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path: root/src/lib/evas/Evas_Eo.h (follow)
AgeCommit message (Collapse)Author
2013-05-08evas: add infrastructure to open from Eina_File.Cedric Bail
2013-05-06efl: rename the Eo events for Evas objects and evas canvas.Daniel Zaoui
2013-05-03evas/events: Add evas_event_input_multi_move().Rafael Antognolli
Same as evas_event_input_mouse_move, but for multi_move.
2013-05-03evas/events: Add evas_event_input_mouse_move().Rafael Antognolli
This function should be used internally by the input system (Ecore_Evas_Input) to feed Evas with move events. The x,y event info is relative to the base of the window/surface, instead of the 0,0 of the canvas. This case only happens for now under Wayland, where the 0,0 of the canvas is translated due to the window decorations that are drawn by the client.
2013-04-29evas - add evas_object_image_source_clip_set()/get()ChunEon Park
2013-04-25Evas: Split Evas headersDaniel Zaoui
Now, Evas.h includes three new files: - Evas_Eo.h: Eo API functions (functions defines, enums, base id). - Evas_Legacy.h: contains the API functions related to objects - Evas_Common.h: common data (structs, enums...) + functions not related to objects. This phase is needed for the EFL 1.8 release to disable Eo APIs if we consider it is not enough mature to be used by applications.