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AgeCommit message (Expand)Author
2015-11-01Eo: Partial implementation to remove eo_dodevs/felipealmeida/eo_optimisationsFelipe Magno de Almeida
2015-10-19Eo do: use the __thread directive when available to manage call stack.Tom Hacohen
2015-10-19Eo: Remove extra paranoid-never could happen safety checks.Tom Hacohen
2015-10-19Eo: Reorganise some of the code and cleanup.Tom Hacohen
2015-10-19Eo: Removed weird unneeded condition.Tom Hacohen
2015-10-19Eo: Move op resolve check to where it belongs (out of hot path).Tom Hacohen
2015-10-19Eo unref: Decrease amount of checks and hint branch prediction.Tom Hacohen
2015-10-19Eo: Split object checking from class checking and simplify.Tom Hacohen
2015-10-19Eo callback call: Remove redundant safety checks.Tom Hacohen
2015-10-19Eo callback call: Remove redundant refcounting.Tom Hacohen
2015-10-19Eo callback call: Simplify callback desc matching code.Tom Hacohen
2015-10-19Eo callbacks: simplify callback call code a bit.Tom Hacohen
2015-10-19Eo benchmarks: Add basic callbacks benchmarks.Tom Hacohen
2015-10-19Eo benchmarks: Improve benchmarks.Tom Hacohen
2015-10-19Eo benchmark: Fix super benchmark.Tom Hacohen
2015-10-19Eo: Reduce call stack memory footprint.Tom Hacohen
2015-10-19Eo: Remove useless optimisation that is more harm than good.Tom Hacohen
2015-10-19Eo: use correct mask when checking if an id is a classTom Hacohen
2015-10-19Eo: Optimise object data fetching a bit more.Tom Hacohen
2015-10-19Eo: Optimise object data fetching (minor).Tom Hacohen
2015-10-19evas gl common - remove unused struct fields from shader src to save memCarsten Haitzler (Rasterman)
2015-10-18evas gl - fix big endian fully by adding a host of new img shadersCarsten Haitzler (Rasterman)
2015-10-18evas bigendian fix - only fix img shaders as only these src pixelsCarsten Haitzler (Rasterman)
2015-10-18evas gl fix color on bigendian with gl engineCarsten Haitzler (Rasterman)
2015-10-17eo - another 1.5 percent speedup in eo_bench eo_do by removing err handlCarsten Haitzler (Rasterman)
2015-10-17evas - clean if check to be a single return point for clarityCarsten Haitzler (Rasterman)
2015-10-16ecore-evas-wayland: add frame callback listener during renderMike Blumenkrantz
2015-10-16Revert "ecore-wayland: Redo window animators to not use Custom source animators"Mike Blumenkrantz
2015-10-16Eo do: Reuse stack fetching across eo functions.Tom Hacohen
2015-10-16Eo do: optimise getting the thread call stack for the main loop thread.Tom Hacohen
2015-10-16Eo: Move mainloop checks inside Eo.Tom Hacohen
2015-10-16Eo events: Add a struct member marking if it's a legacy event or not.Tom Hacohen
2015-10-16Evas GL: SW engine CID fixesJean-Philippe Andre
2015-10-16Evas: Fix image orientation with GL engineJean-Philippe Andre
2015-10-16evas - add another layer->evas check in addition to layerCarsten Haitzler (Rasterman)
2015-10-15evas - was missing evlogs for the threaded rendering handling - fixCarsten Haitzler (Rasterman)
2015-10-15edje: load - use evas_object_clipees_has instead of evas_object_clipees_getAmitesh Singh
2015-10-15evas: render - use evas_object_clipees_has instead of evas_object_clipees_getAmitesh Singh
2015-10-15Tests: use eina_environment_tmp_get()Vincent Torri
2015-10-15Evas GL: Add more testsJean-Philippe Andre
2015-10-15Evas GL: Add test case for surfaceless contextsJean-Philippe Andre
2015-10-15Evas GL: Add EGL_KHR_surfaceless_context since it is supportedJean-Philippe Andre
2015-10-15Evas GL: Error out on surfaceless make_current with OSMesaJean-Philippe Andre
2015-10-15Evas GL: Don't call eglMakeCurrent if already nullJean-Philippe Andre
2015-10-15ecore_imf/wayland: Add NULL check for text_input_manager.Seunghun Lee
2015-10-14evas: no need to compute clippees list if we just want to know if there is any.Cedric BAIL
2015-10-14Eo: Fix confusing indentation and style.Tom Hacohen
2015-10-14ecore-evas-wayland: Don't use custom animators for frame callbacksChris Michael
2015-10-14ecore-wayland: Redo window animators to not use Custom source animatorsChris Michael
2015-10-14ecore: fix usage eina_condition_timedwait to use relative time instead of abs...Cedric BAIL