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path: root/src/lib/ector/ector_renderer_base.c (follow)
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* Eo: Partial implementation to remove eo_dodevs/felipealmeida/eo_optimisationsFelipe Magno de Almeida2015-11-011-2/+2
* ector: make it possible to have an unique id per Ector_Renderer.Cedric BAIL2015-09-211-0/+16
* ector: fix memory leak in Ector.Renderer.Generic.Base classSubhransu Mohanty2015-04-031-10/+12
* ector: fix forgotten return value.Cedric BAIL2015-04-031-1/+4
* ector: implement a simple virtual to prepare the mask in Ector.Renderer.Gener...Cedric BAIL2015-04-031-0/+7
* ector: fix building of the generic backend.Cedric BAIL2015-04-031-32/+32
* ector: all those function needs to be static.Cedric BAIL2015-04-031-12/+12
* ector: share base type structure to the rest of ecore_private.h.Cedric BAIL2015-04-031-20/+0
* ector: make the drawing function virtual as it rely on the backend implementa...Cedric BAIL2015-04-031-24/+0
* ector: move all interface to be in the Generic namespace.Cedric BAIL2015-04-031-19/+19
* ector: add initial interface for a shape object.Cedric BAIL2015-04-031-0/+170