgra_mask21_nomul_vert_src = 4512Evas_GL_Program_Source shader_img_12_bgra_mask21_nomul_vert_src =
4656{ 4513{
4657 img_12_bgra_mask21_nomul_vert_glsl, 4514 img_12_bgra_mask21_nomul_vert_glsl
4658 NULL, 0
4659}; 4515};
4660 4516
4661static const char img_21_bgra_mask21_nomul_frag_glsl[] = 4517static const char img_21_bgra_mask21_nomul_frag_glsl[] =
@@ -4691,8 +4547,7 @@ static const char img_21_bgra_mask21_nomul_frag_glsl[] =
4691 "}\n"; 4547 "}\n";
4692Evas_GL_Program_Source shader_img_21_bgra_mask21_nomul_frag_src = 4548Evas_GL_Program_Source shader_img_21_bgra_mask21_nomul_frag_src =
4693{ 4549{
4694 img_21_bgra_mask21_nomul_frag_glsl, 4550 img_21_bgra_mask21_nomul_frag_glsl
4695 NULL, 0
4696}; 4551};
4697 4552
4698static const char img_21_bgra_mask21_nomul_vert_glsl[] = 4553static const char img_21_bgra_mask21_nomul_vert_glsl[] =
@@ -4726,8 +4581,7 @@ static const char img_21_bgra_mask21_nomul_vert_glsl[] =
4726 "}\n"; 4581 "}\n";
4727Evas_GL_Program_Source shader_img_21_bgra_mask21_nomul_vert_src = 4582Evas_GL_Program_Source shader_img_21_bgra_mask21_nomul_vert_src =
4728{ 4583{
4729 img_21_bgra_mask21_nomul_vert_glsl, 4584 img_21_bgra_mask21_nomul_vert_glsl
4730 NULL, 0
4731}; 4585};
4732 4586
4733static const char img_22_bgra_mask21_nomul_frag_glsl[] = 4587static const char img_22_bgra_mask21_nomul_frag_glsl[] =
@@ -4765,8 +4619,7 @@ static const char img_22_bgra_mask21_nomul_frag_glsl[] =
4765 "}\n"; 4619 "}\n";
4766Evas_GL_Program_Source shader_img_22_bgra_mask21_nomul_frag_src = 4620Evas_GL_Program_Source shader_img_22_bgra_mask21_nomul_frag_src =
4767{ 4621{
4768 img_22_bgra_mask21_nomul_frag_glsl, 4622 img_22_bgra_mask21_nomul_frag_glsl
4769 NULL, 0
4770}; 4623};
4771 4624
4772static const char img_22_bgra_mask21_nomul_vert_glsl[] = 4625static const char img_22_bgra_mask21_nomul_vert_glsl[] =
@@ -4802,8 +4655,7 @@ static const char img_22_bgra_mask21_nomul_vert_glsl[] =
4802 "}\n"; 4655 "}\n";
4803Evas_GL_Program_Source shader_img_22_bgra_mask21_nomul_vert_src = 4656Evas_GL_Program_Source shader_img_22_bgra_mask21_nomul_vert_src =
4804{ 4657{
4805 img_22_bgra_mask21_nomul_vert_glsl, 4658 img_22_bgra_mask21_nomul_vert_glsl
4806 NULL, 0
4807}; 4659};
4808 4660
4809static const char img_mask22_frag_glsl[] = 4661static const char img_mask22_frag_glsl[] =
@@ -4839,8 +4691,7 @@ static const char img_mask22_frag_glsl[] =
4839 "}\n"; 4691 "}\n";
4840Evas_GL_Program_Source shader_img_mask22_frag_src = 4692Evas_GL_Program_Source shader_img_mask22_frag_src =
4841{ 4693{
4842 img_mask22_frag_glsl, 4694 img_mask22_frag_glsl
4843 NULL, 0
4844}; 4695};
4845 4696
4846static const char img_mask22_vert_glsl[] = 4697static const char img_mask22_vert_glsl[] =
@@ -4873,8 +4724,7 @@ static const char img_mask22_vert_glsl[] =
4873 "}\n"; 4724 "}\n";
4874Evas_GL_Program_Source shader_img_mask22_vert_src = 4725Evas_GL_Program_Source shader_img_mask22_vert_src =
4875{ 4726{
4876 img_mask22_vert_glsl, 4727 img_mask22_vert_glsl
4877 NULL, 0
4878}; 4728};
4879 4729
4880static const char img_bgra_mask22_frag_glsl[] = 4730static const char img_bgra_mask22_frag_glsl[] =
@@ -4910,8 +4760,7 @@ static const char img_bgra_mask22_frag_glsl[] =
4910 "}\n"; 4760 "}\n";
4911Evas_GL_Program_Source shader_img_bgra_mask22_frag_src = 4761Evas_GL_Program_Source shader_img_bgra_mask22_frag_src =
4912{ 4762{
4913 img_bgra_mask22_frag_glsl, 4763 img_bgra_mask22_frag_glsl
4914 NULL, 0
4915}; 4764};
4916 4765
4917static const char img_bgra_mask22_vert_glsl[] = 4766static const char img_bgra_mask22_vert_glsl[] =
@@ -4944,8 +4793,7 @@ static const char img_bgra_mask22_vert_glsl[] =
4944 "}\n"; 4793 "}\n";
4945Evas_GL_Program_Source shader_img_bgra_mask22_vert_src = 4794Evas_GL_Program_Source shader_img_bgra_mask22_vert_src =
4946{ 4795{
4947 img_bgra_mask22_vert_glsl, 4796 img_bgra_mask22_vert_glsl
4948 NULL, 0
4949}; 4797};
4950 4798
4951static const char img_12_mask22_frag_glsl[] = 4799static const char img_12_mask22_frag_glsl[] =
@@ -4985,8 +4833,7 @@ static const char img_12_mask22_frag_glsl[] =
4985 "}\n"; 4833 "}\n";
4986Evas_GL_Program_Source shader_img_12_mask22_frag_src = 4834Evas_GL_Program_Source shader_img_12_mask22_frag_src =
4987{ 4835{
4988 img_12_mask22_frag_glsl, 4836 img_12_mask22_frag_glsl
4989 NULL, 0
4990}; 4837};
4991 4838
4992static const char img_12_mask22_vert_glsl[] = 4839static const char img_12_mask22_vert_glsl[] =
@@ -5025,8 +4872,7 @@ static const char img_12_mask22_vert_glsl[] =
5025 "}\n"; 4872 "}\n";
5026Evas_GL_Program_Source shader_img_12_mask22_vert_src = 4873Evas_GL_Program_Source shader_img_12_mask22_vert_src =
5027{ 4874{
5028 img_12_mask22_vert_glsl, 4875 img_12_mask22_vert_glsl
5029 NULL, 0
5030}; 4876};
5031 4877
5032static const char img_21_mask22_frag_glsl[] = 4878static const char img_21_mask22_frag_glsl[] =
@@ -5066,8 +4912,7 @@ static const char img_21_mask22_frag_glsl[] =
5066 "}\n"; 4912 "}\n";
5067Evas_GL_Program_Source shader_img_21_mask22_frag_src = 4913Evas_GL_Program_Source shader_img_21_mask22_frag_src =
5068{ 4914{
5069 img_21_mask22_frag_glsl, 4915 img_21_mask22_frag_glsl
5070 NULL, 0
5071}; 4916};
5072 4917
5073static const char img_21_mask22_vert_glsl[] = 4918static const char img_21_mask22_vert_glsl[] =
@@ -5106,8 +4951,7 @@ static const char img_21_mask22_vert_glsl[] =
5106 "}\n"; 4951 "}\n";
5107Evas_GL_Program_Source shader_img_21_mask22_vert_src = 4952Evas_GL_Program_Source shader_img_21_mask22_vert_src =
5108{ 4953{
5109 img_21_mask22_vert_glsl, 4954 img_21_mask22_vert_glsl
5110 NULL, 0
5111}; 4955};
5112 4956
5113static const char img_22_mask22_frag_glsl[] = 4957static const char img_22_mask22_frag_glsl[] =
@@ -5149,8 +4993,7 @@ static const char img_22_mask22_frag_glsl[] =
5149 "}\n"; 4993 "}\n";
5150Evas_GL_Program_Source shader_img_22_mask22_frag_src = 4994Evas_GL_Program_Source shader_img_22_mask22_frag_src =
5151{ 4995{
5152 img_22_mask22_frag_glsl, 4996 img_22_mask22_frag_glsl
5153 NULL, 0
5154}; 4997};
5155 4998
5156static const char img_22_mask22_vert_glsl[] = 4999static const char img_22_mask22_vert_glsl[] =
@@ -5191,8 +5034,7 @@ static const char img_22_mask22_vert_glsl[] =
5191 "}\n"; 5034 "}\n";
5192Evas_GL_Program_Source shader_img_22_mask22_vert_src = 5035Evas_GL_Program_Source shader_img_22_mask22_vert_src =
5193{ 5036{
5194 img_22_mask22_vert_glsl, 5037 img_22_mask22_vert_glsl
5195 NULL, 0
5196}; 5038};
5197 5039
5198static const char img_12_bgra_mask22_frag_glsl[] = 5040static const char img_12_bgra_mask22_frag_glsl[] =
@@ -5232,8 +5074,7 @@ static const char img_12_bgra_mask22_frag_glsl[] =
5232 "}\n"; 5074 "}\n";
5233Evas_GL_Program_Source shader_img_12_bgra_mask22_frag_src = 5075Evas_GL_Program_Source shader_img_12_bgra_mask22_frag_src =
5234{ 5076{
5235 img_12_bgra_mask22_frag_glsl, 5077 img_12_bgra_mask22_frag_glsl
5236 NULL, 0
5237}; 5078};
5238 5079
5239static const char img_12_bgra_mask22_vert_glsl[] = 5080static const char img_12_bgra_mask22_vert_glsl[] =
@@ -5272,8 +5113,7 @@ static const char img_12_bgra_mask22_vert_glsl[] =
5272 "}\n"; 5113 "}\n";
5273Evas_GL_Program_Source shader_img_12_bgra_mask22_vert_src = 5114Evas_GL_Program_Source shader_img_12_bgra_mask22_vert_src =
5274{ 5115{
5275 img_12_bgra_mask22_vert_glsl, 5116 img_12_bgra_mask22_vert_glsl
5276 NULL, 0
5277}; 5117};
5278 5118
5279static const char img_21_bgra_mask22_frag_glsl[] = 5119static const char img_21_bgra_mask22_frag_glsl[] =
@@ -5313,8 +5153,7 @@ static const char img_21_bgra_mask22_frag_glsl[] =
5313 "}\n"; 5153 "}\n";
