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* here comes mesonMarcel Hollerbach2018-10-021-0/+50
| | | | | | | | | | | | | | | | | | | | | | | a new shiny buildtool that currently completes in the total of ~ 4 min.. 1 min. conf time 2:30 min. build time Where autotools takes: 1:50 min. conf time 3:40 min. build time. meson was taken because it went quite good for enlightenment, and is a traction gaining system that is also used by other mayor projects. Additionally, the DSL that is defined my meson makes the configuration of the builds a lot easier to read. Further informations can be gathered from the README.meson Right now, bindings & windows support are missing. It is highly recommented to use meson 0.48 due to optimizations in meson that reduced the time the meson call would need. Co-authored-by: Mike Blumenkrantz <zmike@samsung.com> Differential Revision: https://phab.enlightenment.org/D7012 Depends on D7011
* edje_external Multibuttonentry: Fix useless logic.Woochan Lee2016-11-301-1/+1
| | | | | | | | | | | | | | | | | | Summary: Elm_Params_Multibuttonentry *mem = NULL; if (!mem) return NULL; Above code meaning that return null always... it's not intended i think. Fix this weird code. Reviewers: Hermet Reviewed By: Hermet Subscribers: cedric, jpeg Differential Revision: https://phab.enlightenment.org/D4436
* elementary: Introduce a new edje_external param to the progressbar widget.Michaƫl Bouchaud (yoz)2016-09-021-1/+27
| | | | | | | This widget was lacking an edje_external param to notify the widget to start or stop pulsing from edje. @fix Now the edje_external progressbar test works as expected.
* edje_external: add combobox externalJean Guyomarc'h2016-07-032-0/+114
| | | | | The combobox widget can now be used from edje externals. It accepts the "guide" parameter, which is of type string.
* edje_external: fix external icon handlingJean Guyomarc'h2016-06-261-38/+21
| | | | | | | | | | | | | External icons were handled with a global variable, which reason to exist seem quite weird. It seems to me it was used to retain some states of the actual parameters to get them later without having access to the real parameters. I don't really get how this would have worked with more than one icon. When I tried to animate an external icon, with two states, there were leaks and memory corruption... Now both are gone. @fix
* elementary: add edje_external back in.Cedric Bail2016-03-311-59/+0
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* elementary: move all legacy files to their expected new location.Cedric BAIL2016-03-2340-0/+8463