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path: root/src/lib/ector/gl (follow)
AgeCommit message (Expand)Author
2018-02-12ector: rename ector_renderer "bounds_get" method to "boundary_get"Mike Blumenkrantz
2018-02-12ector: fix property/method name conflict for "fill"Mike Blumenkrantz
2018-02-12eolian: convert all of cedric's tabs to spaces in .eo filesMike Blumenkrantz
2018-01-18all: Simplify definition of EAPIVincent Torri
2017-12-13efl: Move VG-specific change event to efl.gfx.pathJean-Philippe Andre
2017-09-18efl: Introduce Eina.Rect and switch EO APIs to itJean-Philippe Andre
2017-08-29ector: cleanup grammar in commentsBryce Harrington
2017-08-15ector: fix EAPI on WindowsVincent Torri
2017-04-18efl: Remove manual definitions of event "changed"Jean-Philippe Andre
2017-04-14evas filters: Refactor ector and gfx filters A LOTJean-Philippe Andre
2017-01-27cmake: fix make-clean as add_custom_command() deletes output files.Gustavo Sverzut Barbieri
2017-01-13eolian: change eo file syntax @virtual_pure -> @pure_virtualDaniel Kolesa
2016-12-27ector: use new property impl syntaxDaniel Kolesa
2016-11-23efl interface: introduce efl_gfx_path mixin.Hermet Park
2016-11-15docs: ector_gl: fill gaps in ector gl backend eo file documentationStefan Schmidt
2016-11-03ector_renderer_gl: remove pointerDaniel Kolesa
2016-11-03ector_gl_surface: remove pointersDaniel Kolesa
2016-09-05Rename efl_self to efl_addedTom Hacohen
2016-08-30Efl object: Rename Eo_Event -> Efl_Event.Tom Hacohen
2016-08-15Eo: Finish the renaming of Eo to the EFL.Tom Hacohen
2016-08-11Change the EFL to follow the new Eo rename.Tom Hacohen
2016-07-08ecotr gl - fix leak found by coverityCarsten Haitzler (Rasterman)
2016-06-30ector: further document gl buffer base classStefan Schmidt
2016-06-20Adjust the code according to the eo event stop changes.Tom Hacohen
2016-06-15shader gen - make this use plain sh not bash for portabilityCarsten Haitzler (Rasterman)
2016-05-23eolian: remove pointers from complex and class typesDaniel Kolesa
2016-05-12Efl: Remove "legacy_prefix: null;" as it's now the default.Tom Hacohen
2016-05-12eolian: mark pure virtual funcs outside of implementsDaniel Kolesa
2016-05-11Efl vg/ector: Fix namespacing to use . and not _.Tom Hacohen
2016-05-11Ector generic: Remove .Generic and .Base (hack no longer needed).Tom Hacohen
2016-05-11Ector renderer gl: Remove the no longer needed .Base hack.Tom Hacohen
2016-05-10Efl gfx gradient: Remove the no longer needed .Base hack.Tom Hacohen
2016-03-23Ector: add ector_types.eot for ector type definitions.Tom Hacohen
2016-03-15Change the EFL according to the renaming of the eo_add() current object.Tom Hacohen
2016-03-11Revert "Ector and eo suite: Semi automatically migrate to the new eo_add."Tom Hacohen
2016-03-09Ector and eo suite: Semi automatically migrate to the new eo_add.Tom Hacohen
2016-03-03Automatic migration to Eo4.Tom Hacohen
2016-02-29Eo callbacks: Migrate all of the EFL to the new event cb signatures.Tom Hacohen
2016-02-17ector gl: Use proper PRIx64 to print a uint64_tJean-Philippe Andre
2016-02-12Ector gl renderer: Fix Eolian warnings.Tom Hacohen
2016-02-12Ector gl surface: Fix Eolian warnings.Tom Hacohen
2016-01-20Ector: Fix warning on Windows (use PRIx64 to print uint64_t)Jean-Philippe Andre
2016-01-18win32: Fix compilation due to recent changes in EvilVincent Torri
2016-01-13Ector GL: Remove duplicated functions (eo)Jean-Philippe Andre
2016-01-06Ector: Protect all headers by EFL_BETA_API_SUPPORTJean-Philippe Andre
2016-01-05Ector GL: Add skeletton for Evas.Ector.GL.Image.BufferJean-Philippe Andre
2016-01-05ector: add Ector.GL.Buffer.* support.Jean-Philippe Andre
2016-01-05ector: initial implementation of our own Ector GL backend.Cedric BAIL