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path: root/src/lib/evas/include (follow)
AgeCommit message (Expand)Author
2017-12-08efl.canvas.object: implement pointer_inside of Efl.Canvas.Pointer.Amitesh Singh
2017-11-30evas: Implement scale API in proper EO fashionJean-Philippe Andre
2017-11-29evas: Remove duplicated codeYeongjong Lee
2017-11-13evas: disable unecessary lock when not using evas_render2Cedric BAIL
2017-11-10evas/vg: refactor ector engine api and backend .subhransu mohanty
2017-11-10evas/engine: added new engine api for ectorsubhransu mohanty
2017-11-10evas/vg: added support for engine surface cache.subhransu mohanty
2017-11-07Remove evas internal dependency from the evas_font modulesubhransu mohanty
2017-11-01evas: Move evas_canvas.eo to legacy-onlyJean-Philippe Andre
2017-10-27static_lib: added vg_common static libSubhransu Mohanty
2017-10-26evas: allow to suspend the rendering of an output.Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_changed_size_hints ins...Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_restack instead of fet...Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_resize instead of fetc...Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_hide instead of fetchi...Cedric BAIL
2017-10-19evas: propagate object data to evas_object_inform_call_show instead of fetchi...Cedric BAIL
2017-10-19evas/gesture: Integrated gesture framework to evas.smohanty
2017-10-13efl_animation: Fix to set Efl_Event_Description for event animationJaehyun Cho
2017-10-12efl_animation: Support event animationJaehyun Cho
2017-10-04evas: remove image_load from the engine.Cedric Bail
2017-10-04evas: remove use of engine image_load from Evas.Canvas3D.Texture.Cedric Bail
2017-10-04evas: remove duplicated code and rely on Efl.File { get; set; }Cedric Bail
2017-09-26evas: Add scale feature for embedded bitmap fonts.Youngbok Shin
2017-09-22EFL For WIN32: Replace HAVE_EVIL define with _WIN32Vincent 'vtorri' Torri
2017-09-19evas: Remove remnants from EO 1 internal APIJean-Philippe Andre
2017-09-18efl: Use Eina.Size2D for size hint aspectJean-Philippe Andre
2017-09-18efl: Use Eina.Size2D for size hint restricted minJean-Philippe Andre
2017-09-18efl: Use Eina.Size2D for size hint minJean-Philippe Andre
2017-09-18efl: Use Eina.Size2D for size hint maxJean-Philippe Andre
2017-09-13evas: Use Eina_Rectangle internallyJean-Philippe Andre
2017-09-13evas: Remove group_add from clipped smart objectJean-Philippe Andre
2017-09-06filters: Safety++Jean-Philippe Andre
2017-08-30evas: we always do use the common backend, so always init.Cedric Bail
2017-08-25evas: move updates to be per output.Cedric BAIL
2017-08-25evas: decorrelate canvas size from output size.Cedric BAIL
2017-08-25evas: make Evas_GL work with multi output.Cedric BAIL
2017-08-25evas: enable handling multi output in evas_render_mapped.Cedric BAIL
2017-08-25evas: propagate output to evas_render_mask_subrender and don't use ENDT there.Cedric BAIL
2017-08-25evas: use output instead of default one during rendering of proxy.Cedric BAIL
2017-08-25evas: no more use of ENDT outside of evas_render.Cedric BAIL
2017-08-25evas: make vector graphic support multi output.Cedric BAIL
2017-08-25evas: do not use default output or any other during render pre.Cedric BAIL
2017-08-25evas: make filter handle multi output.Cedric BAIL
2017-08-25evas: make Evas_GL start to use engine and output separately.Cedric BAIL
2017-08-25evas: remove image_content_hint_get from backend as it is unused.Cedric BAIL
2017-08-25evas: handle multiple output for plane assignment.Cedric BAIL
2017-08-25evas: remove image_surface_noscale_region_get from engine backend as it is un...Cedric BAIL
2017-08-25evas: differentiate engine from output.Cedric BAIL
2017-08-25evas: make the info size a parameter of the function to make it safer to roll...Cedric BAIL
2017-08-25evas: refactor the creation of the output info logic in libevas.Cedric BAIL