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path: root/src/modules/evas/engines (unfollow)
AgeCommit message (Expand)Author
2020-01-09evas ector: ++safety.Hermet Park
2020-01-03gl native surf - create pixmap failes - make them warnsCarsten Haitzler (Rasterman)
2020-01-02evas: fix compilation with -Dwl=falseBoris Faure
2019-12-31evas gl: enable GL_LINE_SMOOTH only at gles 1.xHermet Park
2019-12-06evas vg: remove build warningJunsuChoi
2019-12-06vg ector: Call a pair of ector begin/end for ector buffer drawing.Hermet Park
2019-11-15gl_drm: remove dead return statementStefan Schmidt
2019-11-13wl_egl : Prevent access to NULL pointerJunsuChoi
2019-11-12evas_filter: remove shader compile errorShinwoo Kim
2019-11-05evas-wayland-common: Move boolean fields to bottom of structureChristopher Michael
2019-11-05evas-wayland-common: Fix variable typeChristopher Michael
2019-11-05evas-wayland-common: Add include for ecore_wl2 internal functionsChristopher Michael
2019-11-05evas filter: Implement inverse color filterShinwoo Kim
2019-10-18efl/engines: fix null derefsMike Blumenkrantz
2019-10-18wl egl - use platform get displayCarsten Haitzler (Rasterman)
2019-10-14evas filter: Implement grayscale filter in SWShinwoo Kim
2019-10-14evas_image: fix memory leakShinwoo Kim
2019-10-04build - remove evas-modules option as its rather pointlessCarsten Haitzler (Rasterman)
2019-09-30evas - gl_drm - handle modifiers for drm formatsCarsten Haitzler (Rasterman)
2019-09-27evas filter: Implement grayscale filter in pure GLShinwoo Kim
2019-09-23osx - require full opengl for gl support on osxCarsten Haitzler (Rasterman)
2019-09-23ector engine: +null checking.Hermet Park
2019-09-19evas gl: remove unnecessary null check.Hermet Park
2019-09-12meson: make sure evas buffer engine is built before edje_ccMarcel Hollerbach
2019-09-11ector: removed cairo backend.Hermet Park
2019-08-29evas -gl engines - buffer age - bring back fix for changing buffer ageCarsten Haitzler (Rasterman)
2019-08-19make mman.h privateVincent Torri
2019-08-08getenv - reduce continually calling getenv for the same vars do onceCarsten Haitzler (Rasterman)
2019-08-08get rid of shadow variablesBoris Faure
2019-08-07evas egl - esnure we always destroy surfaces because creating new onesCarsten Haitzler (Rasterman)
2019-08-07evas - gl_drm - delete old surfaces before creating new onesCarsten Haitzler (Rasterman)
2019-08-01evas_gl: implement EvasGL ES 3.2Daekwang Ryu
2019-07-12evas: add infrastructure to feed 9 patch information from file loader to imag...Cedric BAIL
2019-06-03gl_generic: directly copy existing image when changing orientationMike Blumenkrantz
2019-05-29gl_generic: handle image orientation setting when texture has not been createdMike Blumenkrantz
2019-05-20Evas: remove Evil.h when not needed and use evil_private when neededVincent Torri
2019-05-06meson: enable and fix build of ddrag+gdi engines for evasMike Blumenkrantz
2019-05-02evas_object_image: save EVAS_IMAGE_CONTENT_HINT_DYNAMIC imageShinwoo Kim
2019-04-30evas engine: convert data without any possible loss.Hermet Park
2019-04-26evas waylang_egl: flag on msaa to optimize map drawing.Hermet Park
2019-04-25evas wayland_egl: set up config depth/stencil/msaa properly.Hermet Park
2019-04-24meson: Fix evas engine install directory.Lauro Moura
2019-04-24evas x: code refactoring.Hermet Park
2019-04-24meson: ensure that buffer header is installed correctlyMarcel Hollerbach
2019-04-19meson: make it possible to link our engines against evasMarcel Hollerbach
2019-04-19meson: seperate the engine build file from the restMarcel Hollerbach
2019-04-19meson: move build definitions of software_generic to libevasMarcel Hollerbach
2019-04-19meson: move gl_common to gl_genericMarcel Hollerbach
2019-04-18evas gl: move to floating point coordinate system.Hermet Park
2019-04-18evas map: move to floating point coordinate system in high-quality drawing.Hermet Park