5314Evas_GL_Program_Source shader_img_21_bgra_mask22_frag_src = 5154Evas_GL_Program_Source shader_img_21_bgra_mask22_frag_src =
5315{ 5155{
5316 img_21_bgra_mask22_frag_glsl, 5156 img_21_bgra_mask22_frag_glsl
5317 NULL, 0
5318}; 5157};
5319 5158
5320static const char img_21_bgra_mask22_vert_glsl[] = 5159static const char img_21_bgra_mask22_vert_glsl[] =
@@ -5353,8 +5192,7 @@ static const char img_21_bgra_mask22_vert_glsl[] =
5353 "}\n"; 5192 "}\n";
5354Evas_GL_Program_Source shader_img_21_bgra_mask22_vert_src = 5193Evas_GL_Program_Source shader_img_21_bgra_mask22_vert_src =
5355{ 5194{
5356 img_21_bgra_mask22_vert_glsl, 5195 img_21_bgra_mask22_vert_glsl
5357 NULL, 0
5358}; 5196};
5359 5197
5360static const char img_22_bgra_mask22_frag_glsl[] = 5198static const char img_22_bgra_mask22_frag_glsl[] =
@@ -5396,8 +5234,7 @@ static const char img_22_bgra_mask22_frag_glsl[] =
5396 "}\n"; 5234 "}\n";
5397Evas_GL_Program_Source shader_img_22_bgra_mask22_frag_src = 5235Evas_GL_Program_Source shader_img_22_bgra_mask22_frag_src =
5398{ 5236{
5399 img_22_bgra_mask22_frag_glsl, 5237 img_22_bgra_mask22_frag_glsl
5400 NULL, 0
5401}; 5238};
5402 5239
5403static const char img_22_bgra_mask22_vert_glsl[] = 5240static const char img_22_bgra_mask22_vert_glsl[] =
@@ -5438,8 +5275,7 @@ static const char img_22_bgra_mask22_vert_glsl[] =
5438 "}\n"; 5275 "}\n";
5439Evas_GL_Program_Source shader_img_22_bgra_mask22_vert_src = 5276Evas_GL_Program_Source shader_img_22_bgra_mask22_vert_src =
5440{ 5277{
5441 img_22_bgra_mask22_vert_glsl, 5278 img_22_bgra_mask22_vert_glsl
5442 NULL, 0
5443}; 5279};
5444 5280
5445static const char img_mask22_nomul_frag_glsl[] = 5281static const char img_mask22_nomul_frag_glsl[] =
@@ -5473,8 +5309,7 @@ static const char img_mask22_nomul_frag_glsl[] =
5473 "}\n"; 5309 "}\n";
5474Evas_GL_Program_Source shader_img_mask22_nomul_frag_src = 5310Evas_GL_Program_Source shader_img_mask22_nomul_frag_src =
5475{ 5311{
5476 img_mask22_nomul_frag_glsl, 5312 img_mask22_nomul_frag_glsl
5477 NULL, 0
5478}; 5313};
5479 5314
5480static const char img_mask22_nomul_vert_glsl[] = 5315static const char img_mask22_nomul_vert_glsl[] =
@@ -5504,8 +5339,7 @@ static const char img_mask22_nomul_vert_glsl[] =
5504 "}\n"; 5339 "}\n";
5505Evas_GL_Program_Source shader_img_mask22_nomul_vert_src = 5340Evas_GL_Program_Source shader_img_mask22_nomul_vert_src =
5506{ 5341{
5507 img_mask22_nomul_vert_glsl, 5342 img_mask22_nomul_vert_glsl
5508 NULL, 0
5509}; 5343};
5510 5344
5511static const char img_bgra_mask22_nomul_frag_glsl[] = 5345static const char img_bgra_mask22_nomul_frag_glsl[] =
@@ -5539,8 +5373,7 @@ static const char img_bgra_mask22_nomul_frag_glsl[] =
5539 "}\n"; 5373 "}\n";
5540Evas_GL_Program_Source shader_img_bgra_mask22_nomul_frag_src = 5374Evas_GL_Program_Source shader_img_bgra_mask22_nomul_frag_src =
5541{ 5375{
5542 img_bgra_mask22_nomul_frag_glsl, 5376 img_bgra_mask22_nomul_frag_glsl
5543 NULL, 0
5544}; 5377};
5545 5378
5546static const char img_bgra_mask22_nomul_vert_glsl[] = 5379static const char img_bgra_mask22_nomul_vert_glsl[] =
@@ -5570,8 +5403,7 @@ static const char img_bgra_mask22_nomul_vert_glsl[] =
5570 "}\n"; 5403 "}\n";
5571Evas_GL_Program_Source shader_img_bgra_mask22_nomul_vert_src = 5404Evas_GL_Program_Source shader_img_bgra_mask22_nomul_vert_src =
5572{ 5405{
5573 img_bgra_mask22_nomul_vert_glsl, 5406 img_bgra_mask22_nomul_vert_glsl
5574 NULL, 0
5575}; 5407};
5576 5408
5577static const char img_12_mask22_nomul_frag_glsl[] = 5409static const char img_12_mask22_nomul_frag_glsl[] =
@@ -5609,8 +5441,7 @@ static const char img_12_mask22_nomul_frag_glsl[] =
5609 "}\n"; 5441 "}\n";
5610Evas_GL_Program_Source shader_img_12_mask22_nomul_frag_src = 5442Evas_GL_Program_Source shader_img_12_mask22_nomul_frag_src =
5611{ 5443{
5612 img_12_mask22_nomul_frag_glsl, 5444 img_12_mask22_nomul_frag_glsl
5613 NULL, 0
5614}; 5445};
5615 5446
5616static const char img_12_mask22_nomul_vert_glsl[] = 5447static const char img_12_mask22_nomul_vert_glsl[] =
@@ -5646,8 +5477,7 @@ static const char img_12_mask22_nomul_vert_glsl[] =
5646 "}\n"; 5477 "}\n";
5647Evas_GL_Program_Source shader_img_12_mask22_nomul_vert_src = 5478Evas_GL_Program_Source shader_img_12_mask22_nomul_vert_src =
5648{ 5479{
5649 img_12_mask22_nomul_vert_glsl, 5480 img_12_mask22_nomul_vert_glsl
5650 NULL, 0
5651}; 5481};
5652 5482
5653static const char img_21_mask22_nomul_frag_glsl[] = 5483static const char img_21_mask22_nomul_frag_glsl[] =
@@ -5685,8 +5515,7 @@ static const char img_21_mask22_nomul_frag_glsl[] =
5685 "}\n"; 5515 "}\n";
5686Evas_GL_Program_Source shader_img_21_mask22_nomul_frag_src = 5516Evas_GL_Program_Source shader_img_21_mask22_nomul_frag_src =
5687{ 5517{
5688 img_21_mask22_nomul_frag_glsl, 5518 img_21_mask22_nomul_frag_glsl
5689 NULL, 0
5690}; 5519};
5691 5520
5692static const char img_21_mask22_nomul_vert_glsl[] = 5521static const char img_21_mask22_nomul_vert_glsl[] =
@@ -5722,8 +5551,7 @@ static const char img_21_mask22_nomul_vert_glsl[] =
5722 "}\n"; 5551 "}\n";
5723Evas_GL_Program_Source shader_img_21_mask22_nomul_vert_src = 5552Evas_GL_Program_Source shader_img_21_mask22_nomul_vert_src =
5724{ 5553{
5725 img_21_mask22_nomul_vert_glsl, 5554 img_21_mask22_nomul_vert_glsl
5726 NULL, 0
5727}; 5555};
5728 5556
5729static const char img_22_mask22_nomul_frag_glsl[] = 5557static const char img_22_mask22_nomul_frag_glsl[] =
@@ -5763,8 +5591,7 @@ static const char img_22_mask22_nomul_frag_glsl[] =
5763 "}\n"; 5591 "}\n";
5764Evas_GL_Program_Source shader_img_22_mask22_nomul_frag_src = 5592Evas_GL_Program_Source shader_img_22_mask22_nomul_frag_src =
5765{ 5593{
5766 img_22_mask22_nomul_frag_glsl, 5594 img_22_mask22_nomul_frag_glsl
5767 NULL, 0
5768}; 5595};
5769 5596
5770static const char img_22_mask22_nomul_vert_glsl[] = 5597static const char img_22_mask22_nomul_vert_glsl[] =
@@ -5802,8 +5629,7 @@ static const char img_22_mask22_nomul_vert_glsl[] =
5802 "}\n"; 5629 "}\n";
5803Evas_GL_Program_Source shader_img_22_mask22_nomul_vert_src = 5630Evas_GL_Program_Source shader_img_22_mask22_nomul_vert_src =
5804{ 5631{
5805 img_22_mask22_nomul_vert_glsl, 5632 img_22_mask22_nomul_vert_glsl
5806 NULL, 0
5807}; 5633};
5808 5634
5809static const char img_12_bgra_mask22_nomul_frag_glsl[] = 5635static const char img_12_bgra_mask22_nomul_frag_glsl[] =
@@ -5841,8 +5667,7 @@ static const char img_12_bgra_mask22_nomul_frag_glsl[] =
5841 "}\n"; 5667 "}\n";
5842Evas_GL_Program_Source shader_img_12_bgra_mask22_nomul_frag_src = 5668Evas_GL_Program_Source shader_img_12_bgra_mask22_nomul_frag_src =
5843{ 5669{
5844 img_12_bgra_mask22_nomul_frag_glsl, 5670 img_12_bgra_mask22_nomul_frag_glsl
5845 NULL, 0
5846}; 5671};
5847 5672
5848static const char img_12_bgra_mask22_nomul_vert_glsl[] = 5673static const char img_12_bgra_mask22_nomul_vert_glsl[] =
@@ -5878,8 +5703,7 @@ static const char img_12_bgra_mask22_nomul_vert_glsl[] =
5878 "}\n"; 5703 "}\n";
5879Evas_GL_Program_Source shader_img_12_bgra_mask22_nomul_vert_src = 5704Evas_GL_Program_Source shader_img_12_bgra_mask22_nomul_vert_src =
5880{ 5705{
5881 img_12_bgra_mask22_nomul_vert_glsl, 5706 img_12_bgra_mask22_nomul_vert_glsl
5882 NULL, 0
5883}; 5707};
5884 5708
5885static const char img_21_bgra_mask22_nomul_frag_glsl[] = 5709static const char img_21_bgra_mask22_nomul_frag_glsl[] =
@@ -5917,8 +5741,7 @@ static const char img_21_bgra_mask22_nomul_frag_glsl[] =
5917 "}\n"; 5741 "}\n";
5918Evas_GL_Program_Source shader_img_21_bgra_mask22_nomul_frag_src = 5742Evas_GL_Program_Source shader_img_21_bgra_mask22_nomul_frag_src =
5919{ 5743{
