Age | Commit message (Collapse) | Author |
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I've tested make -j 3 install and it works nicely
I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.
TODO: examples and tests, I'll add them later
ISSUE: Eina_Unicode size check. It indirectly depends on
eina_config.h, which is created at the end of the
configure script. So its size is always 0. I don't
know how that size is used, so I can't do a lot,
for now.
SVN revision: 78895
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SVN revision: 78859
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earlier commit. Fixed.
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direct rendering optimization.
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NOTE: If anyone know the moron who did think it was a
great idea to make XPM the Freedesktop recommanded
choice for icons, please give him a huge SPANK for me !
NOTE: There is in fact no reason why CServe2 and default
loader code are not shared. The number of different line
is small. I highly advise we make the effort to merge
them back soon.
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Patch from Sohyun Kim <anna1014.kim@samsung.com>.
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font sizing issues.
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EVAS_GL_API_DEBUG=1 and when it is set, all the GL calls will check
if make_current has been properly called. Also, it'll check if all
the GL calls are called within the Pixel Getter function for Direct
Rendering option.
SVN revision: 77522
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parameter without bitching
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this hint can be used when user want to notify
and change object size hint(display mode)
like compress(example, keyboard show and object need to be compressed)
and etc.
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change, thus no docs at this time, but ready for them.
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Subject: [E-devel] [PATCH][RESEND][Evas] WebP image loader
This patch adds a WebP image loader to Evas. No saver,
no animation support for now, just loader. Tested with
the libwebp-0.2.0 only, but should work fine with older
versions.
SVN revision: 75951
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it on Windows.
SVN revision: 75942
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Subject: [E-devel] [patch] A function to rotate an evas map with a
quaternion
So this is a patch to rotate an evas map with a quaternion.
You can use this to avoid gimbal lock... for example in the elementary
evas map 3d test, if you put the Rot y angle to 90 then Rot x and Rot
z will do the same rotation...
SVN revision: 75920
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SVN revision: 75105
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Missing Vincent so much !
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was using evas' window surface to do its resource creation and it
wans't properly updated when a window is destroyed and recreated.
Also, deleted some whitespaces.
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Issue reported by JPeg.
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SVN revision: 73963
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This fix the bug reported by Bruno Dilly.
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NOTE: It will be enable again when async rendering will be in.
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Thanks for pointing out, vtorri.
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NOTE: this improve some test by 10 to 15% some other are down by 5%.
Their is still more tunning and improvement possible now (Particularly
with Map), but it will do for now.
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Nowadays, this engine is completely useless. Windows users (>= XP) use
only 32 bits depth color, so let's kill that engine. Less code to
maintain for me.
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CPU cache.
NOTE: for people using Evas pipe rendering infrastructure. I am interested in reporting
expedite test before and after this patch with the associated type of CPU (number, thread,
cache). Thanks.
SVN revision: 71887
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SVN revision: 71543
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NOTE: as librsvg is a massive source of bugs in e17, it is now
removed from evas. You can still use librsvg by using the
evas_generic_loader. Please not that you need to properly delete
it from your disk if you don't use a package manager. The file to
remove :
/*/lib/evas/modules/loaders/svg/linux-gnu-i686-1.2.*/module.so
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bits along with general doc update.
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