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#ifndef ELM_WIDGET_GENLIST_H
#define ELM_WIDGET_GENLIST_H
#include "elm_gen_common.h"
#include "Elementary.h"
/* DO NOT USE THIS HEADER UNLESS YOU ARE PREPARED FOR BREAKING OF YOUR
* CODE. THIS IS ELEMENTARY'S INTERNAL WIDGET API (for now) AND IS NOT
* FINAL. CALL elm_widget_api_check(ELM_INTERNAL_API_VERSION) TO CHECK
* IT AT RUNTIME.
*/
/**
* @addtogroup Widget
* @{
*
* @section elm-genlist-class The Elementary Genlist Class
*
* Elementary, besides having the @ref Genlist widget, exposes its
* foundation -- the Elementary Genlist Class -- in order to create
* other widgets which are a genlist with some more logic on top.
*/
/**
* Base widget smart data extended with genlist instance data.
*/
typedef struct _Elm_Genlist_Data Elm_Genlist_Data;
typedef enum
{
ELM_GENLIST_TREE_EFFECT_NONE = 0,
ELM_GENLIST_TREE_EFFECT_EXPAND = 1,
ELM_GENLIST_TREE_EFFECT_CONTRACT = 2
} Elm_Genlist_Item_Move_Effect_Mode;
struct _Elm_Genlist_Data
{
Eina_Inlist_Sorted_State *state;
Evas_Object *hit_rect;
Evas_Object *pan_obj;
Evas_Object *stack[2]; // stacking markers in pan
Evas_Object *obj; // the object itself
Eina_List *selected; /* a list of
* selected
* items */
Eina_List *deselecting; /* a list of items currently being deselected */
Eina_List *group_items; /* a list of
* groups index
* items */
Eina_Inlist *items; /* an inlist of all items */
Elm_Gen_Item *reorder_it; /* item currently
* being
* repositioned */
Elm_Object_Item *last_selected_item;
Elm_Object_Item *focused_item; /**< a focused item by keypad arrow or mouse. This is set to NULL if widget looses focus. */
Elm_Object_Item *last_focused_item; /**< This records the last focused item when widget looses focus. This is required to set the focus on last focused item when widgets gets focus. */
Ecore_Job *calc_job;
int walking;
int minw, minh;
Eina_Bool scr_minw : 1; /* a flag for determining
* minimum width to limit
* as their content size */
Eina_Bool scr_minh : 1; /* a flag for determining
* minimum height to limit
* as their content size */
unsigned int item_count;
Evas_Coord pan_x, pan_y;
Elm_Object_Select_Mode select_mode;
Elm_Object_Multi_Select_Mode multi_select_mode; /**< select mode for multiple selection */
Eina_Inlist *blocks; /* an inlist of all
* blocks. a block
* consists of a
* certain number of
* items. maximum
* number of items in
* a block is
* 'max_items_per_block'. */
Evas_Coord reorder_old_pan_y, w, h, realminw;
Evas_Coord prev_viewport_w; /* previous scrollable
* interface's
* viewport size.