5920 img_21_bgra_mask22_nomul_frag_glsl, 5744 img_21_bgra_mask22_nomul_frag_glsl
5921 NULL, 0
5922}; 5745};
5923 5746
5924static const char img_21_bgra_mask22_nomul_vert_glsl[] = 5747static const char img_21_bgra_mask22_nomul_vert_glsl[] =
@@ -5954,8 +5777,7 @@ static const char img_21_bgra_mask22_nomul_vert_glsl[] =
5954 "}\n"; 5777 "}\n";
5955Evas_GL_Program_Source shader_img_21_bgra_mask22_nomul_vert_src = 5778Evas_GL_Program_Source shader_img_21_bgra_mask22_nomul_vert_src =
5956{ 5779{
5957 img_21_bgra_mask22_nomul_vert_glsl, 5780 img_21_bgra_mask22_nomul_vert_glsl
5958 NULL, 0
5959}; 5781};
5960 5782
5961static const char img_22_bgra_mask22_nomul_frag_glsl[] = 5783static const char img_22_bgra_mask22_nomul_frag_glsl[] =
@@ -5995,8 +5817,7 @@ static const char img_22_bgra_mask22_nomul_frag_glsl[] =
5995 "}\n"; 5817 "}\n";
5996Evas_GL_Program_Source shader_img_22_bgra_mask22_nomul_frag_src = 5818Evas_GL_Program_Source shader_img_22_bgra_mask22_nomul_frag_src =
5997{ 5819{
5998 img_22_bgra_mask22_nomul_frag_glsl, 5820 img_22_bgra_mask22_nomul_frag_glsl
5999 NULL, 0
6000}; 5821};
6001 5822
6002static const char img_22_bgra_mask22_nomul_vert_glsl[] = 5823static const char img_22_bgra_mask22_nomul_vert_glsl[] =
@@ -6034,8 +5855,7 @@ static const char img_22_bgra_mask22_nomul_vert_glsl[] =
6034 "}\n"; 5855 "}\n";
6035Evas_GL_Program_Source shader_img_22_bgra_mask22_nomul_vert_src = 5856Evas_GL_Program_Source shader_img_22_bgra_mask22_nomul_vert_src =
6036{ 5857{
6037 img_22_bgra_mask22_nomul_vert_glsl, 5858 img_22_bgra_mask22_nomul_vert_glsl
6038 NULL, 0
6039}; 5859};
6040 5860
6041static const char img_afill_frag_glsl[] = 5861static const char img_afill_frag_glsl[] =
@@ -6061,8 +5881,7 @@ static const char img_afill_frag_glsl[] =
6061 "}\n"; 5881 "}\n";
6062Evas_GL_Program_Source shader_img_afill_frag_src = 5882Evas_GL_Program_Source shader_img_afill_frag_src =
6063{ 5883{
6064 img_afill_frag_glsl, 5884 img_afill_frag_glsl
6065 NULL, 0
6066}; 5885};
6067 5886
6068static const char img_afill_vert_glsl[] = 5887static const char img_afill_vert_glsl[] =
@@ -6083,8 +5902,7 @@ static const char img_afill_vert_glsl[] =
6083 "}\n"; 5902 "}\n";
6084Evas_GL_Program_Source shader_img_afill_vert_src = 5903Evas_GL_Program_Source shader_img_afill_vert_src =
6085{ 5904{
6086 img_afill_vert_glsl, 5905 img_afill_vert_glsl
6087 NULL, 0
6088}; 5906};
6089 5907
6090static const char img_bgra_afill_frag_glsl[] = 5908static const char img_bgra_afill_frag_glsl[] =
@@ -6110,8 +5928,7 @@ static const char img_bgra_afill_frag_glsl[] =
6110 "}\n"; 5928 "}\n";
6111Evas_GL_Program_Source shader_img_bgra_afill_frag_src = 5929Evas_GL_Program_Source shader_img_bgra_afill_frag_src =
6112{ 5930{
6113 img_bgra_afill_frag_glsl, 5931 img_bgra_afill_frag_glsl
6114 NULL, 0
6115}; 5932};
6116 5933
6117static const char img_bgra_afill_vert_glsl[] = 5934static const char img_bgra_afill_vert_glsl[] =
@@ -6132,8 +5949,7 @@ static const char img_bgra_afill_vert_glsl[] =
6132 "}\n"; 5949 "}\n";
6133Evas_GL_Program_Source shader_img_bgra_afill_vert_src = 5950Evas_GL_Program_Source shader_img_bgra_afill_vert_src =
6134{ 5951{
6135 img_bgra_afill_vert_glsl, 5952 img_bgra_afill_vert_glsl
6136 NULL, 0
6137}; 5953};
6138 5954
6139static const char img_nomul_afill_frag_glsl[] = 5955static const char img_nomul_afill_frag_glsl[] =
@@ -6157,8 +5973,7 @@ static const char img_nomul_afill_frag_glsl[] =
6157 "}\n"; 5973 "}\n";
6158Evas_GL_Program_Source shader_img_nomul_afill_frag_src = 5974Evas_GL_Program_Source shader_img_nomul_afill_frag_src =
6159{ 5975{
6160 img_nomul_afill_frag_glsl, 5976 img_nomul_afill_frag_glsl
6161 NULL, 0
6162}; 5977};
6163 5978
6164static const char img_nomul_afill_vert_glsl[] = 5979static const char img_nomul_afill_vert_glsl[] =
@@ -6176,8 +5991,7 @@ static const char img_nomul_afill_vert_glsl[] =
6176 "}\n"; 5991 "}\n";
6177Evas_GL_Program_Source shader_img_nomul_afill_vert_src = 5992Evas_GL_Program_Source shader_img_nomul_afill_vert_src =
6178{ 5993{
6179 img_nomul_afill_vert_glsl, 5994 img_nomul_afill_vert_glsl
6180 NULL, 0
6181}; 5995};
6182 5996
6183static const char img_bgra_nomul_afill_frag_glsl[] = 5997static const char img_bgra_nomul_afill_frag_glsl[] =
@@ -6201,8 +6015,7 @@ static const char img_bgra_nomul_afill_frag_glsl[] =
6201 "}\n"; 6015 "}\n";
6202Evas_GL_Program_Source shader_img_bgra_nomul_afill_frag_src = 6016Evas_GL_Program_Source shader_img_bgra_nomul_afill_frag_src =
6203{ 6017{
6204 img_bgra_nomul_afill_frag_glsl, 6018 img_bgra_nomul_afill_frag_glsl
6205 NULL, 0
6206}; 6019};
6207 6020
6208static const char img_bgra_nomul_afill_vert_glsl[] = 6021static const char img_bgra_nomul_afill_vert_glsl[] =
@@ -6220,8 +6033,7 @@ static const char img_bgra_nomul_afill_vert_glsl[] =
6220 "}\n"; 6033 "}\n";
6221Evas_GL_Program_Source shader_img_bgra_nomul_afill_vert_src = 6034Evas_GL_Program_Source shader_img_bgra_nomul_afill_vert_src =
6222{ 6035{
6223 img_bgra_nomul_afill_vert_glsl, 6036 img_bgra_nomul_afill_vert_glsl
6224 NULL, 0
6225}; 6037};
6226 6038
6227static const char img_12_afill_frag_glsl[] = 6039static const char img_12_afill_frag_glsl[] =
@@ -6251,8 +6063,7 @@ static const char img_12_afill_frag_glsl[] =
6251 "}\n"; 6063 "}\n";
6252Evas_GL_Program_Source shader_img_12_afill_frag_src = 6064Evas_GL_Program_Source shader_img_12_afill_frag_src =
6253{ 6065{
6254 img_12_afill_frag_glsl, 6066 img_12_afill_frag_glsl
6255 NULL, 0
6256}; 6067};
6257 6068
6258static const char img_12_afill_vert_glsl[] = 6069static const char img_12_afill_vert_glsl[] =
@@ -6279,8 +6090,7 @@ static const char img_12_afill_vert_glsl[] =
6279 "}\n"; 6090 "}\n";
6280Evas_GL_Program_Source shader_img_12_afill_vert_src = 6091Evas_GL_Program_Source shader_img_12_afill_vert_src =
6281{ 6092{
6282 img_12_afill_vert_glsl, 6093 img_12_afill_vert_glsl
6283 NULL, 0
6284}; 6094};
6285 6095
6286static const char img_21_afill_frag_glsl[] = 6096static const char img_21_afill_frag_glsl[] =
@@ -6310,8 +6120,7 @@ static const char img_21_afill_frag_glsl[] =
6310 "}\n"; 6120 "}\n";
6311Evas_GL_Program_Source shader_img_21_afill_frag_src = 6121Evas_GL_Program_Source shader_img_21_afill_frag_src =
6312{ 6122{
6313 img_21_afill_frag_glsl, 6123 img_21_afill_frag_glsl
6314 NULL, 0
6315}; 6124};
6316 6125
6317static const char img_21_afill_vert_glsl[] = 6126static const char img_21_afill_vert_glsl[] =
@@ -6338,8 +6147,7 @@ static const char img_21_afill_vert_glsl[] =
6338 "}\n"; 6147 "}\n";
6339Evas_GL_Program_Source shader_img_21_afill_vert_src = 6148Evas_GL_Program_Source shader_img_21_afill_vert_src =
6340{ 6149{
6341 img_21_afill_vert_glsl, 6150 img_21_afill_vert_glsl
6342 NULL, 0
6343}; 6151};
6344 6152
6345static const char img_22_afill_frag_glsl[] = 6153static const char img_22_afill_frag_glsl[] =
@@ -6371,8 +6179,7 @@ static const char img_22_afill_frag_glsl[] =
6371 "}\n"; 6179 "}\n";
6372Evas_GL_Program_Source shader_img_22_afill_frag_src = 6180Evas_GL_Program_Source shader_img_22_afill_frag_src =
6373{ 6181{
6374 img_22_afill_frag_glsl, 6182 img_22_afill_frag_glsl
6375 NULL, 0
6376}; 6183};
6377 6184
6378static const char img_22_afill_vert_glsl[] = 6185static const char img_22_afill_vert_glsl[] =
@@ -6401,8 +6208,7 @@ static const char img_22_afill_vert_glsl[] =
6401 "}\n"; 6208 "}\n";
6402Evas_GL_Program_Source shader_img_22_afill_vert_src = 6209Evas_GL_Program_Source shader_img_22_afill_vert_src =
6403{ 6210{
6404 img_22_afill_vert_glsl, 6211 img_22_afill_vert_glsl
6405 NULL, 0
6406}; 6212};
6407 6213
