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* evas bigendian fix - only fix img shaders as only these src pixelsCarsten Haitzler (Rasterman)2015-10-183-112/+112
* evas gl fix color on bigendian with gl engineCarsten Haitzler (Rasterman)2015-10-186-4/+9319
* Evas GL: SW engine CID fixesJean-Philippe Andre2015-10-161-3/+1
* Evas: Fix image orientation with GL engineJean-Philippe Andre2015-10-161-1/+2
* Evas GL: Add EGL_KHR_surfaceless_context since it is supportedJean-Philippe Andre2015-10-151-0/+5
* Evas GL: Error out on surfaceless make_current with OSMesaJean-Philippe Andre2015-10-151-9/+14
* Evas GL: Don't call eglMakeCurrent if already nullJean-Philippe Andre2015-10-151-0/+4
* Evas GL: Fix support for the SW engines (OSMesa)Jean-Philippe Andre2015-10-142-12/+51
* Evas GL: Improve ERR log (direct rendering failed)Jean-Philippe Andre2015-10-141-2/+4
* Evas GL: Implement glGetString wrapper for OSMesaJean-Philippe Andre2015-10-141-6/+49
* Evas GL: Minor changes inside glGetStringJean-Philippe Andre2015-10-141-9/+13
* Evas GL: Avoid make_current(0,0) during destroyJean-Philippe Andre2015-10-141-41/+42
* gl_x11: val can be everything expected 0 to mean trueMarcel Hollerbach2015-10-141-2/+2
* evas gl engine - typo remove from previous commitCarsten Haitzler (Rasterman)2015-10-141-1/+1
* evas - obj destructrion - handle when obj layer is partly destroyedCarsten Haitzler (Rasterman)2015-10-141-1/+1
* Evas render: Fix proxy source_clip logic inversionJean-Philippe Andre2015-10-141-4/+4
* evas: fix build of gl_cocoa engine.Nicolas Aguirre2015-10-131-0/+5
* evas: follow API documentation more closely.Cedric BAIL2015-10-131-3/+4
* Revert "Revert "Revert "evas: fix borked rotation support in GL engine."""Carsten Haitzler (Rasterman)2015-10-131-4/+7
* evas: fix compilation errorAmitesh Singh2015-10-131-2/+2
* Revert "Revert "evas: fix borked rotation support in GL engine.""Cedric BAIL2015-10-121-7/+4
* evas: correctly get GLX_Y_INVERTED_EXT.Cedric BAIL2015-10-121-2/+2
* Revert "evas: fix borked rotation support in GL engine."Carsten Haitzler (Rasterman)2015-10-131-4/+7
* evas: fix borked rotation support in GL engine.Cedric BAIL2015-10-121-7/+4
* evas-drm: remove useless conditionBoram Park2015-10-121-3/+1
* Evas: Add engine function image_refJean-Philippe Andre2015-10-122-0/+26
* Evas engine wayland_shm: pass the correct enum value.Tom Hacohen2015-10-091-1/+1
* Evas engine software generic: Fix clang warning.Tom Hacohen2015-10-091-1/+1
* evas-wayland-shm: Fix silly typoChris Michael2015-10-081-1/+1
* evas-wayland-shm: Don't leak rectangles during flushChris Michael2015-10-081-1/+4
* evas-wayland-shm: Fix to add support for MERGE_MODE SmartChris Michael2015-10-071-0/+15
* evas/gl_x11: Fix indentation and invalid error check in native set/bind/unbindDongyeon Kim2015-10-061-359/+353
* evas sw x11 - xcb code has same changes as xlib with optimizationsCarsten Haitzler (Rasterman)2015-10-061-3/+6
* evas engines - fix partial swap to not skip swaps if full mode usedCarsten Haitzler (Rasterman)2015-10-063-3/+7
* evas sw generic - printf debug removeCarsten Haitzler (Rasterman)2015-10-061-2/+0
* evas software x11 - set merge mode explicitly to smart or env varCarsten Haitzler (Rasterman)2015-10-051-0/+17
* evas software x11 - increase shm buffer size for modern displaysCarsten Haitzler (Rasterman)2015-10-051-3/+6
* evas render - async sw - fix context duplication by using proper dup callCarsten Haitzler (Rasterman)2015-10-041-15/+17
* ector: don't leak cairo context.Cedric BAIL2015-10-011-5/+4
* evas-wayland-shm: Reduce size of resize pool during resize eventsChris Michael2015-10-011-1/+1
* evas-gl-drm: Add support for 'smart' merge modeChris Michael2015-10-011-1/+3
* evas-wayland-egl: Add support for 'smart' merge modeChris Michael2015-10-011-1/+3
* evas_canvas3d: Unification algorithm generation shadowOleksandr Shcherbina2015-10-016-160/+16
* evas: Add defines for GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXTNicolas Aguirre2015-10-011-0/+6
* evas/gl_common: Fix memory leak for font glyph extension imageDongyeon Kim2015-10-011-2/+1
* evas: move all GL safe define to a common header and use it.Cedric BAIL2015-09-305-260/+266
* evas: use void * instead of struct wl_* to avoid compilation issue on system ...Cedric BAIL2015-09-301-3/+3
* evas - software x11 - lock shmpool as now shm pool entities are threadedCarsten Haitzler (Rasterman)2015-09-282-4/+10
* evas gl - optimize updatesCarsten Haitzler (Rasterman)2015-09-253-19/+150
* evas_canvas3d:Broken source file for generation 3D shadersOleksandr Shcherbina2015-09-242-21/+29