* This is used only
* when genlist is in
* a compress mode. */
Ecore_Job *update_job;
Ecore_Idle_Enterer *queue_idle_enterer;
Ecore_Idler *must_recalc_idler;
Eina_List *queue;
Elm_Gen_Item *show_item, *anchor_item, *mode_item,
*reorder_rel, *expanded_item;
Eina_Inlist *item_cache; /* an inlist of
* edje object it
* cache. */
Evas_Coord anchor_y;
Evas_Coord reorder_start_y; /* reorder
* it's
* initial y
* coordinate
* in the
* pan. */
Elm_List_Mode mode;
Ecore_Timer *multi_timer, *scr_hold_timer;
Ecore_Animator *reorder_move_animator;
const char *decorate_it_type;
double start_time;
Evas_Coord prev_x, prev_y, prev_mx, prev_my;
Evas_Coord cur_x, cur_y, cur_mx, cur_my;
struct
{
Evas_Coord x, y;
} history[SWIPE_MOVES];
int multi_device;
int item_cache_count;
/* maximum number of cached items. (max_items_per_block * 2) */
int item_cache_max;
int movements;
/* maximum number of items per block */
int max_items_per_block;
/* longpress timeout. this value comes from _elm_config by
* default. this can be changed by
* elm_genlist_longpress_timeout_set() */
double longpress_timeout;
Eina_Compare_Cb item_compare_cb;
Eina_Compare_Cb item_compare_data_cb;
/* a scrollto type which remembers where to scroll ex) in, top,
* middle */
Elm_Genlist_Item_Scrollto_Type scroll_to_type;
Evas_Object *event_block_rect; /**< This object blocks the event in some cases. For example, when the tree effect is running and not finished, this object blocks events to the genlist. */
Eina_List *move_items; /* items move for
* tree effect */
Elm_Gen_Item *expanded_next_item;
Elm_Genlist_Item_Move_Effect_Mode move_effect_mode;
int reorder_fast;
Eina_List *filter_queue;
Eina_List *filtered_list;
void *filter_data;
unsigned int processed_count;
unsigned int filtered_count;
unsigned int top_level_parent_items;
Ecore_Idle_Enterer *queue_filter_enterer;
Eina_Hash *size_caches;
Eina_Bool filter;
Eina_Bool focus_on_selection_enabled : 1;
Eina_Bool tree_effect_enabled : 1;
Eina_Bool auto_scroll_enabled : 1;
Eina_Bool decorate_all_mode : 1;
Eina_Bool height_for_width : 1;
Eina_Bool reorder_pan_move : 1;
Eina_Bool multi_timeout : 1;
Eina_Bool multi_touched : 1;
Eina_Bool reorder_mode : 1; /* a flag
* for
* reorder
* mode
* enable/disable */
/* this flag means genlist is supposed to be scrolled. if this flag
* is set to @c EINA_TRUE, genlist checks whether it's ok to scroll
* genlist now or not. */
Eina_Bool check_scroll : 1;
Eina_Bool pan_changed : 1;
Eina_Bool wasselected : 1;
Eina_Bool homogeneous : 1;
Eina_Bool longpressed : 1;
/* a flag for items can be highlighted or not. by default this flag
* is true. */
Eina_Bool mouse_down : 1;
Eina_Bool multi_down : 1;
Eina_Bool on_sub_del : 1;
Eina_Bool highlight : 1;
Eina_Bool h_bounce : 1;
Eina_Bool v_bounce : 1;
Eina_Bool bring_in : 1; /* a flag to
* describe the
* scroll
* animation. (show,
* bring in) */
/* this is set to @c EINA_TRUE when the item is re-queued. this
* happens when the item is un-queued but the rel item is still in
* the queue. this item will be processed later. */
Eina_Bool requeued : 1;
Eina_Bool on_hold : 1;
Eina_Bool multi : 1; /* a flag for item
* multi
* selection */
Eina_Bool swipe : 1;
/**< value whether item loop feature is enabled or not. */
Eina_Bool item_loop_enable : 1;
Eina_Bool item_looping_on : 1;
Eina_Bool tree_effect_animator : 1;
};
typedef struct _Item_Block Item_Block;
typedef struct _Item_Cache Item_Cache;
typedef struct _Item_Size Item_Size;
struct Elm_Gen_Item_Type
{
Elm_Gen_Item *it;
Elm_Genlist_Data *wsd;
Item_Block *block;
Eina_List *items;
Evas_Coord w, h, minw, minh;
Elm_Gen_Item *group_item;
Elm_Genlist_Item_Type type;
Eina_List *deco_it_texts, *deco_it_contents;
