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authorChunEon Park <hermet@hermet.pe.kr>2015-08-07 15:11:59 +0900
committerChunEon Park <hermet@hermet.pe.kr>2015-08-07 15:11:59 +0900
commit12586bc6e8cf9fb97ada6e17496c1d4a12f826fd (patch)
treea2eb3ab417883b10a847f6ef1d97dea8c98dba27
parent72c5b5fb270b0e7b533b52321532663665764196 (diff)
config: add missing since tag in doc.
-rw-r--r--src/lib/elm_config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/elm_config.h b/src/lib/elm_config.h
index ce1b45c92..9aa11198c 100644
--- a/src/lib/elm_config.h
+++ b/src/lib/elm_config.h
@@ -919,7 +919,7 @@ EAPI const char *elm_config_accel_preference_get(void);
919 * "gl", "opengl" - try use OpenGL. 919 * "gl", "opengl" - try use OpenGL.
920 * "3d" - try and use a 3d acceleration unit. 920 * "3d" - try and use a 3d acceleration unit.
921 * "hw", "hardware", "accel" - try any acceleration unit (best possible) 921 * "hw", "hardware", "accel" - try any acceleration unit (best possible)
922 * "none" - use no acceleration. try use software 922 * "none" - use no acceleration. try use software (since 1.16)
923 * 923 *
924 * Since 1.14, it is also possible to specify some GL properties for the GL 924 * Since 1.14, it is also possible to specify some GL properties for the GL
925 * window surface. This allows applications to use GLView with depth, stencil 925 * window surface. This allows applications to use GLView with depth, stencil