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path: root/src/lib/evas/canvas/evas_vg_shape.c (follow)
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* Eo: Partial implementation to remove eo_dodevs/felipealmeida/eo_optimisationsFelipe Magno de Almeida2015-11-011-70/+71
* evas: add logic to duplicate recursively an Efl_VG_Node tree.Cedric BAIL2015-08-211-0/+41
* evas: add support for interpolating Efl_VG_Node tree.Cedric BAIL2015-08-211-0/+34
* Eo: Add a return value to eo_constructor().Tom Hacohen2015-05-201-2/+4
* evas/canvas : bail out in case of empty or null dash.Subhransu Mohanty2015-04-031-0/+3
* efl: follow Efl.VG naming by using bounds_get as an API name.Cedric BAIL2015-04-031-1/+1
* evas: align naming with ector, use bounds.Cedric BAIL2015-04-031-3/+2
* evas: implements efl_vg_bound_get in all Efl.VG object.Cedric BAIL2015-04-031-2/+4
* evas: add legacy api for creating vg_shape and vg_container object.Subhransu Sekhar Mohanty2015-04-031-0/+6
* efl: add Efl.Gfx.Shape.append_rect following SVG specification.Cedric BAIL2015-04-031-0/+6
* ector: implementation of some common code in Ector.Renderer.Cairo.Base.Cedric BAIL2015-04-031-1/+1
* evas: update and propagate Evas_VG_Base transformation.Subhransu Sekhar Mohanty2015-04-031-1/+4
* evas: fix coding style.Cedric BAIL2015-04-031-1/+1
* evas: set alpha to zero for Efl.VG.Shape.stroke_color.Cedric BAIL2015-04-031-1/+0
* evas: move Evas.VG_* to Efl.VG.*Cedric BAIL2015-04-031-100/+312
* efl: introduce EFL_GFX_CHANGED event and properly propagate up to Evas.Cedric BAIL2015-04-031-0/+24
* evas: make Evas.VG_Shape use Efl.Gfx.Base.color_part for stroke.Cedric BAIL2015-04-031-0/+38
* efl: add path operation to Efl.Gfx.Shape.Cedric BAIL2015-04-031-38/+1
* efl: rename namespace Graphics to Gfx.Cedric BAIL2015-04-031-69/+69
* efl: make path a property actually.Cedric BAIL2015-04-031-2/+12
* evas: handle setting sub VG object to NULL.Cedric BAIL2015-04-031-4/+4
* evas: actually we want the Ector_Renderer, not the Evas_VG_Node.Cedric BAIL2015-04-031-8/+9
* evas: properly propagate Eina_Matrix from the VG scene graph to the Ector_Ren...Cedric BAIL2015-04-031-5/+7
* evas: start properly implementing render_pre for Evas_VG_Node.Cedric BAIL2015-04-031-27/+73
* evas: those function should have been static.Cedric BAIL2015-04-031-24/+24
* efl: rename geometry to graphics to be more general.Cedric BAIL2015-04-031-31/+31
* efl: use Efl_Geometry_Shape.Cedric BAIL2015-04-031-46/+54
* evas: implement all Evas_VG_Shape property.Cedric BAIL2015-04-031-50/+112
* evas: actually compile Evas_VG_Shape.Cedric BAIL2015-04-031-12/+148
* evas: handle path set on shape object.Cedric BAIL2015-04-031-1/+8
* evas: add initial Evas_Object_VG.Cedric BAIL2015-04-031-0/+39