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AgeCommit message (Expand)Author
2017-09-16eina: prevent memory corruption in chained mempoolJean Guyomarc'h
2017-09-13efl.ui.clock: correct value_set/get & value_min/max APIs signature.Amitesh Singh
2017-09-06filters: Fix GL support aka. cedric's borkJean-Philippe Andre
2017-09-05eina: properly mark memory for valgrind before accessing it in one_big mempool.Cedric Bail
2017-09-05eina: fix compilation after b0rking in c9a0237770a7fbAmitesh Singh
2017-09-04eina: properly track valgrind use of the mempool.Cedric Bail
2017-09-02wayland_shm - clean out ptrs after free - seeing invalid mem/ptr accessCarsten Haitzler (Rasterman)
2017-09-01wayland_shm: Try a little harder to verify exynos dmabuf capabilitiesDerek Foreman
2017-09-01Software gdi: fix build on Windows.Mykyta Biliavskyi
2017-08-30wayland: Force a display flush when committing surfacesDerek Foreman
2017-08-30wayland: Store Ecore_Wl2_Display instead of wl_display in enginesDerek Foreman
2017-08-30walyand_shm: Remove unused variableDerek Foreman
2017-08-29emotion: gst: use proper GStreamer time-unit macrosReynaldo H. Verdejo Pinochet
2017-08-29emotion: gst: drop Frenglish from English messagesReynaldo H. Verdejo Pinochet
2017-08-29access: Fix crash in ecoreJean-Philippe Andre
2017-08-28evas: handle new API use correctly for gl_drm backend.Cedric Bail
2017-08-28evas: fixup warning.Cedric Bail
2017-08-25evas: fix build with egl.Cedric BAIL
2017-08-25evas gl: fix glview by avoiding make currentCedric BAIL
2017-08-25evas: make Evas_GL work with multi output.Cedric BAIL
2017-08-25evas: remove unused engine data from error set/get code.Cedric BAIL
2017-08-25evas: make vector graphic support multi output.Cedric BAIL
2017-08-25evas: do not use default output or any other during render pre.Cedric BAIL
2017-08-25evas: remove unecessary use of output in filter code.Cedric BAIL
2017-08-25evas: make image_native_set use engine context not output.Cedric BAIL
2017-08-25evas: make all window GLES3 or none.Cedric BAIL
2017-08-25evas: make function to find evas gl context from engine shared across backend.Cedric BAIL
2017-08-25evas: make Evas_GL start to use engine and output separately.Cedric BAIL
2017-08-25evas: convert Evas3D use of output to engine when meaningful.Cedric BAIL
2017-08-25evas: remove image_content_hint_get from backend as it is unused.Cedric BAIL
2017-08-25evas: switch font backend function to rely on engine instead of output.Cedric BAIL
2017-08-25evas: convert evas backend cache function call to use Engine context.Cedric BAIL
2017-08-25evas: remove image_surface_noscale_region_get from engine backend as it is un...Cedric BAIL
2017-08-25evas: move all image object related function to use the engine instead of the...Cedric BAIL
2017-08-25evas: gl_common should not segv on freeing a NULL gl_image.Cedric BAIL
2017-08-25evas: add infrastructure to find a gl_context from a GL_Engine.Cedric BAIL
2017-08-25evas: introduce a engine_new/free in gl_generic backend.Cedric BAIL
2017-08-25evas: refactor the call to window_use.Cedric BAIL
2017-08-25evas: refactor gl_generic use of window_use with context_get.Cedric BAIL
2017-08-25evas: differentiate engine from output.Cedric BAIL
2017-08-25evas: simplify drm output cleanup code.Cedric BAIL
2017-08-25evas: refactor ddraw engine to have less useless indirection function call.Cedric BAIL
2017-08-25evas: refactor gdi to have less useless function redirection.Cedric BAIL
2017-08-25evas: refactor drm engine to have useless function redirection.Cedric BAIL
2017-08-25evas: refactor wayland_shm backend to have less useless function redirection.Cedric BAIL
2017-08-25evas: refactor fb engine to have less useless function redirection.Cedric BAIL
2017-08-25evas: refactor buffer engine to have less indirect useless call.Cedric BAIL
2017-08-25evas: Render_Engine_Swap_Mode is actually about output swap.Cedric BAIL
2017-08-25evas: Render_Engine_Merge_Mode is actually about output.Cedric BAIL
2017-08-25evas: reduce duplication of merge_mode getenv logic.Cedric BAIL