From 1cb7d11ea86f23ba4126e62103df00baa425c645 Mon Sep 17 00:00:00 2001 From: Hermet Park Date: Mon, 2 Dec 2019 20:40:28 +0900 Subject: [PATCH] Revert "Revert "evas map: diable high quality texture mapping feature."" This reverts commit 94c193e40b3111664344bf41beb22006bfab2670. --- src/lib/evas/common/evas_map_image.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/lib/evas/common/evas_map_image.c b/src/lib/evas/common/evas_map_image.c index 115e77cafd..dbd981750f 100644 --- a/src/lib/evas/common/evas_map_image.c +++ b/src/lib/evas/common/evas_map_image.c @@ -651,7 +651,7 @@ evas_common_map_rgba_prepare(RGBA_Image *src, RGBA_Image *dst, # undef SCALE_USING_NEON #endif -#include "evas_map_image_internal_high.c" +//#include "evas_map_image_internal_high.c" #ifdef BUILD_MMX void evas_common_map_rgba_internal_mmx(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level) @@ -683,6 +683,7 @@ void evas_common_map_rgba_internal_mmx(RGBA_Image *src, RGBA_Image *dst, RGBA_Dr } #endif +#if 0 void evas_common_map_rgba_internal_high(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level) { int clip_x, clip_y, clip_w, clip_h; @@ -710,6 +711,7 @@ void evas_common_map_rgba_internal_high(RGBA_Image *src, RGBA_Image *dst, RGBA_D p, smooth, dc->anti_alias, level, dc->clip.mask, dc->clip.mask_x, dc->clip.mask_y); } +#endif void evas_common_map_rgba_internal(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level) { @@ -864,11 +866,13 @@ evas_common_map_rgba(RGBA_Image *src, RGBA_Image *dst, { Evas_Common_Map_RGBA_Cb cb; +#if 0 if (dc->anti_alias && smooth) { cb = evas_common_map_rgba_internal_high; } else +#endif { #ifdef BUILD_MMX int mmx, sse, sse2; @@ -893,6 +897,7 @@ EAPI void evas_common_map_rgba_draw(RGBA_Image *src, RGBA_Image *dst, int clip_x, int clip_y, int clip_w, int clip_h, DATA32 mul_col, int render_op, int npoints EINA_UNUSED, RGBA_Map_Point *p, int smooth, Eina_Bool anti_alias, int level, RGBA_Image *mask_ie, int mask_x, int mask_y) { //The best quaility requsted. +#if 0 if (anti_alias && smooth) { _evas_common_map_rgba_internal_high(src, dst, @@ -902,6 +907,7 @@ evas_common_map_rgba_draw(RGBA_Image *src, RGBA_Image *dst, int clip_x, int clip mask_ie, mask_x, mask_y); } else +#endif { #ifdef BUILD_MMX int mmx, sse, sse2;