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AgeCommit message (Expand)Author
2012-10-26evas/wayland_egl: Don't check and link against gl AND glesv2.Rafael Antognolli
2012-09-24and remove 16bit engines/code as planned.Carsten Haitzler
2012-09-24and simplify gles suport to #ifdef GL_GLES :) we dont need sgx+6410Carsten Haitzler
2012-07-09update all versions in @sincs, README's and configure.ac's etc. toCarsten Haitzler
2012-06-19forget that oneVincent Torri
2012-03-17and work more on getting release in shape - version requirements.Carsten Haitzler
2012-02-23evas: remove software SDL engine, use buffer engine directly.Cedric BAIL
2012-01-28Evas (m4): Use simpler check for wayland egl. Don't resetChristopher Michael
2012-01-12Evas (wayland_egl): Fix egl detection in check_engine. (In theory, theChristopher Michael
2011-12-26Evas: Add Wayland EGL engine (still experimental).Christopher Michael
2011-12-14Evas: Add a Wayland Shared Memory engine (similar to the buffer &Christopher Michael
2011-11-16update release candidate trees to their release version in preparationCarsten Haitzler
2011-11-10Evas: use -pthread instead of -lpthreadVincent Torri
2011-11-05Evas: Add a psl1ght engine for the PS3Youness Alaoui
2011-11-02evas: Add gl_cocoa engineNicolas Aguirre
2011-09-07Evas: Allow independent static compilation of software_16_sdl engineYouness Alaoui
2011-07-09Evas: Remove dependency on xcb-aux and add code to find the visualChristopher Michael
2011-07-08Evas: Fix up the check_engine macros for xcb engine & xlib changes.Christopher Michael
2011-05-04From: Jiyoun Park <jy0703.park@samsung.com>Jiyoun Park
2011-04-25oops - didnt mean to commit that. that was just an example.Carsten Haitzler
2011-04-25From: "Sung W. Park" <sungwoo@gmail.com>Sung W. Park
2011-04-05evas: remove useless check.Cedric BAIL
2011-04-05evas: and now is the death of Qtopia engine.Cedric BAIL
2011-04-05evas: one more death: gl_glew !Cedric BAIL
2011-04-05evas: remove Evas Cairo backend.Cedric BAIL
2011-04-05evas: remove Evas Quartz backend.Cedric BAIL
2011-01-29Portability fixes for autoconf. Please test and verify onMichael Jennings
2010-11-16 * evas: fix static build of GL SDL engine.Cedric BAIL
2010-10-27make gles autodetect work.Carsten Haitzler
2010-10-26stricter header checking.Carsten Haitzler
2010-10-26more complete gl auto-checking in configure.acCarsten Haitzler
2010-07-28From: Alexander Kerner <alexander.kerner@googlemail.com>Alexander Kerner
2010-03-05Fix Objective C compiler detection and Mac OS X headerVincent Torri
2010-03-01fix links to include xrender linkCarsten Haitzler
2010-01-30dnl--Carsten Haitzler
2010-01-29Various fixes to enable building SDL/OpenGLESxcomputerman
2010-01-29Add OpenGL SDL enginexcomputerman
2009-11-09whatevr the obj c lang push thing is... it breaks evas' build entirely onCarsten Haitzler
2009-11-09Fix Cocoa.h detection on MacOSXRaoul HECKY
2009-10-12update build for gles on s3c6410 testingCarsten Haitzler
2009-10-11some infra for starting to handle dest-alpha (rgba) windows in gl engine.Carsten Haitzler
2009-10-10add --enable-gl-flavor-gles to force GLES flavor of GL instead of "standard"Carsten Haitzler
2009-10-09new gl engine. no one uses it anyway. not 100% complete, but much better thanCarsten Haitzler
2009-09-27 * use Requires.private field in evas.pc if pkg-config 0.22 is installed. We ...Vincent Torri
2009-08-03 * evas: Fix ticket #143 from Vincent Torri.Cedric BAIL
2009-07-14 * rename 'x11' to 'xlib' when it makes senseVincent Torri
2009-06-22Remove the static options of configure and addVincent Torri
2009-06-16 * evas: Move to Eina module and make it possible to build a libevas withCedric BAIL
2009-04-23add GDI engine.Vincent Torri
2009-03-24remove the gliz engine:Vincent Torri