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2005-06-02ehack is baaack! :)Carsten Haitzler
SVN revision: 15057
2005-05-31this is VERY evil - VERY evil. but its the sanest solution other than codeCarsten Haitzler
generation tools (scripts etc.) for generating wads of repetitive code easily, and keeping the codec higher level logic per ipc call in 1 place. SVN revision: 15026
2004-11-25 _ _ _ _ _____ ___Carsten Haitzler
| | | | ___| | | | ___| __ ___ ___ _______ ___ / _ \__ _____ _ __ | |_| |/ _ \ | | | |_ | '__/ _ \/ _ \_ / _ \/ __| | | | \ \ / / _ \ '__| | _ | __/ | | | _|| | | __/ __// / __/\__ \ | |_| |\ V / __/ | |_| |_|\___|_|_| |_| |_| \___|\___/___\___||___/ \___/ \_/ \___|_| I put E17's wm code into cvs. Hell is freezing over. Duke Nukem Forever will be out next week. Snowballls take up residence in Hell. The Fat Lady sings. The End is nigh... :) SVN revision: 12247
2004-11-25bye bye!Carsten Haitzler
SVN revision: 12246
2003-02-02Yoink! Say goodbye to GETTEXT in E. Support issues with GT have been ↵technikolor
tedious and the codebase will be trashed in a month or two anyway, so for all parties concerned there is no reason to keep it. I'm leaving some of the supplimentary files in the repo just incase we descide to do an about-face. SVN revision: 6649
2003-01-15More SPLIT merging.rbdpngn
SVN revision: 6588
2002-04-26The -lc flag snuck back in and broke the compile for BSD people again. Anyonerbdpngn
know how this keeps getting added? SVN revision: 6184
2002-04-21remove ferite from the makefiles, so people who _do_ have the right version ofTill Adam
ferite installed dont get error. ;) Sorry bowis, but I blame you for this. SVN revision: 6158
2002-03-10ok. another big one. I'll write to e-devel about the details.Till Adam
SVN revision: 6055
2002-03-06rename E_View_Model to E_Dir. That was a stupid name to begin with. :)Till Adam
SVN revision: 6042
2002-03-04Switched the layout over to using one bits file for layout, separate ones ↵rephorm
for element graphics (scrollbars / iconbars / etc). This allows more flexible (and cleaner) layout. Instead of /path/.e_iconbar.bits.db, now uses /path/.e_layout/iconbar.bits.db. Custom scrollbars can be placed in the .e_layout directory as well. I should probably move the background db into here also, any objections? So, to get your iconbar again, move the .e_iconbar[.bits].db to .e_layout/iconbar[.bits].db SVN revision: 6034
2002-02-26RIP!rephorm
No more epplet support. It should once again compile regardless of whether ferite is used or not. SVN revision: 5981
2002-02-25ok folks, here goes. The multiple view stuff as discussed in lenght. I've ↵Till Adam
managed to get metadata back up, views save their geometry on close. I'll start getting the documentation back in sync and commenting some more. Could anyone willing to clean up/fix either the iconbar dnd stuff and/or the regular dnd stuff please announce it, so we dont start duplicating work. Thanks. SVN revision: 5977
2002-01-26move the background usage over to edb. background.c,h are no longer used.rephorm
so if you haven't installed ebg, go get it. SVN revision: 5860
2002-01-25how about we build without ferite too? :)Carsten Haitzler
SVN revision: 5857
2002-01-24I guess this is necessary to make this build again ...cpk
SVN revision: 5855
2002-01-24A bunch of little changes.rephorm
Added basic iconification implementation, including menu for iconified windows, however this is buggy and doesn't work correctly yet, and is therefore commented out. But maybe someone can take the framework and fix it? Added ferite wrapping for timers. SVN revision: 5851
2002-01-19Add a rule to rebuild ferite generated code ifsleuth
e_ferite.fec script is updated. Kevin Brosius <cobra@compuserve.com> SVN revision: 5847
2002-01-11Epplets!rephorm
Quite a bit has been implemented. Check the data/epplets dir for examples. Currently the only loading method is a file called .e_epplets.bits.db which contains bits whose names are equal to the epplet name, and whose geometry is the default epplet geometry (unless overridden in the script). The idea being that one could set up an entire desktop epplet layout within one file, making it easily transferable. So, to use epplets make sure you copy the default epplets.bits.db to ~/.e/desktop/default/.e_epplets.bits.db Also, make sure you update ebits SVN revision: 5826
