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* evas: move updates to be per output.Cedric BAIL2017-08-252-38/+55
* evas: decorrelate canvas size from output size.Cedric BAIL2017-08-254-26/+54
* evas: remove dead code to improve readability.Cedric BAIL2017-08-251-27/+0
* evas: make Evas_GL work with multi output.Cedric BAIL2017-08-253-6/+18
* evas: reorder rendering phase to group output related operation.Cedric BAIL2017-08-251-58/+60
* evas: Evas_Canvas3D rendering logic need a complete overhaul.Cedric BAIL2017-08-251-0/+1
* evas: propagate output in evas_render_updates_internal_loop instead of using ...Cedric BAIL2017-08-251-6/+6
* evas: enable handling multi output in evas_render_mapped.Cedric BAIL2017-08-253-17/+24
* evas: propagate output to evas_render_mask_subrender and don't use ENDT there.Cedric BAIL2017-08-252-9/+15
* evas: use output instead of default one during rendering of proxy.Cedric BAIL2017-08-257-9/+9
* evas: destroy seats and inputs before the display disapear.Cedric BAIL2017-08-251-21/+21
* evas: no more use of ENDT outside of evas_render.Cedric BAIL2017-08-251-1/+0
* evas: make vector graphic support multi output.Cedric BAIL2017-08-252-6/+3
* evas: do not use default output or any other during render pre.Cedric BAIL2017-08-254-20/+11
* evas: remove unecessary use of output in filter code.Cedric BAIL2017-08-251-3/+0
* evas: make filter handle multi output.Cedric BAIL2017-08-256-36/+57
* evas: make Evas_GL start to use engine and output separately.Cedric BAIL2017-08-252-3/+3
* evas: find a best possible output to manage an object to get pixels from.Cedric BAIL2017-08-251-3/+30
* evas: remove dead code that won't be easy to bring back to life.Cedric BAIL2017-08-251-38/+0
* evas: all context function use already ENC.Cedric BAIL2017-08-253-38/+38
* evas: remove image_content_hint_get from backend as it is unused.Cedric BAIL2017-08-251-1/+0
* evas: switch font backend function to rely on engine instead of output.Cedric BAIL2017-08-253-42/+42
* evas: handle multiple output for plane assignment.Cedric BAIL2017-08-254-21/+81
* evas: remove image_surface_noscale_region_get from engine backend as it is un...Cedric BAIL2017-08-251-1/+0
* evas: move all image object related function to use the engine instead of the...Cedric BAIL2017-08-2510-130/+130
* evas: forgotten convertion from output to engine.Cedric BAIL2017-08-251-11/+11
* evas: switch all image animation engine related function to use ENC instead o...Cedric BAIL2017-08-251-9/+9
* evas: differentiate engine from output.Cedric BAIL2017-08-255-27/+33
* evas: fix order in function of engine and output use for text operation.Cedric BAIL2017-08-251-2/+2
* efl: remove PS3 backend.Cedric BAIL2017-08-251-4/+0
* evas: make the info size a parameter of the function to make it safer to roll...Cedric BAIL2017-08-252-2/+3
* evas: refactor the creation of the output info logic in libevas.Cedric BAIL2017-08-253-25/+23
* evas: factorize call to info and info_free.Cedric BAIL2017-08-253-10/+37
* evas: all this function (info, setup and update) are really output related.Cedric BAIL2017-08-253-14/+14
* evas: nobody actually call the tile size set API.Cedric BAIL2017-08-251-1/+0
* evas: engine should not access Evas canvas directly.Cedric BAIL2017-08-253-5/+5
* Canvas text: fix uninitialized valueDaniel Hirt2017-08-241-0/+1
* Canvas text: prevent change of context width fieldDaniel Hirt2017-08-241-38/+48
* Canvas text: reduce usage of data_scope_get()Daniel Hirt2017-08-241-80/+96
* Canvas text: move obstacles logic to proper placeDaniel Hirt2017-08-241-11/+8
* evas: Set default align to FILL for EO objectsJean-Philippe Andre2017-08-232-1/+6
* gfx: Remove size hint request (EO)Jean-Philippe Andre2017-08-233-25/+16
* evas: Set weight to "expand" by defaultJean-Philippe Andre2017-08-233-0/+9
* Move efl interfaces from evas to efl directoryDaniel Zaoui2017-08-227-191/+0
* evas: Add safety checks to avoid crashJean-Philippe Andre2017-08-221-5/+7
* evas: Fix experimental code related to visibilityJean-Philippe Andre2017-08-221-3/+4
* evas: make top object returning functions return the top objectMike Blumenkrantz2017-08-181-3/+18
* evas: do not double include interface.Cedric BAIL2017-08-171-1/+0
* evas: Fix spelling/grammar errorsBryce Harrington2017-08-172-15/+16
* evas: Drop excessive use of 'just' and 'which'Bryce Harrington2017-08-171-9/+10