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authorAmitesh Singh <amitesh.sh@samsung.com>2015-09-29 09:14:28 +0530
committerAmitesh Singh <amitesh.sh@samsung.com>2015-09-29 09:14:28 +0530
commit83beb559e9bce4e5f3b7907fcab6ca071a13a5a6 (patch)
treee874fb6e79c1ec0ba3d3990fd7d023e5a94d8062 /src
parentd889da6b12e6123073edb54d766c9af1fc6db822 (diff)
evas: fix typos in documentation
Diffstat (limited to 'src')
-rw-r--r--src/lib/evas/Evas_Common.h8
-rw-r--r--src/lib/evas/Evas_Eo.h4
-rw-r--r--src/lib/evas/Evas_Legacy.h2
3 files changed, 7 insertions, 7 deletions
diff --git a/src/lib/evas/Evas_Common.h b/src/lib/evas/Evas_Common.h
index e042b1856c..5da6437cb1 100644
--- a/src/lib/evas/Evas_Common.h
+++ b/src/lib/evas/Evas_Common.h
@@ -929,7 +929,7 @@ EAPI int evas_async_events_process(void);
929 * @param event_info Information about the event. 929 * @param event_info Information about the event.
930 * @param func The callback function pointer. 930 * @param func The callback function pointer.
931 * 931 *
932 * @return EINA_FALSE if an error occured, EINA_TRUE otherwise. 932 * @return EINA_FALSE if an error occurred, EINA_TRUE otherwise.
933 * 933 *
934 * This is the way, for a routine running outside evas' main thread, 934 * This is the way, for a routine running outside evas' main thread,
935 * to report an asynchronous event. A callback function is informed, 935 * to report an asynchronous event. A callback function is informed,
@@ -1225,7 +1225,7 @@ EAPI void evas_render_updates_free(Eina_List *updates);
1225 * part of the canvas @p e will automatically be deleted when the canvas 1225 * part of the canvas @p e will automatically be deleted when the canvas
1226 * is freed. 1226 * is freed.
1227 * 1227 *
1228 * @return the device node created or NULL if an error occured. 1228 * @return the device node created or NULL if an error occurred.
1229 * 1229 *
1230 * @see evas_device_del 1230 * @see evas_device_del
1231 * @since 1.8 1231 * @since 1.8
@@ -1433,7 +1433,7 @@ EAPI Evas_Device_Class evas_device_class_get(const Evas_Device *dev);
1433 * @param dev The device to modify 1433 * @param dev The device to modify
1434 * @param clas The sub-class to set 1434 * @param clas The sub-class to set
1435 * 1435 *
1436 * This sets the sub-class of a device whihc gives much more detailed usage 1436 * This sets the sub-class of a device which gives much more detailed usage
1437 * within a broader category. 1437 * within a broader category.
1438 * 1438 *
1439 * @since 1.8 1439 * @since 1.8
@@ -5414,7 +5414,7 @@ EAPI const Eina_List *evas_font_path_global_list(void) EINA_WARN_UNUSED_R
5414 5414
5415/** 5415/**
5416 * Reinitialize FontConfig. If FontConfig has to be reinitialized 5416 * Reinitialize FontConfig. If FontConfig has to be reinitialized
5417 * according to changes of system enviroments(ex. Changing font config files), it will be useful. 5417 * according to changes of system environments(ex. Changing font config files), it will be useful.
5418 * 5418 *
5419 * @ingroup Evas_Font_Path_Group 5419 * @ingroup Evas_Font_Path_Group
5420 * @since 1.14 5420 * @since 1.14
diff --git a/src/lib/evas/Evas_Eo.h b/src/lib/evas/Evas_Eo.h
index 34601088b2..e581315f4f 100644
--- a/src/lib/evas/Evas_Eo.h
+++ b/src/lib/evas/Evas_Eo.h
@@ -189,7 +189,7 @@ EAPI extern const Eo_Event_Description _EVAS_CANVAS_EVENT_VIEWPORT_RESIZE;
189 * to connect the scene with an evas image object so that the scene is rendered 189 * to connect the scene with an evas image object so that the scene is rendered
190 * on that image object. 190 * on that image object.
191 * 191 *
192 * Contruction of a 3D scene is process of locating desired cameras, lights and 192 * Construction of a 3D scene is process of locating desired cameras, lights and
193 * meshes in the scene. Typically the scene is structured with some hierarchical 193 * meshes in the scene. Typically the scene is structured with some hierarchical
194 * data structure. Evas 3D support n-ary tree structure for describing the 194 * data structure. Evas 3D support n-ary tree structure for describing the
195 * scene. Node is used to build the tree representation of the scene. Other 195 * scene. Node is used to build the tree representation of the scene. Other
@@ -271,7 +271,7 @@ EAPI extern const Eo_Event_Description _EVAS_CANVAS_EVENT_VIEWPORT_RESIZE;
271 * camera on a node. If one wants to locate several cameras having same 271 * camera on a node. If one wants to locate several cameras having same
272 * properties, instead of creating multiple cameras, just create one camera and 272 * properties, instead of creating multiple cameras, just create one camera and
273 * multiple nodes containing the camera and locate them at each desired position 273 * multiple nodes containing the camera and locate them at each desired position
274 * and direction. Just for convinience, use evas_canvas3d_node_position_set() to move 274 * and direction. Just for convenience, use evas_canvas3d_node_position_set() to move
275 * the camera to desired position and use evas_canvas3d_node_look_at_set() to adjust 275 * the camera to desired position and use evas_canvas3d_node_look_at_set() to adjust
276 * the viewing direction of the camera. 276 * the viewing direction of the camera.
277 */ 277 */
diff --git a/src/lib/evas/Evas_Legacy.h b/src/lib/evas/Evas_Legacy.h
index 2f6fa5563c..cc61fbddb7 100644
--- a/src/lib/evas/Evas_Legacy.h
+++ b/src/lib/evas/Evas_Legacy.h
@@ -2046,7 +2046,7 @@ EAPI Efl_Gfx_Join evas_vg_shape_stroke_join_get(Eo *obj);
2046 * 2046 *
2047 * Sets the join style to be used for stroking the path. 2047 * Sets the join style to be used for stroking the path.
2048 * The join style will be used for joining the two line segment 2048 * The join style will be used for joining the two line segment
2049 * while stroking teh path. 2049 * while stroking the path.
2050 * 2050 *
2051 * @see Efl_Gfx_Join 2051 * @see Efl_Gfx_Join
2052 * @since 1.14 2052 * @since 1.14