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path: root/src/lib/evas/canvas/evas_main.c (follow)
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* evas: decorrelate canvas size from output size.Cedric BAIL2017-08-251-2/+13
* evas: destroy seats and inputs before the display disapear.Cedric BAIL2017-08-251-21/+21
* evas: do not use default output or any other during render pre.Cedric BAIL2017-08-251-12/+6
* evas: move all image object related function to use the engine instead of the...Cedric BAIL2017-08-251-1/+1
* evas: differentiate engine from output.Cedric BAIL2017-08-251-0/+6
* evas: refactor the creation of the output info logic in libevas.Cedric BAIL2017-08-251-10/+1
* evas: factorize call to info and info_free.Cedric BAIL2017-08-251-2/+15
* evas: all this function (info, setup and update) are really output related.Cedric BAIL2017-08-251-2/+2
* evas: engine should not access Evas canvas directly.Cedric BAIL2017-08-251-1/+1
* eo debug name: Use strbuf instead of slstrJean-Philippe Andre2017-08-041-4/+4
* evas/edje/elm: Override debug_name in core classesJean-Philippe Andre2017-08-041-1/+4
* evas: Avoid infinite loop on evas shutdownJean-Philippe Andre2017-07-201-16/+40
* evas: create dummy seat data for wl/drm outputs, store some pointer dataMike Blumenkrantz2017-06-161-1/+5
* evas: change _evas_pointer_data_add() to return created pointer dataMike Blumenkrantz2017-06-161-5/+5
* evas: redo Evas_Pointer_Data/Seat to be inlist-basedMike Blumenkrantz2017-06-161-43/+62
* evas: Fix mouse events in inlined windowsJean-Philippe Andre2017-06-151-3/+4
* evas textblock: add align=locale option to respect locale's directionYoungbok Shin2017-06-151-0/+6
* evas: Rename device Class to Type, remove Sub_ClassJean-Philippe Andre2017-06-121-6/+6
* evas: redo pointer data to be per-seat instead of per-deviceMike Blumenkrantz2017-06-021-12/+41
* evas - adjust code in evas init to keep threaded gl patches applyingCarsten Haitzler (Rasterman)2017-05-291-2/+2
* wayland/drm: create evas_devices and add device pointer to input eventsMike Blumenkrantz2017-05-261-2/+4
* evas: Unify device namesJean-Philippe Andre2017-05-241-2/+2
* evas_device: add seat_id property, set seat id for default fallback seatMike Blumenkrantz2017-05-191-0/+1
* evas: Make beta events from Evas.Canvas internalJean-Philippe Andre2017-05-191-0/+11
* evas map: Introduce new API for maps (Efl.Gfx.Map)Jean-Philippe Andre2017-05-111-0/+4
* evas: remove engine.data.output.Cedric BAIL2017-04-241-52/+37
* evas filters: Move private data out of evas headersJean-Philippe Andre2017-04-141-2/+0
* evas: move Efl_Canvas_Output to be an internal only API.Cedric BAIL2017-04-131-2/+2
* evas: engine_info set/get should never show up in Eo API.Cedric BAIL2017-04-121-4/+7
* evas: Ensure post-event cb push is called from an event cbJean-Philippe Andre2017-02-161-0/+1
* evas destructor - take lock arount post render list while freeingCarsten Haitzler (Rasterman)2017-02-081-0/+2
* evas: we now need to initialize ecore as it is a dependency.Cedric BAIL2017-02-071-0/+4
* evas: Add a very simple post-render job listJean-Philippe Andre2017-01-171-0/+10
* evas: Remove context from the evas public dataJean-Philippe Andre2016-12-161-5/+0
* evas: Remove context from polygon internal functionsJean-Philippe Andre2016-12-161-1/+0
* evas: Make evas object loop usersJean-Philippe Andre2016-12-131-0/+6
* evas: Don't load wayland engines when running on XJean-Philippe Andre2016-12-081-4/+4
* evas: refactor setup stage and reduce complexity for engine.Cedric BAIL2016-12-071-8/+30
* evas: Ensure single init of common per canvasJean-Philippe Andre2016-12-061-3/+9
* evas: refactor initialisation and shutdown of evas_common.Cedric BAIL2016-12-051-3/+6
* Evas: Add support for per seat modifiers and locks.Guilherme Iscaro2016-12-021-0/+11
* Evas: Add support for per mouse pointer mode/properties.Guilherme Iscaro2016-12-021-11/+142
* Ecore_Evas: Add support for per-seat focus.Guilherme Iscaro2016-11-281-4/+23
* Evas: Add per seat Evas focus state.Guilherme Iscaro2016-11-281-2/+11
* evas_render - store active obj geom in array to be able to filter fasterCarsten Haitzler (Rasterman)2016-11-271-2/+7
* Evas: Use events to flag canvas focus in/out.Guilherme Iscaro2016-11-241-7/+23
* evas: Fix a few issues after init/shutdown/initJean-Philippe Andre2016-11-231-1/+1
* evas: Add shutdown logic on thread creation failureWonki Kim2016-11-221-4/+22
* Evas: Add support for multiple focused objects.Guilherme Iscaro2016-11-081-0/+3
* Evas: Add the default input devices for Evas.Guilherme Iscaro2016-11-081-1/+33