2001-12-06add block system.. not quite functional yet.. but will be needed...Carsten Haitzler
now iconbars can have their buttons "disabled" whislt apps launch.. tis a nasty trick with an ld_preload... has caveats.. if youdsont set it as on it wont be used atm. SVN revision: 5748
2001-11-25you can now remember the location of a window.. will add more here.. oh yeah..Carsten Haitzler
window menus too... just close and rememebr location there for now... needs more things :) SVN revision: 5731
2001-11-04<merge merge merge> :)Carsten Haitzler
SVN revision: 5619
2001-11-03* More cleanups. I took out everything related only to icon handlingcpk
from the view code, and put it into icons.[ch]. * Added the relative desktop move path from Alan Schmitt. SVN revision: 5616
2001-11-03* replaced printf()s with D()s.cpk
* cleaned up functions in utils in file utils and others, there's a new file.[ch] for the file-related helpers. * Added stat info to E_Icon, watch how directories become grayed when you cannot access them :) SVN revision: 5610
2001-11-02Erm .. let's use this only when needed ...cpk
SVN revision: 5608
2001-11-02Alright, I spent some time now reading e17's code. Here's whatcpk
I've changed, this is big, so read this carefully :) * I've added debugging macros for messages and function call tracing. Usage: D("Creating item %i %i %i\n", x, y, z); Define DEBUG to use the D macro. D_ENTER; D_RETURN; D_RETURN_(x); These are for call tracing. Use D_RETURN_(x) when returning something from a function. Define DEBUG_NEST to use this. * added iconbar header file to Makefile.am * added proper new()/cleanup() calls for E_Delayed_Action; * I've completely rewritten the object and observer handling. Bye bye macros, this was nasty. It'll be hard enough to avoid leaks with usecounting in C. We now basically have the same system as gtk. There's a clear separation of observer and object code now. An E_Object by itself has nothing to do with observing or being observed, therefore, there are now E_Observers and E_Observees that are derived from E_Object. IMPORTANT: The cleanup system now reflects the reference count system, therefore, all ..._free() calls are now static, because the destructor should never be called explicitly, but implicitly through e_object_unref(). The object handling now is as follows: - The cleanup functions clean up everything that is contained in a struct, but NOT the struct itself. Instead of the final free() call, they call the destructor of the base class. The calls will walk up the hierarchy and clean up what's contained in every struct, and the final e_object_cleanup() will free the structure itself. E_Delayed_Action is a good example. - The only calls that influence the reference count are e_object_ref() and e_object_unref(). If you need to do things before an object gets destroyed, you can query the use count using e_object_get_usecount() and check if it's equal to 1. So this: OBJ_UNREF(b); OBJ_IF_FREE(b) { ecore_window_reparent(e->win, 0, 0, 0); e_icccm_release(e->win); OBJ_FREE(b); } now is this: if (e_object_get_usecount(E_OBJECT(b)) == 1) { ecore_window_reparent(e->win, 0, 0, 0); e_icccm_release(e->win); } e_object_unref(E_OBJECT(b)); object.h and observer.h are completely commented, it shouldn't be too hard to understand. This'll need to be documented in the manual anyway. * E_Objects are now used in lots of places where void* were used as pointers to objects before, especially in the actions code. This is obviously better, as it will generate compiler warnings when people want to pass things to functions that expect E_Objects. This could probably be more restrictive. * Added typedefs for the function prototypes in E_Action_Impl. Those fat signatures were just painful to read in the function declarations/implementations. * I've also tried to give parameters more useful names. Calling an object "o" is a lot of fun when you want to grep for it. * Included is also Graham's latest menu.c patch. Sorry for the delay, Graham. * I've added checks to the menu code that make sure that menus don't pop up when they're empty (which resulted in a little useless rectangle). I guess that's it for now. Sorry if I broke anything, but this was necessary imho. SVN revision: 5605
