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1#ifndef _ELM_INWIN_EO_H_
2#define _ELM_INWIN_EO_H_
3
4#ifndef _ELM_INWIN_EO_CLASS_TYPE
5#define _ELM_INWIN_EO_CLASS_TYPE
6
7typedef Eo Elm_Inwin;
8
9#endif
10
11#ifndef _ELM_INWIN_EO_TYPES
12#define _ELM_INWIN_EO_TYPES
13
14
15#endif
16/** Elementary inwin class
17 *
18 * @ingroup Elm_Inwin
19 */
20#define ELM_INWIN_CLASS elm_inwin_class_get()
21
22EWAPI const Efl_Class *elm_inwin_class_get(void);
23
24/**
25 * @brief Activates an inwin object, ensuring its visibility
26 *
27 * This function will make sure that the inwin @c obj is completely visible by
28 * calling evas_object_show() and evas_object_raise() on it, to bring it to the
29 * front. It also sets the keyboard focus to it, which will be passed onto its
30 * content.
31 *
32 * The object's theme will also receive the signal "elm,action,show" with
33 * source "elm".
34 * @param[in] obj The object.
35 *
36 * @ingroup Elm_Inwin
37 */
38EOAPI void elm_obj_win_inwin_activate(Eo *obj);
39
40#endif