forked from enlightenment/efl
elua: use the dir paths from Elua_State
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ed3f24943f
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01aecbe273
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@ -39,6 +39,7 @@ static int elua_require_ref = LUA_REFNIL;
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static int elua_appload_ref = LUA_REFNIL;
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static const char *elua_progname = NULL;
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static Eina_Prefix *elua_prefix = NULL;
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static Elua_State *elua_state = NULL;
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static int _el_log_domain = -1;
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@ -124,11 +125,11 @@ elua_init_module(lua_State *L)
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static int
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elua_register_require(lua_State *L)
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{
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const char *corepath = lua_touserdata(L, lua_upvalueindex(1));
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const char *modpath = lua_touserdata(L, lua_upvalueindex(2));
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const char *appspath = lua_touserdata(L, lua_upvalueindex(3));
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Eina_List *largs = lua_touserdata(L, lua_upvalueindex(4)), *l = NULL;
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Eina_Bool noenv = lua_toboolean (L, lua_upvalueindex(5));
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const char *corepath = elua_state->coredir;
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const char *modpath = elua_state->moddir;
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const char *appspath = elua_state->appsdir;
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Eina_List *largs = lua_touserdata(L, lua_upvalueindex(1)), *l = NULL;
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Eina_Bool noenv = lua_toboolean (L, lua_upvalueindex(2));
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Arg_Data *data = NULL;
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char corepathbuf[PATH_MAX], modpathbuf[PATH_MAX], appspathbuf[PATH_MAX];
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int n = 3;
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@ -297,8 +298,6 @@ elua_bin_shutdown(Elua_State *es, int c)
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exit(c);
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}
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static Elua_State *elua_state = NULL;
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struct Main_Data
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{
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Elua_State *es;
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@ -440,12 +439,9 @@ elua_main(lua_State *L)
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m->status = 1;
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return 0;
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}
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lua_pushlightuserdata(L, coredir);
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lua_pushlightuserdata(L, moddir);
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lua_pushlightuserdata(L, appsdir);
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lua_pushlightuserdata(L, largs);
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lua_pushboolean (L, noenv);
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lua_pushcclosure(L, elua_register_require, 5);
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lua_pushcclosure(L, elua_register_require, 2);
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lua_createtable(L, 0, 0);
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luaL_register(L, NULL, cutillib);
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lua_call(L, 2, 0);
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