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* evas svg loader: update to latest esvg APIVincent Torri2012-10-071-1/+1
* and remove 16bit engines/code as planned.Carsten Haitzler2012-09-241-99/+0
* and simplify gles suport to #ifdef GL_GLES :) we dont need sgx+6410Carsten Haitzler2012-09-241-1/+1
* Evas: update to newer esvg APIVincent Torri2012-09-221-2/+4
* From: Igor Murzov <e-mail@date.by>Igor Murzov2012-09-031-0/+32
* Evas: Fix seg fault in the esvg loader, latest code is required, and enable i...Vincent Torri2012-09-021-2/+2
* update all versions in @sincs, README's and configure.ac's etc. toCarsten Haitzler2012-07-091-6/+6
* forget that oneVincent Torri2012-06-191-27/+0
* evas: remove librsvg svg loader.Cedric BAIL2012-05-181-9/+0
* Evas: use Esvg for svg rendering.Vincent Torri2012-05-161-6/+14
* Evas: fix shm_open() check (can be in libc or librt)Vincent Torri2012-03-251-0/+70
* and work more on getting release in shape - version requirements.Carsten Haitzler2012-03-172-9/+9
* Evas: check static inline functions, not just inline onesVincent Torri2012-02-261-2/+2
* evas: add Exotic support.Cedric BAIL2012-02-241-1/+1
* evas: remove software SDL engine, use buffer engine directly.Cedric BAIL2012-02-231-37/+0
* Evas (m4): Use simpler check for wayland egl. Don't resetChristopher Michael2012-01-281-12/+5
* Evas (wayland_egl): Fix egl detection in check_engine. (In theory, theChristopher Michael2012-01-121-3/+0
* Evas: Add Wayland EGL engine (still experimental).Christopher Michael2011-12-261-3/+5
* Evas: Add a Wayland Shared Memory engine (similar to the buffer &Christopher Michael2011-12-141-0/+74
* update release candidate trees to their release version in preparationCarsten Haitzler2011-11-162-8/+8
* Evas: use -pthread instead of -lpthreadVincent Torri2011-11-101-6/+60
* Evas: use __always_inline__ and not always_inlineVincent Torri2011-11-101-3/+3
* Evas: Add a psl1ght engine for the PS3Youness Alaoui2011-11-051-0/+22
* forget that. That's the problem when dealing withVincent Torri2011-11-051-1/+1
* Evas: fix use of __always_inline__ attributeVincent Torri2011-11-051-4/+31
* Evas: efl_attributes.m4Vincent Torri2011-11-041-2/+2
* Evas: efl_attribute.m4 : put definition in the prologueVincent Torri2011-11-041-1/+1
* evas: Add gl_cocoa engineNicolas Aguirre2011-11-021-2/+53
* Evas: bump libpng version to 1.2.10.Vincent Torri2011-10-221-9/+2
* Evas: big mistake in efl_attribute.m4. My badVincent Torri2011-10-091-1/+3
* evas: add common SSE3 blending functions/macroJim Kukunas2011-09-301-0/+24
* use another m4 macro for __atribute__Vincent Torri2011-09-292-47/+54
* Evas: Allow independent static compilation of software_16_sdl engineYouness Alaoui2011-09-071-0/+36
* Evas: Move the HAVE_TESTS define to the m4 macro.Tom Hacohen2011-07-111-0/+3
* Evas: Remove dependency on xcb-aux and add code to find the visualChristopher Michael2011-07-091-4/+4
* Add unit tests + coverage support to evas, for Tasn.Vincent Torri2011-07-092-0/+105
* Evas: Fix up the check_engine macros for xcb engine & xlib changes.Christopher Michael2011-07-081-4/+121
* improve linbpg detection Vincent Torri2011-05-221-7/+34
* From: Jiyoun Park <jy0703.park@samsung.com>Jiyoun Park2011-05-041-14/+20
* add generic image loader. allows for GPL loaders, unstable loaders andCarsten Haitzler2011-04-261-0/+20
* oops - didnt mean to commit that. that was just an example.Carsten Haitzler2011-04-251-23/+17
* From: "Sung W. Park" <sungwoo@gmail.com>Sung W. Park2011-04-251-17/+23
* evas: add psd file format support.Cedric BAIL2011-04-241-0/+20
* evas: remove useless check.Cedric BAIL2011-04-051-87/+0
* evas: and now is the death of Qtopia engine.Cedric BAIL2011-04-051-52/+0
* evas: one more death: gl_glew !Cedric BAIL2011-04-051-27/+0
* evas: remove Evas Cairo backend.Cedric BAIL2011-04-051-47/+0
* evas: remove Evas Quartz backend.Cedric BAIL2011-04-051-40/+0
* formattingVincent Torri2011-03-261-9/+9
* Evas: improve jpeg m4 macro checkVincent Torri2011-03-261-11/+13