2001-10-17iconbar code.. and some work i was doing on click to focus... having aCarsten Haitzler
problem... not sure what it is actually... but will fix it :) SVN revision: 5507
2001-10-08added match hooks. #if 0'd out right now. need to think how exactly i planonCarsten Haitzler
matching.. keepign ti simple yet useful. imho i think just matching on name and/or class woudl be enough as the majority fo apps provide this properly :) now how to store the match rules and load them is next.. and probably handle launching apps to "restart on login" too :) SVN revision: 5439
2001-09-24been working offline.. wheeeheee! :)Carsten Haitzler
SVN revision: 5374
2001-09-14add these.. and the changes.. nothing useful yet :)Carsten Haitzler
SVN revision: 5352
2001-09-06started work on guides (for rubber banding etc.) and changed code to matchCarsten Haitzler
ebits changes... (sorry everyone.. ebtis changes needed doing) SVN revision: 5333
2001-08-31no need for ferite. fun.boris
SVN revision: 5315
2001-08-25fix0rboris
SVN revision: 5286
2001-08-25Ok this has got some initial support with ferite, currently you can onlyboris
assign ferite scripts to menus see data/scripts/build_app_menu_db.sh and look at the exit menu item as an example. you will need ferite - i suggest that you use cvs ferite as this is what I am developing this against. This, my friends, is the first step of many :) SVN revision: 5280
2001-08-16strdup wrapped... and err.. looking for a mem leak.. anyone got insure++ ?Carsten Haitzler
SVN revision: 5174
2001-08-07add skeleton of scrollbar code... more meat to be added...Carsten Haitzler
SVN revision: 5048
2001-08-02pass make distcheck :)Carsten Haitzler
SVN revision: 5027
2001-08-01use cp -dpR instead of -ar (it seems bsd doesnt like -a).Carsten Haitzler
add abstraction for recording view geometry metadata, put geometry recording on a self-resetting timeout so efsd doesnt thrash the disk whenever you move or resize windows. clean out some unused code. SVN revision: 5026
2001-07-30Okay Raster, don't shoot me. I've cleaned up the whole thing. I'vecpk
added header files for most of the logical units, which greatly reduces the size of e.h. The dependencies are probably still a bit too dense, I'll look at that next. Things don't get rebuilt completely any more when efsd is updated. I've also started command line options. Only version info and the display variable are recognized so far. I see no warnings here on my machine. Hope I didn't break anything. SVN revision: 5014
2001-04-02ok- fixes i did over the weekend... committed :) yay :)Carsten Haitzler
SVN revision: 4479
2001-03-21e17 can build apps menu (right mosue click on desktop) fromCarsten Haitzler
"/usr/share/gnome/apps" dir now (/usr/share/pixmaps is hardcoded to pixmap dir... need to figre this right... but it can be done...) :) qworks quite ok.. :) SVN revision: 4424
2001-03-18keybindings work... yayayayayya :)Carsten Haitzler
SVN revision: 4390
2001-03-16been playing.. :)Carsten Haitzler
SVN revision: 4379
2001-03-08packign classes... :)Carsten Haitzler
SVN revision: 4354
2001-03-06ipc... :)Carsten Haitzler
SVN revision: 4337
2001-03-05fs.c updated for efsd changesCarsten Haitzler
entry.c started.. workingon entry box code... its actually not THAT hard... :) all i have left is to do selections in an entry box (and do X clipboard stuff) amnd be able to do pastes from the X clipboard. (and delete selections when u type when a selection is up and the rest of the selection logic) - but for a basic textbox... it works :) SVN revision: 4311
2001-02-17oooooooooh shelf.c.... :)Carsten Haitzler
SVN revision: 4244
2001-02-12been working on E............ needs efsd now, desktops are now views, newCarsten Haitzler
background, lists directory, cleaned up some bugs here and there, errrr...... cleaned up menu code and some fixups, added fs abstraction init and working on it.... SVN revision: 4192
2001-02-09fs layer in... using efsd... :) primitive for nowCarsten Haitzler
SVN revision: 4182
2001-02-08working on views, and icons.Carsten Haitzler
SVN revision: 4176