summaryrefslogtreecommitdiff
path: root/src/modules/evas/engines/gl_generic/evas_engine.c (follow)
AgeCommit message (Expand)Author
2018-06-05evas engines: do not immediately free native surface when unsetting itMike Blumenkrantz
2018-04-06evas: fix typo written twiceJunsuChoi
2018-03-20efl: use efl_add_ref to create objects which have no parentCedric BAIL
2018-02-08ector: Updated the ector_buffer_pixels_set() api with stride infosubhransu mohanty
2018-01-17evas gl: Properly verify that Evas GL worksJean-Philippe Andre
2018-01-08evas/vg: Use always blending op while drawing the vector.subhransu mohanty
2017-11-10evas/vg: refactor ector engine api and backend .subhransu mohanty
2017-11-10evas/engine: added new engine api for ectorsubhransu mohanty
2017-11-10evas/vg: added support for engine surface cache.subhransu mohanty
2017-10-18evas: Prevent crash with image_data_getJean-Philippe Andre
2017-10-04evas: remove image_load from the engine.Cedric Bail
2017-09-06filters: Fix GL support aka. cedric's borkJean-Philippe Andre
2017-08-28evas: fixup warning.Cedric Bail
2017-08-25evas: fix build with egl.Cedric BAIL
2017-08-25evas gl: fix glview by avoiding make currentCedric BAIL
2017-08-25evas: make Evas_GL work with multi output.Cedric BAIL
2017-08-25evas: remove unused engine data from error set/get code.Cedric BAIL
2017-08-25evas: do not use default output or any other during render pre.Cedric BAIL
2017-08-25evas: make function to find evas gl context from engine shared across backend.Cedric BAIL
2017-08-25evas: make Evas_GL start to use engine and output separately.Cedric BAIL
2017-08-25evas: convert Evas3D use of output to engine when meaningful.Cedric BAIL
2017-08-25evas: remove image_content_hint_get from backend as it is unused.Cedric BAIL
2017-08-25evas: switch font backend function to rely on engine instead of output.Cedric BAIL
2017-08-25evas: convert evas backend cache function call to use Engine context.Cedric BAIL
2017-08-25evas: remove image_surface_noscale_region_get from engine backend as it is un...Cedric BAIL
2017-08-25evas: move all image object related function to use the engine instead of the...Cedric BAIL
2017-08-25evas: gl_common should not segv on freeing a NULL gl_image.Cedric BAIL
2017-08-25evas: add infrastructure to find a gl_context from a GL_Engine.Cedric BAIL
2017-08-25evas: introduce a engine_new/free in gl_generic backend.Cedric BAIL
2017-08-25evas: refactor the call to window_use.Cedric BAIL
2017-08-25evas: refactor gl_generic use of window_use with context_get.Cedric BAIL
2017-08-25evas: make the info size a parameter of the function to make it safer to roll...Cedric BAIL
2017-08-25evas: Render_Engine_GL_Generic is actually an output.Cedric BAIL
2017-08-16evas: Fix crash with filtersJean-Philippe Andre
2017-07-29evas gl gnenric engine - dont check w and h ptrs - will never be nullCarsten Haitzler (Rasterman)
2017-07-20evas: Fix a crash in emotion with GLJean-Philippe Andre
2017-07-19evas engine gl: Add missing image unlockJean-Philippe Andre
2017-06-05evas: use switch case statement fallthrough to handle colorspace logic reuse.Cedric BAIL
2017-05-12evas: stat introducing a concept of engine and output in the backend.Cedric BAIL
2017-04-25evas: do not rely on Evas canvas for Evas Ector engine backend.Cedric BAIL
2017-04-24evas: remove engine.data.output.Cedric BAIL
2017-04-14evas: Make save() work on snapshotsJean-Philippe Andre
2017-04-14evas filters: Pass gaussian values to GL blur shaderJean-Philippe Andre
2017-04-14evas filter: Implement blur filter in pure GLJean-Philippe Andre
2017-04-14evas filters: Implement displace filter in pure GLJean-Philippe Andre
2017-04-14evas filters: Implement fill filter in pure GLJean-Philippe Andre
2017-04-14evas filters: Implement mask filter in pure GLJean-Philippe Andre
2017-04-14evas filters: Fix blur logic and GL buffer handlingJean-Philippe Andre
2017-04-14evas filters: Refactor ector and gfx filters A LOTJean-Philippe Andre
2017-04-14evas filters: Prepare GL support for blend operationJean-Philippe Andre