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path: root/src/lib/evas/common/evas_rectangle.h (follow)
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2015-01-07Evas masking: Use alpha mask in SW engine draw functionsJaeun Choi
Work done by Jaeun Choi, rebased & squashed by jpeg. This commit introduces changes to the low-level draw functions of the SW engine considering the existence of an alpha mask image. Features: - Font masking (TEXT, TEXTBLOCK), - Rectangle masking, - Image masking (all image scaling functions should be handled). The mask image itself is not yet set in the draw context (see following commits). @feature Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
2014-08-25evas - rectangle custouts - fix possible leak coverity foundCarsten Haitzler (Rasterman)
this fixes CID 1039924
2012-12-17evas/common: Prepare soil to land rect drawing code for threaded renderLeandro Pereira
SVN revision: 81186
2012-11-28evas/rectangle: Refactor common code for rectangle drawingPaulo Alcantara
This patch refactors common code for rectangle draws - so that it can be used by other engines and *threaded* X11. Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi> Patch by: Paulo Alcantara <pcacjr@profusion.mobi> SVN revision: 79785
2012-11-04merge: and now EvasVincent Torri
I've tested make -j 3 install and it works nicely I've tested expedite with software and opengl xlib, and it works. Not tested other engines, so please report any problems (engines or other) on the ML. TODO: examples and tests, I'll add them later ISSUE: Eina_Unicode size check. It indirectly depends on eina_config.h, which is created at the end of the configure script. So its size is always 0. I don't know how that size is used, so I can't do a lot, for now. SVN revision: 78895