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-rw-r--r--src/lib/efl/interfaces/efl_gfx.eo40
1 files changed, 0 insertions, 40 deletions
diff --git a/src/lib/efl/interfaces/efl_gfx.eo b/src/lib/efl/interfaces/efl_gfx.eo
index 3d073c2..c0ab8b3 100644
--- a/src/lib/efl/interfaces/efl_gfx.eo
+++ b/src/lib/efl/interfaces/efl_gfx.eo
@@ -49,46 +49,6 @@ interface Efl.Gfx {
49 rect: Eina.Rect; [[The X,Y position and W,H size, in pixels.]] 49 rect: Eina.Rect; [[The X,Y position and W,H size, in pixels.]]
50 } 50 }
51 } 51 }
52 @property color {
53 set {
54 [[Sets the general/main color of the given Evas object to the given
55 one.
56
57 See also @.color.get (for an example)
58
59 These color values are expected to be premultiplied by alpha.
60 ]]
61 }
62 get {
63 [[Retrieves the general/main color of the given Evas object.
64
65 Retrieves the main color's RGB component (and alpha channel)
66 values, which range from 0 to 255. For the alpha channel,
67 which defines the object's transparency level, 0 means totally
68 transparent, while 255 means opaque. These color values are
69 premultiplied by the alpha value.
70
71 Usually youll use this attribute for text and rectangle objects,
72 where the main color is their unique one. If set for objects
73 which themselves have colors, like the images one, those colors
74 get modulated by this one.
75
76 All newly created Evas rectangles get the default color
77 values of 255 255 255 255 (opaque white).
78
79 Use null pointers on the components you're not interested
80 in: they'll be ignored by the function.
81
82 See the full \@ref Example_Evas_Object_Manipulation "example".
83 ]]
84 }
85 values {
86 r: int; [[The red component of the given color.]]
87 g: int; [[The green component of the given color.]]
88 b: int; [[The blue component of the given color.]]
89 a: int; [[The alpha component of the given color.]]
90 }
91 }
92 @property visible { 52 @property visible {
93 [[The visibility of a canvas object. 53 [[The visibility of a canvas object.
94 54