aboutsummaryrefslogtreecommitdiffstats
path: root/legacy/evas/src/lib/canvas/evas_object_polygon.c (follow)
Commit message (Expand)AuthorAgeFilesLines
* merge: and now EvasVincent Torri2012-11-041-579/+0
* evas/proxy - rename variables to be shorter.ChunEon Park2012-10-251-1/+1
* evas/proxy - skip the events on invisible source obj.ChunEon Park2012-10-221-2/+4
* evas/proxy - update rendering when source visibility is switching.ChunEon Park2012-10-191-3/+1
* evas: remove as many call as easily possible to eo_data_get.Cedric BAIL2012-10-101-3/+2
* eo: changes made for the support of the Eo conceptDaniel Zaoui2012-10-091-132/+158
* evas: fix evas map life cycle.Cedric BAIL2012-07-171-1/+1
* adjust default memprool alloc sizes. too big imho.Carsten Haitzler2012-06-171-1/+1
* evas/map - fixed afterimage problem. now we don't need work-around code anymore.ChunEon Park2012-05-301-3/+3
* evas - supplemented more cases for object_freeze_events completion.ChunEon Park2011-10-311-4/+7
* evas/evas_object_polygon - removed whitespaces and fixed indent. ChunEon Park2011-10-311-100/+98
* evas/evas_object_polygon - fixed wrong. ChunEon Park2011-10-311-2/+2
* Evas polygon: Hopefully this time really fix is_inside calculation.Tom Hacohen2011-06-281-7/+7
* Evas polygon: Fix polygon is_inside calculation.Tom Hacohen2011-06-271-7/+12
* Evas polygon: Implement "is_inside" for polygons.Tom Hacohen2011-06-271-5/+49
* doxy move to header.Carsten Haitzler2011-04-081-25/+0
* * evas: fix polygon position on clear.Cedric BAIL2010-12-091-0/+2
* evas -> use mempool for many objects and things. but.. disable it forCarsten Haitzler2010-11-261-2/+7
* * evas: fix polygon move on first frame.Cedric BAIL2010-11-041-9/+17
* Fix common misspellingsLucas De Marchi2010-09-081-1/+1
* Fix warnings about some unused paramaters (This does not cleanup allChristopher Michael2010-08-181-4/+4
* evas: remove unused variablesSebastian Dransfeld2010-05-131-1/+0
* * evas: specify Evas canvas for Evas_Object.Cedric BAIL2010-04-291-1/+1
* evas: mega documentation improving commit.Gustavo Sverzut Barbieri2010-03-181-7/+0
* * evas: Make evas_object_move on Evas_Object_Polygon work.Cedric BAIL2010-03-161-18/+57
* god damnt that took some time! fixed some bugs with map + smart objcs +Carsten Haitzler2009-11-091-1/+2
* fix smart map redraw errors.Carsten Haitzler2009-11-061-0/+5
* the start of other objects being able to map! text objects work.. tested.Carsten Haitzler2009-10-281-0/+1
* fix double to Evas_Coord conversion warningsVincent Torri2009-09-241-12/+12
* remove trailing spacesVincent Torri2009-09-041-1/+1
* Cleanup llvm warnings.Gustavo Sverzut Barbieri2009-06-141-12/+0
* * evas: Finally remove as much free/malloc from the render path. Will need c...Cedric BAIL2009-04-151-8/+7
* * evas: Now all Evas_Rectangle are part of a pool. Next step would be toCedric BAIL2009-04-141-8/+1
* * evas: Another attempt to fix clip cache. Now invalid clip cache every timeCedric BAIL2009-04-141-0/+2
* fix some warnings reported by llvm (see http://local.profusion.mobi:8081/~lfe...Vincent Torri2009-02-241-6/+2
* and support obscured rects for clip-out if middle of bordered image set toCarsten Haitzler2009-02-171-0/+2
* make scale set apply immediately on objects that do scaling...Carsten Haitzler2008-11-151-0/+1
* * More better cats\'Davide Andreoli2008-11-011-1/+1
* * put all the verious objects (rect, image, text...) in a single macro categoryDavide Andreoli2008-11-011-6/+10
* * remove \'too small\' groups (unify image and gradient groups)Davide Andreoli2008-11-011-1/+1
* Remove Evas_List from Evas.Cedric BAIL2008-10-211-11/+8
* updated patches from jose!Carsten Haitzler2008-08-311-3/+14
* jose has some new gradient work - these are his patches. nice work joseg! yesCarsten Haitzler2008-08-261-0/+23
* cedric rect + arrays patch for reducing allocsCarsten Haitzler2008-07-071-8/+8
* save a few bytes by packing structures better... simple savings :)Carsten Haitzler2007-06-281-2/+3
* a bunch of constness fixestilman2007-05-061-1/+1
* revert broken fix for polygon geometryrephorm2007-03-281-2/+1
* fixed polygon movingAndreas Volz2007-01-221-5/+7
* a few things.Carsten Haitzler2006-11-161-6/+6
* jose's software rendering work - slight improvements (about 5-10%). i had toCarsten Haitzler2006-05-021-0/+8