summaryrefslogtreecommitdiff
path: root/src/lib/evas/include/evas_private.h (follow)
AgeCommit message (Expand)Author
2018-07-31evas: Defer render post callbacks added during async renderDerek Foreman
2018-05-29evas_focus: adjust to recent EFL_EVENT_DEL changesMarcel Hollerbach
2018-05-24evas: make evas_object_free work in case of lost reference to Eo object.Cedric BAIL
2018-05-24evas: destructor can not be called recursively, we should rely on Eo refcount.Cedric BAIL
2018-05-24evas: refactor efl_input_event and remove some of the lifecycle hack.Cedric BAIL
2018-05-10evas: introduce a log domain to monitor which object gets focusMarcel Hollerbach
2018-04-24Efl.Gfx.Entity (from Efl.Gfx)Xavi Artigas
2018-02-21Efl.Gesture: rename to Efl.Canvas.GestureMike Blumenkrantz
2018-01-18all: Simplify definition of EAPIVincent Torri
2018-01-17evas gl: Properly verify that Evas GL worksJean-Philippe Andre
2018-01-16efl_playable: split Efl.Player interface to Efl.Playable interfaceSungtaek Hong
2017-12-08efl.canvas.object: implement pointer_inside of Efl.Canvas.Pointer.Amitesh Singh
2017-11-30evas: Implement scale API in proper EO fashionJean-Philippe Andre
2017-11-10evas/vg: refactor ector engine api and backend .subhransu mohanty
2017-11-10evas/engine: added new engine api for ectorsubhransu mohanty
2017-11-07Remove evas internal dependency from the evas_font modulesubhransu mohanty
2017-11-01evas: Move evas_canvas.eo to legacy-onlyJean-Philippe Andre
2017-10-27static_lib: added vg_common static libSubhransu Mohanty
2017-10-26evas: allow to suspend the rendering of an output.Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_changed_size_hints ins...Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_restack instead of fet...Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_resize instead of fetc...Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_hide instead of fetchi...Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_show instead of fetchi...Cedric BAIL
2017-10-19evas/gesture: Integrated gesture framework to evas.smohanty
2017-10-13efl_animation: Fix to set Efl_Event_Description for event animationJaehyun Cho
2017-10-12efl_animation: Support event animationJaehyun Cho
2017-10-04evas: remove image_load from the engine.Cedric Bail
2017-10-04evas: remove use of engine image_load from Evas.Canvas3D.Texture.Cedric Bail
2017-10-04evas: remove duplicated code and rely on Efl.File { get; set; }Cedric Bail
2017-09-26evas: Add scale feature for embedded bitmap fonts.Youngbok Shin
2017-09-19evas: Remove remnants from EO 1 internal APIJean-Philippe Andre
2017-09-18efl: Use Eina.Size2D for size hint aspectJean-Philippe Andre
2017-09-18efl: Use Eina.Size2D for size hint restricted minJean-Philippe Andre
2017-09-18efl: Use Eina.Size2D for size hint minJean-Philippe Andre
2017-09-18efl: Use Eina.Size2D for size hint maxJean-Philippe Andre
2017-09-13evas: Use Eina_Rectangle internallyJean-Philippe Andre
2017-09-13evas: Remove group_add from clipped smart objectJean-Philippe Andre
2017-08-30evas: we always do use the common backend, so always init.Cedric Bail
2017-08-25evas: move updates to be per output.Cedric BAIL
2017-08-25evas: decorrelate canvas size from output size.Cedric BAIL
2017-08-25evas: make Evas_GL work with multi output.Cedric BAIL
2017-08-25evas: enable handling multi output in evas_render_mapped.Cedric BAIL
2017-08-25evas: propagate output to evas_render_mask_subrender and don't use ENDT there.Cedric BAIL
2017-08-25evas: use output instead of default one during rendering of proxy.Cedric BAIL
2017-08-25evas: no more use of ENDT outside of evas_render.Cedric BAIL
2017-08-25evas: make vector graphic support multi output.Cedric BAIL
2017-08-25evas: do not use default output or any other during render pre.Cedric BAIL
2017-08-25evas: make Evas_GL start to use engine and output separately.Cedric BAIL
2017-08-25evas: remove image_content_hint_get from backend as it is unused.Cedric BAIL