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path: root/src/lib/evas/canvas/evas_vg_gradient_linear.c (follow)
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* Eo: Partial implementation to remove eo_dodevs/felipealmeida/eo_optimisationsFelipe Magno de Almeida2015-11-011-20/+20
* evas: add logic to duplicate recursively an Efl_VG_Node tree.Cedric BAIL2015-08-211-0/+16
* evas: add support for interpolating Efl_VG_Node tree.Cedric BAIL2015-08-211-0/+31
* Eo: Add a return value to eo_constructor().Tom Hacohen2015-05-201-2/+4
* evas: align naming with ector, use bounds.Cedric BAIL2015-04-031-3/+2
* evas: implements efl_vg_bound_get in all Efl.VG object.Cedric BAIL2015-04-031-0/+7
* evas: add missing boung_get and above/below get.Cedric BAIL2015-04-031-1/+6
* ector: implementation of some common code in Ector.Renderer.Cairo.Base.Cedric BAIL2015-04-031-1/+1
* evas: move Evas.VG_* to Efl.VG.*Cedric BAIL2015-04-031-33/+57
* efl: introduce EFL_GFX_CHANGED event and properly propagate up to Evas.Cedric BAIL2015-04-031-1/+10
* efl: rename namespace Graphics to Gfx.Cedric BAIL2015-04-031-16/+16
* evas: properly propagate Eina_Matrix from the VG scene graph to the Ector_Ren...Cedric BAIL2015-04-031-1/+3
* evas: start properly implementing render_pre for Evas_VG_Node.Cedric BAIL2015-04-031-0/+49
* evas: those function should have been static.Cedric BAIL2015-04-031-4/+4
* efl: add a linear gradient interface.Cedric BAIL2015-04-031-4/+4
* evas: add initial Evas_Object_VG.Cedric BAIL2015-04-031-0/+50