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* evas vg: refactor internal function name.Hermet Park2019-01-091-3/+3
* evas: fix distcheck build of ector evas engineStefan Schmidt2018-12-191-0/+1
* evas vg: rename evas_vg prefix to efl_canvas for consistency.Hermet Park2018-11-231-7/+7
* evas - add evas_common_types.h to makefile.am to fix distckeckCarsten Haitzler (Rasterman)2018-11-131-0/+1
* evas - generic loaders - use eina properly so windows build worksVincent Torri2018-11-021-24/+16
* evas: Modify configure to branch by architectures for neonWonki Kim2018-09-271-0/+6
* build: break out ddraw and cocoa static engine builds into utility librariesMike Blumenkrantz2018-09-141-9/+18
* Revert "evas vg: changed "vg object" to "vg""Hermet Park2018-09-101-2/+2
* evas vg: changed "vg object" to "vg"Hermet Park2018-09-101-2/+2
* evas: replace a current copy color function for neonWonki Kim2018-09-101-0/+6
* efl: Remove cserve2 support from Makefile_Evas.amChris Michael2018-08-301-265/+0
* evas: remove render2Mike Blumenkrantz2018-08-211-8/+2
* evas textblock: add/apply cursor cluster APIs based on grapheme clusterYoungbok Shin2018-08-201-2/+6
* build: fix evas static build of gl enginesMike Blumenkrantz2018-08-141-0/+11
* build: define PACKAGE_BUILD_DIR as $(abs_top_builddir) for all test suitesMike Blumenkrantz2018-08-081-0/+1
* build: disable Lua binding generationDaniel Kolesa2018-08-011-1/+1
* evas: move clearing cows to right place.Hosang Kim2018-06-271-0/+1
* Evas textblock: fix wrong hyphenation issues with non UTF8 encoded dictionaryYoungbok Shin2018-05-061-1/+3
* Efl.Canvas.Vg.Object (from Efl.Canvas.Vg)Xavi Artigas2018-04-241-2/+2
* Efl.Canvas.Event_Grabber (from Efl.Canvas.Object.Event.Grabber)Xavi Artigas2018-04-241-2/+2
* Efl.Gesture: rename to Efl.Canvas.GestureMike Blumenkrantz2018-02-211-18/+18
* Efl.Animator: rename to Efl.Canvas.AnimatorMike Blumenkrantz2018-02-211-28/+28
* efl_vg: namespace movesMike Blumenkrantz2018-02-211-6/+6
* evas: use new bs static libMarcel Hollerbach2018-02-171-1/+5
* evas: move evas_stack.c -> evas_stack.xMike Blumenkrantz2018-02-151-1/+1
* Canvas image: add Efl.Canvas.Text.Factory + use in Ui.TextDaniel Hirt2018-01-181-0/+1
* efl_playable: split Efl.Player interface to Efl.Playable interfaceSungtaek Hong2018-01-161-24/+3
* efl-cxx: Fixes to make distFelipe Magno de Almeida2017-12-131-1/+1
* ecore_wl2 wayland_shm: Move surface functions into ecore_wl2Derek Foreman2017-12-011-1/+0
* wayland_shm/ecore_wl2: Move buffer allocation into ecore_wl2Derek Foreman2017-11-151-12/+2
* evas/common: added a generic cache in evas common.subhransu mohanty2017-11-101-1/+3
* wayland_shm: Remove old shm codeDerek Foreman2017-11-081-1/+0
* vg_savers/svg: empty (for now) module that will save svg in original fileVitalii Vorobiov2017-11-071-1/+24
* Remove evas internal dependency from the evas_font modulesubhransu mohanty2017-11-071-2/+3
* evas: Move evas_canvas.eo to legacy-onlyJean-Philippe Andre2017-11-011-1/+1
* evas/vg: Added vg tree caching supportsubhransu mohanty2017-10-271-0/+5
* static_lib: added vg_common static libSubhransu Mohanty2017-10-271-3/+9
* evas/vg: renamed the evas_vg class to efl_canvas_vgsubhransu mohanty2017-10-241-2/+2
* evas: add set function for root_node property.subhransu mohanty2017-10-231-2/+0
* elua, js: also update build after evas changesDaniel Kolesa2017-10-191-2/+4
* cxx build: update after the evas gesture build fixDaniel Kolesa2017-10-191-2/+6
* evas build: fix installation paths for new gesture stuffDaniel Kolesa2017-10-191-18/+49
* evas/gesture: Added long_tap gesture to gesture frameworksmohanty2017-10-191-2/+5
* evas/gesture: Added gesture manager implementaion.smohanty2017-10-191-0/+1
* evas/gesture: added recognizer and tap recognizer implementationsmohanty2017-10-191-0/+2
* evas/gesture: Added gesture and tap gesture implementation.smohanty2017-10-191-0/+2
* evas/gesture: Added touch accumulator class implementation.smohanty2017-10-191-1/+2
* evas/gesture: Added gesture_private header file.smohanty2017-10-191-1/+2
* evas/gesture: Added Eo classes for evas gesture framework.smohanty2017-10-191-1/+11
* efl_animation: Add sequential group animation and objectJaehyun Cho2017-10-121-1/+7