path: root/m4/evas_check_engine.m4 (unfollow)
AgeCommit message (Expand)Author
2012-12-07efl: almost final ecore/evas/ecore-evas options integration.Gustavo Sverzut Barbieri
2012-12-07efl/evas: fix m4 typos that prevented xcb from getting proper libs/cflagsGustavo Sverzut Barbieri
2012-12-07efl: always be strict on dependency checking.Gustavo Sverzut Barbieri
2012-12-07efl: begin (still partial!) to make an uniform choice of engines ecore/evasGustavo Sverzut Barbieri
2012-12-05directfb says bye...Gustavo Sverzut Barbieri
2012-12-03Evas: fix static gl engines compilation, and maybe others tooVincent Torri
2012-12-02merge: add escape ecore, fix several bugsVincent Torri
2012-11-07evas/wayland: set engine flags, instead of loader flags.Rafael Antognolli
2012-11-07Evas: build gl_xlib and gl_xcb even when gles flavor is selected.Rafael Antognolli
2012-11-05merge: evasVincent Torri
2012-11-05merge: evas fixesVincent Torri
2012-11-04merge: and now EvasVincent Torri
2012-10-28Evas: If we are building wayland_egl and not gl_xlib, then we need toChristopher Michael
2012-10-26evas/wayland_egl: Don't check and link against gl AND glesv2.Rafael Antognolli
2012-09-24and remove 16bit engines/code as planned.Carsten Haitzler
2012-09-24and simplify gles suport to #ifdef GL_GLES :) we dont need sgx+6410Carsten Haitzler
2012-07-09update all versions in @sincs, README's and's etc. toCarsten Haitzler
2012-06-19forget that oneVincent Torri
2012-03-17and work more on getting release in shape - version requirements.Carsten Haitzler
2012-02-23evas: remove software SDL engine, use buffer engine directly.Cedric BAIL
2012-01-28Evas (m4): Use simpler check for wayland egl. Don't resetChristopher Michael
2012-01-12Evas (wayland_egl): Fix egl detection in check_engine. (In theory, theChristopher Michael
2011-12-26Evas: Add Wayland EGL engine (still experimental).Christopher Michael
2011-12-14Evas: Add a Wayland Shared Memory engine (similar to the buffer &Christopher Michael
2011-11-16update release candidate trees to their release version in preparationCarsten Haitzler
2011-11-10Evas: use -pthread instead of -lpthreadVincent Torri
2011-11-05Evas: Add a psl1ght engine for the PS3Youness Alaoui
2011-11-02evas: Add gl_cocoa engineNicolas Aguirre
2011-09-07Evas: Allow independent static compilation of software_16_sdl engineYouness Alaoui
2011-07-09Evas: Remove dependency on xcb-aux and add code to find the visualChristopher Michael
2011-07-08Evas: Fix up the check_engine macros for xcb engine & xlib changes.Christopher Michael
2011-05-04From: Jiyoun Park <>Jiyoun Park
2011-04-25oops - didnt mean to commit that. that was just an example.Carsten Haitzler
2011-04-25From: "Sung W. Park" <>Sung W. Park
2011-04-05evas: remove useless check.Cedric BAIL
2011-04-05evas: and now is the death of Qtopia engine.Cedric BAIL
2011-04-05evas: one more death: gl_glew !Cedric BAIL
2011-04-05evas: remove Evas Cairo backend.Cedric BAIL
2011-04-05evas: remove Evas Quartz backend.Cedric BAIL
2011-01-29Portability fixes for autoconf. Please test and verify onMichael Jennings
2010-11-16 * evas: fix static build of GL SDL engine.Cedric BAIL
2010-10-27make gles autodetect work.Carsten Haitzler
2010-10-26stricter header checking.Carsten Haitzler
2010-10-26more complete gl auto-checking in configure.acCarsten Haitzler
2010-07-28From: Alexander Kerner <>Alexander Kerner
2010-03-05Fix Objective C compiler detection and Mac OS X headerVincent Torri
2010-03-01fix links to include xrender linkCarsten Haitzler
2010-01-30dnl--Carsten Haitzler
2010-01-29Various fixes to enable building SDL/OpenGLESxcomputerman
2010-01-29Add OpenGL SDL enginexcomputerman