forked from enlightenment/efl
ecore animator: change name of Eo constructor, to avoid clash in Eolian
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@ -80,7 +80,7 @@ extern EAPI Eo_Op ECORE_ANIMATOR_BASE_ID;
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enum
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enum
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{
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{
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ECORE_ANIMATOR_SUB_ID_CONSTRUCTOR,
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ECORE_ANIMATOR_SUB_ID_ANIMATOR_CONSTRUCTOR,
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ECORE_ANIMATOR_SUB_ID_TIMELINE_CONSTRUCTOR,
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ECORE_ANIMATOR_SUB_ID_TIMELINE_CONSTRUCTOR,
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ECORE_ANIMATOR_SUB_ID_LAST
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ECORE_ANIMATOR_SUB_ID_LAST
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};
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};
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@ -97,7 +97,7 @@ enum
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* @param[in] data
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* @param[in] data
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*
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*
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*/
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*/
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#define ecore_animator_constructor(func, data) ECORE_ANIMATOR_ID(ECORE_ANIMATOR_SUB_ID_CONSTRUCTOR), EO_TYPECHECK(Ecore_Task_Cb, func), EO_TYPECHECK(const void *, data)
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#define ecore_animator_constructor(func, data) ECORE_ANIMATOR_ID(ECORE_ANIMATOR_SUB_ID_ANIMATOR_CONSTRUCTOR), EO_TYPECHECK(Ecore_Task_Cb, func), EO_TYPECHECK(const void *, data)
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/**
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/**
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* @def ecore_animator_timeline_constructor
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* @def ecore_animator_timeline_constructor
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@ -712,7 +712,7 @@ _class_constructor(Eo_Class *klass)
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EO_OP_FUNC(EO_BASE_ID(EO_BASE_SUB_ID_EVENT_FREEZE), _ecore_animator_freeze),
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EO_OP_FUNC(EO_BASE_ID(EO_BASE_SUB_ID_EVENT_FREEZE), _ecore_animator_freeze),
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EO_OP_FUNC(EO_BASE_ID(EO_BASE_SUB_ID_EVENT_THAW), _ecore_animator_thaw),
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EO_OP_FUNC(EO_BASE_ID(EO_BASE_SUB_ID_EVENT_THAW), _ecore_animator_thaw),
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EO_OP_FUNC(ECORE_ANIMATOR_ID(ECORE_ANIMATOR_SUB_ID_CONSTRUCTOR), _animator_constructor),
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EO_OP_FUNC(ECORE_ANIMATOR_ID(ECORE_ANIMATOR_SUB_ID_ANIMATOR_CONSTRUCTOR), _animator_constructor),
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EO_OP_FUNC(ECORE_ANIMATOR_ID(ECORE_ANIMATOR_SUB_ID_TIMELINE_CONSTRUCTOR), _animator_timeline_constructor),
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EO_OP_FUNC(ECORE_ANIMATOR_ID(ECORE_ANIMATOR_SUB_ID_TIMELINE_CONSTRUCTOR), _animator_timeline_constructor),
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EO_OP_FUNC_SENTINEL
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EO_OP_FUNC_SENTINEL
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};
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};
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@ -721,7 +721,7 @@ _class_constructor(Eo_Class *klass)
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}
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}
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static const Eo_Op_Description op_desc[] = {
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static const Eo_Op_Description op_desc[] = {
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EO_OP_DESCRIPTION(ECORE_ANIMATOR_SUB_ID_CONSTRUCTOR, "Add an animator to call func at every animation tick during main loop execution."),
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EO_OP_DESCRIPTION(ECORE_ANIMATOR_SUB_ID_ANIMATOR_CONSTRUCTOR, "Add an animator to call func at every animation tick during main loop execution."),
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EO_OP_DESCRIPTION(ECORE_ANIMATOR_SUB_ID_TIMELINE_CONSTRUCTOR, "Add an animator that runs for a limited time"),
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EO_OP_DESCRIPTION(ECORE_ANIMATOR_SUB_ID_TIMELINE_CONSTRUCTOR, "Add an animator that runs for a limited time"),
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EO_OP_DESCRIPTION_SENTINEL
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EO_OP_DESCRIPTION_SENTINEL
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};
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};
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