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path: root/src/lib/evas/canvas/efl_vg_gradient_radial.eo (unfollow)
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2016-05-11Efl vg/ector: Fix namespacing to use . and not _.Tom Hacohen
2016-05-11Efl vg: Remove the no longer needed .Base hack.Tom Hacohen
2015-08-21evas: add logic to duplicate recursively an Efl_VG_Node tree.Cedric BAIL
2015-08-21evas: add support for interpolating Efl_VG_Node tree.Cedric BAIL
2015-04-03evas: align naming with ector, use bounds.Cedric BAIL
2015-04-03evas: add missing boung_get and above/below get.Cedric BAIL
2015-04-03evas: move Evas.VG_* to Efl.VG.*Cedric BAIL
This also introduce legacy API for all of them.
2015-04-03efl: move Efl.Gfx.Gradient_* to Efl.Gfx.Gradient.* much nicer for bindings.Cedric BAIL
2015-04-03efl: rename namespace Graphics to Gfx.Cedric BAIL
2015-04-03evas: start properly implementing render_pre for Evas_VG_Node.Cedric BAIL
2015-04-03efl: introduce an Efl Gradient Radial interface.Cedric BAIL
2015-04-03evas: add initial Evas_Object_VG.Cedric BAIL
Evas_Object_VG is meant to become an object that can hold a SVG scenegraph inside of it.