summaryrefslogtreecommitdiff
path: root/src/modules/evas/engines/gl_generic/evas_engine.c (follow)
AgeCommit message (Expand)Author
2019-09-27evas filter: Implement grayscale filter in pure GLShinwoo Kim
2019-09-11ector: removed cairo backend.Hermet Park
2019-06-03gl_generic: directly copy existing image when changing orientationMike Blumenkrantz
2019-05-29gl_generic: handle image orientation setting when texture has not been createdMike Blumenkrantz
2019-05-02evas_object_image: save EVAS_IMAGE_CONTENT_HINT_DYNAMIC imageShinwoo Kim
2019-04-18evas gl: move to floating point coordinate system.Hermet Park
2019-03-26evas_3d: stop just segfaulting straight awayMarcel Hollerbach
2019-03-15evas_gl_generic: fix wrong gl context setJiyoun Park
2018-12-07evas ector: add software implmentation for masking feature.Hermet Park
2018-09-03evas image: fix a bug in image preloading.Hermet Park
2018-08-30evas-gl-generic: Remove cserve2 supportChris Micheal
2018-08-30evas cache: refactor internal logic.Hermet Park
2018-08-30evas cache: remove unused custom task in preload.Hermet Park
2018-06-05evas engines: do not immediately free native surface when unsetting itMike Blumenkrantz
2018-04-06evas: fix typo written twiceJunsuChoi
2018-03-20efl: use efl_add_ref to create objects which have no parentCedric BAIL
2018-02-08ector: Updated the ector_buffer_pixels_set() api with stride infosubhransu mohanty
2018-01-17evas gl: Properly verify that Evas GL worksJean-Philippe Andre
2018-01-08evas/vg: Use always blending op while drawing the vector.subhransu mohanty
2017-11-10evas/vg: refactor ector engine api and backend .subhransu mohanty
2017-11-10evas/engine: added new engine api for ectorsubhransu mohanty
2017-11-10evas/vg: added support for engine surface cache.subhransu mohanty
2017-10-18evas: Prevent crash with image_data_getJean-Philippe Andre
2017-10-04evas: remove image_load from the engine.Cedric Bail
2017-09-06filters: Fix GL support aka. cedric's borkJean-Philippe Andre
2017-08-28evas: fixup warning.Cedric Bail
2017-08-25evas: fix build with egl.Cedric BAIL
2017-08-25evas gl: fix glview by avoiding make currentCedric BAIL
2017-08-25evas: make Evas_GL work with multi output.Cedric BAIL
2017-08-25evas: remove unused engine data from error set/get code.Cedric BAIL
2017-08-25evas: do not use default output or any other during render pre.Cedric BAIL
2017-08-25evas: make function to find evas gl context from engine shared across backend.Cedric BAIL
2017-08-25evas: make Evas_GL start to use engine and output separately.Cedric BAIL
2017-08-25evas: convert Evas3D use of output to engine when meaningful.Cedric BAIL
2017-08-25evas: remove image_content_hint_get from backend as it is unused.Cedric BAIL
2017-08-25evas: switch font backend function to rely on engine instead of output.Cedric BAIL
2017-08-25evas: convert evas backend cache function call to use Engine context.Cedric BAIL
2017-08-25evas: remove image_surface_noscale_region_get from engine backend as it is un...Cedric BAIL
2017-08-25evas: move all image object related function to use the engine instead of the...Cedric BAIL
2017-08-25evas: gl_common should not segv on freeing a NULL gl_image.Cedric BAIL
2017-08-25evas: add infrastructure to find a gl_context from a GL_Engine.Cedric BAIL
2017-08-25evas: introduce a engine_new/free in gl_generic backend.Cedric BAIL
2017-08-25evas: refactor the call to window_use.Cedric BAIL
2017-08-25evas: refactor gl_generic use of window_use with context_get.Cedric BAIL
2017-08-25evas: make the info size a parameter of the function to make it safer to roll...Cedric BAIL
2017-08-25evas: Render_Engine_GL_Generic is actually an output.Cedric BAIL
2017-08-16evas: Fix crash with filtersJean-Philippe Andre
2017-07-29evas gl gnenric engine - dont check w and h ptrs - will never be nullCarsten Haitzler (Rasterman)
2017-07-20evas: Fix a crash in emotion with GLJean-Philippe Andre
2017-07-19evas engine gl: Add missing image unlockJean-Philippe Andre