forked from enlightenment/www-content
Wiki page start changed with summary [Wrapped C++ in nowiki tag (%%C++%%) to prevent possible future issues with inline folding.] by Henrik Danielsson
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@ -24,7 +24,7 @@ We still primarily support Linux for Enlightenment, but there is some effort (ba
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In the process of developing a Window Manager, A set of libraries were developed in order to achieve that goal. These libraries are known collectively as [[:about-efl|EFL]]. They cover a range of functionality from main-loop, to graphics, scene graphs, networking, widgets, data storage, IPC and much more.
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In the process of developing a Window Manager, A set of libraries were developed in order to achieve that goal. These libraries are known collectively as [[:about-efl|EFL]]. They cover a range of functionality from main-loop, to graphics, scene graphs, networking, widgets, data storage, IPC and much more.
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We now are starting to pull in bindings support directly into EFL. We are working on having bindings auto-generated for C++, Lua and Javascript (v8/node.js). We also would like to pull in our Python bindings in the future so we can support as many languages as possible and keep them up to date.
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We now are starting to pull in bindings support directly into EFL. We are working on having bindings auto-generated for %%C++%%, Lua and Javascript (v8/node.js). We also would like to pull in our Python bindings in the future so we can support as many languages as possible and keep them up to date.
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For our libraries, our primary development environment is Linux, but we make an effort to support the BSDs as fully as possible, as well as OSX and Windows.
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For our libraries, our primary development environment is Linux, but we make an effort to support the BSDs as fully as possible, as well as OSX and Windows.
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