6408static const char img_12_bgra_afill_frag_glsl[] = 6214static const char img_12_bgra_afill_frag_glsl[] =
@@ -6432,8 +6238,7 @@ static const char img_12_bgra_afill_frag_glsl[] =
6432 "}\n"; 6238 "}\n";
6433Evas_GL_Program_Source shader_img_12_bgra_afill_frag_src = 6239Evas_GL_Program_Source shader_img_12_bgra_afill_frag_src =
6434{ 6240{
6435 img_12_bgra_afill_frag_glsl, 6241 img_12_bgra_afill_frag_glsl
6436 NULL, 0
6437}; 6242};
6438 6243
6439static const char img_12_bgra_afill_vert_glsl[] = 6244static const char img_12_bgra_afill_vert_glsl[] =
@@ -6460,8 +6265,7 @@ static const char img_12_bgra_afill_vert_glsl[] =
6460 "}\n"; 6265 "}\n";
6461Evas_GL_Program_Source shader_img_12_bgra_afill_vert_src = 6266Evas_GL_Program_Source shader_img_12_bgra_afill_vert_src =
6462{ 6267{
6463 img_12_bgra_afill_vert_glsl, 6268 img_12_bgra_afill_vert_glsl
6464 NULL, 0
6465}; 6269};
6466 6270
6467static const char img_21_bgra_afill_frag_glsl[] = 6271static const char img_21_bgra_afill_frag_glsl[] =
@@ -6491,8 +6295,7 @@ static const char img_21_bgra_afill_frag_glsl[] =
6491 "}\n"; 6295 "}\n";
6492Evas_GL_Program_Source shader_img_21_bgra_afill_frag_src = 6296Evas_GL_Program_Source shader_img_21_bgra_afill_frag_src =
6493{ 6297{
6494 img_21_bgra_afill_frag_glsl, 6298 img_21_bgra_afill_frag_glsl
6495 NULL, 0
6496}; 6299};
6497 6300
6498static const char img_21_bgra_afill_vert_glsl[] = 6301static const char img_21_bgra_afill_vert_glsl[] =
@@ -6519,8 +6322,7 @@ static const char img_21_bgra_afill_vert_glsl[] =
6519 "}\n"; 6322 "}\n";
6520Evas_GL_Program_Source shader_img_21_bgra_afill_vert_src = 6323Evas_GL_Program_Source shader_img_21_bgra_afill_vert_src =
6521{ 6324{
6522 img_21_bgra_afill_vert_glsl, 6325 img_21_bgra_afill_vert_glsl
6523 NULL, 0
6524}; 6326};
6525 6327
6526static const char img_22_bgra_afill_frag_glsl[] = 6328static const char img_22_bgra_afill_frag_glsl[] =
@@ -6552,8 +6354,7 @@ static const char img_22_bgra_afill_frag_glsl[] =
6552 "}\n"; 6354 "}\n";
6553Evas_GL_Program_Source shader_img_22_bgra_afill_frag_src = 6355Evas_GL_Program_Source shader_img_22_bgra_afill_frag_src =
6554{ 6356{
6555 img_22_bgra_afill_frag_glsl, 6357 img_22_bgra_afill_frag_glsl
6556 NULL, 0
6557}; 6358};
6558 6359
6559static const char img_22_bgra_afill_vert_glsl[] = 6360static const char img_22_bgra_afill_vert_glsl[] =
@@ -6582,8 +6383,7 @@ static const char img_22_bgra_afill_vert_glsl[] =
6582 "}\n"; 6383 "}\n";
6583Evas_GL_Program_Source shader_img_22_bgra_afill_vert_src = 6384Evas_GL_Program_Source shader_img_22_bgra_afill_vert_src =
6584{ 6385{
6585 img_22_bgra_afill_vert_glsl, 6386 img_22_bgra_afill_vert_glsl
6586 NULL, 0
6587}; 6387};
6588 6388
6589static const char img_12_nomul_afill_frag_glsl[] = 6389static const char img_12_nomul_afill_frag_glsl[] =
@@ -6611,8 +6411,7 @@ static const char img_12_nomul_afill_frag_glsl[] =
6611 "}\n"; 6411 "}\n";
6612Evas_GL_Program_Source shader_img_12_nomul_afill_frag_src = 6412Evas_GL_Program_Source shader_img_12_nomul_afill_frag_src =
6613{ 6413{
6614 img_12_nomul_afill_frag_glsl, 6414 img_12_nomul_afill_frag_glsl
6615 NULL, 0
6616}; 6415};
6617 6416
6618static const char img_12_nomul_afill_vert_glsl[] = 6417static const char img_12_nomul_afill_vert_glsl[] =
@@ -6636,8 +6435,7 @@ static const char img_12_nomul_afill_vert_glsl[] =
6636 "}\n"; 6435 "}\n";
6637Evas_GL_Program_Source shader_img_12_nomul_afill_vert_src = 6436Evas_GL_Program_Source shader_img_12_nomul_afill_vert_src =
6638{ 6437{
6639 img_12_nomul_afill_vert_glsl, 6438 img_12_nomul_afill_vert_glsl
6640 NULL, 0
6641}; 6439};
6642 6440
6643static const char img_21_nomul_afill_frag_glsl[] = 6441static const char img_21_nomul_afill_frag_glsl[] =
@@ -6665,8 +6463,7 @@ static const char img_21_nomul_afill_frag_glsl[] =
6665 "}\n"; 6463 "}\n";
6666Evas_GL_Program_Source shader_img_21_nomul_afill_frag_src = 6464Evas_GL_Program_Source shader_img_21_nomul_afill_frag_src =
6667{ 6465{
6668 img_21_nomul_afill_frag_glsl, 6466 img_21_nomul_afill_frag_glsl
6669 NULL, 0
6670}; 6467};
6671 6468
6672static const char img_21_nomul_afill_vert_glsl[] = 6469static const char img_21_nomul_afill_vert_glsl[] =
@@ -6690,8 +6487,7 @@ static const char img_21_nomul_afill_vert_glsl[] =
6690 "}\n"; 6487 "}\n";
6691Evas_GL_Program_Source shader_img_21_nomul_afill_vert_src = 6488Evas_GL_Program_Source shader_img_21_nomul_afill_vert_src =
6692{ 6489{
6693 img_21_nomul_afill_vert_glsl, 6490 img_21_nomul_afill_vert_glsl
6694 NULL, 0
6695}; 6491};
6696 6492
6697static const char img_22_nomul_afill_frag_glsl[] = 6493static const char img_22_nomul_afill_frag_glsl[] =
@@ -6721,8 +6517,7 @@ static const char img_22_nomul_afill_frag_glsl[] =
6721 "}\n"; 6517 "}\n";
6722Evas_GL_Program_Source shader_img_22_nomul_afill_frag_src = 6518Evas_GL_Program_Source shader_img_22_nomul_afill_frag_src =
6723{ 6519{
6724 img_22_nomul_afill_frag_glsl, 6520 img_22_nomul_afill_frag_glsl
6725 NULL, 0
6726}; 6521};
6727 6522
6728static const char img_22_nomul_afill_vert_glsl[] = 6523static const char img_22_nomul_afill_vert_glsl[] =
@@ -6748,8 +6543,7 @@ static const char img_22_nomul_afill_vert_glsl[] =
6748 "}\n"; 6543 "}\n";
6749Evas_GL_Program_Source shader_img_22_nomul_afill_vert_src = 6544Evas_GL_Program_Source shader_img_22_nomul_afill_vert_src =
6750{ 6545{
6751 img_22_nomul_afill_vert_glsl, 6546 img_22_nomul_afill_vert_glsl
6752 NULL, 0
6753}; 6547};
6754 6548
6755static const char img_12_bgra_nomul_afill_frag_glsl[] = 6549static const char img_12_bgra_nomul_afill_frag_glsl[] =
@@ -6777,8 +6571,7 @@ static const char img_12_bgra_nomul_afill_frag_glsl[] =
6777 "}\n"; 6571 "}\n";
6778Evas_GL_Program_Source shader_img_12_bgra_nomul_afill_frag_src = 6572Evas_GL_Program_Source shader_img_12_bgra_nomul_afill_frag_src =
6779{ 6573{
6780 img_12_bgra_nomul_afill_frag_glsl, 6574 img_12_bgra_nomul_afill_frag_glsl
6781 NULL, 0
6782}; 6575};
6783 6576
6784static const char img_12_bgra_nomul_afill_vert_glsl[] = 6577static const char img_12_bgra_nomul_afill_vert_glsl[] =
@@ -6802,8 +6595,7 @@ static const char img_12_bgra_nomul_afill_vert_glsl[] =
6802 "}\n"; 6595 "}\n";
6803Evas_GL_Program_Source shader_img_12_bgra_nomul_afill_vert_src = 6596Evas_GL_Program_Source shader_img_12_bgra_nomul_afill_vert_src =
6804{ 6597{
6805 img_12_bgra_nomul_afill_vert_glsl, 6598 img_12_bgra_nomul_afill_vert_glsl
6806 NULL, 0
6807}; 6599};
6808 6600
6809static const char img_21_bgra_nomul_afill_frag_glsl[] = 6601static const char img_21_bgra_nomul_afill_frag_glsl[] =
@@ -6831,8 +6623,7 @@ static const char img_21_bgra_nomul_afill_frag_glsl[] =
6831 "}\n"; 6623 "}\n";
6832Evas_GL_Program_Source shader_img_21_bgra_nomul_afill_frag_src = 6624Evas_GL_Program_Source shader_img_21_bgra_nomul_afill_frag_src =
6833{ 6625{
6834 img_21_bgra_nomul_afill_frag_glsl, 6626 img_21_bgra_nomul_afill_frag_glsl
6835 NULL, 0
6836}; 6627};
6837 6628
6838static const char img_21_bgra_nomul_afill_vert_glsl[] = 6629static const char img_21_bgra_nomul_afill_vert_glsl[] =
@@ -6856,8 +6647,7 @@ static const char img_21_bgra_nomul_afill_vert_glsl[] =
6856 "}\n"; 6647 "}\n";
6857Evas_GL_Program_Source shader_img_21_bgra_nomul_afill_vert_src = 6648Evas_GL_Program_Source shader_img_21_bgra_nomul_afill_vert_src =
6858{ 6649{
6859 img_21_bgra_nomul_afill_vert_glsl, 6650 img_21_bgra_nomul_afill_vert_glsl
6860 NULL, 0
6861}; 6651};
6862 6652
6863static const char img_22_bgra_nomul_afill_frag_glsl[] = 6653static const char img_22_bgra_nomul_afill_frag_glsl[] =
@@ -6887,8 +6677,7 @@ static const char img_22_bgra_nomul_afill_frag_glsl[] =
