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-type Ecore_Con_Dns_Cb: __undefined_type; [[Ecore connection DNS callback type]]
-
-enum Ecore.Con.Type
-{
- [[Types for an ecore_con client/server object. A correct way to set this type is
- with an ECORE_CON_$TYPE, optionally OR'ed with an ECORE_CON_$USE if encryption is desired,
- and LOAD_CERT if the previously loaded certificate should be used.]]
- legacy: ecore_con;
-
- local_user = 0, [[Socket in "~/.ecore"]]
- local_system = 1, [[Socket in /tmp]]
- local_abstract = 2, [[Abstract socket]]
- remote_tcp = 3, [[Remote server using TCP]]
- remote_mcast = 4, [[Remote multicast server]]
- remote_udp = 5, [[Remote server using UDP]]
- remote_broadcasT = 6, [[Remote broadcast using UDP]]
- remote_nodelay = 7, [[Remote connection sending packets immediately]]
- remote_cork = 8, [[Remote connection sending data in large chunks
- Note: Only available on Linux
- @since 1.2]]
- use_ssl2 = (1 << 4), [[Use SSL2: UNSUPPORTED.]]
- use_ssl3 = (1 << 5), [[Use SSL3: UNSUPPORTED.]]
- use_tls = (1 << 6), [[Use TLS]]
- use_mixed = Ecore.Con.Type.use_tls | Ecore.Con.Type.use_ssl3, [[Use both TLS and SSL3]]
- load_cert = (1 << 7), [[Attempt to use the loaded certificate]]
- no_proxy = (1 << 8), [[Disable all types of proxy on the server
- Note: Only functional for clients
- @since 1.2]]
- socket_activate = (1 << 9) [[Indicate if the type is socket activated]]
-}
-
-abstract Efl.Network (Efl.Object) {
- [[Abstract base class for all EFL.Network classes]]
-
- legacy_prefix: ecore_con;
- eo_prefix: efl_network;
- data: null;
- methods {
- @property ip {
- [[Control the IP address of a server that has been connected to.
-
- The parameter is a pointer to an internal string that contains the IP
- address of the connected server in the form "XXX.YYY.ZZZ.AAA" IP
- notation. This string should not be modified or trusted to stay
- valid after deletion for the svr object. If no IP is known
- null is returned.
- ]]
- get @virtual_pure {
- legacy: null;
- }
- values {
- ip: string; [[The IP address]]
- }
- }
- @property uptime {
- [[Check how long the object has been connected
-
- This function is used to find out how long a client has been
- connected.
- ]]
- get @virtual_pure {
- legacy: null;
- }
- values {
- uptime: double; [[The total time, in seconds, that the object has been connected.]]
- }
- }
- @property port @virtual_pure {
- [[The port that the obj is connected to]]
- set {
- legacy: null;
- }
- get {
- legacy: null;
- }
- values {
- port: int; [[The port that obj is connected to, or -1 on error.]]
- }
- }
- @property fd {
- [[Get the fd that the server is connected to
-
- This function returns the fd which is used by the underlying server
- connection. It should not be tampered with unless you REALLY know
- what you are doing.
-
- Note: This function is only valid for servers created with
- \@ref ecore_con_server_connect.
-
- Warning: Seriously. Don't use this unless you know what you are doing.
-
- @since 1.1
- ]]
- get @virtual_pure {
- legacy: null;
- }
- values {
- fd: int; [[The fd, or -1 on failure.]]
- }
- }
- @property connected {
- [[Returns whether the client is still connected]]
- get @virtual_pure {
- legacy: null;
- }
- values {
- connected: bool; [[$true if connected, $false otherwise.]]
- }
- }
- @property timeout @virtual_pure {
- [[Control the default time after which an inactive client will be
- disconnected.
-
- This function is used by the server to set the default idle timeout
- on clients. If any of the clients becomes idle for a time higher
- than this value, it will be disconnected. A value of < 1 disables
- the idle timeout.
-
- This timeout is not affected by the one set by @.timeout.set. A
- client will be disconnected whenever the client or the server
- timeout is reached. That means, the lower timeout value will be
- used for that client if @.timeout.set is used on it.
- ]]
- set {
- legacy: null;
- }
- get {
- legacy: null;
- }
- values {
- timeout: double; [[The timeout, in seconds, to disconnect after.]]
- }
- }
- flush @virtual_pure {
- [[Flushes all pending data to the given server.
-
- This function will block until all data is sent to the server.
- ]]
- legacy: null;
- }
- send @virtual_pure {
- [[Sends the given data to the given server.
-
- This function will send the given data to the server as soon as the
- program is back to the main loop. Thus, this function returns
- immediately (non-blocking). If the data needs to be sent now, call
- \@ref ecore_con_server_flush after this one.
- ]]
- legacy: null;
-
- params {
- data: const(void_ptr); [[The given data]]
- size: int; [[Length of the data, in bytes.]]
- }
- return: int; [[The number of bytes sent. 0 will be returned if there
- is an error.]]
- }
- lookup @class {
- [[Do an asynchronous DNS lookup.
-
- This function performs a DNS lookup on the hostname specified by name,
- then calls done_cb with the result and the data given as parameter.
- The result will be given to the done_cb as follows:
-
- canonname - the canonical name of the address, ip - the resolved ip
- address, addr - a pointer to the socket address, addrlen - the length
- of the socket address, in bytes, data - the data pointer given as
- parameter.
- ]]
- params {
- name: string @nonull; [[IP address or server name to translate.]]
- done_cb: Ecore_Con_Dns_Cb; [[Callback to notify when done.]]
- data: const(void_ptr); [[User data to be given to done_cb.]]
- }
- return: bool; [[$true if the request did not fail to be set up, $false otherwise.]]
- }
- }
- events {
- data,received: Ecore.Con.Event_Data.Received; [[Data received on connection]]
- connection,upgraded; [[FIXME: what does upgrade mean here??]]
- connection,error: string; [[Error received on connection]]
- }
-}
-
-/* FIXME: Should actually be a binbuf. */
-struct Ecore.Con.Event_Data.Received {
- [[Ecore connection event data received data structure]]
- data: void_ptr; [[The data that got sent.]]
- size: int; [[The length of the data sent.]]
-}
-
-/* TODO
-* Add events (to all of the ecore con stuff, e.g url).
-* Make server the father of the client - make sure I don't leak references.
-*
-* Still need to add constructor client, and most likely migrate ecore_con_eet.
-*
-* Split server to two classes, listener and connector (or w/e).
-*
-* Mark the constructing properties all around.
-*/