Eina_List *deco_all_texts, *deco_all_contents;
Eina_List *flip_contents;
Ecore_Timer *swipe_timer;
Evas_Coord scrl_x, scrl_y, old_scrl_y;
Elm_Gen_Item *rel;
Eina_List *rel_revs; // FIXME: find better way not to use this
Evas_Object *deco_it_view;
int expanded_depth;
int order_num_in; // Written by _item_order_update()
Eina_Bool decorate_all_item_realized : 1;
Eina_Bool tree_effect_finished : 1; /* tree effect */
Eina_Bool move_effect_enabled : 1;
Eina_Bool tree_effect_hide_me : 1; /* item hide for
* tree effect */
Eina_Bool stacking_even : 1;
Eina_Bool want_realize : 1;
Eina_Bool nocache_once : 1; /* do not use cache for
* this item only once */
Eina_Bool nostacking : 1;
Eina_Bool expanded : 1;
Eina_Bool mincalcd : 1;
Eina_Bool updateme : 1;
Eina_Bool nocache : 1; /* do not use cache for this item */
Eina_Bool queued : 1;
Eina_Bool before : 1;
Eina_Bool show_me : 1;
};
struct _Item_Block
{
EINA_INLIST;
int count;
int vis_count;
int num;
int reorder_offset;
Elm_Genlist_Data *sd;
Eina_List *items;
Evas_Coord x, y, w, h, minw, minh;
int position;
int item_position_stamp;
Eina_Bool position_update : 1;
Eina_Bool want_unrealize : 1;
Eina_Bool must_recalc : 1;
Eina_Bool realized : 1;
Eina_Bool updateme : 1;
Eina_Bool changed : 1;
Eina_Bool show_me : 1;
};
struct _Item_Cache
{
EINA_INLIST;
Evas_Object *base_view, *spacer;
const Elm_Genlist_Item_Class *item_class; // it->itc
Eina_Bool tree : 1; // it->group
Eina_List *contents; // content objects for reusing
};
struct _Item_Size
{
const Elm_Genlist_Item_Class *itc;
Evas_Coord minw;
Evas_Coord minh;
int expanded_depth;
};
typedef struct _Elm_Genlist_Pan_Data Elm_Genlist_Pan_Data;
struct _Elm_Genlist_Pan_Data
{
Evas_Object *wobj;
Elm_Genlist_Data *wsd;
Ecore_Job *resize_job;
};
/**
* Structure added to genlist for internal filter iterator implementation
* Can be extended to genlist as a whole in future if needed.
*/
typedef struct _Elm_Genlist_Filter Elm_Genlist_Filter;
struct _Elm_Genlist_Filter
{
Eina_Iterator iterator;
const Eina_Inlist *head;
const Eina_Inlist *current;
Evas_Object *obj;
};
#define ELM_GENLIST_FILTER_ITERATOR_ITEM_GET(ptr, \
type) ((type *)((char *)ptr - \
offsetof(type, __in_list)))
/**
* @}
*/
#define ELM_GENLIST_DATA_GET(o, sd) \
Elm_Genlist_Data * sd = efl_data_scope_get(o, ELM_GENLIST_CLASS)
#define ELM_GENLIST_DATA_GET_FROM_ITEM(it, sd) \
Elm_Genlist_Data * sd = it->item->wsd
#define ELM_GENLIST_PAN_DATA_GET(o, sd) \
Elm_Genlist_Pan_Data * sd = efl_data_scope_get(o, ELM_GENLIST_PAN_CLASS)
#define ELM_GENLIST_DATA_GET_OR_RETURN(o, ptr) \
ELM_GENLIST_DATA_GET(o, ptr); \
if (EINA_UNLIKELY(!ptr)) \
{ \
CRI("No widget data for object %p (%s)", \
o, evas_object_type_get(o)); \
return; \
}
#define ELM_GENLIST_DATA_GET_OR_RETURN_VAL(o, ptr, val) \
ELM_GENLIST_DATA_GET(o, ptr); \
if (EINA_UNLIKELY(!ptr)) \
{ \
CRI("No widget data for object %p (%s)", \
o, evas_object_type_get(o)); \
return val; \
}
#define ELM_GENLIST_CHECK(obj) \
if (EINA_UNLIKELY(!efl_isa((obj), ELM_GENLIST_CLASS))) \
return
#define ELM_GENLIST_ITEM_CHECK(it) \
ELM_WIDGET_ITEM_CHECK_OR_RETURN(it->base, ); \
ELM_GENLIST_CHECK(it->base->widget);
#define ELM_GENLIST_ITEM_CHECK_OR_RETURN(it, ...) \
ELM_WIDGET_ITEM_CHECK_OR_RETURN(it->base, __VA_ARGS__); \
ELM_GENLIST_CHECK(it->base->widget) __VA_ARGS__;
#define ELM_GENLIST_ITEM_CHECK_OR_GOTO(it, label) \
ELM_WIDGET_ITEM_CHECK_OR_GOTO(it->base, label); \
if (!it->base->widget || !efl_isa \
((it->base->widget), ELM_GENLIST_CLASS)) goto label;
#define ELM_GENLIST_ITEM_DATA_GET(o, sd) \
Elm_Gen_Item* sd = efl_data_scope_get(o, ELM_GENLIST_ITEM_CLASS)
#endif
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