6887 "}\n"; 6677 "}\n";
6888Evas_GL_Program_Source shader_img_22_bgra_nomul_afill_frag_src = 6678Evas_GL_Program_Source shader_img_22_bgra_nomul_afill_frag_src =
6889{ 6679{
6890 img_22_bgra_nomul_afill_frag_glsl, 6680 img_22_bgra_nomul_afill_frag_glsl
6891 NULL, 0
6892}; 6681};
6893 6682
6894static const char img_22_bgra_nomul_afill_vert_glsl[] = 6683static const char img_22_bgra_nomul_afill_vert_glsl[] =
@@ -6914,8 +6703,7 @@ static const char img_22_bgra_nomul_afill_vert_glsl[] =
6914 "}\n"; 6703 "}\n";
6915Evas_GL_Program_Source shader_img_22_bgra_nomul_afill_vert_src = 6704Evas_GL_Program_Source shader_img_22_bgra_nomul_afill_vert_src =
6916{ 6705{
6917 img_22_bgra_nomul_afill_vert_glsl, 6706 img_22_bgra_nomul_afill_vert_glsl
6918 NULL, 0
6919}; 6707};
6920 6708
6921static const char imgnat_frag_glsl[] = 6709static const char imgnat_frag_glsl[] =
@@ -6940,8 +6728,7 @@ static const char imgnat_frag_glsl[] =
6940 "}\n"; 6728 "}\n";
6941Evas_GL_Program_Source shader_imgnat_frag_src = 6729Evas_GL_Program_Source shader_imgnat_frag_src =
6942{ 6730{
6943 imgnat_frag_glsl, 6731 imgnat_frag_glsl
6944 NULL, 0
6945}; 6732};
6946 6733
6947static const char imgnat_vert_glsl[] = 6734static const char imgnat_vert_glsl[] =
@@ -6962,8 +6749,7 @@ static const char imgnat_vert_glsl[] =
6962 "}\n"; 6749 "}\n";
6963Evas_GL_Program_Source shader_imgnat_vert_src = 6750Evas_GL_Program_Source shader_imgnat_vert_src =
6964{ 6751{
6965 imgnat_vert_glsl, 6752 imgnat_vert_glsl
6966 NULL, 0
6967}; 6753};
6968 6754
6969static const char imgnat_bgra_frag_glsl[] = 6755static const char imgnat_bgra_frag_glsl[] =
@@ -6988,8 +6774,7 @@ static const char imgnat_bgra_frag_glsl[] =
6988 "}\n"; 6774 "}\n";
6989Evas_GL_Program_Source shader_imgnat_bgra_frag_src = 6775Evas_GL_Program_Source shader_imgnat_bgra_frag_src =
6990{ 6776{
6991 imgnat_bgra_frag_glsl, 6777 imgnat_bgra_frag_glsl
6992 NULL, 0
6993}; 6778};
6994 6779
6995static const char imgnat_bgra_vert_glsl[] = 6780static const char imgnat_bgra_vert_glsl[] =
@@ -7010,8 +6795,7 @@ static const char imgnat_bgra_vert_glsl[] =
7010 "}\n"; 6795 "}\n";
7011Evas_GL_Program_Source shader_imgnat_bgra_vert_src = 6796Evas_GL_Program_Source shader_imgnat_bgra_vert_src =
7012{ 6797{
7013 imgnat_bgra_vert_glsl, 6798 imgnat_bgra_vert_glsl
7014 NULL, 0
7015}; 6799};
7016 6800
7017static const char imgnat_12_frag_glsl[] = 6801static const char imgnat_12_frag_glsl[] =
@@ -7040,8 +6824,7 @@ static const char imgnat_12_frag_glsl[] =
7040 "}\n"; 6824 "}\n";
7041Evas_GL_Program_Source shader_imgnat_12_frag_src = 6825Evas_GL_Program_Source shader_imgnat_12_frag_src =
7042{ 6826{
7043 imgnat_12_frag_glsl, 6827 imgnat_12_frag_glsl
7044 NULL, 0
7045}; 6828};
7046 6829
7047static const char imgnat_12_vert_glsl[] = 6830static const char imgnat_12_vert_glsl[] =
@@ -7068,8 +6851,7 @@ static const char imgnat_12_vert_glsl[] =
7068 "}\n"; 6851 "}\n";
7069Evas_GL_Program_Source shader_imgnat_12_vert_src = 6852Evas_GL_Program_Source shader_imgnat_12_vert_src =
7070{ 6853{
7071 imgnat_12_vert_glsl, 6854 imgnat_12_vert_glsl
7072 NULL, 0
7073}; 6855};
7074 6856
7075static const char imgnat_21_frag_glsl[] = 6857static const char imgnat_21_frag_glsl[] =
@@ -7098,8 +6880,7 @@ static const char imgnat_21_frag_glsl[] =
7098 "}\n"; 6880 "}\n";
7099Evas_GL_Program_Source shader_imgnat_21_frag_src = 6881Evas_GL_Program_Source shader_imgnat_21_frag_src =
7100{ 6882{
7101 imgnat_21_frag_glsl, 6883 imgnat_21_frag_glsl
7102 NULL, 0
7103}; 6884};
7104 6885
7105static const char imgnat_21_vert_glsl[] = 6886static const char imgnat_21_vert_glsl[] =
@@ -7126,8 +6907,7 @@ static const char imgnat_21_vert_glsl[] =
7126 "}\n"; 6907 "}\n";
7127Evas_GL_Program_Source shader_imgnat_21_vert_src = 6908Evas_GL_Program_Source shader_imgnat_21_vert_src =
7128{ 6909{
7129 imgnat_21_vert_glsl, 6910 imgnat_21_vert_glsl
7130 NULL, 0
7131}; 6911};
7132 6912
7133static const char imgnat_22_frag_glsl[] = 6913static const char imgnat_22_frag_glsl[] =
@@ -7158,8 +6938,7 @@ static const char imgnat_22_frag_glsl[] =
7158 "}\n"; 6938 "}\n";
7159Evas_GL_Program_Source shader_imgnat_22_frag_src = 6939Evas_GL_Program_Source shader_imgnat_22_frag_src =
7160{ 6940{
7161 imgnat_22_frag_glsl, 6941 imgnat_22_frag_glsl
7162 NULL, 0
7163}; 6942};
7164 6943
7165static const char imgnat_22_vert_glsl[] = 6944static const char imgnat_22_vert_glsl[] =
@@ -7188,8 +6967,7 @@ static const char imgnat_22_vert_glsl[] =
7188 "}\n"; 6967 "}\n";
7189Evas_GL_Program_Source shader_imgnat_22_vert_src = 6968Evas_GL_Program_Source shader_imgnat_22_vert_src =
7190{ 6969{
7191 imgnat_22_vert_glsl, 6970 imgnat_22_vert_glsl
7192 NULL, 0
7193}; 6971};
7194 6972
7195static const char imgnat_12_bgra_frag_glsl[] = 6973static const char imgnat_12_bgra_frag_glsl[] =
@@ -7218,8 +6996,7 @@ static const char imgnat_12_bgra_frag_glsl[] =
7218 "}\n"; 6996 "}\n";
7219Evas_GL_Program_Source shader_imgnat_12_bgra_frag_src = 6997Evas_GL_Program_Source shader_imgnat_12_bgra_frag_src =
7220{ 6998{
7221 imgnat_12_bgra_frag_glsl, 6999 imgnat_12_bgra_frag_glsl
7222 NULL, 0
7223}; 7000};
7224 7001
7225static const char imgnat_12_bgra_vert_glsl[] = 7002static const char imgnat_12_bgra_vert_glsl[] =
@@ -7246,8 +7023,7 @@ static const char imgnat_12_bgra_vert_glsl[] =
7246 "}\n"; 7023 "}\n";
7247Evas_GL_Program_Source shader_imgnat_12_bgra_vert_src = 7024Evas_GL_Program_Source shader_imgnat_12_bgra_vert_src =
7248{ 7025{
7249 imgnat_12_bgra_vert_glsl, 7026 imgnat_12_bgra_vert_glsl
7250 NULL, 0
7251}; 7027};
7252 7028
7253static const char imgnat_21_bgra_frag_glsl[] = 7029static const char imgnat_21_bgra_frag_glsl[] =
@@ -7276,8 +7052,7 @@ static const char imgnat_21_bgra_frag_glsl[] =
7276 "}\n"; 7052 "}\n";
7277Evas_GL_Program_Source shader_imgnat_21_bgra_frag_src = 7053Evas_GL_Program_Source shader_imgnat_21_bgra_frag_src =
7278{ 7054{
7279 imgnat_21_bgra_frag_glsl, 7055 imgnat_21_bgra_frag_glsl
7280 NULL, 0
7281}; 7056};
7282 7057
7283static const char imgnat_21_bgra_vert_glsl[] = 7058static const char imgnat_21_bgra_vert_glsl[] =
@@ -7304,8 +7079,7 @@ static const char imgnat_21_bgra_vert_glsl[] =
7304 "}\n"; 7079 "}\n";
7305Evas_GL_Program_Source shader_imgnat_21_bgra_vert_src = 7080Evas_GL_Program_Source shader_imgnat_21_bgra_vert_src =
7306{ 7081{
7307 imgnat_21_bgra_vert_glsl, 7082 imgnat_21_bgra_vert_glsl
7308 NULL, 0
7309}; 7083};
7310 7084
7311static const char imgnat_22_bgra_frag_glsl[] = 7085static const char imgnat_22_bgra_frag_glsl[] =
@@ -7336,8 +7110,7 @@ static const char imgnat_22_bgra_frag_glsl[] =
7336 "}\n"; 7110 "}\n";
7337Evas_GL_Program_Source shader_imgnat_22_bgra_frag_src = 7111Evas_GL_Program_Source shader_imgnat_22_bgra_frag_src =
7338{ 7112{
7339 imgnat_22_bgra_frag_glsl, 7113 imgnat_22_bgra_frag_glsl
7340 NULL, 0
7341}; 7114};
7342 7115
7343static const char imgnat_22_bgra_vert_glsl[] = 7116static const char imgnat_22_bgra_vert_glsl[] =
@@ -7366,8 +7139,7 @@ static const char imgnat_22_bgra_vert_glsl[] =
7366 "}\n"; 7139 "}\n";
7367Evas_GL_Program_Source shader_imgnat_22_bgra_vert_src = 7140Evas_GL_Program_Source shader_imgnat_22_bgra_vert_src =
7368{ 7141{
7369 imgnat_22_bgra_vert_glsl, 7142 imgnat_22_bgra_vert_glsl
7370 NULL, 0
7371}; 7143};
7372 7144
7373static const char imgnat_mask_frag_glsl[] = 7145static const char imgnat_mask_frag_glsl[] =
@@ -7397,8 +7169,7 @@ static const char imgnat_mask_frag_glsl[] =
7397 "}\n"; 7169 "}\n";
7398Evas_GL_Program_Source shader_imgnat_mask_frag_src = 7170Evas_GL_Program_Source shader_imgnat_mask_frag_src =
7399{ 7171{
