import efl_gesture_types; abstract Efl.Gesture(Efl.Object) { methods { @property type { [[This property holds the type of the gesture.]] get { } values { @cref type: Efl.Event.Description; [[gesture type]] } } @property state { [[This property holds the current state of the gesture.]] get { } set { } values { state: Efl.Gesture.State; [[gesture state]] } } @property hotspot { [[This property holds the hotspot of the current gesture.]] get { } set { } values { hotspot: Eina.Vector2;[[hotspot co-ordinate]] } } } }