import eina_types; class @beta Efl.Canvas.Gesture_Flick extends Efl.Canvas.Gesture { [[Flick gesture class holding state information. See @Efl.Canvas.Gesture to see what this state is and @[Efl.Gesture.Events.gesture,flick] for a description of the Flick gesture. ]] c_prefix: efl_gesture_flick; methods { momentum_get { [[Gets flick gesture momentum value, this is, the direction in which the pointer was flicked.]] return: Eina.Vector2; [[The momentum vector.]] } angle_get { [[Gets flick gesture direction angle, this is, the angle in which the pointer was flicked.]] return: double; [[The angle value.]] } } implements { Efl.Object.constructor; } }