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path: root/src/lib/evas/canvas/evas_object_vg.c (follow)
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* evas: make vector graphic support multi output.Cedric BAIL2017-08-251-6/+2
* evas: do not use default output or any other during render pre.Cedric BAIL2017-08-251-2/+2
* evas,edje,elm: Mark all legacy objects as suchJean-Philippe Andre2017-07-071-5/+2
* evas: stat introducing a concept of engine and output in the backend.Cedric BAIL2017-05-121-13/+13
* evas: remove engine.data.output.Cedric BAIL2017-04-241-2/+2
* evas render - drop eo overhead by using ptrs we already haveCarsten Haitzler (Rasterman)2017-02-041-4/+4
* evas render - cache object arrays rto avoid processing them in phase1Carsten Haitzler (Rasterman)2016-11-261-5/+4
* evas - add a prepare stage for objects before renderCarsten Haitzler (Rasterman)2016-11-171-0/+1
* Efl object: Rename Eo_Event -> Efl_Event.Tom Hacohen2016-08-301-1/+1
* Eo: Finish the renaming of Eo to the EFL.Tom Hacohen2016-08-151-18/+18
* Change the EFL to follow the new Eo rename.Tom Hacohen2016-08-111-8/+8
* evas: Rename Evas.Object to Efl.Canvas.ObjectJean-Philippe Andre2016-06-211-2/+2
* Adjust the code according to the eo event stop changes.Tom Hacohen2016-06-201-3/+1
* evas: Move canvas events to a common interfaceJean-Philippe Andre2016-06-141-2/+2
* Efl vg: Remove the no longer needed .Base hack.Tom Hacohen2016-05-111-4/+4
* evas: move Evas_VG_Data struct to separate headerMike Blumenkrantz2016-05-051-14/+0
* Efl.Gfx.View: Rename property size to view_sizeJean-Philippe Andre2016-03-151-4/+4
* Revert "Automatic migration to the new eo_add syntax."Tom Hacohen2016-03-111-3/+2
* Automatic migration to the new eo_add syntax.Tom Hacohen2016-03-091-2/+3
* Automatic migration to Eo4.Tom Hacohen2016-03-031-4/+4
* Eo callbacks: Migrate all of the EFL to the new event cb signatures.Tom Hacohen2016-02-291-4/+1
* ector: improve uploading of GL texture for vector graphismCedric BAIL2015-11-191-2/+11
* evas: create ector surface per engine instance.Subhransu Mohanty2015-09-211-9/+10
* evas: properly fix unref of ector renderer.Cedric BAIL2015-08-201-9/+33
* evas: no need to get the data if it is not the right type of object.Cedric BAIL2015-08-191-2/+3
* evas: fix ref/unref of ector renderer to always happen in the main loop.Cedric BAIL2015-08-191-6/+23
* evas_object_vg: fix missing initializer warningDaniel Kolesa2015-07-211-0/+1
* evas: properly handle cleanup case.Cedric BAIL2015-06-161-4/+9
* evas/vg : Fixed issue regarding geometry change of vg object.Subhransu Mohanty2015-06-121-9/+1
* evas: move evas_object_inject to super's ctorDaniel Hirt2015-06-111-4/+0
* Eo: Add a return value to eo_constructor().Tom Hacohen2015-05-201-2/+4
* evas/canvas : Call correct engine function for setting clip colorSubhransu Mohanty2015-05-091-6/+10
* evas/canvas: Null check for base class data pointer.Subhransu Mohanty2015-05-081-0/+4
* evas: removing the ability to load file in Evas_Object_VG for now.Cedric BAIL2015-04-031-70/+0
* evas: correctly handle redraw of changed tree of Evas_VG_Node.Cedric BAIL2015-04-031-5/+18
* ector: add reference point to define (0, 0) and don't repeat the same value e...Cedric BAIL2015-04-031-5/+6
* evas: move Evas.VG_* to Efl.VG.*Cedric BAIL2015-04-031-11/+11
* evas: initial implementation of a dumb SVG parser.Cedric BAIL2015-04-031-1/+2
* evas: eo_data_scope_get will return random value in memory, need to always us...Cedric BAIL2015-04-031-2/+4
* evas: ref/unref root node while it's being used by vg object.ChunEon Park2015-04-031-10/+8
* evas: introduce begin and end operation on an Ector surface.Cedric BAIL2015-04-031-1/+3
* evas: move Evas.VG to use Efl.Gfx.View.Cedric BAIL2015-04-031-4/+4
* evas: move Evas.VG to use Efl.Gfx.Fill.Cedric BAIL2015-04-031-4/+4
* evas: use the new Efl_File mmap function correctly for Evas_VG API.Cedric BAIL2015-04-031-8/+21
* evas: properly propagate Eina_Matrix from the VG scene graph to the Ector_Ren...Cedric BAIL2015-04-031-1/+1
* evas: start correctly implementing the render callback.Cedric BAIL2015-04-031-24/+46
* evas: start properly implementing render_pre for Evas_VG_Node.Cedric BAIL2015-04-031-2/+9
* evas: remove printf.Cedric BAIL2015-04-031-1/+0
* evas: add fill and size definition for a VG scene graph.Cedric BAIL2015-04-031-1/+37
* evas: fix copy and paste mistake.Cedric BAIL2015-04-031-2/+1