7400 imgnat_mask_frag_glsl, 7172 imgnat_mask_frag_glsl
7401 NULL, 0
7402}; 7173};
7403 7174
7404static const char imgnat_mask_vert_glsl[] = 7175static const char imgnat_mask_vert_glsl[] =
@@ -7423,8 +7194,7 @@ static const char imgnat_mask_vert_glsl[] =
7423 "}\n"; 7194 "}\n";
7424Evas_GL_Program_Source shader_imgnat_mask_vert_src = 7195Evas_GL_Program_Source shader_imgnat_mask_vert_src =
7425{ 7196{
7426 imgnat_mask_vert_glsl, 7197 imgnat_mask_vert_glsl
7427 NULL, 0
7428}; 7198};
7429 7199
7430static const char imgnat_bgra_mask_frag_glsl[] = 7200static const char imgnat_bgra_mask_frag_glsl[] =
@@ -7454,8 +7224,7 @@ static const char imgnat_bgra_mask_frag_glsl[] =
7454 "}\n"; 7224 "}\n";
7455Evas_GL_Program_Source shader_imgnat_bgra_mask_frag_src = 7225Evas_GL_Program_Source shader_imgnat_bgra_mask_frag_src =
7456{ 7226{
7457 imgnat_bgra_mask_frag_glsl, 7227 imgnat_bgra_mask_frag_glsl
7458 NULL, 0
7459}; 7228};
7460 7229
7461static const char imgnat_bgra_mask_vert_glsl[] = 7230static const char imgnat_bgra_mask_vert_glsl[] =
@@ -7480,8 +7249,7 @@ static const char imgnat_bgra_mask_vert_glsl[] =
7480 "}\n"; 7249 "}\n";
7481Evas_GL_Program_Source shader_imgnat_bgra_mask_vert_src = 7250Evas_GL_Program_Source shader_imgnat_bgra_mask_vert_src =
7482{ 7251{
7483 imgnat_bgra_mask_vert_glsl, 7252 imgnat_bgra_mask_vert_glsl
7484 NULL, 0
7485}; 7253};
7486 7254
7487static const char imgnat_12_mask_frag_glsl[] = 7255static const char imgnat_12_mask_frag_glsl[] =
@@ -7515,8 +7283,7 @@ static const char imgnat_12_mask_frag_glsl[] =
7515 "}\n"; 7283 "}\n";
7516Evas_GL_Program_Source shader_imgnat_12_mask_frag_src = 7284Evas_GL_Program_Source shader_imgnat_12_mask_frag_src =
7517{ 7285{
7518 imgnat_12_mask_frag_glsl, 7286 imgnat_12_mask_frag_glsl
7519 NULL, 0
7520}; 7287};
7521 7288
7522static const char imgnat_12_mask_vert_glsl[] = 7289static const char imgnat_12_mask_vert_glsl[] =
@@ -7547,8 +7314,7 @@ static const char imgnat_12_mask_vert_glsl[] =
7547 "}\n"; 7314 "}\n";
7548Evas_GL_Program_Source shader_imgnat_12_mask_vert_src = 7315Evas_GL_Program_Source shader_imgnat_12_mask_vert_src =
7549{ 7316{
7550 imgnat_12_mask_vert_glsl, 7317 imgnat_12_mask_vert_glsl
7551 NULL, 0
7552}; 7318};
7553 7319
7554static const char imgnat_21_mask_frag_glsl[] = 7320static const char imgnat_21_mask_frag_glsl[] =
@@ -7582,8 +7348,7 @@ static const char imgnat_21_mask_frag_glsl[] =
7582 "}\n"; 7348 "}\n";
7583Evas_GL_Program_Source shader_imgnat_21_mask_frag_src = 7349Evas_GL_Program_Source shader_imgnat_21_mask_frag_src =
7584{ 7350{
7585 imgnat_21_mask_frag_glsl, 7351 imgnat_21_mask_frag_glsl
7586 NULL, 0
7587}; 7352};
7588 7353
7589static const char imgnat_21_mask_vert_glsl[] = 7354static const char imgnat_21_mask_vert_glsl[] =
@@ -7614,8 +7379,7 @@ static const char imgnat_21_mask_vert_glsl[] =
7614 "}\n"; 7379 "}\n";
7615Evas_GL_Program_Source shader_imgnat_21_mask_vert_src = 7380Evas_GL_Program_Source shader_imgnat_21_mask_vert_src =
7616{ 7381{
7617 imgnat_21_mask_vert_glsl, 7382 imgnat_21_mask_vert_glsl
7618 NULL, 0
7619}; 7383};
7620 7384
7621static const char imgnat_22_mask_frag_glsl[] = 7385static const char imgnat_22_mask_frag_glsl[] =
@@ -7651,8 +7415,7 @@ static const char imgnat_22_mask_frag_glsl[] =
7651 "}\n"; 7415 "}\n";
7652Evas_GL_Program_Source shader_imgnat_22_mask_frag_src = 7416Evas_GL_Program_Source shader_imgnat_22_mask_frag_src =
7653{ 7417{
7654 imgnat_22_mask_frag_glsl, 7418 imgnat_22_mask_frag_glsl
7655 NULL, 0
7656}; 7419};
7657 7420
7658static const char imgnat_22_mask_vert_glsl[] = 7421static const char imgnat_22_mask_vert_glsl[] =
@@ -7685,8 +7448,7 @@ static const char imgnat_22_mask_vert_glsl[] =
7685 "}\n"; 7448 "}\n";
7686Evas_GL_Program_Source shader_imgnat_22_mask_vert_src = 7449Evas_GL_Program_Source shader_imgnat_22_mask_vert_src =
7687{ 7450{
7688 imgnat_22_mask_vert_glsl, 7451 imgnat_22_mask_vert_glsl
7689 NULL, 0
7690}; 7452};
7691 7453
7692static const char imgnat_12_bgra_mask_frag_glsl[] = 7454static const char imgnat_12_bgra_mask_frag_glsl[] =
@@ -7720,8 +7482,7 @@ static const char imgnat_12_bgra_mask_frag_glsl[] =
7720 "}\n"; 7482 "}\n";
7721Evas_GL_Program_Source shader_imgnat_12_bgra_mask_frag_src = 7483Evas_GL_Program_Source shader_imgnat_12_bgra_mask_frag_src =
7722{ 7484{
7723 imgnat_12_bgra_mask_frag_glsl, 7485 imgnat_12_bgra_mask_frag_glsl
7724 NULL, 0
7725}; 7486};
7726 7487
7727static const char imgnat_12_bgra_mask_vert_glsl[] = 7488static const char imgnat_12_bgra_mask_vert_glsl[] =
@@ -7752,8 +7513,7 @@ static const char imgnat_12_bgra_mask_vert_glsl[] =
7752 "}\n"; 7513 "}\n";
7753Evas_GL_Program_Source shader_imgnat_12_bgra_mask_vert_src = 7514Evas_GL_Program_Source shader_imgnat_12_bgra_mask_vert_src =
7754{ 7515{
7755 imgnat_12_bgra_mask_vert_glsl, 7516 imgnat_12_bgra_mask_vert_glsl
7756 NULL, 0
7757}; 7517};
7758 7518
7759static const char imgnat_21_bgra_mask_frag_glsl[] = 7519static const char imgnat_21_bgra_mask_frag_glsl[] =
@@ -7787,8 +7547,7 @@ static const char imgnat_21_bgra_mask_frag_glsl[] =
7787 "}\n"; 7547 "}\n";
7788Evas_GL_Program_Source shader_imgnat_21_bgra_mask_frag_src = 7548Evas_GL_Program_Source shader_imgnat_21_bgra_mask_frag_src =
7789{ 7549{
7790 imgnat_21_bgra_mask_frag_glsl, 7550 imgnat_21_bgra_mask_frag_glsl
7791 NULL, 0
7792}; 7551};
7793 7552
7794static const char imgnat_21_bgra_mask_vert_glsl[] = 7553static const char imgnat_21_bgra_mask_vert_glsl[] =
@@ -7819,8 +7578,7 @@ static const char imgnat_21_bgra_mask_vert_glsl[] =
7819 "}\n"; 7578 "}\n";
7820Evas_GL_Program_Source shader_imgnat_21_bgra_mask_vert_src = 7579Evas_GL_Program_Source shader_imgnat_21_bgra_mask_vert_src =
7821{ 7580{
7822 imgnat_21_bgra_mask_vert_glsl, 7581 imgnat_21_bgra_mask_vert_glsl
7823 NULL, 0
7824}; 7582};
7825 7583
7826static const char imgnat_22_bgra_mask_frag_glsl[] = 7584static const char imgnat_22_bgra_mask_frag_glsl[] =
@@ -7856,8 +7614,7 @@ static const char imgnat_22_bgra_mask_frag_glsl[] =
7856 "}\n"; 7614 "}\n";
7857Evas_GL_Program_Source shader_imgnat_22_bgra_mask_frag_src = 7615Evas_GL_Program_Source shader_imgnat_22_bgra_mask_frag_src =
7858{ 7616{
7859 imgnat_22_bgra_mask_frag_glsl, 7617 imgnat_22_bgra_mask_frag_glsl
7860 NULL, 0
7861}; 7618};
7862 7619
7863static const char imgnat_22_bgra_mask_vert_glsl[] = 7620static const char imgnat_22_bgra_mask_vert_glsl[] =
@@ -7890,8 +7647,7 @@ static const char imgnat_22_bgra_mask_vert_glsl[] =
7890 "}\n"; 7647 "}\n";
7891Evas_GL_Program_Source shader_imgnat_22_bgra_mask_vert_src = 7648Evas_GL_Program_Source shader_imgnat_22_bgra_mask_vert_src =
7892{ 7649{
7893 imgnat_22_bgra_mask_vert_glsl, 7650 imgnat_22_bgra_mask_vert_glsl
7894 NULL, 0
7895}; 7651};
7896 7652
7897static const char imgnat_nomul_frag_glsl[] = 7653static const char imgnat_nomul_frag_glsl[] =
@@ -7914,8 +7670,7 @@ static const char imgnat_nomul_frag_glsl[] =
7914 "}\n"; 7670 "}\n";
7915Evas_GL_Program_Source shader_imgnat_nomul_frag_src = 7671Evas_GL_Program_Source shader_imgnat_nomul_frag_src =
7916{ 7672{
7917 imgnat_nomul_frag_glsl, 7673 imgnat_nomul_frag_glsl
7918 NULL, 0
7919}; 7674};
7920 7675
7921static const char imgnat_nomul_vert_glsl[] = 7676static const char imgnat_nomul_vert_glsl[] =
@@ -7933,8 +7688,7 @@ static const char imgnat_nomul_vert_glsl[] =
7933 "}\n"; 7688 "}\n";
7934Evas_GL_Program_Source shader_imgnat_nomul_vert_src = 7689Evas_GL_Program_Source shader_imgnat_nomul_vert_src =
7935{ 7690{
7936 imgnat_nomul_vert_glsl, 7691 imgnat_nomul_vert_glsl
7937 NULL, 0
7938}; 7692};
7939 7693
