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#ifndef ECTOR_GL_H_
# define ECTOR_GL_H_

#include "Ector.h"

#ifndef _ECTOR_GL_SURFACE_EO_CLASS_TYPE
#define _ECTOR_GL_SURFACE_EO_CLASS_TYPE

typedef Eo Ector_Cairo_Surface;

#endif

typedef unsigned int GLuint;
typedef short        GLshort;

#include "gl/ector_gl_buffer.eo.h"
#include "gl/ector_gl_buffer_base.eo.h"
#include "gl/ector_gl_surface.eo.h"
#include "gl/ector_renderer_gl_base.eo.h"
#include "gl/ector_renderer_gl_shape.eo.h"
#include "gl/ector_renderer_gl_gradient_linear.eo.h"
#include "gl/ector_renderer_gl_gradient_radial.eo.h"

#endif