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enum Edje.Cursor {
   [[All available cursor states]]
   main,            [[Main cursor state]]
   selection_begin, [[Selection begin cursor state]]
   selection_end,   [[Selection end cursor state]]
   preedit_start,   [[Pre-edit start cursor state]]
   preedit_end,     [[Pre-edit end cursor starge]]
   user,            [[User cursor state]]
   user_extra       [[User extra cursor state]]
}

enum Edje.Drag_Dir {
   [[Dragable properties values]]
   none = 0,  [[Not dragable value]]
   x = 1,     [[X dragable value]]
   y = 2,     [[Y dragable value]]
   xy = 3     [[X and Y dragable value]]
}

enum Edje.Load_Error {
   [[Edje file loading error codes one can get - see edje_load_error_str() too.]]

   none = 0, [[No error happened, the loading was successful]]
   generic = 1, [[A generic error happened during the loading]]
   does_not_exist = 2, [[The file pointed to did not exist]]
   permission_denied = 3, [[Permission to read the given file was denied]]
   resource_allocation_failed = 4, [[Resource allocation failed during the loading]]
   corrupt_file = 5, [[The file pointed to was corrupt]]
   unknown_format = 6, [[The file pointed to had an unknown format]]
   incompatible_file = 7, [[The file pointed to is incompatible, i.e., it doesn't match the library's current version's format]]
   unknown_collection = 8, [[The group/collection set to load from was @b not found in the file]]
   recursive_reference = 9 [[The group/collection set to load from had <b>recursive references</b> on its components]]
}

enum Edje.Text.Autocapital_Type {
   [[All Text auto capital mode type values]]
   none,        [[None mode value]]
   word,        [[Word mode value]]
   sentence,    [[Sentence mode value]]
   allcharacter [[All characters mode value]]
}

struct Edje.Perspective; [[Perspective info for maps inside edje objects]]