7940static const char imgnat_bgra_nomul_frag_glsl[] = 7694static const char imgnat_bgra_nomul_frag_glsl[] =
@@ -7957,8 +7711,7 @@ static const char imgnat_bgra_nomul_frag_glsl[] =
7957 "}\n"; 7711 "}\n";
7958Evas_GL_Program_Source shader_imgnat_bgra_nomul_frag_src = 7712Evas_GL_Program_Source shader_imgnat_bgra_nomul_frag_src =
7959{ 7713{
7960 imgnat_bgra_nomul_frag_glsl, 7714 imgnat_bgra_nomul_frag_glsl
7961 NULL, 0
7962}; 7715};
7963 7716
7964static const char imgnat_bgra_nomul_vert_glsl[] = 7717static const char imgnat_bgra_nomul_vert_glsl[] =
@@ -7976,8 +7729,7 @@ static const char imgnat_bgra_nomul_vert_glsl[] =
7976 "}\n"; 7729 "}\n";
7977Evas_GL_Program_Source shader_imgnat_bgra_nomul_vert_src = 7730Evas_GL_Program_Source shader_imgnat_bgra_nomul_vert_src =
7978{ 7731{
7979 imgnat_bgra_nomul_vert_glsl, 7732 imgnat_bgra_nomul_vert_glsl
7980 NULL, 0
7981}; 7733};
7982 7734
7983static const char imgnat_12_nomul_frag_glsl[] = 7735static const char imgnat_12_nomul_frag_glsl[] =
@@ -8004,8 +7756,7 @@ static const char imgnat_12_nomul_frag_glsl[] =
8004 "}\n"; 7756 "}\n";
8005Evas_GL_Program_Source shader_imgnat_12_nomul_frag_src = 7757Evas_GL_Program_Source shader_imgnat_12_nomul_frag_src =
8006{ 7758{
8007 imgnat_12_nomul_frag_glsl, 7759 imgnat_12_nomul_frag_glsl
8008 NULL, 0
8009}; 7760};
8010 7761
8011static const char imgnat_12_nomul_vert_glsl[] = 7762static const char imgnat_12_nomul_vert_glsl[] =
@@ -8029,8 +7780,7 @@ static const char imgnat_12_nomul_vert_glsl[] =
8029 "}\n"; 7780 "}\n";
8030Evas_GL_Program_Source shader_imgnat_12_nomul_vert_src = 7781Evas_GL_Program_Source shader_imgnat_12_nomul_vert_src =
8031{ 7782{
8032 imgnat_12_nomul_vert_glsl, 7783 imgnat_12_nomul_vert_glsl
8033 NULL, 0
8034}; 7784};
8035 7785
8036static const char imgnat_21_nomul_frag_glsl[] = 7786static const char imgnat_21_nomul_frag_glsl[] =
@@ -8057,8 +7807,7 @@ static const char imgnat_21_nomul_frag_glsl[] =
8057 "}\n"; 7807 "}\n";
8058Evas_GL_Program_Source shader_imgnat_21_nomul_frag_src = 7808Evas_GL_Program_Source shader_imgnat_21_nomul_frag_src =
8059{ 7809{
8060 imgnat_21_nomul_frag_glsl, 7810 imgnat_21_nomul_frag_glsl
8061 NULL, 0
8062}; 7811};
8063 7812
8064static const char imgnat_21_nomul_vert_glsl[] = 7813static const char imgnat_21_nomul_vert_glsl[] =
@@ -8082,8 +7831,7 @@ static const char imgnat_21_nomul_vert_glsl[] =
8082 "}\n"; 7831 "}\n";
8083Evas_GL_Program_Source shader_imgnat_21_nomul_vert_src = 7832Evas_GL_Program_Source shader_imgnat_21_nomul_vert_src =
8084{ 7833{
8085 imgnat_21_nomul_vert_glsl, 7834 imgnat_21_nomul_vert_glsl
8086 NULL, 0
8087}; 7835};
8088 7836
8089static const char imgnat_22_nomul_frag_glsl[] = 7837static const char imgnat_22_nomul_frag_glsl[] =
@@ -8112,8 +7860,7 @@ static const char imgnat_22_nomul_frag_glsl[] =
8112 "}\n"; 7860 "}\n";
8113Evas_GL_Program_Source shader_imgnat_22_nomul_frag_src = 7861Evas_GL_Program_Source shader_imgnat_22_nomul_frag_src =
8114{ 7862{
8115 imgnat_22_nomul_frag_glsl, 7863 imgnat_22_nomul_frag_glsl
8116 NULL, 0
8117}; 7864};
8118 7865
8119static const char imgnat_22_nomul_vert_glsl[] = 7866static const char imgnat_22_nomul_vert_glsl[] =
@@ -8139,8 +7886,7 @@ static const char imgnat_22_nomul_vert_glsl[] =
8139 "}\n"; 7886 "}\n";
8140Evas_GL_Program_Source shader_imgnat_22_nomul_vert_src = 7887Evas_GL_Program_Source shader_imgnat_22_nomul_vert_src =
8141{ 7888{
8142 imgnat_22_nomul_vert_glsl, 7889 imgnat_22_nomul_vert_glsl
8143 NULL, 0
8144}; 7890};
8145 7891
8146static const char imgnat_12_bgra_nomul_frag_glsl[] = 7892static const char imgnat_12_bgra_nomul_frag_glsl[] =
@@ -8167,8 +7913,7 @@ static const char imgnat_12_bgra_nomul_frag_glsl[] =
8167 "}\n"; 7913 "}\n";
8168Evas_GL_Program_Source shader_imgnat_12_bgra_nomul_frag_src = 7914Evas_GL_Program_Source shader_imgnat_12_bgra_nomul_frag_src =
8169{ 7915{
8170 imgnat_12_bgra_nomul_frag_glsl, 7916 imgnat_12_bgra_nomul_frag_glsl
8171 NULL, 0
8172}; 7917};
8173 7918
8174static const char imgnat_12_bgra_nomul_vert_glsl[] = 7919static const char imgnat_12_bgra_nomul_vert_glsl[] =
@@ -8192,8 +7937,7 @@ static const char imgnat_12_bgra_nomul_vert_glsl[] =
8192 "}\n"; 7937 "}\n";
8193Evas_GL_Program_Source shader_imgnat_12_bgra_nomul_vert_src = 7938Evas_GL_Program_Source shader_imgnat_12_bgra_nomul_vert_src =
8194{ 7939{
8195 imgnat_12_bgra_nomul_vert_glsl, 7940 imgnat_12_bgra_nomul_vert_glsl
8196 NULL, 0
8197}; 7941};
8198 7942
8199static const char imgnat_21_bgra_nomul_frag_glsl[] = 7943static const char imgnat_21_bgra_nomul_frag_glsl[] =
@@ -8220,8 +7964,7 @@ static const char imgnat_21_bgra_nomul_frag_glsl[] =
8220 "}\n"; 7964 "}\n";
8221Evas_GL_Program_Source shader_imgnat_21_bgra_nomul_frag_src = 7965Evas_GL_Program_Source shader_imgnat_21_bgra_nomul_frag_src =
8222{ 7966{
8223 imgnat_21_bgra_nomul_frag_glsl, 7967 imgnat_21_bgra_nomul_frag_glsl
8224 NULL, 0
8225}; 7968};
8226 7969
8227static const char imgnat_21_bgra_nomul_vert_glsl[] = 7970static const char imgnat_21_bgra_nomul_vert_glsl[] =
@@ -8245,8 +7988,7 @@ static const char imgnat_21_bgra_nomul_vert_glsl[] =
8245 "}\n"; 7988 "}\n";
8246Evas_GL_Program_Source shader_imgnat_21_bgra_nomul_vert_src = 7989Evas_GL_Program_Source shader_imgnat_21_bgra_nomul_vert_src =
8247{ 7990{
8248 imgnat_21_bgra_nomul_vert_glsl, 7991 imgnat_21_bgra_nomul_vert_glsl
8249 NULL, 0
8250}; 7992};
8251 7993
8252static const char imgnat_22_bgra_nomul_frag_glsl[] = 7994static const char imgnat_22_bgra_nomul_frag_glsl[] =
@@ -8275,8 +8017,7 @@ static const char imgnat_22_bgra_nomul_frag_glsl[] =
8275 "}\n"; 8017 "}\n";
8276Evas_GL_Program_Source shader_imgnat_22_bgra_nomul_frag_src = 8018Evas_GL_Program_Source shader_imgnat_22_bgra_nomul_frag_src =
8277{ 8019{
8278 imgnat_22_bgra_nomul_frag_glsl, 8020 imgnat_22_bgra_nomul_frag_glsl
8279 NULL, 0
8280}; 8021};
8281 8022
8282static const char imgnat_22_bgra_nomul_vert_glsl[] = 8023static const char imgnat_22_bgra_nomul_vert_glsl[] =
@@ -8302,8 +8043,7 @@ static const char imgnat_22_bgra_nomul_vert_glsl[] =
8302 "}\n"; 8043 "}\n";
8303Evas_GL_Program_Source shader_imgnat_22_bgra_nomul_vert_src = 8044Evas_GL_Program_Source shader_imgnat_22_bgra_nomul_vert_src =
8304{ 8045{
8305 imgnat_22_bgra_nomul_vert_glsl, 8046 imgnat_22_bgra_nomul_vert_glsl
8306 NULL, 0
8307}; 8047};
8308 8048
8309static const char imgnat_mask_nomul_frag_glsl[] = 8049static const char imgnat_mask_nomul_frag_glsl[] =
@@ -8331,8 +8071,7 @@ static const char imgnat_mask_nomul_frag_glsl[] =
8331 "}\n"; 8071 "}\n";
8332Evas_GL_Program_Source shader_imgnat_mask_nomul_frag_src = 8072Evas_GL_Program_Source shader_imgnat_mask_nomul_frag_src =
8333{ 8073{
8334 imgnat_mask_nomul_frag_glsl, 8074 imgnat_mask_nomul_frag_glsl
8335 NULL, 0
8336}; 8075};
8337 8076
8338static const char imgnat_mask_nomul_vert_glsl[] = 8077static const char imgnat_mask_nomul_vert_glsl[] =
@@ -8354,8 +8093,7 @@ static const char imgnat_mask_nomul_vert_glsl[] =
8354 "}\n"; 8093 "}\n";
8355Evas_GL_Program_Source shader_imgnat_mask_nomul_vert_src = 8094Evas_GL_Program_Source shader_imgnat_mask_nomul_vert_src =
8356{ 8095{
8357 imgnat_mask_nomul_vert_glsl, 8096 imgnat_mask_nomul_vert_glsl
8358 NULL, 0
8359}; 8097};
8360 8098
8361static const char imgnat_bgra_mask_nomul_frag_glsl[] = 8099static const char imgnat_bgra_mask_nomul_frag_glsl[] =
@@ -8383,8 +8121,7 @@ static const char imgnat_bgra_mask_nomul_frag_glsl[] =
8383 "}\n"; 8121 "}\n";
8384Evas_GL_Program_Source shader_imgnat_bgra_mask_nomul_frag_src = 8122Evas_GL_Program_Source shader_imgnat_bgra_mask_nomul_frag_src =
8385{ 8123{
