forked from enlightenment/efl
efl: Add simple API for "blur" effects
This will use the Efl.Gfx.Filter interface internally, but makes it usable by normal people.
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@ -40,6 +40,7 @@ efl_eolian_files = \
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lib/efl/interfaces/efl_gfx_gradient_linear.eo \
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lib/efl/interfaces/efl_gfx_gradient_radial.eo \
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lib/efl/interfaces/efl_gfx_filter.eo \
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lib/efl/interfaces/efl_gfx_blur.eo \
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lib/efl/interfaces/efl_gfx_size_hint.eo \
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lib/efl/interfaces/efl_model.eo \
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lib/efl/interfaces/efl_animator.eo \
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@ -123,6 +123,7 @@ typedef Efl_Gfx_Path_Command_Type Efl_Gfx_Path_Command;
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#include "interfaces/efl_gfx_gradient_linear.eo.h"
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#include "interfaces/efl_gfx_gradient_radial.eo.h"
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#include "interfaces/efl_gfx_filter.eo.h"
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#include "interfaces/efl_gfx_blur.eo.h"
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#include "interfaces/efl_gfx_size_hint.eo.h"
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#include "interfaces/efl_gfx_color_class.eo.h"
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#include "interfaces/efl_gfx_text_class.eo.h"
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@ -0,0 +1,41 @@
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interface Efl.Gfx.Blur
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{
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[[A simple API to apply blur effects.
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Those API's might use @Efl.Gfx.Filter internally. It might be necessary to
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also specify the color of the blur with @Efl.Gfx.color.
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]]
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methods {
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@property radius {
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[[The blur radius in pixels.]]
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values {
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rx: double; [[The horizontal blur radius.]]
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ry: double; [[The vertical blur radius.]]
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}
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}
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@property offset {
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[[An offset relative to the original pixels.
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This property allows for drop shadow effects.
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]]
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values {
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ox: double; [[Horizontal offset in pixels.]]
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oy: double; [[Vertical offset in pixels.]]
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}
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}
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@property grow {
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[[How much the original image should be "grown" before blurring.
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Growing is a combination of blur & color levels adjustment. If the
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value of grow is positive, the pixels will appear more "fat" or "bold"
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than the original. If the value is negative, a shrink effect happens
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instead.
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This is can be used efficiently to create glow effects.
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]]
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values {
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radius: double; [[How much to grow the original pixel data.]]
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}
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}
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}
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}
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@ -38,6 +38,7 @@
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#include "interfaces/efl_gfx_gradient_radial.eo.c"
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#include "interfaces/efl_gfx_filter.eo.c"
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#include "interfaces/efl_gfx_blur.eo.c"
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#include "interfaces/efl_gfx_size_hint.eo.c"
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#include "interfaces/efl_canvas.eo.c"
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