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-rw-r--r--src/lib/evas/Evas_Eo.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/lib/evas/Evas_Eo.h b/src/lib/evas/Evas_Eo.h
index 088f15fb6b..8fa89b30ba 100644
--- a/src/lib/evas/Evas_Eo.h
+++ b/src/lib/evas/Evas_Eo.h
@@ -487,6 +487,7 @@ typedef enum _Evas_3D_State
487 EVAS_3D_STATE_MESH_SHADE_MODE, 487 EVAS_3D_STATE_MESH_SHADE_MODE,
488 EVAS_3D_STATE_MESH_FOG, 488 EVAS_3D_STATE_MESH_FOG,
489 EVAS_3D_STATE_MESH_BLENDING, 489 EVAS_3D_STATE_MESH_BLENDING,
490 EVAS_3D_STATE_MESH_COLOR_PICK,
490 491
491 EVAS_3D_STATE_CAMERA_PROJECTION = 1, 492 EVAS_3D_STATE_CAMERA_PROJECTION = 1,
492 493
@@ -499,7 +500,9 @@ typedef enum _Evas_3D_State
499 EVAS_3D_STATE_LIGHT_ATTENUATION, 500 EVAS_3D_STATE_LIGHT_ATTENUATION,
500 EVAS_3D_STATE_LIGHT_PROJECTION, 501 EVAS_3D_STATE_LIGHT_PROJECTION,
501 502
502 EVAS_3D_STATE_NODE_TRANSFORM = 1, 503 EVAS_3D_STATE_NODE_TRANSFORM_POSITION = 1,
504 EVAS_3D_STATE_NODE_TRANSFORM_ORIENTATION,
505 EVAS_3D_STATE_NODE_TRANSFORM_SCALE,
503 EVAS_3D_STATE_NODE_MESH_GEOMETRY, 506 EVAS_3D_STATE_NODE_MESH_GEOMETRY,
504 EVAS_3D_STATE_NODE_MESH_MATERIAL, 507 EVAS_3D_STATE_NODE_MESH_MATERIAL,
505 EVAS_3D_STATE_NODE_MESH_FRAME, 508 EVAS_3D_STATE_NODE_MESH_FRAME,
@@ -507,7 +510,9 @@ typedef enum _Evas_3D_State
507 EVAS_3D_STATE_NODE_MESH_MATERIAL_ID, 510 EVAS_3D_STATE_NODE_MESH_MATERIAL_ID,
508 EVAS_3D_STATE_NODE_LIGHT, 511 EVAS_3D_STATE_NODE_LIGHT,
509 EVAS_3D_STATE_NODE_CAMERA, 512 EVAS_3D_STATE_NODE_CAMERA,
510 EVAS_3D_STATE_NODE_PARENT, 513 EVAS_3D_STATE_NODE_PARENT_POSITION,
514 EVAS_3D_STATE_NODE_PARENT_ORIENTATION,
515 EVAS_3D_STATE_NODE_PARENT_SCALE,
511 EVAS_3D_STATE_NODE_MEMBER, 516 EVAS_3D_STATE_NODE_MEMBER,
512} Evas_3D_State; 517} Evas_3D_State;
513 518
@@ -773,7 +778,8 @@ typedef enum _Evas_3D_Shade_Mode
773 EVAS_3D_SHADE_MODE_NORMAL_MAP, 778 EVAS_3D_SHADE_MODE_NORMAL_MAP,
774 /**< fragment color is defined by its z-coord*/ 779 /**< fragment color is defined by its z-coord*/
775 EVAS_3D_SHADE_MODE_SHADOW_MAP_RENDER, 780 EVAS_3D_SHADE_MODE_SHADOW_MAP_RENDER,
776 781 /**< rendering to additional frame bufer*/
782 EVAS_3D_SHADE_MODE_COLOR_PICK,
777} Evas_3D_Shade_Mode; 783} Evas_3D_Shade_Mode;
778 784
779/** 785/**