8386 imgnat_bgra_mask_nomul_frag_glsl, 8124 imgnat_bgra_mask_nomul_frag_glsl
8387 NULL, 0
8388}; 8125};
8389 8126
8390static const char imgnat_bgra_mask_nomul_vert_glsl[] = 8127static const char imgnat_bgra_mask_nomul_vert_glsl[] =
@@ -8406,8 +8143,7 @@ static const char imgnat_bgra_mask_nomul_vert_glsl[] =
8406 "}\n"; 8143 "}\n";
8407Evas_GL_Program_Source shader_imgnat_bgra_mask_nomul_vert_src = 8144Evas_GL_Program_Source shader_imgnat_bgra_mask_nomul_vert_src =
8408{ 8145{
8409 imgnat_bgra_mask_nomul_vert_glsl, 8146 imgnat_bgra_mask_nomul_vert_glsl
8410 NULL, 0
8411}; 8147};
8412 8148
8413static const char imgnat_12_mask_nomul_frag_glsl[] = 8149static const char imgnat_12_mask_nomul_frag_glsl[] =
@@ -8439,8 +8175,7 @@ static const char imgnat_12_mask_nomul_frag_glsl[] =
8439 "}\n"; 8175 "}\n";
8440Evas_GL_Program_Source shader_imgnat_12_mask_nomul_frag_src = 8176Evas_GL_Program_Source shader_imgnat_12_mask_nomul_frag_src =
8441{ 8177{
8442 imgnat_12_mask_nomul_frag_glsl, 8178 imgnat_12_mask_nomul_frag_glsl
8443 NULL, 0
8444}; 8179};
8445 8180
8446static const char imgnat_12_mask_nomul_vert_glsl[] = 8181static const char imgnat_12_mask_nomul_vert_glsl[] =
@@ -8468,8 +8203,7 @@ static const char imgnat_12_mask_nomul_vert_glsl[] =
8468 "}\n"; 8203 "}\n";
8469Evas_GL_Program_Source shader_imgnat_12_mask_nomul_vert_src = 8204Evas_GL_Program_Source shader_imgnat_12_mask_nomul_vert_src =
8470{ 8205{
8471 imgnat_12_mask_nomul_vert_glsl, 8206 imgnat_12_mask_nomul_vert_glsl
8472 NULL, 0
8473}; 8207};
8474 8208
8475static const char imgnat_21_mask_nomul_frag_glsl[] = 8209static const char imgnat_21_mask_nomul_frag_glsl[] =
@@ -8501,8 +8235,7 @@ static const char imgnat_21_mask_nomul_frag_glsl[] =
8501 "}\n"; 8235 "}\n";
8502Evas_GL_Program_Source shader_imgnat_21_mask_nomul_frag_src = 8236Evas_GL_Program_Source shader_imgnat_21_mask_nomul_frag_src =
8503{ 8237{
8504 imgnat_21_mask_nomul_frag_glsl, 8238 imgnat_21_mask_nomul_frag_glsl
8505 NULL, 0
8506}; 8239};
8507 8240
8508static const char imgnat_21_mask_nomul_vert_glsl[] = 8241static const char imgnat_21_mask_nomul_vert_glsl[] =
@@ -8530,8 +8263,7 @@ static const char imgnat_21_mask_nomul_vert_glsl[] =
8530 "}\n"; 8263 "}\n";
8531Evas_GL_Program_Source shader_imgnat_21_mask_nomul_vert_src = 8264Evas_GL_Program_Source shader_imgnat_21_mask_nomul_vert_src =
8532{ 8265{
8533 imgnat_21_mask_nomul_vert_glsl, 8266 imgnat_21_mask_nomul_vert_glsl
8534 NULL, 0
8535}; 8267};
8536 8268
8537static const char imgnat_22_mask_nomul_frag_glsl[] = 8269static const char imgnat_22_mask_nomul_frag_glsl[] =
@@ -8565,8 +8297,7 @@ static const char imgnat_22_mask_nomul_frag_glsl[] =
8565 "}\n"; 8297 "}\n";
8566Evas_GL_Program_Source shader_imgnat_22_mask_nomul_frag_src = 8298Evas_GL_Program_Source shader_imgnat_22_mask_nomul_frag_src =
8567{ 8299{
8568 imgnat_22_mask_nomul_frag_glsl, 8300 imgnat_22_mask_nomul_frag_glsl
8569 NULL, 0
8570}; 8301};
8571 8302
8572static const char imgnat_22_mask_nomul_vert_glsl[] = 8303static const char imgnat_22_mask_nomul_vert_glsl[] =
@@ -8596,8 +8327,7 @@ static const char imgnat_22_mask_nomul_vert_glsl[] =
8596 "}\n"; 8327 "}\n";
8597Evas_GL_Program_Source shader_imgnat_22_mask_nomul_vert_src = 8328Evas_GL_Program_Source shader_imgnat_22_mask_nomul_vert_src =
8598{ 8329{
8599 imgnat_22_mask_nomul_vert_glsl, 8330 imgnat_22_mask_nomul_vert_glsl
8600 NULL, 0
8601}; 8331};
8602 8332
8603static const char imgnat_12_bgra_mask_nomul_frag_glsl[] = 8333static const char imgnat_12_bgra_mask_nomul_frag_glsl[] =
@@ -8629,8 +8359,7 @@ static const char imgnat_12_bgra_mask_nomul_frag_glsl[] =
8629 "}\n"; 8359 "}\n";
8630Evas_GL_Program_Source shader_imgnat_12_bgra_mask_nomul_frag_src = 8360Evas_GL_Program_Source shader_imgnat_12_bgra_mask_nomul_frag_src =
8631{ 8361{
8632 imgnat_12_bgra_mask_nomul_frag_glsl, 8362 imgnat_12_bgra_mask_nomul_frag_glsl
8633 NULL, 0
8634}; 8363};
8635 8364
8636static const char imgnat_12_bgra_mask_nomul_vert_glsl[] = 8365static const char imgnat_12_bgra_mask_nomul_vert_glsl[] =
@@ -8658,8 +8387,7 @@ static const char imgnat_12_bgra_mask_nomul_vert_glsl[] =
8658 "}\n"; 8387 "}\n";
8659Evas_GL_Program_Source shader_imgnat_12_bgra_mask_nomul_vert_src = 8388Evas_GL_Program_Source shader_imgnat_12_bgra_mask_nomul_vert_src =
8660{ 8389{
8661 imgnat_12_bgra_mask_nomul_vert_glsl, 8390 imgnat_12_bgra_mask_nomul_vert_glsl
8662 NULL, 0
8663}; 8391};
8664 8392
8665static const char imgnat_21_bgra_mask_nomul_frag_glsl[] = 8393static const char imgnat_21_bgra_mask_nomul_frag_glsl[] =
@@ -8691,8 +8419,7 @@ static const char imgnat_21_bgra_mask_nomul_frag_glsl[] =
8691 "}\n"; 8419 "}\n";
8692Evas_GL_Program_Source shader_imgnat_21_bgra_mask_nomul_frag_src = 8420Evas_GL_Program_Source shader_imgnat_21_bgra_mask_nomul_frag_src =
8693{ 8421{
8694 imgnat_21_bgra_mask_nomul_frag_glsl, 8422 imgnat_21_bgra_mask_nomul_frag_glsl
8695 NULL, 0
8696}; 8423};
8697 8424
8698static const char imgnat_21_bgra_mask_nomul_vert_glsl[] = 8425static const char imgnat_21_bgra_mask_nomul_vert_glsl[] =
@@ -8720,8 +8447,7 @@ static const char imgnat_21_bgra_mask_nomul_vert_glsl[] =
8720 "}\n"; 8447 "}\n";
8721Evas_GL_Program_Source shader_imgnat_21_bgra_mask_nomul_vert_src = 8448Evas_GL_Program_Source shader_imgnat_21_bgra_mask_nomul_vert_src =
8722{ 8449{
8723 imgnat_21_bgra_mask_nomul_vert_glsl, 8450 imgnat_21_bgra_mask_nomul_vert_glsl
8724 NULL, 0
8725}; 8451};
8726 8452
8727static const char imgnat_22_bgra_mask_nomul_frag_glsl[] = 8453static const char imgnat_22_bgra_mask_nomul_frag_glsl[] =
@@ -8755,8 +8481,7 @@ static const char imgnat_22_bgra_mask_nomul_frag_glsl[] =
8755 "}\n"; 8481 "}\n";
8756Evas_GL_Program_Source shader_imgnat_22_bgra_mask_nomul_frag_src = 8482Evas_GL_Program_Source shader_imgnat_22_bgra_mask_nomul_frag_src =
8757{ 8483{
8758 imgnat_22_bgra_mask_nomul_frag_glsl, 8484 imgnat_22_bgra_mask_nomul_frag_glsl
8759 NULL, 0
8760}; 8485};
8761 8486
8762static const char imgnat_22_bgra_mask_nomul_vert_glsl[] = 8487static const char imgnat_22_bgra_mask_nomul_vert_glsl[] =
@@ -8786,8 +8511,7 @@ static const char imgnat_22_bgra_mask_nomul_vert_glsl[] =
8786 "}\n"; 8511 "}\n";
8787Evas_GL_Program_Source shader_imgnat_22_bgra_mask_nomul_vert_src = 8512Evas_GL_Program_Source shader_imgnat_22_bgra_mask_nomul_vert_src =
8788{ 8513{
8789 imgnat_22_bgra_mask_nomul_vert_glsl, 8514 imgnat_22_bgra_mask_nomul_vert_glsl
8790 NULL, 0
8791}; 8515};
8792 8516
8793static const char imgnat_mask12_frag_glsl[] = 8517static const char imgnat_mask12_frag_glsl[] =
@@ -8821,8 +8545,7 @@ static const char imgnat_mask12_frag_glsl[] =
8821 "}\n"; 8545 "}\n";
8822Evas_GL_Program_Source shader_imgnat_mask12_frag_src = 8546Evas_GL_Program_Source shader_imgnat_mask12_frag_src =
8823{ 8547{
8824 imgnat_mask12_frag_glsl, 8548 imgnat_mask12_frag_glsl
8825 NULL, 0
8826}; 8549};
8827 8550
8828static const char imgnat_mask12_vert_glsl[] = 8551static const char imgnat_mask12_vert_glsl[] =
@@ -8853,8 +8576,7 @@ static const char imgnat_mask12_vert_glsl[] =
8853 "}\n"; 8576 "}\n";
8854Evas_GL_Program_Source shader_imgnat_mask12_vert_src = 8577Evas_GL_Program_Source shader_imgnat_mask12_vert_src =
8855{ 8578{
8856 imgnat_mask12_vert_glsl, 8579 imgnat_mask12_vert_glsl
8857 NULL, 0
8858}; 8580};
8859 8581
8860static const char imgnat_bgra_mask12_frag_glsl[] = 8582static const char imgnat_bgra_mask12_frag_glsl[] =
@@ -8888,8 +8610,7 @@ static const char imgnat_bgra_mask12_frag_glsl[] =
8888 "}\n"; 8610 "}\n";
8889Evas_GL_Program_Source shader_imgnat_bgra_mask12_frag_src = 8611Evas_